Game Studies 6:1 is out - Jesper tells us it’s the biggest issue yet. Here’s the list of articles:
- Nick Montfort: Combat in Context
- Mia Consalvo, Nathan Dutton: Game analysis: Developing a methodological toolkit for the qualitative study of games
- Rob Cover: Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth
- Hans Christian Arnseth: Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay
- Joris Dormans: On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules
- Thaddeus Griebel: Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2
- Charles Paulk: Signifying Play: The Sims and the Sociology of Interior Design
- Benjamin Wai-ming Ng: Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context
- Jonas Heide Smith: The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games
- Hector Rodriguez: The Playful and the Serious: An approximation to Huizinga’s Homo Ludens
- Jussi Parikka, Jaakko Suominen: Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement