<br />RHIZOME DIGEST: October 15, 2004<br /><br />Content:<br /><br />+announcement+<br />1. defne ayas: DEMOCRACY IS FUN? opening at White Box/New York<br />2. Alexander Galloway: The Institute of Network Cultures, Amsterdam<br />3. Brooke Singer: BIOFEEDBACK: Benefit for Critical Art Ensemble at Tonic<br />4. Andrej Tisma: OUTDOORS - International Digital Art Exhibition - Novi Sad,<br />Serbia & Montenegro<br /><br />+opportunity+<br />5. Joe Reinsel: JHU Digital Media Center seeks Digital Video/Animation<br />Specialist<br />6. Tomas: CALL FOR ENTRIES Today in Paradise â Genetics & Art<br />7. Marieke Istha: Call for proposals Artist in Residence Netherlands Media<br />Art Institute<br />8. Lev Manovich: UCSD Digital Media Production and Theory job<br /><br />+work+<br />9. www@trashconnection.com: Trashconnection dictionary<br /><br />+comment+<br />10. Pall Thayer: On narrative, abstract and location<br />11. Mark Tribe: Joy Garnett\'s Columbia Lecture Available Online<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 10.09.04<br />From: defne ayas <defne@nyu.edu><br />Subject: DEMOCRACY IS FUN? opening at White Box/New York<br /><br />DEMOCRACY IS FUN? <br />October 21 - November 6, 2004<br /><br />OPENING RECEPTION: Thursday, October 21st, 6-8pm<br />With "Speech for the End of the World",   Randall M. Packer, Secretary, US<br />Department of Art & Technology<br />& <br />ELECTION NIGHT event: Tuesday, November 2, 2004<br />a night to unite for the democratic practice, featuring screenings, and<br />performances by Larry Litt and Screensavers Group.<br /><br />Participating Artists:<br />Anne-Marie Schleiner / Bjørn Melhus / Hug & Magnan /<br />Jonah Bruckner-Cohen/ Kendell Geers/  Larry Litt/<br />Michael Anderson / Pursue the Pulse/ Randall Packer<br />/ Ricardo Miranda Zuñiga / Serkan Ozkaya / Assume<br />Vivid Astro Focus / Sisley Xhafa            <br />  <br />Actions: <br />Bikes Against Bush/ Blame Show/ Bush League /<br />CoDECK / Contagious Media/ Experimental Party /<br />Freedom Salon / K48 / Majority Whip / Screensavers<br />Group/ Six Feet Under: Make Nice / Imagine Festival<br />  <br />Concept origin: Eleanor Heartney and Larry Litt<br />Organized by Michele Thursz and Defne Ayas.<br /><a rel="nofollow" href="http://www.michelethursz.com/democracyisfun/">http://www.michelethursz.com/democracyisfun/</a><br />  <br />New York, NY - From October 14 - November 6, 2004,<br />White Box will present Democracy is Fun?, an<br />exhibition that explores how the cross-pollination of media, technology and<br />culture impacts artistic<br />production and the social mechanism of art in politically tense times.<br />Inspired to propose a new possibility for<br />curatorial process in the upsurge in election-related exhibitions and<br />adhering to the spirit of democracy, Democracy is Fun? is organized to<br />provide a physical and virtual platform to demonstrate, document and archive<br />curatorial and artist-led actions with a proficiency of technological<br />production tools. Democracy is Fun? brings together, through a collective<br />production-survey, a group of actions with the purpose to unite various<br />perspectives on American politics. Through the interruption of singular<br />actions, Democracy is Fun? exposes the distinctive concerns of these<br />cultural producers as a whole, while accentuating a stance of democracy<br />which can hold many perspectives.<br /><br /><a rel="nofollow" href="http://www.michelethursz.com/democracyisfun">http://www.michelethursz.com/democracyisfun</a><br /><br />For further information and/or images please contact 212-714-2347 or<br />info@whiteboxny.org<br /><br />White Box is a 501[c][3] not-for-profit arts organization.  Donations are<br />Tax Deductible to the Full Extent of the Law.<br />  <br />WHITE BOX <br />525 West 26th Street<br />New York, NY  10001<br />Tel 212-714-2347 <br />  <br />www.whiteboxny.org <br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 10.12.04<br />From: Alexander Galloway <galloway@nyu.edu><br />Subject: The Institute of Network Cultures, Amsterdam<br /><br />information on geert lovink's new research institute in amsterdam. -ag<br /><br />>> The Institute of Network Cultures (INC)<br />>> <a rel="nofollow" href="http://www.networkcultures.org">http://www.networkcultures.org</a><br />>><br />>><br />>> The Institute of Network Cultures (INC), which was set up in June<br />>> 2004, caters to research, meetings and (online) initiatives in the<br />>> area of internet and new media.<br />>> The INC functions as a framework within which a variety of studies,<br />>> publications and meetings can be realized. As indicated by its name,<br />>> the INC itself will also be active in setting up and maintaining<br />>> networks. Not only will it facilitate, but also initiate and produce<br />>> its projects. Its goal is to create an open organizational form with<br />>> a strong focus on content, within which ideas (emanating from both<br />>> individuals and institutions) can be given an institutional context<br />>> at an early stage. The INC aims to organize both public and internal<br />>> meetings and to formulate new research, based on the fusion of old<br />>> and new media. The INC sees it as its special task to give shape and<br />>> content to the digital public domain, with emphasis on the<br />>> interaction between aesthetics and social relations within<br />>> technological environments. Special attention will also be paid to<br />>> intercultural aspects and international cooperation. <br />>> The INC has no intention to remain on the sidelines, but rather, it<br />>> aims to analyse its field of action from the inside, and to make an<br />>> active contribution. Self-reflection and theoretical developments are<br />>> of vital importance in the creation of the rich autonomous language<br />>> that this new area of knowledge so desperately needs. New media are<br />>> not a religion, even though they are often presented as the solution<br />>> to all the misery in the world. Nevertheless, they still have a huge<br />>> potential for bringing about (social) change. The INC intends to<br />>> explore this potential, without losing track of reality.<br />>> The field of new media is becoming increasingly dominated by<br />>> marketing- and management-oriented thinking. This certainly has<br />>> advantages, in view of the recent history of the 1990s with its<br />>> speculative excesses. And yet, pragmatic thinking is threatening to<br />>> banish any further conceptual development to the background. In our<br />>> opinion, ?wild thinking¹ is still essential, be it in the form of<br />>> essays, case studies and discussions or incorporated in thorough<br />>> academic research.<br />>><br />>> Network culture<br />>> Network culture is not so much about an anthropological eye observing<br />>> users as a new (sub)culture, or about studying the effects of new<br />>> technologies. Rather, it revolves around the interaction between new<br />>> media and their users, with these users themselves being able to give<br />>> shape to new technologies. This constructive aspect and the<br />>> multidisciplinary nature of new media are of primary importance, and<br />>> artistic, political and technical aspects are all paid an equal<br />>> amount of attention within this context. The INC¹s field of activity<br />>> is not confined to the internet and can vary from design, activism,<br />>> art and philosophy, to political theory and architecture.<br />>><br />>> Background<br />>> The INC originates from the ?lectorate¹ of the department of<br />>> Interactive Media at the Hogeschool van Amsterdam. The media<br />>> theoretician Geert Lovink was appointed ?lector¹ of this department<br />>> in January 2004. The purpose of ?lectorates¹ is to introduce research<br />>> into the Dutch system of higher vocational education, and to enable<br />>> the development of so-called ?centres of excellence¹. Within the<br />>> department of interactive media, the responsibilities of the<br />>> lectorate include the provision of traineeships, a series of lectures<br />>> and the theory programme. The INC is also involved in the Media Lab<br />>> (initiated by the Hogeschool and the University of Amsterdam) which<br />>> will be launched in October 2005. Moreover, it organizes various<br />>> study groups for teachers, with themes relevant to their professional<br />>> practice.<br />>> The INC is also closely affiliated to the University of Amsterdam,<br />>> where Geert Lovink is senior lecturer at the department of media and<br />>> culture. The University of Amsterdam and the Hogeschool, which have<br />>> merged at a managerial level, are cooperating in many areas. The INC<br />>> will contribute to the content of this collaboration; not only by<br />>> providing input and by research at the Media Lab Amsterdam, but also<br />>> by means of various mutual research projects and thematic events.<br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering organizational subscriptions, memberships<br />purchased at the institutional level. These subscriptions allow<br />participants of an institution to access Rhizome's services without<br />having to purchase individual memberships. (Rhizome is also offering<br />subsidized memberships to qualifying institutions in poor or excluded<br />communities.) Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for more<br />information or contact Rachel Greene at Rachel@Rhizome.org.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 10.14.04<br />From: Brooke Singer <brooke@bsing.net><br />Subject: BIOFEEDBACK: Benefit for Critical Art Ensemble at Tonic<br /><br />BIOFEEDBACK: Give Me Back My Lab and My Freedom of Speech!<br />A Benefit for Steve Kurtz and Critical Art Ensemble<br /><br />Featuring Tony Conrad + HangedUp, Dj Olive + Toshio Kajiwara + Markus Miller<br />+ Dj North Guinea Hills, Tyondai Braxton, Services, New Humans, Dub Trio,<br />Talibam and special appearance by Barbara Bush (aka Martha Wilson)<br /><br />Thursday, October 21, 8pm, $12 (two floors of music)<br /><br />Tonic, 107 Norfolk Street (between Rivington and Delancy)<br /><br />More Event Info: <a rel="nofollow" href="http://www.caedefensefund.org/biofeedback">http://www.caedefensefund.org/biofeedback</a><br />Contact: Dion Workman (dionATtinynumbers.com), Brooke Singer<br />(brookeATbsing.net)<br /><br />The Benefit: <br />"Biofeedback: Give Me Back My Lab and My Freedom of Speech!" is an energetic<br />round-up of musicians, entertainers and visual artists who are creating loud<br />and clear feedback in support of Steve Kurtz and the Critical Art Ensemble<br />(CAE). This benefit will help raise money for Kurtz's legal fees in a case<br />of FBI harassment and silencing dissent. To date, the CAE Defense Fund has<br />raised an impressive $30,000, but projected costs are estimated at $150,000.<br />There is still hope that the court will realize the absurdity of the case<br />and dismiss Kurtz of charges in December; if this does happen, the fund will<br />be used to help others who may find themselves in a similar unfortunate<br />position of political scrutiny.<br /><br />For more information about the case, visit www.caedefensefund.org. And for<br />information about CAEâ??s projects, visit www.critical-art.net.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 10.14.04<br />From: Andrej Tisma <aart@eunet.yu><br />Subject: OUTDOORS - International Digital Art Exhibition - Novi Sad, Serbia<br />& Montenegro<br /><br />October 14 - October 20, 2004<br /><br />"OUTDOORS: International Digital Art Exhibition"<br />Andrej Tisma, Curator<br /><br />An international exhibition of digital art (net.art, video) has opened at<br />the Cultural Center Gallery, Novi Sad, Serbia & Montenegro, October 14.<br /><br />Participants:<br /><br />ANDY DECK (New York)<br />0100101110101101.ORG (Barcelona)<br />EVGENIJA DEMNIEVSKA (Paris)<br />GENCO GULAN (Istanbul)<br /> External Digital View<br /><br />In the public, there is an opinion that digital art and Internet are related<br />to closed spaces, rooms, or studios equipped with electronic technology, in<br />a word, it is said that they are something artificial, far from nature and<br />everyday reality, and most often they are called virtual reality. However,<br />digital artists are certainly interested in outside world, nature,<br />landscape, events in street, and this is, in several noticeable examples,<br />shown by this international group from three continents; Andy Deck (New<br />York), Evgenija Demnievska (Paris), 0100101110101101.ORG (Barcelona),and<br />Genco Gulan (Istanbul), in various ways, they, in their digital works, deal<br />with landscape, regardless of whether they use it as a means of social or<br />political engagement, personal expression, or for documentary purposes.<br /><br />Andy Deck is software artist focused to the creation of Internet sites where<br />visitors may co-operate in creative manner. The work ³ROBOTROSS² is<br />dedicated to Bob Ross, American painter, who was extremely popular for his<br />television series ³The Joy of Painting² broadcast for many years, in which<br />he at the same time ironies his approach to creativity.<br />"ROBOTROSS", <a rel="nofollow" href="http://artcontext.org/act/04/robotross/">http://artcontext.org/act/04/robotross/</a><br />Evgenija Demnievska, in her digital video ³Between² uses the recordings of<br />landscape to show how she experiences time and existence.<br />"BETWEEN", digitalni video, 5'<br />Art group of Internet activists "0100101110101101.ORG" played with the name<br />and symbol of sport accessories ³Nike². Paraphrasing at their Internet site<br />official ³Nike² design, they first put the ³bug² in visitors¹ ears that this<br />multinational corporation, allegedly, in all major cities of the world,<br />intends to buy main squares and streets changing their names into ³Nike<br />Square² or ³Nike Street². The subject of their funny criticism was one of<br />multinational companies, which often rule our destinies, our everyday life,<br />and even the world of art.<br />"NIKE GROUND", <a rel="nofollow" href="http://www.nikeground.com/">http://www.nikeground.com/</a><br />³Cam-man² (cameraman) by Genco Gulan is Internet work which has the form of<br />human figure, and it is comprised of seven rectangles where live broadcast<br />through static digital cameras is made from the towns throughout the planet:<br />Istanbul, New York, London, Montreal, Kuala Lumpur, Moscow, and Taipei.<br />"CAM-MAN", <a rel="nofollow" href="http://istanbulmuseum.org/camman.htm">http://istanbulmuseum.org/camman.htm</a><br /><br /> Andrej<br />Tisma<br /><br />________________<br />Andrej Tisma - artist, art critic and curator<br />WEBSITE: <a rel="nofollow" href="http://tisma.net/">http://tisma.net/</a><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 10.11.04<br />From: Joe Reinsel <joe@joereinsel.org><br />Subject: JHU Digital Media Center seeks Digital Video/Animation Specialist<br /><br />The Johns Hopkins University (Baltimore Maryland) Digital Media Center (DMC)<br />seeks a Digital Video/Multimedia Artist. Please view the official job<br />description and apply online at <a rel="nofollow" href="https://hrnt.jhu.edu/jhujobs">https://hrnt.jhu.edu/jhujobs</a>.<br /><br />The DMC is a non-academic lab located on the Hopkins Homewood campus in the<br />Mattin Arts Center. In addition to supporting students in their use of<br />multimedia technology we develop extra-curricular programs that provide<br />opportunities to integrate art and science. Please view our web site at<br /><a rel="nofollow" href="http://digitalmedia.jhu.edu">http://digitalmedia.jhu.edu</a>. This 28-hour per week professional position<br />has full benefits and the salary is enough to cover basic expenses in<br />Baltimore leaving the artist enough free time and flexibility to pursue<br />their own creative projects. Baltimore has a growing contemporary arts<br />community <a rel="nofollow" href="http://www.bop.org/">http://www.bop.org/</a>.<br /><br />General Job Description:<br />Set-up and maintenance of digital video equipment, instruct students in the<br />use of digital video and multimedia hardware and software, conduct<br />non-credit workshops and organize special projects and events. This 28-hour<br />per week position (with full benefits) requires some evening and weekend<br />hours.<br /><br />Qualifications:<br />- MA, MFA, with emphasis in multimedia.<br />- Must be able to learn new information quickly<br />- Strong written and verbal communication skills;<br />- Ability to work with artists technicians and to assist students in the<br />creation of inter-disciplinary multi-media works or art.<br />- Superior knowledge of digital video hardware and software, cameras,<br />assorted lighting and audio-recording equipment<br />- System-level knowledge of both Macs and PCs;<br />- Ability to use animation, 3-D modeling and graphic design software such as<br />Flash, After Effects, InDesign, Quark, 3-D Studio, Maya<br /> -Experience with video script writing, project management and planning,<br />shooting, recording, editing and output such as printing, CD, DVD, and<br />streamed media.<br /><br />If you are interested in this position please apply online.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering organizational subscriptions, memberships<br />purchased at the institutional level. These subscriptions allow<br />participants of an institution to access Rhizome's services without<br />having to purchase individual memberships. (Rhizome is also offering<br />subsidized memberships to qualifying institutions in poor or excluded<br />communities.) Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for more<br />information or contact Rachel Greene at Rachel@Rhizome.org.<br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 10.13.04<br />From: Tomas <tomas@mobileart.se><br />Subject: CALL FOR ENTRIES Today in Paradise - Genetics & Art<br /><br />CALL FOR ENTRIES <br /><br />Today in Paradise - Genetics & Art<br />Mobileart 05<br />Göteborg New Media Art Festival<br />at Röda Sten, Göteborg, Sweden<br />Submission Deadline: 24 November 2004<br />More info www.mobileart.se<br /><br />The call for works is open to artists, designers and performers both<br />internationally and from the Nordic region willing to engage in the theme<br />'Today in Paradise - Genetics & Art'.<br /><br />Mobileart is announcing a call for works for its exhibition and festival<br />which will open on the 26th Mars, 2005. This will consist of a 2-day<br />festival/symposium held on Saturday 26th Mars to Sunday 27th Mars,<br />concurrent with an exhibition at the same venue from Saturday 26th April â??<br />Sunday 17th April.<br /><br />Today in Paradise - Genetics & Art will be held at Röda Sten<br />(www.rodasten.com), a cultural landmark which lies on the sea entrance to<br />the city of Gothenburg. Previously housing a huge industrial boiler, Röda<br />Sten today is a hub for exhibitions and arts events, and offers everything<br />from huge open spaces to small intimate rooms distributed over its<br />approximate 1000 square metres. The outside of the building is a free zone<br />for the graffiti artists of the city, and this unconventional exhibition<br />space sets the scene for innovative explorations. The goal of Project Röda<br />Sten is to develop itself as a nordic cultural centre for art, theatre,<br />music and dance and to host international exhibitions of high standard.<br /><br />Mobileart is an organisation focussing on the advancement of digital and<br />net-based art. Through exhibitions both on- and off-line, Mobileart seeks to<br />create a forum for activities, meetings and information revolving around<br />such art forms as visual art, music, design and architecture.<br /><br />THEMATIC BACKGROUND<br />Since the middle of the 90's, a public debate about the possible<br />consequences of biotechnology and genetics has emerged, with particular<br />focus on how they might affect our lives and environment.<br /><br />The Scottish sheep Dolly, born in 1996 and deceased in 2003, was a catalyst<br />for the emergence of this debate. The first mammal to be born through<br />cloning, Dolly became symbolic of and synonymous with the new biotechnology.<br />Biotechnology gave us a new perspective on ourselves with the completed<br />mapping of the human genome.<br /><br />Many ethical questions have been opened up regarding the new biotechnology.<br />Several aspects of our lives have been influenced over the last few years<br />â?? living organisms and bodily organs can be reproduced, genes can be<br />patented, genetic manipulation has found its way into agriculture, new<br />medicines have been produced in the wake of the new biotechnology. The<br />discoveries of genetic science and technology leaves us faced with several<br />questions that deal with ethics, social relations, economics, religion and<br />culture. <br /><br />In our every day life today we look out for the tags of 'genetically<br />modified' on groceries, get offers from commercial bio-banks when we give<br />birth and there's even an American company willing to take your order to<br />clone your pet cat.<br /><br />Today biological and evolutionary processes are simulated by computers and<br />information technology. Genetic and evolutionary algorithms are finding<br />their way into many different fields of interest, within and outside of<br />scientific areas of exploration. Examples of unusual applications of these<br />algorithms can be already found in music, art and design.<br /><br />We are now in the era of post genetic revolution. The cloning technologies<br />and gene mapping that once shocked are now commonplace, silently and often<br />invisibly integrating themselves into the everyday. It is in such a climate<br />that we would like to re-stimulate the debate and re-frame the question of<br />how these are affecting us, and how we can express this through art.<br />EXHIBITION AND FESTIVAL<br />The exhibition is open to works based on the theme 'Today in Paradise -<br />Genetics & Art' from various fields such as visual arts, architecture,<br />design, music, dance and performance. Artists are invited to interpret the<br />theme in various ways, either through direct commentary on genetics and<br />biotechnology, or from a sociological/cultural perspective. Liberal<br />interpretations and more abstract approaches to the theme will also be<br />encouraged. Works utilizing genetic algorithms and evolutionary processes<br />are also of interest, and need not be thematically or aesthetically related<br />to the topic.<br /><br />For the exhibition from the 1st to 17th April we are looking for artists<br />working in all kinds of media, for example interactive installations,<br />photography, video, sound, and net based art. As this will be a group<br />exhibition, space will be shared among the participants so this in an<br />important factor to be aware of when submitting works.<br /><br />For the festival from the 1st to 3rd April we are seeking participants from<br />the fields of music (especially electronic), dance and performance art to<br />present pieces on site.<br /><br />A part of the exhibition will also hold information and visions from ongoing<br />research from Biotechnology institutions and companies.<br /><br />IMPORTANT DATES<br />Submission deadline: 24th November 2004<br />Notification of participation: 21st December<br />Exhibition dates: Saturday 26th Mars to Sunday 17th April, 2005<br />Festival/Symposium dates: Saturday 26th Mars to Sunday 27th Mars, 2005<br /><br />SUBMISSION INFORMATION<br />Please fill in the on-line Apply Form found on the Mobileart website at:<br />www.mobileart.se<br />or print out the PDF- Apply Form an post it to address (postmarked latest 24<br />Nov. 2004):<br /><br />Mobileart.se<br />c/o Tomas Lundberg<br />Sveagatan 22<br />413 14 Göteborg<br />Sweden<br /><br />Supporting Documentation:<br />This will consist of a maximum of 3 printed A4 pages of<br />pictures/text/material needs. Describe any space requirements you might<br />have, preferably in a simple sketch.<br /><br />OR<br /><br />The equivalent material presented in web format and submitted as an URL or<br />FTP<br /><br />AND (optional)<br /><br />CD-ROM with audio/visual documentation (no additional text)<br /><br />Please NOTE: do not send documentation as attachments to email.<br />Unfortunately, we are not able to return submitted material.<br /><br />A jury that will be announced later will take part in the selection of<br />submitted works.<br /><br />FINANCIAL SUPPORT<br />Equipment hire costs of participating artists will be covered by the<br />exhibition. As we will be working on a modest budget, we recommend that<br />artists explore the possibility of local funding for transport and travel<br />costs. There will however be specific funding allocated to support Nordic<br />artists. The budget will be finalized in December, and support for<br />participating artists will be determined from then onwards.<br /><br />For those who are interested in webpages and articles about genetics there<br />are some links at www.mobileart.se.<br /> <br />The exhibition/festival is a collaboration between:<br />Mobileart.se www.mobileart.se<br />Kulturprojekt Röda Sten www.rodasten.com<br />Chalmers, Art & Technology www.id.gu.se/info/arttech<br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />For $65 annually, Rhizome members can put their sites on a Linux<br />server, with a whopping 350MB disk storage space, 1GB data transfer per<br />month, catch-all email forwarding, daily web traffic stats, 1 FTP<br />account, and the capability to host your own domain name (or use<br /><a rel="nofollow" href="http://rhizome.net/your_account_name">http://rhizome.net/your_account_name</a>). Details at:<br /><a rel="nofollow" href="http://rhizome.org/services/1.php">http://rhizome.org/services/1.php</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7.<br /><br />Date: 10.14.04<br />From: Marieke Istha <istha@montevideo.nl><br />Subject: Call for proposals Artist in Residence Netherlands Media Art<br />Institute<br /><br />Call for proposals: Artist in Residence<br />Netherlands Media Art Institute<br />DEADLINE PROPOSALS NEXT PERIOD November 1, 2004<br /><br />Starting in 2002, the media lab at the Netherlands Media Art Institute is<br />offering artists from The Netherlands and other countries the possibility of<br />carrying out investigations in three areas:<br /> * Streaming media<br /> * Wireless applications<br /> * 3D applications<br />Artistic concept, innovation and cooperation are to be central in these<br />investigations. Preference will be given to research which makes use of<br />"open source" and that develops "tools" which will be available for further<br />use. Investigations that have an interdisciplinary character will also<br />receive preference. The artists will be working together with Dutch<br />universities and academies in the research.<br /><br />Facilities<br />An Artist in Residence will have at his/her disposal<br /> * Technical facilities, including assistance<br /> * Working budget<br /> * Housing<br />Technical specialists advise the participating artists during research,<br />experiments and production.<br /><br />Results<br />The outcome of the research will be presented in an appropriate manner,<br />through exhibitions, discussions, seminars, publications and workshops.<br /><br />Applications<br />Applications will be evaluated on the basis of a research proposal with a<br />work plan, which must include a formulation of the problem, and a<br />description of the resources needed (technical and facilities) and the<br />result. The artist should also submit a comprehensive biography, with<br />documentation on his/her previous projects. The final round of the selection<br />process will be based on an interview. The duration of the work will depend<br />on the research proposal, but should run an average of three to six months.<br /><br />APPLICATION FORM <br />Is to be found on <<a rel="nofollow" href="http://www.montevideo.nl/en/index.htm">http://www.montevideo.nl/en/index.htm</a>> under Research/AIR<br /><br />For more information:<br />Gaby Wijers, Artlab<br />gaby@montevideo.nl <<a rel="nofollow" href="mailto:gaby@montevideo.nl">mailto:gaby@montevideo.nl</a>><br />Netherlands Media Art Institute<br />Montevideo/Time Based Arts<br />Keizersgracht 264<br />1016 EV Amsterdam<br />The Netherlands<br />T +31 (0)20 6237101<br />F +31 (0)20 6244423<br />info@montevideo.nl<br />www.montevideo.nl<br /> <br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />8.<br /><br />Date: 10.14.04<br />From: Lev Manovich <manovich@jupiter.ucsd.edu><br />Subject: UCSD Digital Media Production and Theory job<br /><br />UCSD Department of Communication<br /><br /><a rel="nofollow" href="http://communication.ucsd.edu/Jobs/temppositions.html">http://communication.ucsd.edu/Jobs/temppositions.html</a><br />Digital Media Production and Theory.<br />The Department seeks a<br />professor, strongly preferred at the assistant or early associate level,<br />who is a creative producer/scholar in digital media arts with a strong<br />background in critical studies and who can work with a faculty that<br />spans the social sciences, humanities, and the arts. Specialization<br />areas may include but are not limited to: net art, net radio, electronic<br />performance, interactive installation, electronic curating, computer<br />music, digital sound, robotics, architectural design; conceptual or<br />public media art, and transitions between old and new media forms. We<br />seek applicants who are engaged with digital media scholarship and who<br />are qualified to teach at the graduate level and in areas of the<br />curriculum beyond production. Candidates should hold a PhD, MFA or<br />equivalent qualifications and have a strong exhibition record and<br />demonstrated potential for teaching excellence.<br />Additional sites that may be of interest:<br /><a rel="nofollow" href="http://crca.ucsd.edu">http://crca.ucsd.edu</a><br /><a rel="nofollow" href="http://www.calit2.net">http://www.calit2.net</a><br /><br />TO APPLY:<br />Send vita, statement of research and teaching interests, one work sample<br />(a single publication or media work), home page URL, and contact<br />information for three references by October 30, 2004 (late applications<br />will be accepted) to:<br /><br />Professor Lisa Cartwright.<br />Department of Communication (0503)<br />University of California at San Diego<br />9500 Gilman Drive <br />La Jolla CA 92093-0503<br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />9.<br /><br />Date: 10.10.04<br />From: www@trashconnection.com<br />Subject: Trashconnection dictionary<br /><br /><a rel="nofollow" href="http://dict.trashconnection.com">http://dict.trashconnection.com</a><br />"Am Anfang war das Wort, und das Wort war Wort. Am Ende wird das Wort<br />sein, und das Wort wird Wort sein." Roman Minaev<br /><br />***<br /><br />Matze Schmidt:<br /><br />i tried today with the word "description" of course… it's still<br />running. would like to hear more about it, how the machine works, gets<br />material from www.dict.org and so on.<br />first idea: the thing with words (how to do things with words) is one<br />field, it's the field of grammar/grammatology, but that's just it. the<br />concept of language is even more than just words. but the dict-machine<br />makes somehow clear that there is a relation of words as system and<br />sense (interpretation).<br />ah, i get now this here: Warning: fopen() [function.fopen]:<br />php_hostconnect: connect failed in<br />/home/minaev/public_html/dict/index.php on line 158<br />out of the 'word-system' of the machine.<br /><br />Miga:<br /><br />Most likely i will be better explaining the technical solution as<br />philosophical.<br />With php it is pretty easy to take the source from the internet and to<br />use it for own stuff – cut and replace, add and to rearrange it. The<br />project i was talking to trashconnection was about the word itself or to<br />be more precise, the meaning of it. Like, for example, nobody asks why<br />we use the word 'mother'. The dict.trashconnection asks the question on<br />_logic_ – if we try to explain one word, we get a series of other words<br />to explain. the project initially was discussed as endless or till the<br />'end of known words'. The system though stops on its way, because the<br />computer (or settings of it) is not able to handle endless things. So<br />lets say in this case system gets 'overheated' and stops functioning<br />giving an _error_. The error is also not so bad thing, because in this<br />case we could explain the irrational side of human-being. I think that<br />the project is not about grammar – it is purely based on 'cut and<br />paste' technology. dict.trashconnection is visual work. At least for me.<br /><br />Trashconnection:<br /><br />Well, there is a system based on the human flaw. You sometimes search<br />for a word in the dictionary and find an unknown word in its<br />description. To enrich your vocabulary you turn to the next word and so<br />on. The dict.trashconnection.com makes it easier to find out all<br />meanings of the basic word in the sequence.<br /><br />Example:<br />A = B+C+D<br />B = E+F+G<br />C = H+J+K<br />D = L+M+N<br />E = …<br />F = …<br />G = …<br />…<br />The result of the search (even with the error message) won't bring you<br />closer to the real sense of the word. "Interpretation" could be only the<br />label for the searching process. It exposes on the one hand that<br />invented symbols (words) can just explain themselves, on the other hand<br />it clarifies the complexity of trust in power of words.<br /><br />Matze Schmidt:<br /><br />with the idea of words explaining the dict-project is very close to what<br />semiotics, especially after pierce and the structuralists, says about<br />the system of symbols or symbol clusters, lets say "words". yes, every<br />word can just be explained by words (or by pictures?). but words<br />'themselves' do not exist, as roman's sentence in his e-mail could suggest:<br /><br /> > "Interpretation" could be only the label for the searching process.<br /><br />because, if interpretation is a search process, how come that it (the<br />word) MEANS something to the behaviour of the interpreter if he or she<br />finds a word, that is important for his or her aims? if i have a ton of<br />words, i will just find the right one (the right one for my aims in<br />behaviour) by heuristic strategies. ok, dict can help. well, this<br />discussion leads very fast to the discussion of machine-man-relations,<br />besides of the problem of chains of words = chains of meanings made by a<br />'machine called human being'.<br />but one assumption: the dict is not just "cut and replace" as you say<br />miga, it is, but it is also "power of words", as roman says, right. cut<br />and paste, yes, but then also splitting, pushing, pitching. paul d.<br />miller would agree with you, as he say that DJing is like working with<br />text.<br />but words never can just explain 'themselves'. they are not them-selves,<br />because they do not have a (i don't believe the meme-theory) own,<br />authentically subject, they are not their subject, because they are ever<br />in relationship to other words with meaning. and don't forget, the dict<br />is about written words (text) in the context of a machine. the struggle<br />of the priority of written words and spoken words is still going on (-><br />derrida in his book [sic] _de la grammatologie_). grammatology is not<br />just grammar, it is about the logics of speech. tech and phil can never<br />be divided in this field, as dict shows too.<br /><br /> > Well, there is a system based on the human flaw.<br /><br />but why "human flaw"? why is the words-system full of mistakes? there<br />the interpretation of semiotic practice (anthropology of media) _as a<br />problem_ begins. this flaw-idea is a deep line in anthropology of media,<br />it has always to do with the idea of human as a incorrect system and<br />loss (loss of precision, loss of power etc.). too fast it leads to the<br />image of better, more precise systems at last to machines which can do<br />it better. the computer is too often the machine on which the wishes of<br />a better functioning system running are projected on.<br /><br /> > dict.trashconnection.com makes it easier to find out all meanings of<br /> > the basic word in the sequence.<br /><br />it just shows, that there is relation, as everybody who uses<br />dictionaries and, in increased sense who uses hypertext, knows (the<br />serendipity effect). so dict.trashconnection is a exemplification of<br />that. if you read the post-structuralists (again derrida for example),<br />you will find out, that the main thesis is, that there is always a rest<br />in the system (call it series, chains ore grammatology) of language.<br />based on the empirical knowledge you said, roman, nothing will "bring<br />you closer to the real sense of the word." it is endless, or groundless.<br />"endless" would mean, that there is just a linear process, but it's not.<br />it is relation, more like a terrain, but without any hard ground,<br />because every word as the placeholder of sense is just a placeholder,<br />but a placeholder with 'tradition' (the Signifikant/Signifikat-theory).<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />10.<br /><br />Date: 10.10.04<br />From: Pall Thayer <palli@pallit.lhi.is><br />Subject: On narrative, abstract and location<br /><br />On narrative, abstract and location<br />A few words on location-based data in art<br /><br /><a rel="nofollow" href="http://pallit.lhi.is/~palli/NarAbsLoc.pdf">http://pallit.lhi.is/~palli/NarAbsLoc.pdf</a><br />– <br />_______________________________<br />Pall Thayer<br />artist/teacher<br /><a rel="nofollow" href="http://www.this.is/pallit">http://www.this.is/pallit</a><br /><a rel="nofollow" href="http://pallit.lhi.is/panse">http://pallit.lhi.is/panse</a><br />_______________________________<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />11.<br /><br />Date: 10.14.04<br />From: Mark Tribe <mark.tribe@gmail.com><br />Subject: Joy Garnett\'s Columbia Lecture Available Online<br /><br />On September 23, Joy Garnett inaugurated the Fall 2004 Columbia University<br />Art & Technology Lectures. In "Painting Mass Media and the Art of Fair Use,"<br />Garnett discussed her run-in with a Magnum photographer whose image she<br />found on the web and used as the basis for a painting. She also discussed<br />the Rhizome community's amazing response, and the "Joy War" that ensued.<br /><br />Streaming video of this lecture, with a synchronized slide show and<br />clickable outline, is now available online at<br /><a rel="nofollow" href="http://www.ccnmtl.columbia.edu/itc/soa/dmc/joy_garnett/index.html">http://www.ccnmtl.columbia.edu/itc/soa/dmc/joy_garnett/index.html</a>.<br /><br />Joy Garnett is a painter and editor of NEWSgrist, a blog focusing on art,<br />politics and digital culture. In Riot, her most recent solo exhibition at<br />Debs & Co. in New York, she presented paintings based on news photographs of<br />figures in states of emotional or physical extremity. In 2000 she created<br />The Bomb Project, a web resource conceived and designed for artists and<br />activists interested in making politically relevant work about nuclear<br />issues. She is currently working on a series of paintings about war and<br />global nomadism.<br /><br />The Columbia University Art & Technology Lectures are organized by the<br />Digital Media Center <<a rel="nofollow" href="http://www.columbia.edu/cu/arts/dmc">http://www.columbia.edu/cu/arts/dmc</a>> and sponsored by<br />the Computer Music Center <<a rel="nofollow" href="http://www.music.columbia.edu/cmc">http://www.music.columbia.edu/cmc</a>>. Streaming<br />video of the lectures is produced in collaboration with the Center for New<br />Media Teaching and Learning <<a rel="nofollow" href="http://www.ccnmtl.columbia.edu">http://www.ccnmtl.columbia.edu</a>>.<br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of<br />the New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Kevin McGarry (kevin@rhizome.org). ISSN:<br />1525-9110. Volume 9, number 41. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. For information on advertising in Rhizome<br />Digest, please contact info@rhizome.org.<br /><br />To unsubscribe from this list, visit <a rel="nofollow" href="http://rhizome.org/subscribe">http://rhizome.org/subscribe</a>.<br />Subscribers to Rhizome Digest are subject to the terms set out in the<br />Member Agreement available online at <a rel="nofollow" href="http://rhizome.org/info/29.php">http://rhizome.org/info/29.php</a>.<br /><br />Please invite your friends to visit Rhizome.org on Fridays, when the<br />site is open to members and non-members alike.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />