Via: Geert Lovink
I4: Interactivity / Information / Interfaces / Immersion
International Research Conference
J W Goethe University
Institute of Cultural Anthropology and European Ethnology
Organized by the Research Network for Media Anthropology / FAME
Frankfurt
October 24-��26, 2007
The I4 International Conference addresses the emergence of complex
collaboration and community software. We assume that all human sensory and mental capabilities and the
ability to abstract, conceive and implement things are, and have been,
involved in the development of human ability to use media.
The concept of media encompasses perception, abstraction, storage,
rules for the retention of information � of texts and holytexts, the
great sagas, manifestations of cultural memory � and progression beyond
existing knowledge paradigms. It is impossible to determine how
perception and interaction will impact on media, either qualitatively
or quantitatively.
The conference will be devoted to questions surrounding digital
environments and the technology-based generation of cultural patterns
in four areas: Interactivity / Information / Interfaces / Immersion
We invite submissions which explore these issues and offer answers to
such questions as:
What connections can we currently identify between software development
and cultural evolution? What significance can be attached to
co-evolutionary processes in perception, abstraction, forms of
virtualization, digital technologies and communication capabilities?
What kinds of virtual spaces are developing? How are digital
communication spaces influencing urbanization processes and the
architecture of buildings? What significance does game software have in
creating new social and cultural contexts? What kinds of cooperative
and collaborative processes are developing? What are the defining
properties of an explicit model of social constructs in a
technology-based media environment? How are means of digital
communication influencing children'��s and adults� living spaces and
interior architecture? How can a transition from the idiocy of the
masses and the knowledge of the crowd into a knowledge-generating
virtual community be explained? Can we see signs of an emerging virtual
civilization? How will network-integrated community building be
important in the future? How are learning and the structure and
legitimation of knowledge changing?
Please submit ideas for topics and papers (500 words max.) by March 31,
2007
Initiators and contacts:
Prof. Manfred Fa��ler
FAME � Frankfurt/ Research Network for Media Anthropology
Institute of Cultural Anthropology and European Ethnology
J W. Goethe University
fasslermanfred@aol.com
Dr. Mark Mattingley-Scott
Institute of Cultural Anthropology and European Ethnology
J W. Goethe University
scott@de.ibm.com