Call for Papers and Projects: IEE Games, Entertainment and Media

  • Deadline:
    March 30, 2019, 10:03 p.m.
  • Location:
    Yale University The Center for Collaborative Arts and Media (CCAM) https://ccam.yale.edu/about-center

The Yale Center for Collaborative Arts and Media will be hosting this IEEE GEM conference - submissions are due March 30th. There are tracks relevant to emerging technology (Motion Capture, AR/VR, immersive installation, spatial sound) and a curated exhibition! The IEEE Games, Media and Design Conference: Open Call
https://www.ieee-gem.space/cfp
Submission Deadline: Sunday, March 30th

IEEE Games, Entertainment and Media (GEM) Conference. For five days, artists, technologists, and creatives from all over the world will come together to explore themes including interactive/immersive experiences, sensing technologies for pedagogy and research, experimental interfaces for mixed reality, and many more! It’s not too late to get involved; IEEE is still accepting papers, projects, artworks and performances to be presented at the conference. Submissions can take the form of full papers (for most tracks), abstracts (for those in the medical field), and project descriptions (for exhibitions). The goal is to make this a totally immersive conference, with numerous demos and experiences available throughout the venue, in addition to those included in the curated exhibition. There will be a non-juried track for people with accepted papers to submit examples of their work that are viewable and/or playable in the space, in the hope that everything you hear about during a session is also something that you can experience.
https://www.ieee-gem.space/cfp