A commission opportunity for digital artists to make an innovative and exploratory work that must exist and operate within 1 Mega Byte of computer memory space. There is an open theme, with the emphasis being on discovering and exploring the creative boundaries and possibilities that now exist for ...
Bill Viola is a self-proclaimed proponent of artists speaking about their work, as a refuge from mediated professional discourse. Yesterday, a few hundred lucky San Franciscan's had the pleasure of hearing the LA-based artist discuss his controversial approach to art, in a conversation with celebrated stage director Peter Sellars and ...
0100101110101101.ORG–art.hacktivism by Luther Blissett
[…] Net.art, born just some years ago, is becoming *the* new art form, the ultimate one, and the most absurd thing is that net.artists themselves seem to expect nothing else. Everyone with his own site, everyone with his own domain, everyone with ...
Just when you thought it was safe to go back into the web…
Today Potatoland.org unveiled RIOT, a unique multi-user browsing experience. This alternative browser perpetrates random acts of violence upon web content, uprooting images, links and text from separate web sites and throwing them together into one page ...
WAR AGAINST ART–The Symphony for the On-Line Chat Communicating from isolated environments Live from Venice Biennial
Concept:
Gruppo Oreste (http://www.undo.net/oreste/), a group of Italian and International artists took part on the Venice Biennial. At the time of bombing Belgrade the contact with a group of artists ...
It was only about three months ago that the new media afficionados were all a flutter concerning the new BIOTECH initiatives in net art. Which was all fine and good if one lived in London.
For us who believe in a more global scale; the recent trend has been the ...
Game_Over [G_O] is an interactive EXHIBITION on COMPUTERGAMES! an open source space-installation located on the web and physically in switzerland; the exhibition offers active gaming, characters, spaces, moves, surfaces, action and star-players of the scene. the computergame in its cultural ...
Rikrit Tiravanija's "Thai Pavilion" was the most network-orientated piece in this year's Venice Biennale. In many of the conversations and debates surrounding the Biennale, the dominant theme (outside of the fact that video installations were *everywhere*) was how tenuous the nationalistic premise of the Pavilions are in the current ...
_The Digital Dialectic_ Peter Lunenfeld, Editor (Cambridge: MIT Press, 1999)
In the months since "ReadMe!"–nettime's bible of net criticism–mainstream book publishers have started to get nervous. "Our cover has been blown!" they squeal, seeing how flimsy their new releases actually are. Never has so much interesting cultural production ...
After recent rumination on the STARRYNIGHT project (http://www.rhizome.org/starrynight), full fledged discussion got underway with stickman's interesting critique:
STARRYNIGHT is, i agree, both contextually and aesthetically a commendable project. It is also very problematic in the following way: