Here a quick note on ISEA 96 which was indeed deceiving. I found it rather telling that no one in Rotterdam (or since then) seems to have seen the Tony Brown exhibition at the Witte de Whith Center for Contemporary Art, an exhibition which was not at ...
I'd like to add something to Roger Malina's comments on ISEA 96 Rotterdam.
Yes, electronic art … always an awkward term, but at least it allows a good breadth, and a certain amount of chaos. Somehow or other the ISEA conferences steer the discussion forward.
A three day event focusing on the relationship between art and science 15 - 17 November 1996 Newcastle-Upon-Tyne, England
Presented as part of Visual Arts Year in the North of England, Across Two Cultures: Digital Dreams 4 is a major international three day festival of electronic art. With a focus on ...
Thus when the God, whatever God was he, Had form'd the whole, and made the parts agree, That no unequal portions might be found, He moulded Earth into a spacious round: Then with a ...
In Reference to the post by Arno Coenen & Rene Bosma about their Live Diary…
Quite frankly I find it incredibly disingenuous to mention the amount of money spent on any art project. Especially when most artists struggle along from day to day often working at other jobs to pay ...
I've been reading an essay called "Attention!" by Brian Moriarty. He's the head of Mpath Interactive, a company that intends to bring multi-user, networked, computing experiences, otherwise known as internet games, to the masses (or at least those with a small amount of disposable income).
I have now attended a number of the International Symposia on the Electronic Arts (since FISEA in Holland over 8 years ago). A number of comments come to mind after attending ISEA in Rotterdam last week.
a) The term "electronic art" is beginning to loose all meaning since it does ...
++++++++ Speakers now include: IVAN ILLICH (renowned social thinker); DANNY HILLIS (VicePresident of R&D at Disney); REM KOOLHAAS (architect and city designer); SAM PITRODA (chairman of WorldTel); RICK PRELINGER (film archivist); OLIVER MORTON (editor Wired ...
SunSITE@UTK is centered around the idea that emerging Internet technologies, and in particular Internet-based communication tools, will enable us to build new types of fertile and active learning communities involving people who are widely dispersed geographically. The creation and development of such distributed learning communities is a guiding theme ...
1996 LONG LAKE DESIGN CAMP LIFTS THE LID ON CONTEMPORARY DESIGN CULTURE
*What significance do JACK KERVORKIAN's SUICIDE MACHINE, The MAC WAREHOUSE catalog, and ENGLISH BULLDOG PROCREATION techniques have for design in the 90s?
*How can we inject "GRANDMOTHERLINESS," or the quality of a ...
Here are excerpts of an interview I did with Stelarc a few weeks ago, maybe it answers some of the questions Mark Tribe posed in his email on "<a href='/object.rhiz?212'>Cyborg Bodies</a>." The full version is forthcoming on Zer0News (http://www.t0.or.at/zero ...
George Legradies installation ist eine der interessantesten Programmmierungen - auf CD-ROM die in den oeffentlichen Raum transferiert werden. Die Praesentation in der Dominikanerkirche ist eine erfrischende erholung. Seine installation Slippery traces - a postcard ride ist eine aufgrund poersoenlicher Assoziationen verknuepfter navigation durch eine Postkartenlandschaft, die texte generiert.
This week we are breaking our one message per week rule to give you a special edition of RHIZOME DIGEST, produced in collaboration with the Telepolis Journal, for EMAF (the European Media Art Festival) in Osnabrueck, Germany.
For more information, images and texts about EMAF, please check out ...