RHIZOME DIGEST: 1.21.05

<br />RHIZOME DIGEST: January 21, 2005<br /><br />Content:<br /><br />+announcement+<br />1. Kevin McGarry: Rhizome.org announces second ArtBase Exhibition<br />2. Francis Hwang: Rhizome.org launches 2005 Net Art Commissions<br />3. Ivan Pope: The Long Tail of Art Webring<br /><br />+opportunity+<br />4. Nisar Keshvani: Job Notice in Conceptual/ Information Arts - San<br />Francisco State University<br />5. Doug Easterly: 1-day Guest Lecturer / Syracuse University<br />6. Rachel Greene: Eyebeam Social Sculpture Commission<br />7. Elisa Harkins: Version&gt;05 CALL FOR PARTICIPATION<br />8. Joy Garnett: FW: Call for Media Based work that engages policy, planning<br />and ecosystems<br /><br />+work+<br />9. Jo-Anne Green: Turbulence Commission: &quot;getawayexperiment.net&quot; by<br />Nathaniel Stern and Marcus Neustetter<br />10. valery.grancher: art in space<br />11. Jim Andrews: Michiel Knaven: Survival Kit (interactive audio)<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 1.19.05<br />From: Kevin McGarry &lt;kevin@rhizome.org&gt;<br />Subject: Rhizome.org announces second ArtBase Exhibition<br /><br />Rhizome.org Announces Second ArtBase Exhibition<br />FOR IMMEDIATE RELEASE<br />Wednesday, January 19, 2005<br /><br />CONTACT <br />Kevin McGarry, Rhizome.org<br />Phone: 212.219.1288 X220<br />Email: kevin@rhizome.org<br />NEW YORK, NY?Rhizome.org is pleased to announce the opening of our second<br />online exhibition curated from works in the Rhizome ArtBase, an archive of<br />over 1400 new media artworks established in 1999. The show is entitled<br />&#xB3;Location is Everything&#xB2; and is curated by New York City artist and curator<br />Jillian Mcdonald, co-director of Pace University Digital Gallery.<br /><br /> <br /><br /><a rel="nofollow" href="http://rhizome.org/art/exhibition/location_is_everything/">http://rhizome.org/art/exhibition/location_is_everything/</a><br /><br /> <br /><br />Works included in this exhibition are &#xB3;PdPal&#xB2; (2003) by Julian Bleecker,<br />Scott Paterson and Marina Zurkow, &#xB3;[murmur]&#xB2; (2003) by Shawn Micallef,<br />&#xB3;Louisiana Walk #14&#xB2; (1996) by Janet Cardiff, &#xB3;Atmospherics/Weather Works&#xB2;<br />(2003) by Andrea Polli, &#xB3;GPS Drawing&#xB2; (2000) by Jeremy Wood, &#xB3;Hlemmur in C&#xB2;<br />(2004) by Pall Thayer, &#xB3;Survey Field&#xB2; (2003) by Germaine Koh, and<br />&#xB3;Infrasonic Soundscape&#xB2; (2001) by Hidekazu Minami.<br /><br /> <br /><br />&#xB3;Location is Everything&#xB2; explores ways in which artists repurpose mapping as<br />a creative medium; or perhaps it reframes mapping as a procedure that is<br />intrinsically creative. The cartographic forms in these projects are drawn<br />according to, as Mcdonald explains, &#xB3;personal or collective experiences,<br />some informed by external factors like weather data or pop-culture<br />references, and some allowing the map itself or local residents to inform<br />them.&#xB2; These reciprocal actions of forming and informing effect both maps<br />and their makers, suggesting that &#xB3;who?&#xB2; and &#xB3;why?&#xB2; are equally important<br />questions to pose when interpreting a map as simply &#xB3;where?.&#xB2;<br /><br /> <br /><br />&#xB3;For more than five years Rhizome.org has been preserving and archiving new<br />media art works in the ArtBase,&#xB2; said Rachel Greene, Executive Director of<br />Rhizome.org. &#xB3;Producing these curated exhibitions, that contextualize these<br />artworks and bring them to life next to one another, is a wonderful new<br />program for us. Rhizome-sponsored exhibitions offer a different but<br />important form of support for new media artists, who often have limited<br />opportunities to show with institutions. And, given how much excitement<br />there is about locative media right now, I am thrilled that Kevin and<br />Jillian have produced such a timely, relevant exhibition.&#xB2;<br /><br /> <br /><br />Rhizome Exhibitions is a program begun in November 2004, which invites<br />international artists, curators, and writers to curate online exhibitions<br />from works in the ArtBase.<br /><br /> <br /><br />Member-curated Exhibits is a companion program also launched in November<br />2004, which allows Rhizome members to curate and interlink their own online<br />exhibits from works in the ArtBase, using a web-based curating tool. Links<br />to member-curated exhibits are interspersed throughout rhizome.org via<br />member pages and included artworks. As they are added, member-curated<br />exhibits will also appear here:<br /><br /> <br /><br /><a rel="nofollow" href="http://rhizome.org/art/member-curated/">http://rhizome.org/art/member-curated/</a><br /><br /> <br />For more information please contact:<br />Kevin McGarry, Rhizome.org<br />Phone: 212.219.1288 X220<br />Email: kevin@rhizome.org<br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 1.19.05<br />From: Francis Hwang &lt;francis@rhizome.org&gt;<br />Subject: Rhizome.org launches 2005 Net Art Commissions<br /><br />FOR IMMEDIATE RELEASE<br /><br />RHIZOME.ORG LAUNCHES 2005 NET ART COMMISSIONS&#xA0;&#xA0;&#xA0;&#xA0;&#xA0;<br /><br />NEW YORK, NY, January 19,2005<br /><br />Rhizome.org, an online platform for new media art and discussion, today<br />launched its 2005 Net Art Commissions<br />at&#xA0;<a rel="nofollow" href="http://rhizome.org/commissions">http://rhizome.org/commissions</a>. The Rhizome.org 2005 Net Art<br />Commissions will also be presented at the New Museum of Contemporary<br />Art on June 28, 2005.<br /><br />+ About the Rhizome.org Commissioning Program +&#xA0;&#xA0;&#xA0;<br /><br />The Rhizome Commissioning Program makes financial support available to<br />artists for the creation of innovative new media art via panel-awarded<br />commissions. For the 2005 cycle, artists were invited to submit<br />proposals relating to &#xB3;games&#xB2; as defined by the website dictionary.com.<br /><br />&#xB3;Since 1996, Rhizome has been supporting the new media art community by<br />providing a place where artists and others can share information,<br />present work and engage in dialogue,&#xB2; said Rachel Greene, Executive<br />Director of Rhizome.org. &#xB3;We are thrilled to be able to provide direct<br />financial support to artists engaging with timely themes, such as<br />?games.&#xB9; New media artists have a limited ability to sell their work,<br />so commissioning and promoting these artworks is a different but very<br />important form of support for them.&#xB2;<br /><br />A panel of jurors, Yukiko Shikata, an independent curator based in<br />Tokyo, artist Natalie Bookchin, Francis Hwang of Rhizome.org, and<br />Rachel Greene of Rhizome.org, selected seven winners from a pool of<br />more than fifty proposals submitted by members of the Rhizome.org<br />community. Rhizome members were also invited to jury and award one<br />commission.&#xA0;&#xA0;&#xA0;<br /><br />Paul Catanese, Warren Sack, Jason van Anden, Luis Hernandez Galvanand<br />Carlo Zanniwill receive awards of $2,500-2,900 each. Commissions of<br />$1,750 will be awarded to Kabir Carterand C-Level. Carlo Zanni&#xB9;s<br />project was commissioned by members of the Rhizome community that voted<br />using secure web-based forms.<br /><br />The Rhizome Commissioning Program is made possible with funding by the<br />Greenwall Foundation, the Jerome Foundation, the Andy Warhol Foundation<br />for the Visual Arts, and the National Endowment for the Arts.<br />Additional support has been provided by members of the Rhizome<br />community.<br /><br />+ About the Commissioned Projects +<br /><br />+ Listen by Kabir Carter+<br /><br />Listen is embedded within the tradition of Adventure or Interactive<br />Fiction games, except that in it visual descriptions are accompanied by<br />descriptions of sound events. The game uses simple text commands<br />germane to Interactive Fiction: Look, Take, North, Wait, and?particular<br />to the game?Listen. Kabir Carter&#xB9;s compositions, performances, and<br />sound installations have been presented at Atlantic Center for the<br />Arts; PS122 Gallery, and d.u.m.b.o. arts center. He continues to<br />realize Walking in the City, a net art project first commissioned by<br />the Miami-based music festival Subtropics.&#xA0;Carter is currently a guest<br />composer in Rensselaer Polytechnic Institute's Create @ iEAR residency<br />program.<br /><br />+ Misplaced Reliquary by Paul Catanese +<br /><br />Misplaced Reliquary is a handheld curiosity cabinet of relics collected<br />by an eccentric curator. The relics are contained within a virtual<br />repository taking the form of a gameboy advance ROM that can be<br />&quot;played&quot; online or downloaded to any gameboy advance (with the correct<br />transfer hardware). An artist's edition of five game cartridges has<br />also been created. Paul Catanese is a Hybrid Media Artist and Assistant<br />Professor at San Francisco State University. His work focuses on the<br />creation of &#xB3;hybrids&#xB2; - art forms that re-imagine uses for various<br />technologies to reveal hidden cosmologies. More information can be<br />found at www.paulcatanese.com.<br /><br />+ Oversaturation by Luis Hernandez Galvan +<br /><br />Available space is always at stake: be it media-space, psychic space<br />or&#xA0;&#xA0;physical space. This game is about keeping personal space clear,<br />and as in life, it's theoretically an infinite process. The objective<br />of the game is to keep the continuously growing structural patterns<br />from oversaturating your space by passing through, and thereby<br />annihilating them. The longer the structures remain untouched, the more<br />they'll grow in thickness and strength, and the older the segments<br />become, the more difficult they are to pass, or even impossible. Luis<br />Hernandez Galvan studied architecture in Mexico City. His practice<br />ranges from installation, to architecture, to game modifications. He<br />has been published in architectural journals and participated in public<br />art programs. Some work can be seen at <a rel="nofollow" href="http://heterarquia.org">http://heterarquia.org</a>.<br />Currently he is working on a piece on the San Diego- Tijuana Border<br />along with Anne-Marie Schleiner.<br /><br />+ Agonistics: A Language Game by Warren Sack +<br /><br />The images and actions used metaphorically by political theorists to<br />understand democratic discussion as a game or competition – &quot;agonistic<br />democracy&quot; – can be instantiated as interactive, graphical objects and<br />dynamics. &#xB3;Agonistics: A Language Game&#xB2; is a literal instantiation of<br />these metaphors that can played by posting messages to a public, online<br />discussion forum. Warren Sack is a software designer and media theorist<br />whose work explores theories and designs for online public space and<br />public discussion.<br /><br />+ Farklempt! By Jason Van Anden&#xA0;+<br /><br />Farklempt! challenges its players to manage their emotional-health<br />through the skillful manipulation of feelings against other players<br />attempting to do the same. Equal parts addictive videogame and<br />compelling visual art, Farklempt! continues artist Jason Van Anden&#xB9;s<br />aesthetic investigation of how our emotional states impact the world<br />around us.<br /><br />+ Media Blackout by Michael Wilson, a member of c-level +<br /><br />Media Blackout is a 3D computer game in which the player is confronted<br />with corporate interests, religious fundamentalism and military<br />aggression through the deliberate manipulations of corporate media.<br />Surrounded by media noise, government propaganda, spectacular phenomena<br />and a sea of oil, the player&#xB9;s character attempts to maintain<br />psychological resistance and ultimately transcend the media threat &#xAD;<br />escaping 'corporatized consciousness'. Media Blackout creates an<br />allegorical environment through new media technologies &#xAD; attempting to<br />immerse both player and viewer in the true 'psychological operations'<br />of our time. Michael Wilson is a member of the new media co-operative<br />c-level. He is an expanded media artist who employs operational<br />aesthetics to re-imagine contexts, networks or systems.<br /><br />+ Average Shoveler by Carlo Zanni +<br /><br />Inspired by the graphics of Leisure-Suit-Larry (1987), AVERAGE SHOVELER<br />is an online game challenging the boundaries between photo, paintings,<br />game and short movie. It's snowing, and you have to keep your path<br />clean. Each flake of snow contains an image taken live from<br />news/politics/sport/ web channels: you have to shovel pumping news from<br />your head, as your life suffers from news overload. Average Shoveler<br />includes two prestigious collaborations: famous composer Gabriel Yared<br />(&quot;Cold Mountain&quot;) scored the game, while Siri Kuptamethee's &quot;Indigo<br />People&quot; created outfits for the character of the videogame. Note:<br />FlashPlayer7 required. It is recommended to shut down any other<br />application and to turn speakers on. Carlo Zanni is an Italian-born<br />artist whose work is focused on the intersection of computation and<br />representation. His work has been shown in galleries and museums, among<br />them: P.S.1 - NY, Chelsea Museum NY, Analix Forever gallery Geneva. His<br />first (net) retrospective is scheduled for October 2005 at the ICA in<br />London. <a rel="nofollow" href="http://www.zanni.org/&#xA0">http://www.zanni.org/ </a>;<br /><br />+ About Rhizome.org +<br /><br />Rhizome.org is a nonprofit organization that provides an online<br />platform&#xA0;for the global new media art community. Founded in 1996,<br />Rhizome.org serves as a grass-roots community center for new media<br />artists,&#xA0;curators, students, educators, writers and enthusiasts.<br />Rhizome.org's programs support the creation, presentation, discussion<br />and preservation&#xA0;of contemporary art that uses new technologies in<br />significant ways.<br /><br />Rhizome.org takes its name from the botanical term for an underground<br />stem that connects plants into living networks, a metaphor for the<br />organization's non-hierarchical structure. Widely considered to be the<br />world's leading online resource for and about new media artists and<br />their work, Rhizome.org connects, supports, and educates the new media<br />art community and the public through programs including email-based<br />discussion groups and publications, online archives for new media art<br />works and writings, a new media calendar and opportunity listings, and<br />a new media art commissioning program.<br /><br />Rhizome.org is a 501©(3) nonprofit organization. Contributions are<br />accepted online at <a rel="nofollow" href="http://rhizome.org/support">http://rhizome.org/support</a>. Checks and money orders<br />may made payable to Rhizome.org and send to the address below.<br /><br />CONTACT: Rachel Greene, Executive Director c/o New Museum, 210 Eleventh<br />Avenue, New York, NY 10001<br /><br />Email:&#xA0;Rachel@rhizome.org<br />Tel:&#xA0;&#xA0;&#xA0;212.219.1222 X208 Fax:&#xA0;&#xA0;&#xA0;212-431.5328<br />URL:&#xA0;&#xA0;&#xA0;<a rel="nofollow" href="http://rhizome.org/commissions &#xA0">http://rhizome.org/commissions  </a>;<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 1.20.05<br />From:Ivan Pope &lt;ivan2@ivanpope.com&gt;<br />Subject: The Long Tail of Art Webring<br /><br /> &gt;From my blog Absent Without Leave<br /><a rel="nofollow" href="http://blog.ivanpope.com/awol/2005/01/the_50_print.html">http://blog.ivanpope.com/awol/2005/01/the_50_print.html</a><br /><br />The Long Tail of Art Webring<br />January 19, 2005 The Long Tail of Art<br />&lt;<a rel="nofollow" href="http://blog.ivanpope.com/awol/the_long_tail_of_art/index.html">http://blog.ivanpope.com/awol/the_long_tail_of_art/index.html</a>&gt;<br />This Long Tail of Art thing has three parts:<br />1. Serious artists who are making some form of relatively inexpensive work<br />available over the Web<br />2. A loose network of these artists<br />3. A casual agreement to cross promote the network, and a desire to create a<br />value-space so that others can point people to the loose network.<br /><br />The idea is that we will build up our sMedia Capital over the long term and<br />we will end up with a rollling income from selling work. sMedia Capital is<br />the traffic that accrues over time to an interesting site - it takes a while<br />for promotional work to embed itself within the networks of interest, but<br />once that promotion is embedded, it tends to have a slow decay time.<br />The loose network is a casual arrangement to create valuable destination(s)<br />that are worth other building links to. So, anyone within this loose network<br />must offer something above and beyond the sale of art. For this initial<br />(experimental) project, I am creating a Web Ring that I will control access<br />to.<br />The Web Ring is called the Long Tail Web Ring (LTWR). It has some simple<br />rules that are in flux, i.e. they will evolve by discussion:<br />1. Members of the LTWR are active art producers who are selling some form of<br />work via the Web<br />2. Member sites of the LTWR offer some online value beyond the selling of<br />work, e.g. an art blog, personal art site, archive etc, whatever<br />3. Members of the LTWR agree to cross promote the LTWR to others. This is<br />informal, i.e. mention it, link to it, point to it, put it in your email sig<br />4. Members agree to place the LTWR webring buttons ABOVE THE FOLD on the<br />front page of their web site. This means it is visible on when someone<br />arrives at the site. Members are encouraged to put the links on every page,<br />but hey, no pressure.<br /><br />That's it for now. The LTWR is an experiment. I'm interested in what sort of<br />work people will offer within LTWR. I don't expect it to be huge oil<br />paintings, but I've got no real view of what will work and what won't. I'm<br />doing digital prints and signing them, but anything from drawings to sound<br />files to conceptual work should be fine. Try me.<br /><br />As my contribution to my research into the Long Tail of Art (here, passim),<br />I decided to sell prints from my work at a flat rate $50 per print (plus<br />postage). I didn't want to do anything complicated, but I thought I had an<br />obligation to start my ball rolling. I'm using Flickr.com to show all my<br />images and I've made a group called $50<br />&lt;<a rel="nofollow" href="http://flickr.com/photos/ivan/sets/87912/">http://flickr.com/photos/ivan/sets/87912/</a>&gt; prints where I'm putting all the<br />available work More about how this will work soon.<br /><br />I'm going to put up a page about the LTWR and make some link buttons etc. As<br />soon as I've got two more members I'll open up the ring and we can take it<br />from there.<br /><br /><a rel="nofollow" href="http://blog.ivanpope.com/awol/2005/01/the_50_print.html">http://blog.ivanpope.com/awol/2005/01/the_50_print.html</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering organizational subscriptions, memberships<br />purchased at the institutional level. These subscriptions allow<br />participants of an institution to access Rhizome's services without<br />having to purchase individual memberships. (Rhizome is also offering<br />subsidized memberships to qualifying institutions in poor or excluded<br />communities.) Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for more<br />information or contact Kevin McGarry at Kevin@Rhizome.org or Rachel Greene<br />at Rachel@Rhizome.org.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 1.15.05<br />From: Nisar Keshvani &lt;nisarh@keshvani.com&gt;<br />Subject: Job Notice in Conceptual/ Information Arts - San Francisco State<br />University<br /><br />Job Opportunity<br /><br />Art Department, San Francisco State University<br />Conceptual /Information Arts (Sabbatical Leave Replacement)<br />Fall,2005 and Spring 2006<br />Lecturer Level<br /><br />Conceptual/Information Arts (CIA) is dedicated to preparing artists and<br />media experimentors to work at the cutting edge of technology. It is one of<br />several areas within the Art Department, located within a large, urban<br />university.<br /><br />Students in CIA learn contemporary digital production skills, work with<br />newly emerging technologies, explore social and cultural impact of<br />technology and study historical art practices, theoretical and conceptual<br />ideas relevant to this area of the arts. Established in 1980, CIA has a long<br />history as a pioneer program in providing students with opportunities to<br />work with and study emerging technologies, as well as conceptual and<br />critical approaches to art practice.<br /><br />Principal faculty include professors Paula Levine and Stephen Wilson.<br /><br />Information about the CIA is available at:<br /><a rel="nofollow" href="http://userwww.sfsu.edu/~infoarts/">http://userwww.sfsu.edu/~infoarts/</a><br /><br />One of the principal professors in the area is taking a sabbatical leave AY<br />2005-2006. A one year replacement is sought. Possible examples of courses<br />to be taught include: Conceptual Strategies, Robotics &amp; Electronics,<br />Interactive Media, Web Design, Digital Video, Biological Systems,<br />Explorations in Word and Image. Practice and Theory in Emerging<br />Technologies, Director/Lingo Programming, Theory Experiments in Narrative,<br />Telecommunications based Art, Remote and Wireless systems. In addition,<br />particular specialized courses can be adapted in response to the candidate's<br />expertise.<br /><br />The candidate is expected to have both practical and theoretical knowledge<br />in the field of emerging technologies, cultural theory and contemporary art.<br />The candidate will teach 3 courses each semester.<br /><br />*MFA or Phd in relevant area<br />*Knowledge of digital technologies and relevant art theory<br />*Experience teaching courses in art &amp; new technologies<br />*Exhibition record of recent artworks exploring art/technology/culture<br />(** Note the area is searching for candidates whose knowledge and interest<br />go beyond use of new technology merely as presentation format )<br /><br />Salary level: Because of budget restraints, this position is only funded at<br />the lowest lecturer level 31-36,000/yr (unfortunately with no room to<br />negotiate)<br /><br />Period of Appointment:<br />Applications will be accepted for either full year or one semester.<br /><br />Deadline for Applications: February 15 or until filled<br /><br />Materials Requested: Mail cover letter (detailing background, interest in<br />the CIA program, and courses that could be taught), curriculum vita, and<br />url (if available). No other documentation is requested at this time.<br />Additional documentation may be requested of candidates advancing to next<br />round.<br /><br />Mail to:<br />CIA Sabbatical Position,<br />Art Department, 1600 Holloway,<br />San Francisco State University, SF, CA 94132.<br /><br />CIA Web information available at <a rel="nofollow" href="http://userwww.sfsu.edu/~infoarts">http://userwww.sfsu.edu/~infoarts</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 1.16.04<br />From: Doug Easterly &lt;playfight@mac.com&gt;<br />Subject:1-day Guest Lecturer / Syracuse University<br /><br />The Computer Art program at Syracuse University is seeking a guest artist<br />whose work utilizes Flash Actionscripting for an afternoon or early evening<br />presentation/demo.<br /><br />Preferably, your work holds a combination of the following qualities:<br /><br />&#xE2;?&#xA2; interesting conceptually<br />&#xE2;?&#xA2; unique technical approaches<br />&#xE2;?&#xA2; uses Flash ActionScript (preferably AS 2.0)<br />&#xE2;?&#xA2; demonstrable techniques connecting Actionscript with the Teleo SDK<br />and/or multi-user applications (i.e. Unity 2) and/or internet data mining<br /><br />We will cover your airfare (or other travel), hotel (if needed) and meals +<br />approximately $500 artist fee. The lecture will be public, but composed<br />mainly of students enrolled in my Interactive Multimedia course.<br /><br />Ideally you can visit in late January, early February, or early March at the<br />latest. The day of the week is fairly open, but must be between<br />Monday-Thursday.<br /><br />Inquire by sending an email with your name, contact information and URL to:<br />Doug Easterly <br />playfight@mac.com<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Member-curated Exhibits<br /><br /><a rel="nofollow" href="http://rhizome.org/art/member-curated/">http://rhizome.org/art/member-curated/</a><br /><br />View online exhibits Rhizome members have curated from works in the ArtBase,<br />or learn how to create your own exhibit.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 1.19.05<br />From: Rachel Greene &lt;rachel@rhizome.org&gt;<br />Subject: Fwd: Eyebeam Social Sculpture Commission<br /><br />&gt; —————————————–<br />&gt;<br />&gt; Eyebeam and the Lower Manhattan Cultural Council (LMCC) would like to<br />&gt; announce an open call for a Social Sculpture Commission, supporting<br />&gt; work<br />&gt; that engages the public in new ways. The program, running from March -<br />&gt; August '05, provides a 6 month grant of digital production services at<br />&gt; Eyebeam's studios (including moving image / sound production,<br />&gt; programming<br />&gt; and systems design), a stipend of $20,000 for producing the work, and<br />&gt; public<br />&gt; development support from LMCC.<br />&gt;<br />&gt; The term Social Sculpture was coined in the 1970's by Joseph Beuys to<br />&gt; refer<br />&gt; to socially engaged, interdisciplinary, artistic actions where the<br />&gt; community<br />&gt; would be collaborators and art works could be an environment or set of<br />&gt; rules<br />&gt; by which to engage. Work supported by the commission can take a<br />&gt; variety of<br />&gt; forms, including gaming, tactical media, network, interactive<br />&gt; installation,<br />&gt; moving image or conceptual projects that blur traditional boundaries<br />&gt; between<br />&gt; production, education, performance and exhibition.<br />&gt;<br />&gt; More information can be found on line at<br />&gt; <a rel="nofollow" href="http://www.eyebeam.org/production/MID/commission/socialsculpture.html">http://www.eyebeam.org/production/MID/commission/socialsculpture.html</a><br />&gt;<br />&gt; Applications, due February 13th, can be found at<br />&gt; <a rel="nofollow" href="http://www.eyebeam.org/production/AIR/onlineapp/join_detail.php">http://www.eyebeam.org/production/AIR/onlineapp/join_detail.php</a>?<br />&gt; program_id=4<br />&gt; 96693<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7. <br /><br />Date: 1.20.05<br />From: Elisa Harkins &lt;info@digitaldisobedients.com&gt;<br />Subject: Version&gt;05 CALL FOR PARTICIPATION<br /><br />CALL FOR PARTICIPATION<br /><br />SEND US YOUR IDEAS AND PROPOSALS FOR: papers, workshops, films, street art<br /><br />(stickers, cut-outs, xeroxable pages, stencils), anti-corporate actions,<br />tactical media projects, culture jamming activities, public art<br />interventions, micro actions, billboard modifications, DIY urbanism, office<br />pranks, social and technology hacking ideas, agit prop posters, how-to<br />guides, creative disturbances in public space, profiles of space invaders<br />and hijackers, lists of tactics and strategies, psychogeographic adventures.<br /><br />You may mail your proposal and work to:<br />Version&gt;05<br />960 W 31st St<br />Chicago Il 60608<br />USA<br /><br />Please use the online submission form (<a rel="nofollow" href="http://versionfest.org/submissions">http://versionfest.org/submissions</a>)to<br />submit a thumbnail sketch of your project. Multiple submissions are<br />encouraged. All online submissions are open for viewing by the public.<br /><br />DEADLINE: February 28, 2005.<br /><br />There are a few sections of Version that are regularly featured:<br /><br />GENERAL PROJECT PROPOSALS<br />Alterations of everyday life. Space hijackings and invasions, occupations<br />and disruptions in corporate space: Psychogeographers, writers, artists,<br />performance artists, tactical mediaticians, and creative interventionists<br />are invited to share their ideas and proposals for projects to be realized<br />at this year1s Version. Please use the online submission form to provide a<br />brief description of the work.<br /><br />VERSION NFO ART XPO<br />For SPACES AND COLLECTIVES AND DOCUMENTATIONS Alternative spaces are hubs<br />for encouraging little utopias. Social and cultural places act as<br />laboratories for collaboration and explorations of emerging cultures.<br />Version&gt;05 will be hosting an NFO ART EXPO and space summit. We extend an<br />invitation to members of artist run spaces, alternative institutions,<br />cultural and social spaces, open universities, and individual artists and<br />activists to present their work and mission within a booth or table at the<br />version expo. A space summit will be organized to share stories, strategies<br />and methods of survival and connectivity. Please use the online submission<br />form or contact Ed Marszewski directly at ed@lumpen.com for further<br />information.<br /><br />TECHNOLOGY AND NET BASED SUBMISSIONS<br />An online/offline network of projects that are selected for wider<br />dissemination and exhibition. Please use the online submission form to<br />provide a brief description of the work.<br /><br />CONFERENCE AND WORKSHOPS<br />Discussions, presentations and documentations of projects, ideas, theories<br />and situations. Email texts directly to ed@Lumpen.com<br /><br />FILM AND VIDEO<br />We are seeking work to screen in microcinemas, theaters, the net and to<br />broadcast on cable access tv and low power UHF tv. Shorts, features,<br />experimental and documentary work is preferred. We encourage submissions<br />from individual curators, festivals or media collectives. Television<br />programs can be 28.5 minutes and 58.5 minutes long.<br />When submitting video work please mail us your work along with the following<br />information:<br /><br />Title<br />Year made<br />Director<br />Country of orgin<br />Running time<br />Description of work [up to 500 words]<br />Contact information (your name, address, phone number, email address, web<br />site)<br /><br />Moving image entries may be produced on any film or video format, however<br />they must be submitted on DVD (NTSC only), Mini DV (NTSC only), or VHS (NTSC<br />only). Each film or video must be accompanied by a bio, description and<br />stills.<br /><br />PERFORMANCE:<br />Experimental presentations, new forms of audio visual engagement, live<br />musical performances. Submit urls or send cds to the Version address listed<br />above.<br /><br />VERSION RADIO:<br />Audio projects of up to 90 minutes will be accepted for broadcast on our low<br />watt radio and web streaming stations during the convergence. Send Cds to<br />the address above.<br /><br />Disclaimer:<br />We will be unable to return any submitted works. So please do not send<br />original or masters.<br /><br />For an idea of the types of projects that have been featured at past Version<br />festivals please check out Version&gt;04 submissions<br />(<a rel="nofollow" href="http://submissions.versionfest.org/submissions/view_submissions.php">http://submissions.versionfest.org/submissions/view_submissions.php</a>).<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />8.<br /><br />Date: 1.21.05<br />From: wolfgang muench &lt;wolfgang.muench@lasallesia.edu.sg&gt;<br />Subject: FW: Call for Media Based work that engages policy, planning and<br />ecosystems<br />FYI:<br /><br />————-forwarded message—————<br />Call for media-based artwork: &quot;Groundworks&quot;<br /><br />The exhibition &quot;Groundworks: Environmental Collaboration in Contemporary<br />Art&quot; is being organized at the Regina Miller Gallery at Carnegie-Mellon<br />University for the fall of 2005. The exhibition will include a range of<br />collaborative projects addressing environmental issues both nationally and<br />internationally. Work is sought for the media component of this<br />exhibition, which will be presented in a dedicated media gallery space. We<br />seek collaborative, media-based projects (either original media pieces or<br />documentation of completed collaborative projects) that creatively engage<br />the mechanisms of policy and planning used to govern a given<br />ecosystem. A diverse range of of ecosystems may be considered, including<br />urban, rural, uninhabited, or virtual (e.g. internet) systems. Engagement<br />may include direct renewal of the system, strategies of agency and social<br />participation, or others, but should strive to be conscious of its<br />aesthetic and ethical framework. We are especially seeking web-based,<br />computer-based or video pieces (DVD, VHS, etc.).<br /><br />Send proposals and inquiries to:<br /><br />Patrick Deegan<br />Dept. of Art History<br />VIS 0084 UCSD<br />La Jolla, CA 92093<br />or email: pdeegan@ucsd.edu<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />9.<br /><br />Date: 1.17.05<br />From: Jo-Anne Green &lt;jo@turbulence.org&gt;<br />Subject: Turbulence Commission: &quot;getawayexperiment.net&quot; by Nathaniel Stern<br />and Marcus Neustetter<br /><br />January 17, 2005<br />Turbulence Commission: &quot;getawayexperiment.net&quot; by Nathaniel Stern and Marcus<br />Neustetter<br /><a rel="nofollow" href="http://turbulence.org/works/getawayexperiment/index.php">http://turbulence.org/works/getawayexperiment/index.php</a><br /><br />&quot;getawayexperiment.net&quot; proposes a dialogue between the virtual and physical<br />processes of sign and site design and perception. Stern and Neustetter have<br />transformed several information-based web pages into collaboratively<br />constructed communication sites; they commissioned local sign-makers in<br />Johannesburg, South Africa to &quot;re-mix&quot; five websites (Fox News, Google<br />Images, joburg.org.za, Solidarity and Turbulence) by painting stylized<br />versions of each image on their main pages. The hand-painted signs were then<br />scanned, prepared for the web, and uploaded.<br /><br />Each of the five sites can be seen in three ways: 1) the original site (on<br />its original server); 2) the &quot;getaway&quot; site in edit mode; and 3) the<br />&quot;getaway&quot; site in non-edit mode. In edit mode, participants from anywhere<br />in the world can click on an image in any one of the &quot;getaway&quot; pages and<br />upload their own replacement images. In non-edit mode each individual image<br />is randomly pulled from the site's database, thereby transforming the<br />&quot;getaways&quot; into dynamic collages that signify something completely new.<br /><br />Concept, Artists/Designers: Nathaniel Stern, Marcus Neustetter; Information<br />Architecture: Templar Wales; Programming/Scripting: BlinkNewMedia; Core<br />Sign-Writers: Mduduzi Manyoni, Tebogo Phafudi, Bongani Nkou, Kasa Thamae,<br />and Nkosana.<br /><br />&quot;getawayexperiment.net&quot; is a 2005 commission of New Radio and Performing<br />Arts, Inc. (aka Ether-Ore) for its Turbulence web site. It was made possible<br />with funding from The Greenwall Foundation.<br /><br />BIOGRAPHIES<br /><br />NATHANIEL STERN (NYC/Johannesburg) is an internationally exhibited<br />installation artist, net.artist and performance poet. His interactive<br />installations have won awards in New York, South Africa and Australia, and<br />his net.art has been featured in festivals all over Europe, Asia and the US.<br />Stern&#xB9;s collaborative physical theatre and multimedia performance work has<br />won three FNB Vita Awards - including Best Presentation of a New<br />Contemporary Work - and has been featured on the main stage at the<br />Grahamstown Festival (South Africa). His poetry repertoire includes the US<br />National Poetry Slam competition and the RSA HIV/AIDS Arts, Media &amp; Film<br />Festival.<br /><br />MARCUS NEUSTETTER has been developing projects that address the relationship<br />between art and technology. These take the form of mobile, installation, and<br />web artworks tackling the translation of data through different online and<br />offline platforms. In this process he has been exploring the digital and<br />analogue ways of representing virtual experiences. Neustetter has exhibited<br />and been actively involved in developing opportunities and platforms for<br />local digital art through projects in South Africa and Europe. These include<br />ARS Electronica (Austria), Transmadiale.03 (Germany) and E-tester (Spain).<br />As director (with Stephen Hobbs) of The Trinity Session and sanman (southern<br />african new media art network) and The Gallery PREMISES, Neustetter is<br />actively involved in developing cultural strategies through a range of<br />projects. Currently he is a consultant for UNESCO DigiArts Africa.<br /><br />For more information about Turbulence, please visit <a rel="nofollow" href="http://turbulence.org">http://turbulence.org</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />10.<br /><br />Date: 1.19.05<br />From: valery.grancher &lt;valery.grancher@wanadoo.fr&gt;<br />Subject: art in space<br /><br />Hello,<br />Bonjour,<br /> <br />I have the pleasure to invite you to see my last piece called &quot;found<br />sculpture on mars&quot; :<br /><a rel="nofollow" href="http://www.nomemory.org/data2/mars">http://www.nomemory.org/data2/mars</a><br /> <br />You can get art editions dealing withy this project here:<br /><a rel="nofollow" href="http://www.cafepress.com/vgrancher/477773">http://www.cafepress.com/vgrancher/477773</a><br /> <br />And to check the new chapter of nomemory.org called 'art in space':<br /><a rel="nofollow" href="http://www.nomemory.org/data2/space.htm">http://www.nomemory.org/data2/space.htm</a><br /> <br />——————————————————————<br /> <br />J'ai le plaisir de vous inviter &#xE0; venir voir ma derni&#xE8;re pi&#xE8;ce nomm&#xE9;e &quot;found<br />sculpture on mars&quot;:<br /><a rel="nofollow" href="http://www.nomemory.org/data2/mars">http://www.nomemory.org/data2/mars</a><br /> <br />Vous pouvez acqu&#xE9;rir des &#xE9;ditions li&#xE9;es &#xE0; ce projet ici:<br /><a rel="nofollow" href="http://www.cafepress.com/vgrancher/477773">http://www.cafepress.com/vgrancher/477773</a><br /> <br />et de visiter un nouveau chapitre de nomemory.org nomm&#xE9; 'art in space':<br /><a rel="nofollow" href="http://www.nomemory.org/data2/espace.htm">http://www.nomemory.org/data2/espace.htm</a><br /> <br />Thank you // merci<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />11.<br /><br />Date: 1.14.05<br />From: Jim Andrews &lt;jim@vispo.com&gt;<br />Subject: Michiel Knaven: Survival Kit (interactive audio)<br /><br /><a rel="nofollow" href="http://www.michaelmedia.org/desert/survivalkit.htm">http://www.michaelmedia.org/desert/survivalkit.htm</a><br />is an interactive audio piece by Michiel Knaven&quot;.<br /><br />&quot;The desert survivalkit is a homage on Bach's &quot;kunst der fuge&quot;.&quot;<br /><br />4 9 2<br />3 5 7<br />8 1 6<br /><br />ja<br /><a rel="nofollow" href="http://vispo.com">http://vispo.com</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of<br />the New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Kevin McGarry (kevin@rhizome.org). ISSN:<br />1525-9110. Volume 10, number 4. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. For information on advertising in Rhizome<br />Digest, please contact info@rhizome.org.<br /><br />To unsubscribe from this list, visit <a rel="nofollow" href="http://rhizome.org/subscribe">http://rhizome.org/subscribe</a>.<br />Subscribers to Rhizome Digest are subject to the terms set out in the<br />Member Agreement available online at <a rel="nofollow" href="http://rhizome.org/info/29.php">http://rhizome.org/info/29.php</a>.<br /><br />Please invite your friends to visit Rhizome.org on Fridays, when the<br />site is open to members and non-members alike.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />