Suicide Solution - Brody Condon
Brody Condon’s 2004 piece Suicide Solution is a great take on the machinima genre. The work stays true to the overarching theme of first person shooter video games which is survival and death over and over and over again, while also being critical of its repetitive boringness and limited ‘free will.’ Sometimes Condon has to get creative in able to kill his game characters, but most times it’s as easy as standing on one of your own grenades a couple of times. Suicide in the game space becomes a rushed, unemotional, anti-goal, that doesn’t get you to the next level, but does make good art.