RHIZOME DIGEST: 11.14.03

<br />RHIZOME DIGEST: November 14, 2003<br /><br />Content:<br /><br />+important+<br />1. Rachel Greene: Rhizome needs your support<br /><br />+announcement+ <br />2. Johannes Gees: The Helloworld Project<br /><br />+opportunity+ <br />3. Brian Goldfarb: faculty job openings at UCSD<br />4. Shawn Brixey: Research Fellow-Lecturer positions at DXARTS,<br />UW-Seattle<br /><br />+thread+<br />5. Jemima Rellie, Michael Szpakowski, Curt Cloninger, Tamara Lai: Shilpa<br />Gupta at www.tate.org.uk/netart<br /><br />+feature+ <br />6. Dyske Suematsu: Motomichi Nakamura Interview<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 11.14.03 <br />From: Rachel Greene (rachel@rhizome.org)<br />Subject: Rhizome needs your support<br /><br />Hi Rhizomers:<br /><br />When we made the transition from free membership to requiring membership<br />contributions last January, there was a lot of debate on Rhizome.org and<br />elsewhere. It was a difficult decision for us, but in the end it was the<br />decisive factor in keeping Rhizome.org alive.<br /><br />If you are getting this message, then you are one of about 4,400<br />Rhizomers who decided to support Rhizome.org with a contribution. I&#xB9;m<br />writing to you now to let you know that we need your support once again.<br /> <br />Although our affiliation with the New Museum of Contemporary Art helps<br />us reduce our overhead significantly, we are still a small, independent<br />nonprofit and we must raise own funds to survive. It will cost about<br />$210,000 to operate Rhizome.org this fiscal year (this is about<br />two-thirds of what our was budget last year). Though they offer other<br />forms of support, the New Museum does not support us financially. Many<br />economies around the world have started to recover, but the funding<br />environment for American nonprofits remains very challenging.<br /><br />Our goal this year is to raise $37,000 by the 1st of February. So far we<br />have raised about $5,000.<br /><br />Please renew your membership now at<br /><a rel="nofollow" href="http://www.rhizome.org/support/?list">http://www.rhizome.org/support/?list</a>, and consider increasing your level<br />of support.<br /><br />Your support will be put to good use. In the next few months, we will<br />initiate a new cycle of commissions in which we will award more than<br />$12,000 to Rhizome artists, revamp our search engine, develop a new<br />ArtBase curatorial program and launch Rhizome Memberships for<br />Organizations, a new program that will provide access to Rhizome.org<br />through schools, libraries and arts organizations from Chiang Mai to<br />Chile. And we will continue to offer our core programs, including the<br />Rhizome.org web site and email lists, with a focus on further improving<br />the quality and relevance of our content.<br /> <br />Starting now, Rhizome members who donate more than $15 will receive a<br />10-20% discount on all items purchased at the New Museum's Online Store<br />(the discount range depends on the producer – books or editions<br />published by the New Museum are discounted 20%). The New Museum Online<br />Store, which you can peruse at<br /><a rel="nofollow" href="http://www.newmuseum.org/comersus/store/comersus_dynamicIndex.asp">http://www.newmuseum.org/comersus/store/comersus_dynamicIndex.asp</a>, has<br />wonderful books and gifts. Their book inventory is wide-ranging across<br />the fields of art, theory, and media. Titles include Uncanny Networks by<br />Geert Lovink, Snap to Grid by former Rhizome Regional Editor Peter<br />Lunenfeld, and the New Museum Press' Art After Modernism: Rethinking<br />Representation edited by Brian Wallis. These are just three terrific<br />books you could buy at a significant discount! They would each make a<br />nice holiday gift. The Online Store also sells artists editions,<br />CD-ROMS, clothes, gifts, and children's merchandise. If you contribute<br />$50 or more, we will also will thank you with a &quot;SOYLOVE&quot; T-SHIRT<br />designed by Rhizome artist Cary Peppermint. Cary&#xB9;s wearable art is a<br />resounding hit among art and media crowds internationally!<br /><br />Please renew soon by making a donation here<br /><a rel="nofollow" href="http://www.rhizome.org/support/?list">http://www.rhizome.org/support/?list</a><br /><br />I hope you will enjoy the New Museum Online Store discount or Cary<br />Peppermint's conceptual art t-shirt. I also hope you'll let me know what<br />you think about Rhizome.org's direction.<br /><br />Sincerely,<br /><br />Rachel Greene<br />Rhizome.org<br />+<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 11.11.03 <br />From: Johannes Gees (contact@johannesgees.com)<br />Subject: The Helloworld Project<br /><br />The Helloworld Project / Johannes Gees<br />An invitation to take control of public space with the power of words.<br /><br />December 9-12, 2003,<br />Mumbai - Geneva - Rio de Janeiro - New York<br /><a rel="nofollow" href="http://www.helloworldproject.com">http://www.helloworldproject.com</a><br /><br />The Helloworld Project is a global interactive text installation<br />combining language, landscapes and communication technology to create a<br />visual dialogue. From December 9-12, 2003, you will be invited to send<br />in messages, either by sending an SMS to a dedicated number or by going<br />to www.helloworldproject.com.<br /><br />These messages will be projected onto mountains and buildings in Geneva,<br />Mumbai, Rio de Janeiro and New York . Video images of the projections<br />will be broadcast live on the project website and at the World Summit on<br />the Information Society in Geneva. The Helloworld Project is a<br />collaborative happening, an invitation to take control of public space<br />with the power of words.<br /><br />How to participate in &quot;The Helloworld Project&quot;?<br /><br />As an online news journal or gateway:<br />- Feature The Helloworld Project on your website and invite your readers<br />to participate in this global collaborative experience between December<br />9 - 12, 2003<br />- Feature The Helloworld Project as a link on your website<br />)) Contact anisha@johannesgees.com for details<br /><br />As a public art space / media lab / institution:<br />- Create public access to &quot;The Helloworld Project&quot; by putting the<br />projects webpage on your public screens, thus providing your visitors<br />access to the project.<br />)) Contact anisha@johannesgees.com for more details.<br /><br />As an individual:<br />- Visit www.hellworldproject.com between December 9 and 12, 2003, and<br />enter your message!<br />- Subscribe to our newsletter on <a rel="nofollow" href="http://www.helloworldproject.com">http://www.helloworldproject.com</a>. You<br />will receive a reminder by email when the projectors go online.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 11.09.03 <br />From: Brian Goldfarb (bgoldfarb@ucsd.edu)<br />Subject: faculty job openings at UCSD<br /><br />The University of California, San Diego, Department of Communication<br />(<a rel="nofollow" href="http://communication.ucsd.edu/">http://communication.ucsd.edu/</a>) is seeking to fill several full-time,<br />tenure-track positions at the Assistant Professor level, beginning Fall<br />2004:<br /><br />Cultural production and media studies. Specific areas of research<br />concentration are open but could include work on: popular culture<br />(digital media, television, film, radio, music, folklore, theater, and<br />fashion); audience reception; changing media markets and new forms of<br />representation; communication media and social identity; cultural<br />memory; or patterns of access to and use of information technology.<br />Individuals with a strong theoretical background and orientation to<br />questions of race and ethnicity are especially encouraged to apply. MFA<br />or Ph.D candidates with experience and/or expertise in the practice and<br />theory of media production will be seriously considered.<br /><br />The political economy/institutional analysis of communication. Specific<br />areas of research concentration are open, but could include historical<br />or contemporary work on: the cultural industries (such as television,<br />film, music, publishing, or advertising) and the way cultural production<br />is affected by the interplay of the old and new economies; the nature of<br />media markets; communication, globalization and post-colonial studies;<br />the intersection between the political economy of communication and<br />race, gender and/or nationalism; or the relationship between<br />communication and social movements.<br /><br />Salaries are in strict accordance with UC pay scales. If non-citizen,<br />state immigration status. UCSD is an equal opportunity/affirmative<br />action employer committed to excellence through diversity. Applicants<br />are invited to preview campus diversity resources and programs at the<br />campus website for Diversity (<a rel="nofollow" href="http://diversity.ucsd.edu/">http://diversity.ucsd.edu/</a>).<br /><br />To assist applicants who may have concerns regarding employment<br />opportunities for spouses/partners, please consider the UCSD website for<br />the Academic Job Opportunities Bulletin<br />(<a rel="nofollow" href="http://academicaffairs.ucsd.edu/offices/aaa/recruitment/">http://academicaffairs.ucsd.edu/offices/aaa/recruitment/</a>), the Staff<br />Employment Opportunity Bulletin (<a rel="nofollow" href="http://joblink.ucsd.edu/">http://joblink.ucsd.edu/</a>) or our links<br />to employment opportunities at other education and research institutions<br />in San Diego (<a rel="nofollow" href="http://www.ucsd.edu/sandiego.html">http://www.ucsd.edu/sandiego.html</a>).<br /><br />Send vita, statement of research and teaching interests, and names,<br />addresses, e-mail addresses, and phone numbers of three references<br />supporting the applicant's teaching qualifications by November 14, 2003,<br />however, we will review applications until the position is filled.<br /><br />Please send materials to:<br /><br />Val Hartouni - Culture Recruitment or<br />Dan Hallin - Social Force Recruitment<br />Department of Communication (0503),<br />Univ. Calif. San Diego<br />9500 Gilman Drive,<br />La Jolla CA 92093-0503.<br /><br />– <br /><br />=+-+=+-+=+-+=+-+=+-+=+-+=+-+=+-+=+-+=+-+=+-+=+-+=<br />Brian Goldfarb<br />Assistant Professor<br />Department of Communication 0503<br />UC San Diego<br />La Jolla, CA 92093-0503<br /><br />phone: 858-822-2239<br /><br />Email: bgoldfarb@ucsd.edu<br />=+/-+=+-+=+-+=/+-+=+-+=+-+=+/-+=+-+=+-+=/+-+=+-+=<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 11.12.03 <br />From: Shawn Brixey (shawnx@u.washington.edu)<br />Subject: Research Fellow-Lecturer positions at DXARTS, UW-Seattle<br /><br />RESEARCH FELLOW/LECTURER POSITIONS AVAILABLE<br /><br />November 2003<br /><br />University of Washington, Seattle, WA.<br />Center for Digital Arts and Experimental Media (DXARTS)<br /><br /><a rel="nofollow" href="http://www.washington.edu/dxarts">http://www.washington.edu/dxarts</a><br /><br />University of Washington, Center for Digital Arts and Experimental<br />Media, is seeking to fill one year (with possibility of renewal)<br />Research Fellow/Lecturer Positions in Digital and Experimental Arts. The<br />successful candidates should be prepared to pursue innovative research<br />in their main fields of study and to teach introductory level courses in<br />history, theory and studio practice of digital and experimental art<br />forms. Applicants should be broadly interdisciplinary with strong<br />technical skill and practical experience synthesized from multiple areas<br />of the arts. Examples include; electronic performance, interactive<br />installation, database and interface, net art, digital video, computer<br />music, digital sound, robotics, telematics, etc.<br /><br />Masters degree or equivalent required. Application must include: CV,<br />artist statement, statement on pedagogy, and a portfolio of professional<br />creative work and research.Support materials must include three<br />references with phone numbers, mail and e-mail address. Samples of<br />previous course design and recent student work is encouraged. Portfolio<br />work may be formatted for viewing on any platform and may include video.<br />Please include a SASE for return of materials. Also inform us if you<br />will be attending the CAA conference in Seattle, WA.<br /><br />Application materials should be addressed to: Professors Shawn Brixey<br />and Juan Pampin, co-chairs, Research Fellows Search Committee, DXARTS,<br />Box 353680, University of Washington, Seattle, Washington 98195-3680.<br />Priority will be given to applications received before January 15, 2004.<br />The University of Washington is building a culturally diverse faculty,<br />and strongly encourages applications from female and minority<br />candidates. The University is an Equal Opportunity, Affirmative Action<br />employer.<br /><br />For detailed information about DXARTS visit the Center's web site noted<br />above.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 11.08.03-11.10.03<br />From: Jemima Rellie (jemima.rellie@tate.org.uk), Michael Szpakowski<br />(szpako@yahoo.com), Curt Cloninger (curt@lab404.com), Tamara Lai<br />(tamara.lai@skynet.be)<br />Subject: Shilpa Gupta at www.tate.org.uk/netart<br /><br />Jemima Rellie (jemima.rellie@tate.org.uk) posted:<br /><br />Shilpa Gupta's new work Blessed Bandwidth invites visitors to log on,<br />choose a religion and get blessed. Set against a world divided by faith,<br />the work explores religion, globalisation and the complex cultural and<br />political dynamics of the internet. Commissioned by Tate Online<br />(<a rel="nofollow" href="http://www.tate.org.uk">http://www.tate.org.uk</a>), it juxtaposes the real and virtual worlds and<br />encourages visitors to consider how these spaces overlap and merge.<br /><br />Two critical texts accompany the piece:<br />God, Prayer and Politics: The Work of Shilpa Gupta, Heidi Reitmaier<br />Blessed-bandwidth.net: it's super authentic, Johan Pijnappel<br /><br />Both texts and the work itself can be found via<br /><a rel="nofollow" href="http://www.tate.org.uk/netart/blessedbandwidth/">http://www.tate.org.uk/netart/blessedbandwidth/</a><br /><br />+ + +<br /><br />Michael Szpakowski (szpako@yahoo.com) replied:<br /><br />(the <br />work explores religion, globalisation and the<br />complex cultural and political dynamics of the<br />internet.)<br /><br />Does it? How does it do this?<br />So often I read these kind of assertions in<br />artist's/curatorial statements.<br />I took a look and it feels pretty ordinary and<br />formulaic to me. <br />Maybe I'm being uncharitable or missing something.<br />Maybe I'm not looking in the right way.<br />I'd be interested to know what others think.<br />michael <br /><br />+ + +<br /><br />Curt Cloninger (curt@lab404.com) added:<br /><br />one of my students made this piece in a couple of weeks:<br /><a rel="nofollow" href="http://mmas.unca.edu/~amallen/guardianangel.html">http://mmas.unca.edu/~amallen/guardianangel.html</a><br /><br />Its copy is more amusing, its concept is more focused, it more<br />thoroughly chews what it bites off, because it presumes to bite off<br />less. In short, the piece critiques fast food religion. At a deeper<br />level, it laments the corrosive aspects of consumer culture on human<br />spiritual aspirations. I could write a couple of papers on it (blah blah<br />blah), but I just rented a Young Ones DVD, and later I mean to take a<br />nap.<br /><br />Its artist statement is in white html at the bottom of the first page.<br />Select all or view source to see it. Even without the artist statement,<br />the critical intention of the piece is self-evident without beating you<br />over the head with self-conscious irony. And if you're tricked into<br />thinking the piece is real (as some people are with<br />blackpeopleloveus.com), then it serves a critcal purpose along those<br />lines as well.<br /><br />I think she got an A- or a B+ for it.<br /><br />++++++++++++++++++++++++<br /><br />The tate piece blenderizes half-baked critiques of fast food religion,<br />all religion, ritual, partisanship, globalisation, and war. All it lacks<br />is an autogenerative logo and a psuedonymous etoy-ish art corp creator,<br />and it would have filled in all the requisite net.art blanks. Oh, and<br />surveilance cameras. There must always be something about surveilance<br />cameras!<br /><br />how you gonna keep em down on the farm<br />now that outer space has lost its charm<br /><a rel="nofollow" href="http://www.thedance.net/~roth/SONGS/20th.html">http://www.thedance.net/~roth/SONGS/20th.html</a><br /><br />+ + +<br /><br />Michael Szpakowski replied:<br /><br />Hi Curt <br />(one of my students made this piece in a couple of<br />weeks: <br /><a rel="nofollow" href="http://mmas.unca.edu/~amallen/guardianangel.html">http://mmas.unca.edu/~amallen/guardianangel.html</a><br />Its copy is more amusing, its concept is more<br />focused, it more thoroughly chews what it bites off,<br />because it presumes to bite off less.)<br /> <br />I absolutely agree. I'd go further &amp; say that<br />precisely *because* of its terseness, its concreteness<br />of content and its thoroughness of execution ( except<br />for the misspelling of 'promiscuous')<br />it actually starts to achieve some of the pretensions<br />of the Tate piece. <br />Isn't this often the case with good art that the truth<br />about a small thing, well told, then has many broader<br />and more universal implications?<br />When you have work like this it starts to be<br />meaningful to say that the piece is 'about this' or<br />'about that', 'does this' or 'does that' (although I'm<br />grateful that the artist herself didn't, or at least<br />not in that horribly portentous way).<br /><br />(I think she got an A- or a B+ for it)<br /><br />You're a hard man- I'd have given her a straight A.<br />best <br />michael <br /><br />+ + +<br /><br />Jemima Rellie replied:<br /><br />Hi there Michael and I'd suggest it does for the following reasons:<br /><br />Religion )<br />- The central subject for the work is world religion, from the<br />perspective on an artist based in Mumbai.<br /><br />Globalisation ) <br />- Shilpa did not travel to the UK at any point in the commissioning<br />process (This was primarily a question of how best to use the limited<br />funds available. We're hoping to get Shilpa over in the Spring to<br />participate in some related educational events). All communication<br />between Tate and the artist and took place via pcs and phones.<br />- What's more, I'd suggest that the work encourages visitors to reflect<br />on the effect of globalisation on religion (and vice versa), and how<br />religion on a state/global scale blurs with politics.<br /><br />Complex cultural and political dynamics of the internet )<br />- The site homepage is IP specific and varies depending on the<br />geographical point of access. In the UK, the first religion we are<br />offered is Hindu.<br />- Furthermore, the site is hosted in India, not with the majority of<br />Tate Online's content, in Glasgow, which (I reckon) raises interesting<br />questions about the relationship of the museum to such practice.<br />- Shilpa has placed ads on Google to try and attract new, non net<br />art/art museum visitors to engage with the very public work.<br /><br />This is my on the fly response, but I'd also really recommend reading<br />the 2 texts that accompany the piece.<br /><br />: ) <br /><br />Jemima <br /><br />+ + +<br /><br />Michael Szpakowski replied:<br /><br />Hi Jemima <br />thanks for the reply.<br />Nothing of what you've said about the piece, however,<br />is immediately apparent from the piece itself, which I<br />still find pretty lacklustre.<br />Plus, I'm just personally uncomfortable with the<br />amount of meta artistic sludge one has to trudge<br />thorugh in order to &quot;get&quot; a piece like this.<br />I can't help feeling that the worthy things you claim<br />the piece does could probably be better accomplished<br />by a terse little pamphlet on religion and<br />globalisation. <br />Did you take a look at the student piece that Curt<br />referenced? <br />I think it does a lot of what you claim for the Tate<br />piece with considerable more economy and force.<br />I will take a look though at the Tate documentation<br />and have a think about it, as you suggest.<br />best <br />michael <br /><br />+ + +<br /><br />Tamara Lai (tamara.lai@skynet.be) added:<br /><br />dear Jemima Rellie <br /><br />if you and Shilpa are interested in mixed spiritualities<br /><br />you got to know <br /><br />T-deus <br />To make a portrait of God in 2003<br /><br /><a rel="nofollow" href="http://www.imal.org/tamara_lai/T-deus/T-deus.htm">http://www.imal.org/tamara_lai/T-deus/T-deus.htm</a><br /><br />on line since july 2003<br /><br />regards <br /><br />Tamara La&#xEF; <br />Belgium Europe <br /><br />— <br /><br />Tell A Mouse <br /><a rel="nofollow" href="http://www.tellamouse.be.tf">http://www.tellamouse.be.tf</a><br /><br />BIO : <br /><a rel="nofollow" href="http://users.skynet.be/tamara.lai/bio1.htm">http://users.skynet.be/tamara.lai/bio1.htm</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 11.10.03 <br />From: Dyske Suematsu (dyske@dyske.com)<br />Subject: Motomichi Nakamura Interview<br /><br />Dyske Suematsu: When did you come to the states?<br /><br />Motimichi Nakamura: First time I came here I was 18, and then I went<br />back, and a year or two later came back, and went to upstate New York,<br />to Rockland County. It's like an hour from here. I went to a community<br />college. I thought it would be nice to study my first a few years<br />outside of the city. After that, I transferred to Parson's School of<br />Design. I majored in communication design first, then I changed my major<br />to illustration.<br /><br />DS: Did you use computers in school?<br /><br />MN: The first time I took a computer class was when I was upstate at the<br />community college. They had this MacDraw and MacPaint. When I was at<br />Parsons, I took as many computer classes as I could. That time, everyone<br />wanted to use computers. Computers were such a great tool. But when I<br />was in school there was prejudice against using computers. The<br />mainstream was still draw and paint, stretch a canvas, and stuff like<br />that. I didn't take any Web classes, because, you know, Parsons didn't<br />have any.<br /><br />DS: How long did you live in Ecuador?<br /><br />MN: I lived in Ecuador for about 3 years. I had a company there. After I<br />graduated from school I was working here from 96 to 98. For some strange<br />reason, I decided to go to Ecuador. I started a Web design company in<br />the capital of Ecuador, Quito. I lived there for 3 years. I feel<br />extremely attached to the place. South America is somewhere I always<br />wanted to go to. Ecuador is a great place. I went there twice before I<br />decided to move there. It was a really interesting experience. Life is<br />totally different there. Though, economically they were in the worst<br />condition in 40 years.<br /><br />DS: Was there much demand for Web design in Ecuador?<br /><br />MN: Yes and No. There were many companies who wanted to have website,<br />but economy was so bad, and it got to the point that we decided to<br />leave. Not necessarily because of the economic situation, but<br />politically it got to a very aggressive situation, so I started fearing<br />for my life every day. I saw people getting mugged, cars stolen, a gun<br />pointed at them. I felt that someday it was going to be me.<br /><br />DS: Do you think that experience had an influence on your work?<br /><br />MN: I think violence is everywhere. It's something that I learned, which<br />I'm very thankful for living in place like Ecuador. If you grew up in<br />places like Japan, or even in the states, the majority is middleclass.<br />We don't really have much contact with violence, or with people who live<br />in the ghetto, who have actually seen shooting guns like in Hollywood<br />movies. People have tendency to think that in bad neighborhoods people<br />are twisted, but poverty is something that forces people to do whatever<br />it takes to survive. If you go to under-developed countries, or any<br />countries that have poverty like Ecuador, the same thing. People have to<br />commit violent actions to feed the family. You might not learn that from<br />my work, but I feel that violence should not be taken in a light way, or<br />glorified, like it's been done in the media. It's a problem. No one<br />wants to be violent. No one wants to commit crimes. But there are cases<br />where people are left with no option.<br /><br />DS: It seems that the South American culture had some influence on you.<br />You seem to like using Spanish in your work.<br /><br />MN: I do use Spanish a lot. I like the language. When I use something,<br />just like anyone else, I have rational reasons, but I also use it<br />because I like it. I like the atmosphere of South America in general.<br />Food, music, Latin music. But I don't associate them with violence at<br />all; just the realities that they have to face every day.<br /><br />DS: How long have you been living in the US?<br /><br />MN: I think 9 years total.<br /><br />DS: Do you go back to Japan a lot?<br /><br />MN: I do. I go back once or a twice a year. When I was living in<br />Ecuador, I didn't because the flight was like 20 hours. But now that I<br />live in New York, I do go back a lot. Either that my family visits me<br />here, or I go visit them. I'm still in touch with the Japanese culture.<br />I know some Japanese people here, and I go to JAS mart also [laugh].<br />(JAS Mart is a chain of Japanese convenient stores.) My wife loves<br />Japanese TV shows even though she doesn't understand it.<br /><br />DS: Have you shown your work in Japan?<br /><br />MN: I would like to, but I haven't. Commercially I've done some stuff,<br />but artistically, the only thing that I can remember is that they showed<br />one of my animations on NHK. Some people talked to me about exhibitions,<br />but I haven't done it yet.<br /><br />DS: Do you still feel you are Japanese? Or do you feel you are in a<br />limbo?<br /><br />MN: I do feel 100 percent Japanese. But I might be losing more<br />traditional aspects of being Japanese. The fact that I'm so conscious of<br />me being Japanese may be the flipside of the fact that I'm now less<br />Japanese.<br /><br />DS: Do you feel comfortable with being called a Japanese artist?<br /><br />MN: I don't mind being called that, but, just like anyone else, I don't<br />like to be so categorized, but at the same time it sounds ridiculous to<br />say &quot;a Japanese guy who lives in New York.&quot;<br /><br />DS: Did you always wanted to be an artist?<br /><br />MN: When I was little, I wanted to be a marine biologist. I always had a<br />fish tank and stuff. I was very serious about it.<br /><br />DS: Did you grow up reading a lot of cartoons?<br /><br />MN: Not so much. If you grow up in Japan you live with them. Of course I<br />like cartoons, but I've never been a big fan of comic books.<br /><br />DS: Technically, your style is well suited for Flash. Did Flash inspire<br />your style, or did you always liked that simple vector style?<br /><br />MN: I think I've always been into things that are simple and graphic.<br />The reason why at first I studied graphic design was because I was never<br />a big fan of realism. I always liked things that are mathematical,<br />graphic, and high contrast. I remember before Flash came out, the only<br />animation tool available was Macromedia Director. I used to have a<br />really hard time, because I could never get clean edge. So, when Flash<br />came out, I was really happy.<br /><br />DS: Violence and sex are usually depicted with a lot of details. If you<br />were given a budget to make a film, or high-resolution animations like<br />Akira, would you be interested in doing that?<br /><br />MN: Depicting violence in details isn't a kind of things that I'm<br />interested in. If you depict violence so explicitly, you are then<br />expressing that violence. That is not something that I'm interested in.<br />I'm not particularly interested in the actual act of violence. I'm<br />trying to describe the concept or the nature of violence. Even if I get<br />a big budget, I would still be interested in doing more graphical work,<br />and I would invest more time and effort in music. That would be my<br />ideal.<br /><br />DS: In many of your animations, I feel a sense of social oppression,<br />especially in &quot;Add Boiling Water&quot;. I think it's a kind of tension and<br />pressures that is familiar to many Japanese, which sometimes turns into<br />violence. Is that something you intended?<br /><br />MN: That's very interesting, because Japan is very safe. There is almost<br />no social class. Economy is great. But people are still frustrated. That<br />is something that I would like to know what that means. If you live in a<br />society where everything is great, why would you still feel frustrated<br />or feel violent? If you are given everything, education, money, a place<br />to live, why would you feel frustrated? I've never saw it that way but<br />it is true that my work has a tendency to express violence in that way.<br /><br />DS: Are you interested in dealing with any specific cultures in your<br />work?<br /><br />MN: I'm not conscious about any particular culture at all. I have no<br />intention to represent any culture. After I created &quot;Add Boiling Water&quot;,<br />I consciously tried to go as far away as possible from anything personal<br />or culture-specific. I tried to make it very simple, like &quot;Punto Zero&quot;,<br />so that as many people as possible could actually understand it.<br /><br />DS: Many of your animations are based on music or writings of others.<br />And, you seem to be very careful about working synergystically with<br />them, rather than trying to subordinate them to your own art. Do you<br />always prefer to work that way?<br /><br />MN: I definitely prefer to work with music or sound. When I see visuals<br />with sound, it's so much better and stronger. In reality, I think a lot<br />of things we feel are based on sound. There are no such situations where<br />you see something moving very fast and you don't hear a sound. Sound,<br />smell, or even words always come with it. I want to create something<br />that feels real.<br /><br />DS: You seem to like the format of music video. Do you find something<br />compelling in that particular format?<br /><br />MN: Definitely. I started doing this live performance. This VJ thing. I<br />find it very interesting. This effort of DJ or musicians playing and me<br />mixing the video at the same time, trying to sync, that whole act is<br />very inspiring to me.<br /><br />DS: Amputated body parts seem to be a common theme in your work,<br />especially chopped heads.<br /><br />MN: When I started working with this theme, violence, one of the things<br />that I was also interested in was the idea of human sacrifice. It's<br />something that has been done in primitive societies. I've made many<br />animations with that theme, and that's the time I started using the<br />graphics in such a way as cutting the head off. For me, it's all<br />symbolic. I'm not interested in any particular religion, but I do<br />respect religions. It's something we all need. We all need something to<br />believe in.<br /><br />DS: Even though sexuality seems to be a common theme in your work, no<br />one seems to talk about it, including your own descriptions of your<br />work. Why is that?<br /><br />MN: It's true, people don't usually ask me about that. To me, all these<br />ideas that I try to develop in my work are same idea; it's human nature.<br />I'm not particularly trying to express sexual aspects of human beings.<br />Sex is something we all live with. We eat, we reproduce. So, I always<br />like to include that. I don't want to neglect any important aspects of<br />human beings. If you show sexuality as good or bad, you always have to<br />take some kind of stance. Like, if you try to show something in such and<br />such way, you are trying to make it sexy, or trying to support freedom,<br />or this and that. I don't necessarily mean sex is this or sex is that.<br />I'm just trying to present it as a pure aspect of nature.<br /><br />DS: Any future plan or upcoming work you can share with us?<br /><br />MN: This VJ thing is keeping me busy. It's fun. I play at Remote Lounge<br />and Subtonic. Sometimes I get to sit with other VJs, which is very fun.<br />I'm actually going to England next week to do the VJ thing. That's going<br />to be a lot of fun. A lot of VJs are coming from all over the world.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of<br />the New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Feisal Ahmad (feisal@rhizome.org). ISSN:<br />1525-9110. Volume 8, number 46. Article submissions to list@rhizome.org<br />are encouraged. 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