<br />RHIZOME DIGEST: August 06, 2006<br /><br />Content:<br /><br />+opportunity+<br />1. Ana Carvalho: second call for papers<br />2. catforster@netscape.net: LiveBox gallery Open CAll<br /><br />+announcement+<br />3. Turbulence: Turbulence Commission: "Machine Fragments" by Onomé Ekeh<br />4. ryan griffis: Fwd: There Has Been a Change of Plan<br />5. fanny@sjica.org: NextNew2006: Art and Technology opens in San Jose in<br />conjunction with ISEA<br />6. Neural: Interferenze 2006, Naturalis Electronica<br /><br />+Thread+<br />7. Ryan Griffis, Alexis Turner, Jim Andrews,<br />salvatore.iaconesi@fastwebnet.it, marc, "T.Whid", mark cooley, manik,<br />Patrick Lichty, Steve OR Steven Read: Re: net art? [Thread 2]<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering Organizational Subscriptions, group memberships<br />that can be purchased at the institutional level. These subscriptions<br />allow participants at institutions to access Rhizome's services without<br />having to purchase individual memberships. For a discounted rate, students<br />or faculty at universities or visitors to art centers can have access to<br />Rhizome?s archives of art and text as well as guides and educational tools<br />to make navigation of this content easy. Rhizome is also offering<br />subsidized Organizational Subscriptions to qualifying institutions in poor<br />or excluded communities. Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for<br />more information or contact Lauren Cornell at LaurenCornell@Rhizome.org<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />From: Ana Carvalho <iana34@yahoo.co.uk><br />Date: Aug 1, 2006<br />Subject: second call for papers<br /><br />You might have already heard of, or even already be a<br />contributor to, the VJ Theory project.<br />If you haven't then the project falls into two areas:<br />samples of work from the forthcoming book and the<br />project/community which lives at:<br /><br />vjtheory.net<br /><br />This project intends to develop a community actively<br />discussing and reflecting on philosophy and theory<br />related with Vjing and realtime interaction.<br /><br />It is apparent, during workshops and discussions at<br />Festivals and symposia, that practitioners of both<br />VJing and Interactive Installations will quickly move<br />on from problems with the practicalities of production<br />to more complex ideas of how and why the process has,<br />for example, significance for the viewer.<br /><br />There is a lack of written texts on the philosophies<br />and theories related with VJing and realtime<br />interaction.<br /><br />This project and the associated book, aim to bring<br />together work by some of the foremost practitioners<br />and academics in the field.<br /><br />We aim to produce a body of work which, for the first<br />time, will address these theoretical issues and place<br />the practices of VJing and Interactive Installation,<br />into a useful context.<br /><br />Although we have received an excellent response in<br />contributions for the book, there are also areas that,<br />we as editors, feel need to be developed more.<br /><br />Areas we still need material:<br /><br />Politics (activism, guerrilla, community focused<br />realtime interaction and performance)<br />Intellectual property<br />DIY culture<br />Realtime interaction and performance as developing<br />tools (pd/GEM/Arduino or MAX/MSP/Jitter as used in<br />performance programming for example)<br />Body<br /><br />If you know of any text which address these areas in<br />relation to realtime interaction (either published or<br />not) then please let us know.<br /><br />We also welcome other contributions you might have to<br />the content of the web site<br /><br />We are accepting full texts, between 3000 and 5000<br />words.<br />Deadline for submissions: 31st August<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />From: catforster@netscape.net <catforster@netscape.net><br />Date: Aug 5, 2006<br />Subject: LiveBox gallery Open CAll<br /><br />LiveBox Gallery<br /><br />Mod 70s Show OPEN CALL<br /><br />LiveBox Gallery issues an open call for its? Mod 70s show. Single channel<br />video and animation interpreting or inspired by the pop culture happening<br />labeled ?MOD 70s?, will be screened at Hejfina, in the Bucktown<br />neighborhood of Chicago. Hejfina is a boutique on a main shopping street<br />in Chicago. The space also serves as an interactive design lab, hosting<br />installations by up and coming Chicago artists and various speakers on<br />current topics in art and architecture. All submissions must be suitable<br />for open public viewing. Work will be screened through Hejfina?s shop<br />window and inside the store. Work screened on the window monitor will not<br />have audio. Inside monitors will have audio and video.<br /><br />Submissions must be received by October 1st.<br /><br />Format: All entries must include a "digital" (CD) resume, bio, artist<br />statement and short synopsis of the project, and jpg images. Video should<br />be NTSC DVD, if your piece is in PAL, please send mini DV tape. Please use<br />a standard DVD case (7?X5?) not a cassette case, and pack in bubble<br />envelop. Note materials will not be returned, unless specifically<br />requested. Please note whether you would be willing to screen your work<br />silently on the window monitor.<br /><br />For additional information, check submissions on the website<br /><a rel="nofollow" href="http://www.liveboxgallery.com">http://www.liveboxgallery.com</a><br />Or contact Catherine Forster at liveboxg@netscape.net. (815) 236 5692.<br /><br />Send to:<br />Catherine Forster<br />LiveBox submissions<br />1031 North Shore Dr<br />Crystal lake, IL 60014<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />From: Turbulence <turbulence@turbulence.org><br />Date: Jul 31, 2006<br />Subject: Turbulence Commission: "Machine Fragments" by Onomé Ekeh<br /><br />July 31, 2006<br />Turbulence Commission: "Machine Fragments" by Onomé Ekeh<br /><a rel="nofollow" href="http://turbulence.org/Works/machinefragments/machine.html">http://turbulence.org/Works/machinefragments/machine.html</a><br />Needs Flash player 8+ and speakers; optimized for Internet Explorer and<br />Safari<br /><br />Perhaps the question, "Can Machines Think"? should be re-articulated as "Is<br />the Machine different from you or I"? Why is there a perceptive gap between<br />our tools and ourselves? Do they also not constitute consciousness and by<br />extension the body?<br /><br />The cultural schisms that generate this differentiation between "man" and<br />"machine" are also responsible for spawning voids and displacements ? and<br />the ghosts that inhabit them. It is these ghosts who constitute "Machine<br />Fragments." Machine Fragments are essentially sound fictions spun from the<br />perspective of sentient machines, testing humans for machine intelligence.<br />Not so much to expose the machinic dimension in humans (we suspected as<br />much), but to arouse the sense that "Machine" is also a kind of gender.<br /><br />"Machine Fragments" is a 2005 commission of New Radio and Performing Arts,<br />Inc., (aka Ether-Ore) for its Turbulence web site. It was made possible with<br />funding from The Greenwall Foundation.<br /><br />BIOGRAPHY<br /><br />Born and raised on most sides of the Atlantic, Onomé Ekeh started out as a<br />painter, gravitated towards design and fell in love with cinema. The<br />collusion effect is a lifelong fascination with hybrid forms of media and<br />their perpetuation in contemporary culture. Ekeh has written for film, and<br />literary and technological journals both in Europe and the United States;<br />produced works for theater; and created "radio fictions." She is a frequent<br />collaborator in a number of cross-disciplinary projects. She lives in New<br />York City and has been the recipient of several fellowships and grant awards<br />including the Jerome Foundation/Media Alliance (2000); Harvestworks Digital<br />Media Center Artist-In-Residence (2002). Ekeh is currently a Fellow at the<br />Kunstlerhaus Buchsenhausen in Austria.<br /><br />For more information about Turbulence, please visit <a rel="nofollow" href="http://turbulence.org">http://turbulence.org</a><br /><br />Jo-Anne Green, Co-Director<br />New Radio and Performing Arts, Inc.: <a rel="nofollow" href="http://new-radio.org">http://new-radio.org</a><br />New York: 917.548.7780 ? Boston: 617.522.3856<br />Turbulence: <a rel="nofollow" href="http://turbulence.org">http://turbulence.org</a><br />New American Radio: <a rel="nofollow" href="http://somewhere.org">http://somewhere.org</a><br />Networked_Performance Blog: <a rel="nofollow" href="http://turbulence.org/blog">http://turbulence.org/blog</a><br />Upgrade! Boston: <a rel="nofollow" href="http://turbulence.org/upgrade">http://turbulence.org/upgrade</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Support Rhizome: buy a hosting plan from BroadSpire<br /><br /><a rel="nofollow" href="http://rhizome.org/hosting/">http://rhizome.org/hosting/</a><br /><br />Reliable, robust hosting plans from $65 per year.<br /><br />Purchasing hosting from BroadSpire contributes directly to Rhizome's<br />fiscal well-being, so think about about the new Bundle pack, or any other<br />plan, today!<br /><br />About BroadSpire<br /><br />BroadSpire is a mid-size commercial web hosting provider. After conducting<br />a thorough review of the web hosting industry, we selected BroadSpire as<br />our partner because they offer the right combination of affordable plans<br />(prices start at $14.95 per month), dependable customer support, and a<br />full range of services. We have been working with BroadSpire since June<br />2002, and have been very impressed with the quality of their service.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />From: ryan griffis <ryan.griffis@gmail.com><br />Date: Jul 28, 2006<br />Subject: Fwd: There Has Been a Change of Plan<br /><br />Begin forwarded message:<br /><br />> Raqs Media Collective : 'There Has Been a Change of Plan'<br />> (Selected Works 2002-2006)<br />> Nature Morte Gallery, A 1 Neeti Bagh, New Delhi<br />> August 5 - 26, 2006<br />><br />> - - - - - - - - - - - - - - - - - - - - - -<br />><br />> Sometimes, adjustments have to be made. Schedules need calibration.<br />> There are contingencies, questions, obstinate demands, weak excuses,<br />> strong desires. You return to the city you never left. You pause,<br />> take<br />> stock. Sit still and let a conversation begin. Maybe?<br />><br />> Around you, aeroplanes sit on wooden platforms in a wilderness like<br />> widows on a funeral pyre. Clocks measure fatigue, anxiety and modest<br />> epiphanies across latitudes. A door to nowhere stands obstinately<br />> against the sky. All your cities are a blur.<br />><br />> "Do you like looking at maps?"<br />><br />> Meanwhile, measures are taken, shoes lost and found, ghost stories<br />> gather, the city whispers conspiracies to itself, the situation is<br />> tense but under control. Someone offers you a postcard.<br />><br />> Now: Let's see what happens.<br />><br />> – - - - - - - - - - - - - - - - - - - - - -<br />><br />> Raqs Media Collective is pleased to announce its first solo<br />> exhibition<br />> in Delhi - 'There Has Been A Change of Plan' at Nature Morte Gallery.<br />> The exhibition features selected works (2002 - 2006) in the form of<br />> cross media installations with networked computers, objects,<br />> postcards,<br />> video, sound, prints and projections.<br />><br />> Works exhibited include: 'Lost New Shoes', selections from 'A Measure<br />> of Anacoustic Reason', 'Location (n)', '28.28 N / 77.15 E :: 2001/02<br />> (Co-Ordinates of Everyday Life, Delhi 2001-2002)', 'Erosion by<br />> Whispers', 'Preface to a Ghost Story' and 'There Has Been a Change of<br />> Plan'. (See Details in PDF attatchment with this mail)<br />><br />> - - - - - - - - - - - - - - - - - - - - - - -<br />><br />> About Raqs Media Collective<br />> www.raqsmediacollective.net<br />><br />> (Excerpt from the Wikipedia Entry on Raqs Media Collective -<br />> www.wikipedia.org/wiki/Raqs_Media_Collective)<br />><br />> Raqs Media Collective was formed in 1992 by independent media<br />> practitioners Jeebesh Bagchi, Monica Narula and Shuddhabrata<br />> Sengupta.<br />> Based in Delhi, their work engages with urban spaces and global<br />> circuits, persistently welding a sharp, edgily contemporary sense of<br />> what it means to lay claim to the world from the streets of Delhi. At<br />> the same time, Raqs articulates an intimately lived relationship with<br />> myths and histories of diverse provenances. Raqs sees its work as<br />> opening out a series of investigations with image, sound, software,<br />> objects, performance, print, text and lately, curation, that straddle<br />> different (and changing) affective and aesthetic registers,<br />> expressing<br />> an imaginative unpacking of questions of identity and location, a<br />> deep<br />> ambivalence towards modernity and a quiet but consistent critique of<br />> the operations of power and property.<br />><br />> In 2001 Raqs co-founded Sarai (www.sarai.net) at the Centre for the<br />> Study of Developing Societies (CSDS) in Delhi where they coordinate<br />> media productions, pursue and administer independent research and<br />> practice projects and also work as members of the editorial<br />> collective<br />> of the Sarai Reader series. For Raqs, Sarai is a space where they<br />> have<br />> the freedom to pursue interdisciplinary and hybrid contexts for<br />> creative work and to develop a sustained engagement with urban space<br />> and with different forms of media.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />From: fanny@sjica.org <fanny@sjica.org><br />Date: Aug 1, 2006<br />Subject: NextNew2006: Art and Technology opens in San Jose in conjunction<br />with ISEA<br /><br />San Jose, CA ?The San Jose Institute of Contemporary Art (ICA) is proud to<br />present the second annual NextNew opening on August 8th at our new<br />location: 560 South First Street. This year, we have asked five<br />well-established Bay Area new media artists to each choose a ?next new?<br />artistic talent on the horizon. NextNew2006: Art and Technology will<br />feature the technology-based work of Anthony Discenza, Kota Ezawa, Ken<br />Goldberg, Ed Osborn, and Julia Page who all accepted our invitation to<br />provide a visionary look at what the next new trends, movements, and/or<br />ideas will be through the work of five emerging artists. Those ?next new?<br />artists are Nate Boyce, Elise Irving, Daniel Massey, Joe McKay, and<br />Stephanie Syjuco.<br /><br />NextNew2006 will coincide with the ISEA2006 Symposium on Electronic Art<br />and the ZeroOne San Jose Global Festival of Art on the Edge, both of which<br />will take place August 7 ? 13. The ISEA Symposium is a prestigious<br />international art and technology conference that is sponsored biennially<br />by the Netherlands-based Inter-Society for Electronic Art (ISEA). Every<br />other year, cities around the world bid to host the symposium and this<br />year it will be held in San Jose. ZeroOne is a milestone festival that<br />will be held biennially in San Jose, making the work of the most<br />innovative contemporary artists in the world accessible to an audience<br />that is expected to come from around the world.<br /><br />In combination with NextNew2006, on Saturday, August 12th, the night of<br />the ISEA Festival SoFA Block Party, the ICA and new media artist Clive<br />McCarthy will present A Painting Performance, a multi-media, interactive<br />street event in front of the former ICA location at 451 South First<br />Street. McCarthy will create a dynamic architectural portrait that is a<br />unique combination of cutting-edge technology and traditional painting and<br />music, performed in front of a live audience.<br /><br />The NextNew2006: Art and Technology exhibition at the ICA and the<br />accompanying Clive McCarthy performance raise significant and relevant<br />questions for the viewing audience regarding issues of technology?s place<br />and impact on contemporary art and culture. They are unique additions to<br />the art and technology activities that will be taking place throughout the<br />city during the Symposium and Festival.<br /><br />NextNew2006 and A Painting Performance are funded in part by Applied<br />Materials Excellence in the Arts: a program of Arts Council Silicon Valley<br />and a grant from the Fleishhacker Foundation.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />BNMI Announces International Co-production Labs<br />BNMI has launched its new co-production residency model which includes<br />three exceptional programs led by three peer advisors. Apply today for one<br />of these outstanding opportunities!<br /><br />Co-production Lab: Almost Perfect<br />Program Dates: November 5 - December 2, 2006<br />Application Deadline: July 15, 2006<br />Peer Advisors: Chantal Dumas (CND), Paula Levine (CND/US), Julian Priest<br />(DK, UK)<br /><br />Co-production Lab: Liminal Screen<br />Program Dates: March 5 - March 30, 2007<br />Application Deadline: October 2, 2006<br />Peer Advisors: Willy Le Maitre, (CND) Kate Rich (UK), Amra Baksic Camo (Bih)<br /><br />Co-production Lab: Reference Check<br />Program Dates: June 24 - July 21, 2007<br />Application Deadline: December 1, 2006<br />Peer Advisors: Andreas Broeckmann (De), Anne Galloway (CND), Sarat Maharaj<br />(Sa/UK)<br /><br />For more information visit: www.banffcentre.ca/bnmi/coproduction<br />or email <bnmi_info@banffcentre.ca><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />From: Neural <a.ludovico@neural.it><br />Date: Aug 3, 2006<br />Subject: Interferenze 2006, Naturalis Electronica<br /><br />INTERFERENZE 2006, Naturalis Electronica<br /><br />With its 2006 edition, INTERFERENZE,<br />international festival of sounds, new visual arts<br />and media, is seated in the mountains of the<br />partenio / Valle Caudina, which it will fill live<br />performances, installations, projections,<br />seminars, free camping, artists and public.<br />Although INTERFERENZE is tied to the land,<br />electronic and multimedia arts are its driving<br />force: performances, installations, events,<br />workshops and conferences complete the event.<br />INTERFERENZE confirms its traditional division<br />into three thematic macroareas: 1) SOUNDS, with<br />laptop culture artists; 2) NEW MEDIA, video,<br />software art and new technologies; 3) TALKS,<br />WORKSHOPS, CONFERENCES. A new section will form<br />part of INTERFERENZE 2006: NATURALIS ELECTRONICA,<br />focused on the interconnection between electronic<br />arts and the rural.<br /><br />The program<br /><br />3 AUGUST<br /><br />h. 16 - Area Workshop: 'Digital Provinces'<br />talk:<br />"Innovation for the touristic development"<br />Roberto Formato<br /><br />h. 17:30 - Area Workshop:<br />workshop:<br />"Building Solar Powered Robots"<br />by Ralf Schreiber [Germany]<br /><br />h. 19 - Area Workshop:<br />Slow Food gastronomic workshop about mushrooms and truffles:<br />"Tuber Aestivum Boletusque"<br /><br />h. 20 - Area Click'n'Food:<br />"Verdichtung von: Valle Caudina" / "Condensation of: Valle Caudina"<br />a gastroacoustic performance by Ulrich & Kassian<br />Troyer and Philip Furtenbach [Austria]<br /><br />h. 21 - Cage Stage:<br />"Info Naturae 1.0"<br />an audio/video performance by<br />Emanuele Errante + Kinotek [Italy]<br /><br />Tape [Sweden]<br />audio/video<br /><br />h. 23 - Moog Stage:<br />Emi Maeda + Lia [Japan/Austria]<br />audio (harp + electronics)/video<br /><br />"Moirè"<br />an audio/video performance by<br />O.blaat [Japan]<br /><br />Biosphere [Norway]<br />audio/video<br />4 AUGUST<br /><br />h. 16 - Area Workshop:<br />'Digital Provinces'<br />workshop:<br />"Information technologies for developing countries"<br />by Ingegneria Senza Frontiere - Sezione Napoli<br /><br />h. 17:30 - Area Workshop:<br />workshop:<br />"Mobile Devices for Art and Experimentation"<br />by IMPROVe (Zeenath Hasan, Richard Widerberg) [Finland]<br /><br />h. 19:15 - Area Workshop:<br />Slow Food gastronomic workshop about wines:<br />"Vitia Vinorum"<br /><br />h. 20:15 - Area Click'n'Food:<br />"Verdichtung von: Vallecaudina" / "Condensation of: Valle Caudina"<br />a gastroaocustic performance by Ulrich & Kassian<br />Troyer and Philip Furtenbach [Austria]<br /><br />h. 21:15 - Cage Stage:<br />Deaf Center [Norway]<br />audio/video<br /><br />Elio Martusciello, Salvatore Borrelli [Italy]<br />audio<br /><br />h. 23 - Moog Stage:<br />AGF [Germany]<br />audio<br /><br />Vladislav Delay [Finland]<br />audio<br /><br />Deadbeat [Canada]<br />audio<br />5 AUGUST<br /><br />h. 12 - Area Workshop:<br />workshop:<br />"An Earful of Italy. An Acoustic Ecology project for Valle Caudina"<br />Dinahbird [UK], Jean-Philippe Renoult [France], Kate Sieper [Australia]<br /><br />h. 16 - Area Workshop:<br />'Digital Provinces'<br />minitalk:<br />"MAO - Media Arts & Office onlus preview"<br />Vito Campanelli, Francesco Quarto<br /><br />'Digital Provinces'<br />open session:<br />"Esperienze e sfide per il mondo Open Source nelle Province Meridionali"<br />relatori:<br />Mario Torre, CTO SO.PR.IND. srl: "Open Source e Pubblica Amministrazione"<br />Daniel Donato, Hackaserta 81100: "Free Software,<br />filosofia e case studies di successo"<br />Fausto Napolitano, ADDs Security: "Open Source e<br />Sicurezza nelle Piccole e Medie Imprese"<br />Vito Campanelli e Francesco Quarto, MAO - Media &<br />Arts Office: "Open Source, Culture e Arti<br />Digitali"<br />Alessandro Ludovico, Neural: "Open Source at<br />large, prodotti collettivi dentro e fuori lo<br />schermo"<br />ISF (Sezione di Napoli): "Webgis su piattaforma freesoftware"<br /><br />h. 17 - Area Workshop:<br />mobile art live:<br />"An Earful of Italy, Collective Performance"<br />Dinahbird [UK], Jean-Philippe Renoult [France],<br />Kate Sieper [Australia] + IMPROVe (Zeenath Hasan,<br />Richard Widerberg) [Finland]<br /><br />h. 18:30 - Area Workshop:<br />Slow Food gastronomic workshop about wines and cheeses:<br />"Tres Casei, Tria Vina"<br /><br />h. 20 - Area Click'n'Food:<br />"Verdichtung von: Vallecaudina" / "Condensation of: Valle Caudina"<br />a gastroaocustic performance by Ulrich & Kassian Troyer and Philip Furtenbach<br /><br />h. 21 - Cage Stage:<br />The Sine Wave Orchestra [Japan]<br />audio/sine wave<br /><br />Zavoloka [Ukraine]<br />audio<br /><br />"Behind the Eyes"<br />a dance/sound performance by<br />Gabriella Cerritelli + Retina.it [Italy]<br /><br />h. 23:30 - Moog Stage:<br />Background / A Touch of Class night<br />additional visuals Brutus [Italy]:<br /><br />Warmdesk [USA]<br />audio<br /><br />Repeat Orchestra [Germany]<br />audio<br /><br />Andy Vaz [Germany]<br />audio/dj<br />3/4/5 August<br /><br />h. 19/02 - Area Deleuze:<br />Screenings:<br /><br />Semiconductor [UK]:<br />"Worlds in Flux"<br /><br />"Big Bang - Restarting the Natural World":<br /><br />Tanja Puustelli [Finland]<br />"Milking the Cow"<br /><br />Alan Sondheim [USA]<br />"Laminanimal"<br /><br />Anders Weberg & Robert Willim [Sweden]<br /> "Surreal Scania"<br /><br />Doron Golan [Israel/USA]<br /> "Buda"<br /><br />Scott Hessels & Gabriel Dunne [USA]<br />"Celestial Mechanics"<br /><br />Jeffers Egan & Jake Mandell [USA]<br />"Slither"<br /><br />Lorenzo Oggiano [Italy]<br />"Quasi-Objects"<br />Vita Berezina-Blackburn [Russia]<br />"Benign Beings"<br /><br />Onoxo [Croatia]<br />"Clean Exp M"<br /><br />Bianco-Valente [Italy]<br />"Spread"<br /><br />Brian Kim Stefans [USA]<br />"VEX #5"<br /><br />Andrea Melloni [Italy]<br />"Microsoundscape #1"<br />http:// www.cubificio.org<br />h. 19/02 - Area Workshop:<br />Installazioni:<br /><br />"Acquatic"<br />Marianne Decoster-Taivalkoski [Finland]<br /><br />"Living Particles"<br />Ralf Schreiber [Germany]<br /><br />"Process 6,7,8"<br />Casey Reas [USA]<br /><br />"Puppet Tool" - "Pâté à Son"<br />LeCielEstBleu [France]<br /><br />–<br /><br />Alessandro Ludovico<br />Neural Magazine - English<br />(<a rel="nofollow" href="http://english.neural.it/">http://english.neural.it/</a>) Italian<br />(<a rel="nofollow" href="http://neural.it/">http://neural.it/</a>)<br />Latest Printed Issue - <a rel="nofollow" href="http://neural.it/n/nultimoe.htm">http://neural.it/n/nultimoe.htm</a><br />Subscribe - <a rel="nofollow" href="http://neural.it/subscribe/">http://neural.it/subscribe/</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br />Rhizome.org 2005-2006 Net Art Commissions<br /><br />The Rhizome Commissioning Program makes financial support available to<br />artists for the creation of innovative new media art work via<br />panel-awarded commissions.<br /><br />For the 2005-2006 Rhizome Commissions, eleven artists/groups were selected<br />to create original works of net art.<br /><br /><a rel="nofollow" href="http://rhizome.org/commissions/">http://rhizome.org/commissions/</a><br /><br />The Rhizome Commissions Program is made possible by support from the<br />Jerome Foundation in celebration of the Jerome Hill Centennial, the<br />Greenwall Foundation, the Andy Warhol Foundation for the Visual Arts, and<br />the New York City Department of Cultural Affairs. Additional support has<br />been provided by members of the Rhizome community.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7.<br /><br />From: Ryan Griffis <ryan.griffis@gmail.com>, Alexis Turner<br /><subbies@redheadedstepchild.org>, Jim Andrews <jim@vispo.com>,<br />salvatore.iaconesi@fastwebnet.it <salvatore.iaconesi@fastwebnet.it>, marc<br /><marc.garrett@furtherfield.org>, "T.Whid" <twhid@twhid.com>, mark cooley<br /><flawedart@yahoo.com>, manik <manik@sbb.co.yu>, Patrick Lichty<br /><voyd@voyd.com>, Steve OR Steven Read <steveread@mindspring.com><br />Date: Jul 28 - August 6, 2006<br />Subject: Re: net art? [Thread 2]<br /><br />+Ryan Griffis posted:+<br /><br />On Jul 28, 2006, at 5:07 PM, Alexis Turner wrote:<br />><br />> On the contrary, I'm suggesting that culture is made up of many,<br />> many things and<br />> evolves for many, many reasons, not merely the trite and lame<br />> argument that we<br />> are capitalist whores.<br /><br />it's equally lame and trite to equate capitalism with economic<br />determinism. i don't think Mark ever made such a lazy equation. i also<br />don't think anyone's talking about "culture" in some larger,<br />universalizing sense. Of course culture is made of many things. You don't<br />have to be Levi-Strauss to state that. But one can look for dominant<br />systems within different contexts, and not fall into some relativistic<br />paralysis. You also don't have to buy classical economic theory (or<br />simplified marxism) to use the identifier "capitalism" and attempt a<br />critique of<br />it. Good lord, the Frankfurt School established that more than 60 years<br />ago, if Marx didn't first. We can write that off as academic hoo-ha, but<br />then we can write off anything if it doesn't suit our needs/ reaffirm our<br />ideas. i don't buy the totality of psychoanalysis, but i also don't think<br />it's all crap either. Capitalism is a broad ideology, and arguably the one<br />most directing our way of life. If you don't think so, i'd like to hear<br />another suggestion. And not just another analysis of how economics is<br />REALLY just the expression of other psycho-social desires. duh. Maybe the<br />label is losing its usefulness here, but that's another discussion. i<br />don't know what this is about any more, but i've contributed my worthless,<br />non-art-related rant nonetheless :)<br />+Alexis Turner replied:+<br /><br />Okay then. I think the real discussion we are all having boils down to<br />whether net art as has been practiced is "dead" or still evolving. <br />Personally, I say neither. I say it hasn't been born yet at all.<br /><br />The Internet in its current incarnation is broken. It's dying. It's a<br />short matter of time before it is supplanted by something we don't even<br />begin to envision right now. So, quite simply, the thing we are calling<br />"net art" right now will not have a chance to figure out how to work<br />before its vehicle is completely snatched out from underfoot.<br /><br />So, for those who want to move on to bigger and better things: bully for<br />you -<br />that's the right attitude, even though what you discover tomorrow is going to<br />be looked at as ancient and retarded by the new turks in 2 years. Enjoy<br />being a turk now. You don't have an inkling where we will be, but you keep<br />trying, and what else can you do? You might as well wring the life out of<br />the<br />thing while it is here. Plus, hell, it will put you in a better position to<br />understand where we end up, and maybe even guide the way just a little.<br /><br />For those of you getting misty eyed over the lack of rumination in the field,<br />you are both right and doomed. No art can be worth the pot it's pissed in if<br />there's nothing "behind" it, and this is exactly why the majority of current<br />net art sucks, and hard. That said, the Internet as it stands right now is<br />a tiny, meteoric spark that is gleaming its last gleam. By the time you<br />decide<br />how to make net art that is worthwhile, it will be too late and you will<br />have to<br />start over from scratch. That is not to say that reflection is not a<br />worthwhile<br />goal, but to pine for the days when one could spend 30 years perfecting<br />mastery<br />of a medium exhibits an inherent lack of understanding of this particular<br />medium. The very act of creating with it, of making it do beautiful or<br />interesting things no one has thought of is the very act that causes it to<br />evolve.<br /><br />So the issue about capitalism turning us all into consumers thirsting<br />hungrily<br />for the next big thing is misguided. It isn't about capitalism. It isn't<br />about handy, tried and true paradigms that we all have in our back pockets<br />to pull out as the bogeyman/trump card whenever we think a system is flawed.<br />It's about real people, big researchers and the little basement hobbyists<br />being<br />intrigued by, pushing, hacking, tinkering, and ultimately being dissatisfied<br />with an incomplete system. The Internet has a potential that hasn't been<br />realized, and pushing to make it<br />better, rather than sitting and mulling over a broken system without<br />fixing it<br />(because it demands our contemplation), is what people that realize this do.<br />Not because they have already consumed it and crapped it out, not because<br />they are bored with it, but because they realize it has an untapped<br />potential that would be criminal not to try and discover.<br />+[In response to an earlier message from Mark Cooley,] Alexis Turner added:+<br /><br />::are you really suggesting that a society's<br />::visual culture evolves independently from it's political and economic<br />culture?<br /><br />On the contrary, I'm suggesting that culture is made up of many, many<br />things and<br />evolves for many, many reasons, not merely the trite and lame argument<br />that we<br />are capitalist whores. The specific phenomena you mentioned<br />(the incessant need to move on to newer and cooler things) is the<br />subject of the article I linked to, and, as such, it would probably be an<br />interesting read for you, regardless of whether you or I or anyone else<br />believes<br />that newer and better is a worthwhile goal or an empty one.<br /><br />So here's that link again for anyone who missed it the first time:<br /><a rel="nofollow" href="http://www.hedweb.com/bgcharlton/ed-boygenius.html">http://www.hedweb.com/bgcharlton/ed-boygenius.html</a><br />+Jim Andrews replied:+<br /><br />One of the forms I've been working in since about 99 is interactive audio<br />for the Web.<br /><br />But I don't think it's over and here's why.<br /><br />First, I do think that certain sub-areas have been explored to the point<br />where it would be hard to make something in those areas that was<br />sufficiently original to be taken seriously as *new art* ("new" not simply<br />in the temporal sense but conceptual sense), though the piece might have<br />other significance.<br /><br />But there are whole areas of interactive audio for the Web that have not<br />been addressed very well yet, and interesting approaches to these areas<br />can be both taken seriously as new art and also have other significance.<br /><br />For instance, although the Web and Net have changed the business and<br />distribution of music via things such as P2P, how much have they actually<br />changed music itself? Not much. What hasn't happened very much yet is the<br />development of distinctive forms of music arising from the Web and Net.<br />Though you can hear intimations of it in several pieces at<br /><a rel="nofollow" href="http://vispo.com/misc/ia.htm">http://vispo.com/misc/ia.htm</a> .<br /><br />But i think one of the problems concerning why this hasn't happened yet is<br />its going to require a fairly high level of programming together with<br />innovative musicianship. Whereas the plink and plunk stage of interactive<br />music for the Web is more or less over in terms of generating<br />significantly *new* art. The inroads from here on in concerning *new*<br />interactive audio for the Web are going to come from the sorts of artists<br />Pall alludes to. He says<br /><br />"The difference between work done by people who have really taken the<br />time to discover, understand and conquer (or succumb to) their chosen<br />medium or media and the work done by those who barely spend enough<br />time with it to scratch the surface before they move on to something<br />else, is huge."<br /><br />There's nothing nostalgic about this point of view.<br /><br />Also, the notion that artists who barely spend enough time with a form to<br />scratch the surface can kill off an art with their minor explorations,<br />which seems to be what M. River is implying, doesn't hold a lot of water.<br />Unless the art somehow could only support shallowness.<br /><br />Innovation can happen at the shallow levels of art, such as being the<br />first to use a technology, or at deeper levels. I think it's important to<br />challenge ourselves to try to distinguish between shallow innovation and<br />deeper achievement in innovation.<br /><br />But there's always some other agenda below the surface in claims about<br />this or that being dead or alive. Recently I read people associated with<br />Processing saying "the productive phase of Shockwave experiments" is over.<br />You have to consider the source.<br />+salvatore.iaconesi@fastwebnet.it replied:+<br /><br />once i was just plain tired.. i used to do strange stuff at rave parties<br />or in other peculiar situations… and if i said i made digital art they<br />went like "oh, so are you a dj or a vj"? :)<br /><br />mixing medias is a great idea. leveraging the paths to "globality" offered<br />by netart is another wonderfully great idea.<br /><br />but/and we're stuck in this physical world: we want to see humans, touch<br />humans, talk to humans. the human body, the physical environment,<br />natural/unnatural<br />hierarchy … we want it and we aim to be part of it.<br /><br />i would love a world where a netart performance could get me the effects<br />i get, let's say, with a live performance with a nice lady getting icons<br />body-painted while my software automas eat everything up and show it on a<br />projection screen.<br /><br />other things that are, possibly, more beautiful just don't get the same<br />effect.<br />the physical body is so strong, and it is a preferential path to the mind.<br /><br />the real problem is: why am i so much happier if i see 100 people enjoy a<br />live performance of mine than if i see a web counter telling me 100 people<br />browsed a netart piece of mine for a couple of hours each?<br /><br />even if the concept is so much stronger …<br /><br />it's like when you play electronic music along with analog intruments.. when<br />a "real" guitar joins in you, simply, notice it, and it stands out.<br /><br />nothing's dead and all medias have same dignity. and, possibly, everything<br />can be used as a lesson.<br /><br />i am a nerd. :) i love what i do with technology. i have a fetish for<br />technology.<br />and, specifically, for networks.<br /><br />but i am a punkish nerd. i need the feel of the body as well.<br /><br />when i added "post-media" to the discussion, i was talking about this. post<br />media could have been my little heaven, joining tech and body. instead it<br />has become, too many times, a way to gratify the body, sacrificing the<br />concepts.<br />it looks as if people are so much happier if they have something nice to<br />show "live" in a nice and famous venue (and possibly sell it), than to create<br />something *really* significative on the web, for example.<br /><br />"I did this beautiful project on the web, and i showed it at the MOMA" :)<br /><br />the concept shifts.<br /><br />I saw loads of beautiful things hanging on walls, coming out from beautifully<br />written software: paintings, for example. but what's the point?<br /><br />it's not that i don't like them, and contaminating other disciplines has<br />a meaning in itself, too. it's just that you loose the grasp on the<br />breakthrough:<br />you easily become *another* artist trying to sell something "hanging on a<br />wall".<br /><br />does pureness pay?<br /><br />i don't kow. all i know is that i'm getting loads of festival invitations<br />to perform the "digital sabba" (a performance on mysticism where a ritual<br />is decontextualized into a digitally mystical one.. the lady dances, a guy<br />gets tied, live music performance, body art and software automas doing<br />conceptually<br />esotheric stuff). And i'm receiving none for let's say, OpenSourceIdentities<br />(a website where you post your personal data, ID scans, email address<br />passwords,<br />grocery list …. a self-spyware ), which is a much more powerful concept,<br />but it doesn't have the lovely lady in it :)<br />+marc replied:+<br /><br />Hi Silva & all,<br /><br />As many probably know from long ago on this list, I have been very much<br />pro- net art, and still am. At Furtherfield, we still view Net Art as<br />being a main interest and passion, even though we have adapted with the<br />aim of exploration, not because net art is dying but because we feel<br />that it is expanding its roots into multi-various forms of creative<br />outreach, and contemporary contexts.<br /><br />I personally come from a place of activism, art and networked<br />consciousness, linking very much with a net art focus - not from a film<br />perspective, 'soft cinema' (Manovich etc).<br /><br />I feel that there has been a divide between those who have officially<br />been placed in the history books as 'net.artists' and those seen as 'net<br />artists', and because only a few top names have been repeatedly banded<br />about as the main figures of this net-based creativity, Internet art<br />suffered a kind of cultural drought. Which is not good for any artist<br />working in such closely related mediums. Although, things are changing.<br /><br />There have been certain curators who have kept on showing the same old<br />faces, over and over again - who have not opened up their curatorial<br />remits for other lesser known creatives, who may not be using the same<br />inscribed protocols, or academic language to justify their intentions.<br /><br />"In my opinion net.art is pretty much what can be thought of a movement,<br />both geographically and chronolically defined… eventually net.art died…"<br /><br />Net.Art did not die - it became a historical commodity for those who<br />planned it in such a way. It was not the dot.com boom that shattered the<br />(hoped) growth of the movement, it was those who decided to hand in<br />their cultural cache at that time to move on to different pastures so<br />that they could move into a gallery system, keeping themselves valid in<br />a curatorial context.<br /><br />"and net art or internet art became the standard category for online<br />based artistic projects…"<br /><br />I feel that net art has always been (officially) a sub-category, along<br />side net.art, in terms of institutional control. They both happened at<br />the same time as far as I am concerned - net art, is probably a poorer<br />relative of the very well promoted and deliberately inserted form of<br />net.art.<br /><br />In fact, I suppose net art, was the main movement and net.art was a<br />smaller more specific, trendier, personality driven and modernist<br />proposed version of it. It worked well for those who really believed in<br />the myth of the artist as 'star' so that they could get a piece of the<br />'heroic-artist' pie.<br /><br />The irony is that, some of these groups such as irational.org are<br />actually brilliant (well i think so), as well being supporting by such<br />systems - so it is not as black and white as some of us would wish to<br />presume - just because certain groups get recognised and supported does<br />not mean that they are evil - it has much more to do with the culture<br />around it, and what ethical responsibilities were seriously explored (if<br />any) by the more centralized, 'top-down' orientated organizations, such<br />as ars electronica and 'older' rhizome - remits.<br /><br />I say 'old' rhizome because it seems that the new rhizome, in its<br />character, even though it is not primarily net art focused alone, in its<br />behaviour is net art, and the new team of rhizome have made a tremendous<br />effort to break down the older more centralized way of being, that it<br />was once. It seems less elitist, and more open minded in the way that it<br />engages, in working with people who use the list these days, and willing<br />to try out a few things.<br /><br />Let's not forget that net art is also thriving elsewhere, other than<br />just on this list and on rhizome - the syndicate mailing list still has<br />some serious net artists working on there, such as Auriea Harvey<br />(entropy8zuper) and lo_y, and a dynamic (sometimes scary) community,<br />dedicated to net art, and related contexts. and more of course…<br /><br />I was with irational.org, in the early days - working with Heath Bunting<br />on various projects. The Cybercafe BBS, and Savage yet tender pirate<br />radio and alternative networked art projects, that hacked phones<br />(phreaking) and other things - but was much more interested in more<br />collaborative net art and the communities that formed with it, and those<br />who were not seen as net.art, still am. Even though I value some these<br />net.artists and what they have given our culture, I also wish that some<br />them were less desperate in getting their own names known and more<br />interested in breaking down the patriarchal barriers that supported<br />their endeavours.<br /><br />Some of the net.artists out there are still radical, yet there are those<br />who pretend that they are great by proposing themselves as great, as<br />(supposed) brilliant academics who are really just interested in power<br />alone and where that gets them - I see these types, as weak and shallow<br />individuals, hiding behind institutional walls, rather than changing<br />institutions for the better - cowards.<br /><br />The spirit of net.art, has been supported by net art - and those<br />net.artists owe much to net art for bringing in a larger audience and<br />context, which has at the same time kept it all alive.<br /><br />Net art lives on but in various forms. I have been involved in 3 new<br />classes last year, where students are exploring and learning about net<br />art as part of the curriculum, I teach a balanced version of what that<br />is, featuring those who have not been allowed into the hall of fame as<br />'net.art', as well as those who have…<br /><br />Now history is being rewritten - at last by young new writers who are<br />not diverted by the pressure of net.art 'star' orientated fractions,<br />which is beginning to include those who were left out and others who did<br />not quite fit the prescribed remit of institutional, academic laziness.<br />In fact, I think that it is a great time to be doing net art :-)<br /><br />marc<br /><br />In my opinion net.art is pretty much what can be thought of a movement,<br />both geographically and chronolically defined… eventually net.art<br />died… and net art or internet art became the standard category for<br />online based artistic projects…<br />+T.Whid posted [with new subject line, 'dot.com implosion killed net art?':+<br /><br />Hi all,<br /><br />re: the discussion about netart being<br />weakend/not-as-interesting/killed/whatever-you-want-to-call-it<br /><br />There has been several assertions made that the dot.com bust poured<br />cold water on the movement but I wanted to look at it a little more<br />closely.<br /><br />As some of you know, M.River and I were very much involved with the<br />netart movement from 97 onward. I was also working within thedot.com<br />bubble at the time and was very attuned to its movements.<br /><br />I remember knowing there was trouble with the bubble in mid-'00. Then,<br />by late 00/early 01, it was obvious to everyone that the burst had<br />happened. (See this graph of the nasdaq:<br /><a rel="nofollow" href="http://upload.wikimedia.org/wikipedia/commons/2/2c/NASDAQ_IXIC_-_dot-com_bubble_small.png">http://upload.wikimedia.org/wikipedia/commons/2/2c/NASDAQ_IXIC_-_dot-com_bubble_small.png</a>).<br /><br />I was out of work in early/mid 00 and it was super-easy to get a<br />dot.com gig at the time due to the fact that the forward momentum of<br />companies isn't as easily stopped as the rise of their stock price.<br /><br />Remembering the crash, I was thinking at the time that it *would*<br />throw cold water on the netart movement and thinking that it didn't<br />seem to be happening.<br /><br />Probably due to the fact that museums and art institutions are even<br />slower moving than businesses, it took a good year or two after the<br />dot.com burst for the net art fad to fizzle in the art institutions.<br />Not to say that the dot.com collapse didn't help cause it, but it took<br />a while for it to be felt.<br />+ marc replied:+<br /><br />Hi T.Whid & all,<br /><br /> >Remembering the crash, I was thinking at the time that it *would*<br />throw cold water on the netart movement and thinking that it didn't<br />seem to be happening.<br /><br />As long as one has a computer that is connected to another computer, or<br />network, or Internet - netart will go on, no matter what other so<br />called 'knowing' individuals would prefer us to think.<br /><br />The idea of netart and the death of it has come up so many times on<br />this list, one would have to think - how many times can it die if it<br />did, which of course, it is not dead - it's mythology and political to<br />want it to…<br />+marc added:+<br /><br />>the important question<br /> > is whether or not netart will be *relevant* in the future. By<br /> > relevant I mean, relevant to collectors, art-thinkers, other artists,<br /> > curators, gallerists, etc etc. After all, isn't that what people mean<br /> > when they speculate whether or not a certain art form/medium/technique<br /> > is 'dead?'<br /><br />Regarding collections and commissions - I know that the Tate Gallery in<br />the UK collect various netart works. Which is a positive step in<br />respect of on-line archiving and getting it seen to a wider audience out<br />there. Also, groups like V2, have been supporting media art and netart<br />in various ways.<br /><br />I am not so worried about netart as some, and think that netart is<br />alive and kicking and that it is moving into different areas, networked<br />and through different activities that may not immediately look like net<br />art but, has its spirit and is influenced by what it still is and was,<br />possessing contexts that work to inform this contemporary creativity.<br /><br />A good example is Node.London <a rel="nofollow" href="http://www.nodel.org/">http://www.nodel.org/</a>, which was a<br />decentralized, networked, consensus based (most of the time) and used<br />regions (areas, places) as nodes around the whole of London -<br />representing netart and media arts for a month. To be honest - we were<br />not prepared for the amount of people who would get involved to show<br />their work - in the end we had too many venues and far too many events,<br />artists through the month. On one hand, certain 'sack-heads' would go<br />for the obvious and unimaginative retort and say 'hey - there was too<br />much and you were not able to deal with the overload', my retort would<br />be 'calm down and breath the creative air - you have just experienced a<br />change in culture, and the doors were opened and now we are seeing more<br />media art and netart than what we all thought was actually there.'<br /><br />By exploring open source, using its methodology and practise, which is<br />strongly connected to D.I.Y culture and social contexts - London<br />experienced something special and different for a change, and it was a<br />change. There are some who would rather that it did not happen, they are<br />the people who would prefer such creativity to stay contained, and not<br />be seen. So that they could provide their own limited canon, regarding<br />what it is that we are all involved in - by taking control of our own<br />culture, we create more outlets for others to be let in and get more<br />involved, which can't be bad thing…<br /><br />And of course, netart in its pure form is still being made.<br /><br />Such as:<br />Slippage - <a rel="nofollow" href="http://slippage.net/">http://slippage.net/</a><br /><br />OneSmallStep - <a rel="nofollow" href="http://flawedart.net/files/nospacelikemyspace">http://flawedart.net/files/nospacelikemyspace</a><br /><br />Oil Standard - <a rel="nofollow" href="http://turbulence.org/Works/oilstandard/">http://turbulence.org/Works/oilstandard/</a><br /><br />The Danube Panorama Project -<br /><a rel="nofollow" href="http://www.danubepanorama.net/en/Main/About?from=Main.Index">http://www.danubepanorama.net/en/Main/About?from=Main.Index</a><br /><br />Glitchbrowser - <a rel="nofollow" href="http://glitchbrowser.com/">http://glitchbrowser.com/</a><br /><br />There's loads more I could mention and probably should do but do not<br />possess time to do so, but in other projects…<br /><br />I am not worried about history, only that in the recent past that the<br />wrong people have been writing about it - if we make sure that we are<br />doing our best to change things by either creating it, showing it,<br />writing about it, talking about it, using it and getting on with it -<br />then we can let history look after itself, for we are making history<br />right now.<br /><br />I feel that sometimes (including myself here) that, we are actually more<br />in control of our own histories than we originally may have thought. I<br />mean, we are the 1st generation to have such networks at hand to help us<br />contact others outside of our nations, to promote, explore dialogue and<br />present and share our creative endeavours.<br /><br />If net art does die, it will die not because it is dead or killed by<br />anyone (they are not worth listening too) but more because it lives via<br />mutation, beyond its original forms/medium and reliving its essence<br />through our own influencing agency.<br />+Ryan Griffis replied:+<br /><br />> IMHO, mail art is more-or-less irrelevant. I don't want that to happen<br />> to net art.<br /><br />i guess such a concept depends on the understanding of both "mail<br />art" and "irrelevant" though… personally, i always had a hard time<br />thinking about "mail art" as defined by the medium, and the same is<br />true for me when thinking about "net art."<br />Thinking about both within a larger process that could be called<br />"networked" (ala Saper) makes more sense to me. Interesting "mail<br />art" IMHO is not reducible to the medium, although it's not separable<br />from it either.<br />in my amateur opinion, the expansion of net art reflects a<br />recognition of "net" as short for "network" not "Internet." Don't get<br />me wrong, there's lots of formal and conceptual specificity to the<br />Internet (and down into its widely used components of the web, email,<br />IRC, etc) that HAS to be considered and can't be overlooked, at least<br />not in a formal, political and historical context. But i would also<br />propose that the Internet occurs within an even larger context, so<br />does the art happening because of it - as twhid's account of the dot<br />com boom/bust anecdotally assumes.<br />Of course, there is a lot to be critical of here, especially as it<br />relates to the conditions/demands of the "market" and notions of<br />scarcity.<br />The most interesting/relevant net art work for me, is that which<br />situates the specificity of network technology within the systems<br />that give it value (whether that's idiosyncratic, Political,<br />tactical, sexual, whatever).<br />So i can't see claiming that "mail art" is irrelevant… in some ways<br />that project by Mandiberg that won a RHZ commission brings together<br />"mail art"<br /> and "net art" by engaging the ecological politics of the virtual<br />economy. In an updated anthology of mail art, i would include that<br />project, even though it doesn't USE mail, it is dependent on it.<br />no one asked what i thought, but there it is anyway :)<br />+Jim Andrews replied:+<br /><br />i wonder how economic factors affect art in different places. for instance,<br />in large cities, where everything is so expensive, i wonder if the 'value'<br />(in the broadest sense) of something like netart is more inflected with<br />economic associations than in smaller places. if an art does not or cannot<br />establish an explicit economy of the art object and, further, the economic<br />culture (dotcom industry in this case) tanks, people in larger cities may<br />find the art increasingly difficult to fund even indirectly, and this<br />diminishment in the economic value of the whole activity results in less<br />involvement all round in the art. which brings about also not simply a<br />diminishment in the economic 'value' of the activity but a subjective change<br />in the perceived 'value' of the art or activity.<br /><br />whereas in smaller places, where it's sometimes more possible to do things<br />that aren't necessarily funded (if anything at all is to be done), the<br />economic state of the art is not as influential. and people in smaller<br />places can mistake the influence of economic imperative in larger cities for<br />shallow, fickle fashion-mindedness whereas it's mostly people going where<br />there are at least a few dollars to pay the rent and get paid for work in<br />places that are outrageously expensive and, even at the best of times,<br />artists have to spend more time paying the rent than making art.<br /><br />and, in smaller places, the big city collectors, curators, publishers,<br />patrons and gallerists etc are more or less out of reach anyway, ie, that<br />'economy' is 'irrelevant' to getting on with things, is no help. and,<br />similarly, in the big cities, notions of the value of art that are not<br />predicated on some sort of pseudo economic market value are insupportable by<br />the above logic.<br /><br />or am i all wet on this?<br /><br />also, compare the 'economy' of visual art with literary art. ezra pound once<br />remarked 'It's true there's no money in poetry. But, then, there's no poetry<br />in money, either." the ragged 'economy' of poetry trades in things like<br />teaching positions and who publishes your work and who writes about it, not<br />at all in the monetary worth of the work itself, because everybody is<br />penniless in that regard.<br />+mark cooley posted:+<br /><br />Alexis - I agree that (visual)culture is not purely economic / political,<br />as you say, "it is made up of many things" - nothing is monolithic is it? <br />but i'm also not assuming that it exists autonomous of those things<br />either. if we assume that visual cultures, or more specifically Art, is<br />at least somehow connected to political culture and economic culture then<br />it may be of benefit to look at how to discover where those intersections<br />are. especially, if we are critical of our dominant economic and<br />political culture (which i am). originally, i was attempting to make<br />connections between the classic avant garde assumption that Art can be<br />graphed as a progressive timeline where each turn of events leads onward<br />to some better future to the capitalist mode of production (and<br />consumption) which also makes these ideological demands. this is not new<br />stuff and it can hardly be dismissed outright as "crap" outright and<br />without argument. open a book.<br /><br />mark<br /><br />> > On the contrary, I'm suggesting that culture is made up of many,<br />> > many things and<br />> > evolves for many, many reasons, not merely the trite and lame<br />> > argument that we<br />> > are capitalist whores.<br />+mark cooley added:+<br /><br />Alexis Turner wrote:<br /><br />> No, it's not new, nor is it total crap on a theoretical level - that<br />> said it IS<br />> worthless crap on a more practical level.<br /><br />I think it is a mistake to seperate theory from practice. Every practice<br />already has a theory built in (though it often goes unrecognized as such).<br /> Stating that a theory is not practial makes no sense as a blanket<br />statement. Every theory is practical given that it is not put into a<br />practice that runs counter to the theory's aims. Greenberg's theory may<br />be practical if you want to be an abstractionist, but it may seem like a<br />load of crap if you're into conceptual art. This is because there are two<br />different desires at work here. It's like when the neocons say diplomacy<br />doesn't work. What they mean is that diplomacy is not going to get us<br />what we want. We'll need a war for that.<br /><br />> I certainly don't need to open<br />> another book on it, when there are already appoximately 25,000 books<br />> on the<br />> particular subject. If we as academics haven't identifed a connection<br />> between<br />> these topics thoroughly enough yet, let's stop kidding ourselves and<br />> admit we<br />> aren't going to until we take a different tack.<br /><br />There's no "if" about it. The connections have been made. And sorry<br />about the crack about picking up a book - that was a little harsh.<br /><br /><On the other hand, if<br />> we HAVE<br />> identified your precious connections, we obviously haven't translated<br />> that<br />> knowledge into anything productive for society at large - rather,<br />> we're still<br />> writing 25,000 MORE books rehashing the same old shit. A little air<br />> freshner is<br />> in order.<br /><br />Speak for yourself. I know many artists who put theories of political<br />economy to work in art and their everyday lives and they are doing<br />productive things for society. It seems that you have contempt for<br />academics who just write books about theory and never do anything with it<br />in the world. But I'm perplexed because when someone writes on this list<br />attempting to discuss theory in a practical sense you react with scorn. <br />You've not offered any logic behind your arguments - just that you have a<br />general bad attitude toward looking at art as a part of a politically and<br />economically engaged system. I see little value in continuing.<br />+manik posted:+<br /><br />Our meditations about interlaced,influence and connections between state in<br />society and it's reflection on "Art Computing"so unmistakable ignored on<br />Rhizome_Raw that we've finally came closer to trap/mistake we made in our<br />own praxis.If we talk about difficulty to see and accept something<br />obvious/close/near(that hurt!)how could we ask exactly the same from other<br />people.Other words:Arno Becker and parallel with Nazi and contemporary West<br />art (with special turn on"Art Computing")was wrong,same way it was wrong to<br />transfer whole world guilt on Eskimo and Amazonian tribes.Now we have proof<br />of their innocent and we could kill some children(today three years old girl<br />from Lebanon good train and indoctrinate could endanger American interest<br />on 'East'.)<br />What's our point?Our point's that if you couldn't,or if you refuse to<br />'take'our opinion about things(you are so high that our'words'hardly reach<br />even close to you,and if we are lucky it happen that's just mumble of<br />something alien,dangerous and threaten for you?But what about "Freedom of<br />speech"?Isn't it same time right to be listen and visible?We're free to<br />scream in prison America(that mean your responsibility is undoubted)make of<br />our,and many other countries around the world,so we suppose that's only<br />voice you expect to hear from,outthere-nowhere.Oh,yes,you have some employee<br />philosopher(Zizek for example),or artist(Cosic for example),mainly from<br />small countries anxious to reach West by short way.That's why Zizek take(it<br />was few years ago hundreds thousand of $,to "criticize"American politics,but<br />not so hard,it's like sado-mazo game,not snuff…).We don't want to waste<br />our precious time on other one.<br />So,Soros(George or Georgy)make ""our"" art scene in Serbia with his money<br />and our 'people',same as in many country in region.It'(or should we said<br />'he')is American product,and your responsibility for people like Soros is<br />undoubted.You could say what's wrong with donation for art?Nothing except<br />that it wasn't 'art',it's always ideology,and influence on main strategic<br />processes in some country.Soros,now,have concession on biggest cable net in<br />Serbia.And there's some money even for you-undoubted.Same as you drive with<br />stolen oil, my money's in your pocket(Twid know that very well).So,lets open<br />cart:Rhizome.org loose essence and basic idea of rhizome in(D&G)sense,which<br />mean that everywhere,in every place could growth something<br />big,small,extraordinary or average,but it can growth and our reason for<br />being on Rhiozome.org is that fact,this trace of freedom.<br />Now Rhizome.org is one of instrument of American hegemony more open than<br />ever.Manager of org.Lauren Cornel in her interview mentioned only two names<br />from Europe,which is proof that she have mission to destroy idea of<br />Rhizome in America,or she's just (politically) naive…We doubt in second<br />option.<br />Delleuse&Guattari idea is not something untouchable and sent.actually it's<br />good to discus about basic thing in their philosophy,but let us from other<br />countries be at lest fair treatment.Rhizome.org is big and it's<br />infrastructure is good and strong enough to hold out artist and other people<br />from all around the world.Rhizome.org don't need to be one more toy in<br />bloody hand of American administration.<br />+Patrick Lichty posted:+<br /><br />Hello, all,<br /><br />Sorry to be so silent - have been working on a very large Intelligent<br />Agent (132 pp.) among other things.<br /><br />This thread is very interesting, and also brings up a number of concerns.<br /><br />The idea of New Media forms (or even broader techno-art forms), their<br />relevance, and adnerence to same by (even small) insitiutions brings up a<br />lot of issues. This is a conversation that I have at times when<br />collecting material for Intelligent Agent.<br /><br />We have a mission to address New Media Art, have had (more or less) since<br />we started in the mid-90's. Rhizome has a mission for Net Art (insert<br />definition here) as well.<br /><br />I'll get into the problem with definitions, then get into relevance and<br />and legitimacy.<br /><br />I think it's agreed that we are in a genre/medium/movement that is very,<br />very fluid; one that changes slightly many times a year. This is due to<br />the exploration of rapid changes in culture, technologies, etc. that are<br />intrinsic to what we do.<br /><br />My thought on the matter is that taxonomy tries to drive a stake and<br />create a larger set of meaning in the definition of art. For all my<br />issues with it, the name "New Media" is probably useful in that it is so<br />nebulous and vague.<br /><br />>From this, my practice at IA has been to include things like influences on<br />New Media, techno-arts that are sister forms, and so on.<br /><br />In my practice, I do not think I have made a piece of net art per se since<br />2000, with my Sprawl project for the Smithsonian. No, wait - there were a<br />number of live pieces I did in the last 2 years, but that's byod the<br />point.<br /><br />The point is that while I am not as concerned with 'net art'<br />specifically, I certainly do New Media on a regular basis, much of it<br />offline, and I am looking at things like RFID, Bluetooth, remote<br />observation droids, and my ongoing work in mini video devices, mobility,<br />and VR.<br /><br />Relevance<br />This conversation really perked up my ears. The thing that was of great<br />interest was that the word 'relevance' was used in the same paragraph with<br />'curators, gallerists, and collectors'.<br /><br />This brings up the difference between artistic relevance, cultural<br />relevance and cultural capital.<br /><br />First, one has to think about the issue of relevance as a priori<br />statement. When one wants to engage with relevance per se, one engages<br />with the desire to be placed within the communities and traditions in<br />society and culture at hand. Can we say that relevance is "required" or<br />"necessary"? Not really, but I think that Recognition is core to that<br />argument. The two are tightly linked, and is the subject for anoter large<br />conversation.<br /><br />In the case of artistic relevance, assuming we are talking about artists<br />with a good acumen for art, the 'relevant' is defined by the artist in<br />context with their practice. Does this form comment on the issues desired<br />in a way that serves the artist and the issues best, critical or formal?<br /><br />That gets close to cultural relevance, as successful work usually has a<br />strong link between cultural and artistic relevance. Does the work engage<br />with historical memes, current events, execute their ideas in a powerful<br />and concise way, and so on?<br /><br />But then, the recognition of culturally relevant work gets into the<br />realization of cultural capital. This is where the link between<br />"relevance" and the "curators and collectors" comes in. It's interesting<br />to note the phenomenon of collection of software pieces like Napier's and<br />the objectification of Simon's and Campbell's work.<br /><br />What then, is the relationship between "relevance" and "recognition", or<br />even the legitimization of forms by institutions? Also, why are we<br />concerned with formal defintiions like Net Art and their continuation in<br />such a mutable field of inquiry? Is it to let the scholars, curators, and<br />audiences catch up? This is a bit of a problem, as Christiane has said<br />that the more experimental types like myself are often doomed to be<br />"pre-moded" unless we ease back a little at times and let the institutions<br />catch up a little.<br /><br />The questions then are fairly straightforward, and probably in the area of<br />practice and intent. What are you looking to accomplish with the work, is<br />it more personal, public, institutional, capitalistic? Likewise, how do<br />artists working in these mercuric forms see their cultural communications<br />channels legitimizing these forms on larger scales, and want those<br />channels to help create a context for legitimacy?<br /><br />As for me, I'm much more interested in sharing the work as a form of<br />dialogue, but this is something I've been pretty remiss in lately. But<br />then, it's really desirable to get support, as (like me) without<br />indpendent support, a lot of us tend to go academic. I stayed indie for<br />14 years; that's not bad.<br /><br />I hope this is worthy grist for the mill.<br />+Steve OR Steven Read replied:+<br /><br />With all this discussion of things getting 'killed'…things dying, dead,<br />crashing, busted, taken over…I'm beginning to get scared. This art world<br />surely is a dangerous place.<br /><br />But seriously…<br /><br />Would be interesting if a correlation did exist. Thesis/Essay anyone?<br /><br />I think artists didn't want to be 'limited' anymore to the set of<br />materials commonly used for net art (browser interfaces and languages).<br />Not that these materials are anywhere close to exhaused. But I have to<br />admit that the 1990's HTML and Flash toolsets were/are fairly limited. We<br />live in a world of meta-meta-tools. Tools creating layers and layers of<br />more tools. Conforming to toolsets that allow for viewability via http is<br />limiting yet still challenging, like painting or writing. This is one<br />reason I love net art.<br /><br />I remember putting terminal-browser-based net art into galleries on<br />monitors. Most people I don't think could engage with it very well. People<br />who leave their desk and enter a gallery want something different from<br />what their desk had to offer. Thus, as mentioned by others here,<br />gallery-net-art-whatchamacallit has evolved into new directions that<br />reflect its present canonization and integration. I still think plenty of<br />desk-net-art is still coming out though, whether its called net.art or<br />screen art or desk art or cubicle art.<br /><br />I remember VRML as being super cheesy. What ever happened to that?<br />+[In response to Jim Andrews,] mark cooley posted:+<br /><br />I think you make some nice conncetions here. I especially like how you<br />conflate to some degree economic value and perceived aesthetic value.<br /><br />> this diminishment in the economic value of the whole activity results in<br />less<br />> involvement all round in the art. which brings about also not simply a<br />> diminishment in the economic 'value' of the activity but a subjective<br />> change in the perceived 'value' of the art or activity.<br /><br />As far as your statement on the lack of an economy of the art object<br />whereas net art is concerned it might be interesting to look at conceptual<br />art and early performance work as a way to understand how they were<br />brought into the major art institutions and what was gained and lost in<br />the process. i think there is an uneasy alliance that happens here. If<br />we are talking conceptual and performance of the 60's and 70's (as an<br />example) much of the work resisted the aesthetics, politics and economics<br />of the modenist art museums, but found itself being absorbed into those<br />same institutions eventually anyway. Artists were able to support<br />themselves and the genre gained widespread acceptence as "Art", yet much<br />of the original point of these works was hidden or lost and replaced with<br />an institutional narrative. It is now possible, for instance, to open an<br />art book and see Kosuth's One and Three Chairs discussed with a formalist<br />vocabulary. I think I may have taken this off in anot!<br /> her direction. Sorry. It would be nice to see more written along the<br />lines that you have laid out here.<br />+Jim Andrews replied:+<br /><br />Well, one thing that can be said for the galleries is that they are in<br />advance of the publishers, for the most part, concerning net art and the<br />digital more broadly. I'm basically a writer and fled with gratitude to<br />the Net when the Web opened up. Because I had little company in the sort<br />of art where I live. Because I also work with the visual and publishing<br />such material is difficult for publishers. And expensive. Because I also<br />am a programmer and audio guy and can attempt to put it together. Because<br />I can publish my work as well as I have the skill to do on the Web at<br />relatively little financial cost. Because books in Canada have a hard time<br />getting outside Canada or having more than 300 copies printed whereas the<br />Net is widely international. Because neither Borges nor Burroughs could<br />have been Canadian writers. Because the other artists I'm interested in<br />tend to be interested in the Net and their work is on it, often. Because<br />it's possible to take poetry in directions on!<br /> the Web that poetry has rarely suffered. Because it still thrills me<br />occassionally. Because we are creating a world wide web of art and ideas<br />accessible to increasingly large portions of the world and we have the<br />opportunity to make that worthwhile for people now and perhaps for the<br />future. Because my daddy taught me there's nothing better for the world<br />than communication between people where before there was ignorance and<br />fear of the other and the unknown. Because we need to learn how to feel<br />and think with this technological extension of our voice and writings and<br />cognitive abilities so we can create something other than grasping,<br />poking claws with it. Because computers should expand our humanity, not<br />simply diminish it. Because I like books but my work usually doesn't fit<br />well inside of them. Because, as a writer, my focus is on publishing,<br />mainly, rather than performance or installation, etc.<br /><br />It seems that net art has typically had more involvement from visual<br />artists than from writers though, of course, it tends to turn visual<br />artists toward writing and writers toward some involvement with the<br />visual. But publishers aren't quite sure what to make of digital literary<br />art if couldn't fit in a book. And will remain that way while they focus<br />singly on print.<br /><br />If net art is 'out of fashion' in media art/visual arts now, perhaps the<br />writers are still in some sort of process of exploration of it. Perhaps<br />the net is more frequently apt for writers than for visual artists. In<br />that there are all sorts of visual arts that don't fit on the screen well<br />or at all, whereas the screen is more accomodating to wide ranges of<br />approaches to writing. Computers are language/logic machines. They are<br />implicated in language down to the machine language and theoretical level<br />(computer science students study a course sometimes called 'language and<br />the theory of computation').<br /><br />I've read some of Kosuth's writing. He's a strong writer. He said the<br />concrete poets were stupid about language. He isn't a visual poet but a<br />visual artist of conceptual art. Which is to say he isn't so much<br />interested in the 'shadows on the wall' as the concepts that eddy <br />mysteriously among the shadows. And it seems, reading his writing, that he<br />is/was also rather formidably Marxist. But my whole knowledge of his work<br />is within the last eight years, so I'm not sure what has been lost in the<br />process you describe. I have read his collection of writings Art After<br />Philosophy and After, but it's been a while. Does he condemn formalism of<br />some type?<br />+[In response to Jason Nelson,] Mark Cooley wrote:+<br /><br />nicely put. the academic dillema is difficult because getting work into<br />bigger institutions also leaves out certain possibilities. i've a list<br />of projects that i've been putting off now partly because they are more<br />activist oriented things and won't count for anything to my bosses. how<br />can they evaluate an installation in a Walmart parking lot. There are<br />publications that may be interested in that sort of thing but it takes a<br />constant effort to educate those in charge of tenure process ect that<br />these things are valuable.<br /><br />however it possible to be subversive within the institutions (and fun when<br />you can get away with it) as net art moves into the institution and takes<br />on a place in Art History it becomes even more important to have voices on<br />the inside critiquing that process. There are artists that have done this<br />beautifully for years in other genre. Hans Haacke, Andrea Frasier, Martha<br />Rosler and many others. I think in general the problem with New Media art<br />is that there seems to be very little criticism of the institution in<br />terms of political economy. sure there is a boat load of political work<br />but very little that touches on the political economy of New Media. <br />Artist's are happy to work with criticism of U.S. foriegn policy etc,<br />economic globalization etc. but it seems whenever we start talking about<br />how Art might be implicated in those things then people get very<br />uncomfortable. if you talk about the coffee trade people get up in arms,<br />but if you talk about how computers are manufa!<br /> ctured and under what conditions all of a sudden there is all kinds of<br />reactionary statements about how New Media Art has nothing to do with<br />politics and economics. That's like saying the gas i put in my car has<br />nothing to do with the war we're in because I like to drive my car. <br />There is an ideologies that help us to avoid seeing these connections. <br />Long ago I noticed that Rhizome has "technophobia" as a key word. I'm<br />waiting for "Technophilia" to be added. I'm guessing that there are not<br />a whole lot of technophobes reading this list. Technophiles though may<br />be another story.<br />Jason Nelson wrote:<br /><br />> Jim (and others),<br />><br />> Such great words here. There always seems to be this fight, this<br />> sort of strange<br />> need for institutional acceptance. These institutions with heavy<br />> doors, locked with<br />> tents and sleeping bags of artists waiting outside for entry. The<br />> large bouncer of<br />> curators, and funding bodies.<br />><br />> I might have mentioned this before. But I'm in a quandry. The<br />> difficulty of being in<br />> academia is that one must constantly "measure" the impact of their<br />> work.<br />><br />> So in one way, the pay and security is pleasing, but in another an<br />> artist must find<br />> the most "known" institutions and send your work there. And while<br />> those venues are<br />> most likely filled with gorgeous people, with sturdy ankles, they<br />> really shouldnt be our sole audience. And in fact they should be a<br />> very minor part of how net artwork should be shared, let's say 15<br />> percent. Lets say that.<br />><br />> And yet that is the audience that gives the<br />> least….well…um….audience. For example<br />> I recently had a few older works, Uncontrallable Semantics, This is<br />> how you will die,<br />> and Hermeticon, picked up by sites like Fark.com and I-AM-BORED.com<br />> and other<br />> link aggregators. And with that has come 2.2 million visitors to my<br />> site secrettechnology.com in the past 4 months. In addition this<br />> audience e-mails you and<br />> suggests your work in that wonderful viral way, that blog to site to<br />> forum to newspaper sort of way. And you can see them go through entire<br />> works, spending sometime<br />> an hour or more exploring. This is the audience I want and this<br />> should be the audience<br />> we seek.<br />><br />> What this then suggests is that part of this discussion about net<br />> art dead or dying or<br />> failing etc….is because so much of it moving to institutions.<br />> While this could lead to<br />> more funding, more respect in some circles, it is the wrong<br />> direction for net art to swim. Or maybe it simply is the wrong SOLE<br />> direction. Institutions are here to share artwork<br />> with some audience. But we circumvent the need for institutions.<br />> Well….almost<br />> there is still the point about funding. Well….not sure what to say<br />> about that.<br />><br />> Also….it does appear that many former net artists have moved to<br />> installation or<br />> what seems to be mislabelled as new media art: video art. This again<br />> seems to be<br />> sign of net artists moving towards buildings, rather than the web.<br />><br />> So consider this missive another well traveled call for swimming in<br />> what ever the hell<br />> direction you want. I want to be a cowboy.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of the<br />New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for the<br />Visual Arts, and with public funds from the New York State Council on the<br />Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Marisa Olson (marisa@rhizome.org). ISSN:<br />1525-9110. Volume 11, number 29. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. For information on advertising in Rhizome<br />Digest, please contact info@rhizome.org.<br /><br />To unsubscribe from this list, visit <a rel="nofollow" href="http://rhizome.org/subscribe">http://rhizome.org/subscribe</a>.<br />Subscribers to Rhizome Digest are subject to the terms set out in the<br />Member Agreement available online at <a rel="nofollow" href="http://rhizome.org/info/29.php">http://rhizome.org/info/29.php</a>.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br />