Exploring Different Aspects of Game Culture
Friday/Saturday, 9 and 10 December, 2005--Facilitated by Josephine Starrs and Leon + Anand Vivek Taneja--In this two day workshop Josephine and Leon Cmielewski will demonstrate a range of works exploring different aspects of game culture, including digital game modification, game art, machinima, mixed reality games, locative based gaming and the concept of gameplay. Ideas of 'gameplay' include interactivity design which may take many forms. For example decision making, navigating space, the structure of game content, collaborative or competitive interaction with other players, and the physical aspects of play.
The workshop will consist of demonstrations, practical exercises, and experiments in the development of locative games. Participants will combine a walk through Delhi University, the site of the workshop, with Anand, and material they gather will form the basis for developing a gaming experience.
Josephine Starrs and Leon Cmielewski are Australian media artists who have worked together on several projects which incorporate the language and structure of digital games. They use play in their work as a strategy for engaging with the social and political contradictions inherent in contemporary society.
Anand V. Taneja is a researcher with the Publics and Practices in the History of the Present project, Sarai-CSDS.
For more details and to register for the workshop, write to: aarti[at]sarai.net. Sarai.