<br />RHIZOME DIGEST: August 29, 2003<br /><br />Content:<br /><br />+announcement+ <br />1. Lauren Cerand: WIRED ICONS: A Conversation with David Byrne<br />2. Mark Garrett: New FurtherCritic - Ryan Griffis…<br />3. Marije Stijkel: Publication My First Recession by Geert Lovink<br /><br />+opportunity+<br />4. Rachel Greene: Drift: Call For Participation<br /><br />+review+<br />5. Joy Garnett: Future of War conf., reviewed by Tom Vanderbilt<br />6. Dyske Suematsu: The Works of Jonah Brucker-Cohen<br /><br />+interview+<br />7. Ale [awcr] Piana: ten.net.qstns - interview .001 [10 questions to<br />Wilfried Agricola de Cologne]<br /><br />+feature+<br />8. Rachel Greene: Interview with David Ross<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 8.23.03<br />From: Lauren Cerand (lcerand@92y.org)<br />Subject: WIRED ICONS: A Conversation with David Byrne<br /><br />In conversation with Wired magazine editors, speakers in this special<br />series on technology and a world in transformation discuss how their<br />work is shaping the future. David Byrne?s most recent project is<br />Envisioning Epistemological Information, a book of artwork done with the<br />presentation software PowerPoint. Byrne explains how to take subjective,<br />even emotional, information and present it in a familiar audio/video<br />form using a medium in a way that is different and, possibly better,<br />than what was intended. Best known as one of the Talking Heads, Byrne<br />has been making visual art for more than 25 years and is represented by<br />Pace/MacGill Gallery, NYC. This event takes place at the 92nd Street Y,<br />1395 Lexington Avenue (at 92nd Street) in New York City on Monday,<br />September 15, at 8pm, and tickets are $25. Future guests in this series<br />include Barry Diller (10/28) and Lawrence Lessig of Stanford<br />University's Center of Internet and Society (3/23). More info is<br />available at www.92y.org.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 8.26.03<br />From: Mark Garrett (mark.garrett@furtherfield.org)<br />Subject: New FurtherCritic - Ryan Griffis…<br /><br />Furtherfield welcomes Ryan Griffis who is now our current resident<br />critic for next year.<br /><br /><a rel="nofollow" href="http://www.furtherfield.org/furthercritic.php">http://www.furtherfield.org/furthercritic.php</a><br /><br />FurtherCritic offers regular and informative reviews of varied<br />explorative projects & artworks featured and hosted by furtherfield, as<br />well as other digital/net art works and activities in virtual space.<br /><br />US based Ryan Griffis replaces Lewis LaCook as Furtherfield's current<br />critic in residence. His interests, professional and personal, include<br />activism, technology, education, skateboarding, art, loud music and<br />anthropology. He has produced articles, reviews and interviews on art<br />for print and electronic journals and zines. Ryan's most recent project,<br />Yougenics, is an exhibition investigating the social implications of<br />biotechnology. He is also a founding member of ArtOfficial Construction<br />Media, a collaborative effort to screw in a lightbulb. Ryan's Site<br /><br />Lewis LaCook has now stepped aside, as Ryan takes on the FurtherCritic<br />role. Lewis will now be a regular reviewer at Furtherfield on works<br />featured on the site; along with Neil Jenkins, Marc Garrett and Ruth<br />Catlow. As FurtherCritic he has contibuted various reviews that have<br />offered insightful and intelligent text's, communicating beyond the<br />converted audience of the net art world. A warm big thank you to Lewis<br />for daring to join us dysfunctional 'upstarts' at Furtherfield.<br /><br />If you wish to read Lewis's past reviews at furtherfield simply click on<br />the above link also…<br /><br />for more info - info@furtherfield.org<br /><br />(If you are wish to unsubscribe to the furtherfield mailing list or you<br />are not supposed to be on it, simply put unsubscribe in the 'subject<br />header'. And you will no longer receive any creative information by<br />us…)<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 8.28.03<br />From: Marije Stijkel (marije@v2.nl)<br />Subject: Publication My First Recession by Geert Lovink<br /><br />My First Recession <br />Critical Internet Culture in Transition<br />by Geert Lovink <br />Published by V2_ and NAi Publishers<br />ISBN nummer: 90-5662-353-2<br /><br />My First Recession starts after the party is over. This study maps the<br />transition of critical Internet culture from the mid to late 1990s<br />Internet craze to the dotcom crash, the subsequent meltdown of global<br />financial markets and 9/11. In his discussion of the dotcom<br />boom-and-bust cycle, Geert Lovink lays out the challenges faced by<br />critical Internet culture today. In a series of case studies, Lovink<br />meticulously describes the ambivalent attitude that artists and<br />activists take as they veer back and forth between euphoria and<br />skepticism. As a part of this process, Lovink examines the internal<br />dynamics of virtual communities through an analysis of the use of<br />moderation and "collaborative filtering" on mailing lists and weblogs.<br />He also confronts the practical and theoretical problems that appear as<br />artists join the growing number of new-media education programs. Delving<br />into the unexplored gold mines of list archives and weblogs, Lovink<br />reveals a world that is largely unknown to both the general public and<br />the Internet visionaries.<br /><br />Geert Lovink is a Australian-based Dutch media theorist and Internet<br />critic, a co-founder of numerous online projects such as Nettime and<br />Fibreculture, and the author of Dark Fiber and Uncanny Networks.<br /><br />More info on: www.v2.nl/2003<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 8.26.03<br />From: Rachel Greene (rachel@rhizome.org)<br />Subject: Drift: Call For Participation<br /> <br />Begin forwarded message:<br /><br />From: info@mediascot.org<br />Date: Mon Aug 25, 2003 4:30:38 PM US/Eastern<br />To: info@mediascot.org<br />Subject: Drift: Call For Participation<br /><br />++++++++++++++++++++++++++++++++++++++<br />Drift: Sound Art + Experimental Music<br />Call For Participation<br />++++++++++++++++++++++++++++++++++++++<br /><br />New Media Scotland calls for participation for Drift - an exploration of<br />sound art and experimental music which comprises live events, radio<br />broadcasts, moving image and publications.<br /><br />The accessibility of the Internet together with new tools and methods<br />for digital recording, manipulation, reproduction and distribution have<br />changed forever the way that we think about and interact with sound,<br />giving us new ways to communicate our ideas. An increasing number of<br />artists, producers, DJ's and sonic creators, from a broad spectrum of<br />disciplines and varying modes of practice, are exploring streaming media<br />as a viable format. We want to open up this channel further.<br /><br />We are offering four opportunities to take part in Drift, details<br />follow. Further information, guidelines and application forms available<br />from the Drift web site:<br /><br /><a rel="nofollow" href="http://www.mediascot.org/drift">http://www.mediascot.org/drift</a><br /><br />++++++++++++++++++++++++++++++++<br />Drift Radio Art Commission 2003<br />++++++++++++++++++++++++++++++++<br /><br />New Media Scotland invites proposals for radio art projects for Drift.<br />We aim to commission a new radio art work for broadcast both online and<br />on-air, via audio streaming and FM transmission.<br /><br />Fee - £1,000<br /><br />Support - We will provide practical assistance, access to streaming<br />media tools, and can offer some limited technical support on a<br />negotiated basis. New Media Scotland will facilitate the broadcast of<br />the commissioned work.<br /><br />Eligibility - Only artists based in Scotland can apply<br /><br />We will not accept proposals for: - audio documentation of projects that<br />exist in another form - projects which have already been produced<br /><br />Guidelines and application form available from<br /><a rel="nofollow" href="http://www.mediascot.org/drift">http://www.mediascot.org/drift</a><br /><br />++++++++++++++++++++++++++++++++<br />Drift Radio Programme Proposals<br />++++++++++++++++++++++++++++++++<br /><br />New Media Scotland invites proposals for radio art programmes. We want<br />to provide a platform for your ideas - one-off events, regular shows,<br />experimental sound projects, radio art work for broadcast both online<br />and on-air, via audio streaming and FM transmission.<br /><br />We cannot pay a fee for this opportunity, but we will support you to<br />realise your programme ideas.<br /><br />Support - We will provide practical assistance, access to streaming<br />media tools, and can offer some limited technical support on a<br />negotiated basis. New Media Scotland will facilitate the broadcast of<br />your programmes.<br /><br />Eligibility - Open to artists, musicians, producers based in Scotland<br />and the UK<br /><br />Guidelines and Programme Summary form available from<br /><a rel="nofollow" href="http://www.mediascot.org/drift">http://www.mediascot.org/drift</a><br /><br />++++++++++++++++++++++++++++++++++++++<br />Resonant Cities: Call for Sound Works<br />++++++++++++++++++++++++++++++++++++++<br /><br />New Media Scotland seeks sound works for 'Resonant Cities': Internet<br />radio streaming that explore the sonic identity of our surrounding space<br />and that engage with the fragmented 'noise' of the city soundscape:<br />people, traffic, communication intrusions, mobile phones, radio traffic,<br />city wildlife, buildings…<br /><br />We are particularly interested in audio works which involve one or<br />several of the following ideas or processes:<br /><br />- Acoustic Ecology - Acousmatics - Phonography - Sonic research - Radio<br />art, Internet radio - Microsound - Lowercase sound - Internet<br />communication media and audio streaming - Electronic communities -<br />Artists' software for sound and music - Sound work developed using open<br />source processes and principles - Generative sound - Sound archives -<br />Spoken word / oral history - Field recordings - The re-purposing /<br />representing of existing analogue sound recordings, such as amateur<br />recordings, scientific recordings, and accidental, lost or abandoned<br />recordings -<br /><br />The works selected by the Drift team will then be curated into themed<br />streams that will be available via this web site.<br /><br />Our intention is to expand the audience for the work, encourage<br />appreciation of sound art, and broaden access to a genre which is too<br />often labelled as esoteric and inaccessible.<br /><br />We cannot pay a fee for this opportunity, but we will facilitate the<br />broadcast of your work.<br /><br />Eligibility - Open to artists, musicians, producers in the UK and across<br />the globe.<br /><br />Guidelines and submission form available from<br /><a rel="nofollow" href="http://www.mediascot.org/drift">http://www.mediascot.org/drift</a><br /><br />+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++<br />Drift Touring Video Programme: Call for Moving Image Works<br />+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++<br /><br />New Media Scotland seeks sound-based moving image works for Drift. We<br />plan to curate and tour a feature-length programme of short moving image<br />works. We are looking for films and videos which take as their starting<br />point sound art or experimental music. This can include experimental<br />moving image works by artists and films made by musicians, as well as<br />pieces which combine performance aesthetics with sound.<br /><br />The Drift moving image programme will tour to venues in Scotland, the UK<br />and internationally. A specially designed brochure will be produced<br />featuring information on the artists and their works.<br /><br />Fee - Selected artists will be paid a fee for the rights to tour the<br />work.<br /><br />Eligibility - Open to artists, musicians, producers based in Scotland<br />and the UK.<br /><br />Guidelines and submission form available from<br /><a rel="nofollow" href="http://www.mediascot.org/drift">http://www.mediascot.org/drift</a><br /><br />++++++++++++++++++++++++++++++++++++++<br /><br />Drift organised by New Media Scotland. Supported by the Scottish Arts<br />Council, the Daniel Langlois Foundation for Art, Science and<br />Technology, Liverpool School of Art & Design.<br /><br />For further information, visit the Drift web site<br /><a rel="nofollow" href="http://www.mediascot.org/drift">http://www.mediascot.org/drift</a> or contact New Media Scotland at the<br />address below.<br /> <br />——————————————————–<br /> info@mediascot.org<br />——————————————————–<br />New Media Scotland tel: +44 131 477 3774<br />P.O. Box 23434, Edinburgh EH7 5SZ fax: +44 131 477 3775<br />Scotland, UK <a rel="nofollow" href="http://www.mediascot.org">http://www.mediascot.org</a><br />——————————————————–<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 8.26.2003 <br />From: Joy Garnett (joyeria@walrus.com)<br />Subject: Future of War conf., reviewed by Tom Vanderbilt<br /> <br />hey all -<br />this just in:<br />————<br /><br />War as Architecture<br />by Tom Vanderbilt<br /><br />[published summer 2003 in The Knowledge Circuit, Design<br />Institute, University of Minnesota]<br /><br /><a rel="nofollow" href="http://design.umn.edu/go/knowledgeCircuit/smr03.1.vanderbilt">http://design.umn.edu/go/knowledgeCircuit/smr03.1.vanderbilt</a><br /><br />NEW YORK, NY. War, as the old Clausewitzian saw goes, is the extension<br />of politics by other means. As we have been reminded in recent months,<br />there may be cause for a new dictum: War is the extension of<br />architecture by other means.<br /><br />Apart from the obvious architectural connotations of war the need for<br />defensive shelter, the status of architecture as a target there is a<br />breadth of associative meaning between the two enterprises: both are<br />about the exercise of control over a territory; both involve strategic<br />considerations of the most apt site-specific solutions; both involve the<br />use of symbol, rhetoric, and cultural context.<br /><br />In the Iraq campaign, the architectural connotations were legion, from<br />the New York Times Op-Ed writer who commented upon the fact that the<br />Hausmannian avenues and relatively low, dispersed skyline of Baghdad<br />boded well for its military penetration; to the surgical extraction of<br />architectural assets, shown in remarkable overhead clarity by the<br />satellite imagery of Evans and Sutherland, looking like the aerial<br />mosaics employed by urban planners (in fact, aerial warfare and urban<br />planning have long shared an eerie confluence of language and tactics,<br />and even practioners, as in the Air Forces Curtis LeMay, who studied<br />urban planning before overseeing the devastating aerial campaign on<br />Japan); to the mere fact that the rebuilding of Iraq will cost far more<br />than its invasion. More than a war of destruction, this is a war of<br />construction. The terrain itself was filled with three-dimensional<br />militarism; an absolutist regime produces absolutist architecture, after<br />all, and nowhere was that better signified than in Saddam Husseins<br />crossed swords monument, fashioned from the melted metal of Iraqi<br />weaponry, festooned with myriad helmets (some even functioned as speed<br />bumps) taken from some of the one million soldiers who died in the<br />Iran-Iraq war. Architecture, or a gesture of war itself?<br /><br />Architecture, like war, is never entirely one thing, but a condition,<br />occasioned by culture and history, mediated by time and opinion. As<br />Wayne Ashley, curator of Thundergulch (the new media initiative of the<br />Lower Manhattan Cultural Council) and organizer of "The Future of War,"<br />said in leading off the event, buildings can be seen as secure<br />environments, but also as objects to be destroyed. Is that really a<br />hospital, or a weapons cache? Is that an office building, or a symbol of<br />imperialist domination? As participants were to reiterate in different<br />ways, architecture can be the object of terrorism, or it can be<br />terrorism: Mohammed Atta was a student of urban planning; and as<br />cultural theorist Benjamin Bratton pointed out, a member of the "Black<br />September" team of terrorists at the 1976 Munich Olympics was an<br />architect who had worked on the complex they occupied. War can be erased<br />by terrorism or in some strange way constructed by terrorism; who knew<br />anything about the unremarkable Alfred P. Murrah building before<br />"Oklahoma City" as the event itself has come to be known? The entire<br />city has been collapsed by the metaphoric weight of the bombing, turning<br />the building into a shrine, more visited than any architectural landmark<br />known for its aesthetic merits.<br /><br />One might reduce war to violence and art to aesthetics, but it is more<br />useful, albeit more unsettling, to explore what happens when one removes<br />those perceived oppositions. This was one of the underlying themes of<br />the "Future of War" conference, to "challenge comfortable categories" as<br />moderator Helen Nissenbaum phrased it at the outset of the opening<br />panel, "The Aesthetics and Politics of Technologized Warfare." While the<br />first presenter, the artist Joy Garnett, spoke while behind her on the<br />screen flashed images of her paintings drawn from the haunting imagery<br />of the military complex, stark images of contrails streaking through a<br />night sky ("Tracer Fire") or stealth bombers in patterned flight. Her<br />paintings, which seek to use a more primal medium to wrest meaning out<br />of an image saturated environment, evoked from one audience member a<br />comparison to the recent use of "satellite phones" by embedded<br />correspondents in Iraq. Did the shaky, pixellated images, with literal<br />and figurative gaps in their composition, obscure the "reality" of what<br />was happening or did their low-tech immediacy actually enhance the<br />realism? We needed a McLuhan was the satphone a "hot" or "cool" medium?<br /><br />Imagery is another condition shared by war and architecture: just as<br />most of us do not experience war, we often do not experience<br />architecture; rather, we "know" a building (through its repeated<br />transmission) via photography. But images do not just happen, they are<br />created, and for a reason. Many of Garnett's paintings were drawn from<br />weapons effects testing in the Nevada desert in the 1950s. The hundreds<br />of thousands of images (still and moving) generated by this activity<br />were, largely, classified for many decades. These were "images as<br />dangerous as the isotopes that produced them," she noted. Images as<br />toxic waste, to be buried beneath the sand. Inherent in her work is a<br />questioning of the "effects" of classifying these "effects tests." What<br />happens when imagery is removed, left in the dark for decades? What<br />happens when it is returned to the light? Scratchy footage of atomic<br />tests from the Nevada deserts, as men in goggles look on, functions<br />nowadays more as historical kitsch than pure horror. It has been<br />sanitized by time, rendered as a strictly historical document.<br />"Declassification" speaks to their political and aesthetic impotence. Of<br />course, the weapons tests were hardly secret people gathered on predawn<br />Las Vegas rooftops to view them. They saw in the blasts (they never saw<br />the "effects") something else: perhaps a sublime beauty, felt perhaps<br />an awed speechless and frightened reverence towards man's ability for<br />self-destruction.<br /><br />Tom Keenan, director of the Human Rights project at Bard College,<br />presented a countervailing narrative of sorts: He wanted to explore what<br />he calls "the paradoxes of openness." In other words, contrary to the<br />idea that war is a secret activity whose violence occurs off camera,<br />away from the public eye, and contrary to the notion that it could thus<br />be fought against if people only knew what was going on "mobilizing<br />shame" in the words of human rights groups Keenan argued that there is<br />"nothing in art that resists violence." Images and exposure do not<br />necessarily stop war in fact they may even "lead the charge," according<br />to Keenan. He screened footage from the Kosovo campaign that showed<br />Serbian troops looting villages near Pristina. They did not seem to be<br />taking much, the BBC correspondent noted, they merely seemed to be<br />putting on a symbolic display. The fatal moment came when one militia<br />member, Kalishnakov rifle in hand, waved to the cameras. The casualness<br />of the gesture was disturbing: They were not afraid of their violence<br />being exposed, indeed they seemed to welcome it. Keenan followed with<br />another example, this time the humanitarian intervention of U.S. troops<br />in Somalia. He used the example of the first Marine landing, a<br />supposedly secret, "tactical" approach that came ashore to a cavalcade<br />of some 600 journalists, in full klieg light, drawn like moths to the<br />flame. As one Marine commander worried about the presence of the press,<br />a journalist chided back: "Like you didn't know we were going to be<br />here." The military, the media, both were joint players in a<br />performance, each feeling a bit awkward in the role. Later, when an<br />audience member decried the corporate ownership of the U.S. media and<br />the shortage of available imagery and information from Iraq, Keenan<br />begged to differ, noting the abundance of information sources made<br />possible by the internet and other outlets. The question was not, as he<br />put it, what the media was doing about the war, it was what we were<br />doing about it.<br /><br />Art has been intricately intertwined with war at least since the days of<br />Leonardo da Vinci, whose drawings of siege engines and other commissions<br />for the Borgias rival anything in his corpus in terms of technique and<br />mastery. Those drawings, which in some cases presented fantastic new<br />visions of what war could be, are echoed in the simulation programs the<br />military now uses, created by partnerships involving the film and<br />computer programming industries. Art can even be used in the conduct of<br />war e.g., it was recently revealed by a Spanish historian that a group<br />of anarchists in Spain during the Civil War had employed specially<br />designed cells, outfitted with surrealist decor inspired by Dali and<br />Bunuel, for what they called "psychotechnic" torture; as El Pais<br />described, "The avant garde forms of the moment surrealism and<br />geometric abstraction were thus used for the aim of committing<br />psychological torture."<br /><br />So too can architecture become a weapon, as revealed in a fascinating<br />presentation (part of a panel entitled "Architecture, Violence, and<br />Social (In)Security") by Eyal Weizman, a Tel Aviv-based architect.<br />Weizman, detailing the spread of Israeli settlements in the West Bank,<br />noted their "panopticon" like arrangement over neighboring Palestinian<br />villages (usually at a lower elevation) as well as their linkage, in<br />certain cases, by infrastructural devices (roads, tunnels) that bypass<br />intervening zones of Palestinian autonomy. Thus the Israeli superhighway<br />soars over Palestinian farmland, creating, as Weizman put it,<br />"sovereignty in three dimensions." The landscape as a whole, as he put<br />it, is "in effect an artificial arrangement of a totally synthetic<br />environment, as designed as any built environment, within which all<br />'natural' elements like streams and mountains, forest orchards, rocks<br />and ruins function not as the things being fought for but as the very<br />weapons of the conflict."<br /><br />Weizman surveyed the architectural history of West Bank settlement, from<br />the frontier like "tower and stockade" outposts of the 1930s, in which<br />walled compounds were connected visually by tower reconnaissance and<br />Morse Code; to the energetic campaign to colonize the mountaintops (so<br />often containing the historical sites where Zionists hoped to return) in<br />1967. As Weizman noted, as there was little experience of building in<br />the mountains, the "battle for the hilltops" began with an intensive<br />aerial photography project; the West Bank became "the most photographed<br />terrain in the world," to the topographic groundwork for occupation and<br />cultivation. His photos of settlements were haunting, capturing such<br />bizarre imagery as the trompe l'oeil paintings of an idealized rural<br />scene on a looming wall dividing Israelis from Palestinians. His images<br />of stucco-and-tiled houses surrounded by walls and deserts eerily<br />replicated Las Vegas suburbia (the American gated community represents a<br />similar, if less overtly political, securitization of space). For<br />Weizman, the land-use patterns characterized by vast walls, barricades,<br />even the planting of pine trees to forestall the planting of olive<br />groves (by Palestinians) amount to a military action, and he says<br />architects should be prosecuted for war crimes. Weizman did not disagree<br />when an audience member compared the settlements (a "postmodern<br />diaspora," he called it, ad hoc nation-building) to some new version of<br />the shtetl, the Jewish ghetto so ruthlessly and architecturally<br />demarcated by the Nazis. The "two-state solution," Weizman conclude, "is<br />a design solution that doesn't work."<br /><br />During the weeks of war coverage, it became typical to see a military<br />analyst or general standing before an aerial photograph of Baghdad,<br />pointer in hand, cataloging the damage done to a ministry building while<br />its neighbors, in most cases, appeared remarkably intact (Michael Sorkin<br />recently referred to this as a "good building/bad building" dichotomy)no<br />indication of casualties, no "on the ground" perspective. And yet how<br />often have we seen this same presentation by architects and planners,<br />this Olympian perspective of spatial rearrangement in which humans are<br />absent or simply a statistical "user mix"? Listening to a number of<br />presentations, it soon occurred to me, as I grew lost in the fog of<br />architectural discourse, that much of what passes for the language of<br />architecture icy, jargon-laden, bolstered by a reliance on dehumanized,<br />abstract "spatial production" and other clinical terms bears a certain<br />resemblance to the language of modern military planning, with its<br />"battlespace," "kill boxes," "network-centric warfighting operations,"<br />and the deck of cards depicting high ranking Iraquis as characters.<br /><br />What both of these languages, and both of these practices which both<br />involve the physical manipulation of human relations neglect is the<br />human equation, the people who live and die in these theorized<br />constructs. When Bratton discussed the suicide bomber as the proponent<br />of a "counter-habitation" of space, the act of bombing a "suspension of<br />the premise of habitation itself," or when he described the World Trade<br />Center attack as a form of architectural criticism, he was, beyond<br />offering an implicit condonement, resorting to the spatial, strategic<br />primacy of military thinking itself (suicide bombing victims would thus<br />be "collateral damage" to act of counter-habitation), wherein there are<br />no crimes, no victims. Bratton's formulation was of a symbolic piece<br />with that influential Naval War College thesis, which bore the infamous<br />title "Shock and Awe," with the lesser known subtitle, "Achieving Rapid<br />Dominance." That document, which seeks the immediate control of the<br />"operational environment," articulates its mantra thus: "The goal of<br />Rapid Dominance will be to destroy or so confound the will to resist<br />that an adversary will have no alternative except to accept our<br />strategic aims and military objectives."<br /><br />Neither war nor architecture are immune from the violence of language.<br /><br />+++<br /><br />"The Future of War: Aesthetics, Politics, Technologies" took place at<br />The New School, New York, NY, USA, May 2-3, 2003 and was organized by<br />the Lower Manhattan Cultural Council's new media initiative,<br />Thundergulch.<br /><br />Tom Vanderbilt is a Brooklyn-based writer and the author of Survival<br />City: Adventures Among the Ruins of Atomic America (Princeton<br />Architectural Press, 2002.)<br /><a rel="nofollow" href="http://www.papress.com/bookpage.tpl?isbn=1568983050">http://www.papress.com/bookpage.tpl?isbn=1568983050</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 8.27.03<br />From: Dyske Suematsu (dyske@dyske.com)<br />Subject: The Works of Jonah Brucker-Cohen<br /><br />Hi all,<br /><br />I wrote a review of Jonah Brucker-Cohen's work after seeing him at<br />Upgrade! yesterday.<br /><br /><a rel="nofollow" href="http://www.dyske.com/default.asp?view_id=767">http://www.dyske.com/default.asp?view_id=767</a><br /><br />Best, Dyske<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7.<br /><br />Date: 8.27.03<br />From: Ale [awcr] Piana (awcr@awcr.org)<br />Subject: ten.net.qstns - interview .001 [10 questions to Wilfried<br />Agricola de Cologne]<br /><br />Interview in 10 questions to Wilfried Agricola de Cologne, the first of<br />a series of interviews with net.artist, curators, net.people.<br /><br />Read the interview on awcr.org at the following url:<br /><a rel="nofollow" href="http://awcr.org/interview001.htm">http://awcr.org/interview001.htm</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />8.<br /><br />Date: 8.28.03<br />From: Rachel Greene (rachel@rhizome.org)<br />Subject: Interview with David Ross<br /><br />I first heard of Radical Software in an Artforum article by David<br />Joselit published in May 2002. Joselit gave a history of the magazine<br />(of which I had never heard) and I was intrigued by how ?net culture¹<br />and ?mailing list¹ it seemed ­ beyond the use of the term ?software¹ in<br />its title, I was struck by how in Joselit¹s account the publication<br />seemed to yoke together different topics and stand next to the art<br />scene, constituting its own autonomous cultural space.<br /><br />I heard rumors that the entire run of RS was going to be published<br />online (<a rel="nofollow" href="http://www.radicalsoftware.org">http://www.radicalsoftware.org</a>), and when it came out this<br />summer I read a number of issues front to back. It seemed, again, like<br />many of the mailing lists I have been involved with, to be part of a<br />scene and a culture, not just a publication.<br /><br />I turned to longtime Rhizome member David Ross, a curator, writer and<br />net art enthusiast likely known to most on this list for his net art<br />advocacy during his tenures at the Whitney and SFMOMA (including this<br />interesting lecture, ) –  I wanted to talk to someone who was there<br />during the publication¹s original and could help give bring its<br />paradigms and ethics to life.<br /><br />-Rachel Greene<br /><br />* * *<br /><br />RG: What was your connection with the publication during its run time? I<br />have read a bunch of issues but maybe I have missed your articles…  <br />were you a reader or a writer? What was its reputation? How was RS  <br />considered next to more official publications such as Artforum and Art  <br />in America?<br /><br />DR: Radical Software was an inspiration for me. For sure, I was an avid<br />reader –not a RS writer.  When I was a student, RS represented the<br />inside of a world I wanted to enter and engage. The alternative media<br />pantheon was reflected in its pages: Buckminster Fuller, Gene<br />Youngblood, Nam June Paik, Jud Yalkut,  Frank Gillette, Paul Ryan,<br />Douglas Davis,  Raindance  the fabulous  Video Freex, Eric Siegel, and<br />so many more.  I imagined them all together, smoking great pot,<br />screening tapes and bringing on the media revolution.<br /><br />RS was the only source of information about the emerging video scene,<br />and aligned as it was to the hip universe of the time, it had the aura<br />of Woodstock, theå Whole Earth Catalogue, and was ³counter-culture² writ<br />large.  I aspired to be in that world, rather than the straight<br />journalism universe I seemed headed towards. RS was anti-hip hip, to me,<br />it was a real art forum, a site for a radical discourse about how<br />changing the idea of mass media could produce a cultural revolution. It<br />was not some fawning art world public relations machine, but rather a<br />no-nonsense, how-to kind of journal, as well as a genuine space for the<br />expression of the hopes and (real) concerns of an emerging  generation<br />of media makers.<br /><br />No one who read RS from my perspective (that of a 20-year-old,<br />pre-maturely disaffected radical media wannabe)  gave a shit about<br />Artforum, Art in America, Art News, or any of the  official art<br />magazines. We loved Avalanche, Willoughby Sharp and Liza Bear¹s<br />incredible, square-format, black and white, magazine of interviews with<br />the likes of Joseph Beuys, Yvonne Rainer, Bruce Nauman, Vito Acconci,<br />Lawrence Weiner, et al.  Artforum represented another universe, and<br />though the distinctions  eventually blurred, in the early 70¹s all<br />things video and performance  were considered weird (that is to say<br />interesting to a few, but  generally not of real importance to the<br />commercial world of art  central to their ad revenues).  Even though<br />some of the artists in the Artforum pantheon made video, it was seen as<br />a curiosity to be  acknowledged and dismissed  as boring and silly.  It<br />wasn¹t until the Ileana Sonnabend and Leo Castelli artists insisted that<br />their  galleries form a joint video unit (Castelli-Sonnabend Video, run<br />by  Joyce Neraux), that video received a certain art world stamp of<br /> approval.  Of course, Howard Wise had already transformed his gallery<br />into Electronic Art Intermix, and it had a stronger relationship to  the<br />RS universe ?though RS was strictly non-commercial and unsupported  by<br />the gallery advertising dollars that fueled all the mainstream art<br /> mags.<br /><br />I was strictly an avid reader until the 1973 issue that was guest-edited<br />by Juan Downey and Frank Gillette which included coverage of several<br />of the exhibitions I had produced as Curator of Video Art at the<br />Everson Museum.  It contained the print catalogue for ³Circuit: A<br />Video Invitational,² a group exhibition of videotape works by 50 artists<br />(actually combining the EAI, Castelli-Sonnabend, and independent<br />videographers I had encountered during the first two years of my<br />curatorial work.)  It also referred to other Everson exhibitions,<br />including Gillette¹s survey show, and Juan Downey¹s evolving ³Video<br />Trans Americas² project.  But RS was already running into financial<br />hard-times, as well as a change brought about by its relationship to<br />the science publisher Gordon and Breach, and it was clear that the<br />counter-culture spirit of it early issues was fading or quickly being<br />transformed into something else.<br />RG:  You note in your essay on the RS web site that it was hard to  <br />recognize the video/cable shift as an economic one – can you expand on<br />this – I understand that people were unaware of how centralized cable<br />would become, but what should they have used better judgement about?<br /><br />DR: What was unclear was that cable television would succeed and fail at<br />the same time.  It succeeded in transforming the centralized notion of<br />television as a function of three broadcast networks (the economics of<br />scarcity at its most obvious) into an economy of apparent abundance.<br />Bill Viola had the great line that he had a ³seven-channel<br />childhood,² and cable promoters promised hundreds of channels ?surely a<br />sea change if not a paradigm shift!  But how naïve not to see that the<br />same corporations that controlled the networks would eventually find<br />that cable had just given them control of over vastly greater amounts of<br />shelf space, and that the promise of choice and  interest-specific<br />channels would not so much as transform the media (as we¹d imagined and<br />hoped) as make it a more effective and precisely  targeted selling<br />machine.  Richard Serra was the incredibly prescient in the video piece<br />he made with Carlotta Schoolman called ³Television Delivers People.²  He<br />got it right.<br /><br />The notion of an economy of abundance didn¹t re-surface until the<br />mid-90¹s when it became clear that the Internet held the promise that<br />cable had breached ?but by then we were all too jaded to be fooled again<br />quite so easily.  What we see today in the attempt of the major<br />media-owning companies to extend their control of broadcast, print and<br />on-line, is a direct continuation of the war to control the minds and<br />purchasing power of the greatest marketing system ever devised.  Yet for<br />the time being, the Internet has held on to it ability to contain both<br />corporate media conglomerates as well as the independent voices   of<br />artists, poets, and people who dissent.<br />RG: Why did RS get reborn now? Do you think it has anything to do with  <br />how the genre of net art is increasing seen as in dialogue with more  <br />historical movements (as opposed to the early years, when net art was  <br />touted as being new and different)?<br /><br />DR: You¹d probably best ask Davidson Gigliotti or Ira Schneider about<br />why RS was republished on-line.  It was not reborn, as that would<br />involved the re-establishment of an editorial space and mindset that no<br />longer exists, it was disinterred.  I hope that what you say is true,<br />that is, that the relationship of the idealism and remarkable focused<br />(as  well as free-form) intelligence found in RS bears some relationship<br />to the current radical media discourse taking place in the thoroughly<br />de-centralized world of the Internet.  And yes, I agree that we now<br />see that the promises of an Internet-borne revolution may have been,<br />in some critically important ways, vastly overstated.<br />RG: One of the most distinctive and interesting aspects of RS to me is  <br />the way the publication umbrellas topics together – Video and Kids,  <br />Education, Technical information… In contrast most art publications<br />seem so single-minded. Why are art magazines so on the discurisve  <br />straight and narrow these days – what do you make of this? Is this<br />generational as well as discursive?<br /><br />DR: I need to re-state one thing.  RS was not an art magazine.  It had a<br />relationship to an emerging new art practice, but its purview was quite<br />different.  It was an extension of an imagined universe in which?to<br />paraphrase Gregory Bateson on the reason the Balinese lacked a word for<br />art? art was an irrelevant category since one did everything as well as<br />one could.  But the focused late issues of RS were the function of each<br />issue as the site for a new group of editors to express their specific<br />interests.  By the way, my favorite theme issue was the TV Environment<br />by Billy Adler, John Margolies and a Ilene  Segalove.  That issue was a<br />work of art. But you are right, the Education issue raised some profound<br />questions that remain unanswered still.<br /><br />I can¹t tell you why so many art magazines have remained on what you<br />call the straight and narrow.  Probably because they are trying to<br />survive as businesses during an economic downturn, but perhaps because<br />they are just risk averse and trying to hold on to an old view of the<br />ßworld ?the one in which art needs to be segregated and maintained in  <br />its own language-protected sphere.<br />RG: I was really amazed to see all the highly technical information and<br />detail in RS… where to get the cheapest tapes, how to alter and<br />personalize cameras… these were gearheads of a different era. Was<br />video considered a technical genre akin to how net art relies on<br />programming?<br /><br />DR: Video of the early RS/Whole earth variety, was hardly a technical<br />genre. It was home-made stuff. In some ways, a high-tech craft form, it<br />was decidedly low-tech. It was an attempt to use cheap consumer-grade<br />video technology to engage the well-armed world of broadcast<br />engineering…and (at the risk of sound like an old fart) it was really<br />hard.  The people who were attracted to video ?dancers, poets, painters,<br />print journalists, photographers, and the occasional film maker? were<br />all struggling to find ways to use this beautiful, grainy black and<br />white video.  There were no classes, no how-to books, and no grizzled<br />veterans. So RS played that role ?at least for a while.<br /><br />The thing to remember was that video was radical not because those<br />making it were producing such interesting programs.  Rather, it was the<br />simple fact that an alternate media universe, one within our putative<br />control, had emerged as a viable working environment.  And, like Rhizome<br />today, it was the healthy evolution of that environment to which RS was<br />dedicated.<br />RG: I am interested in what you note above, in the response to Question<br />1, when you say that RS was "not some fawning art world public relations<br />machine, but rather a no-nonsense, how-to kind of journal, as well as a<br />genuine space for the expression of hopes and (real) concerns of an<br />emerging generation of media makers." I feel pretty simpatico with that<br />mission and affirmed by it – especially since critics of Rhizome have<br />often cited its chatter, personal discourse and un-regimented topics as<br />detractions. Do you think that non-atomized forums, wherein people<br />discuss everything from technique to frustrations and ideals – do you<br />think these are always to be small-scale and somewhat marginal projects?<br />I mean, I think Rhizome Raw is one of those forums, as are other mailing<br />lists, zines, hobbyist and online forums. I am interested in this<br />'scale' issue because our forms of public space seem now to be media<br />spaces.<br /><br />DR: Of course you are right. The nature of these new public spaces is<br />small-scale…but you have to redefine the term ³small-scale.²  What we<br />mean is enormous, nearly global reach in order to assemble a community<br />of people with ³elective affinities.²  This may produce a relatively<br />small gross number, but the intensity of the engagement, and the other<br />specific qualities of dialog that follow the shared field of interest<br />far outstrip the simple size of the community.<br />RG: Feedback. A section of RS magazines but also a defining principle.<br />It's so rad and funny to realize that 'feedback' was a 1960s/1970s term<br />as well as being an internet buzz word. I guess I tend to think of it<br />almost exclusively as being operative online. In a general way I wanted<br />to get your perspective on the history of 'feedback' within art and<br />related fields. In the 1960s there were much more visible protest and<br />'feedback' movements. We have had a few outbursts of protest in the<br />1990s – but also internet feedback and activism have become really<br />exciting and vital fields. `<br /><br />DR: Well, feedback is one of those late 40¹s Claude Shannon terms that<br />come from the defining moment of cybernetics as a field of inquiry…and<br />it means the same thing today as it did then…though for most<br />audiophiles it still means the painful high-pitched squeal that<br />accompanies a closed loop of microphone and speaker in an incorrect<br />connection loop.  The analog to this, early video feedback was the stuff<br />of dumb stoner video-play, that was used with great wit and skill by<br />Paik and others. And though the current social use of the term has<br />become dominant, it is still one of the great mid-20th-century<br />neologisms.<br />RG: It's amazing how when a group with decent ingredients gets together<br />so much can happen – even in a very short time span. For example<br />Radical Software, Fluxus, the net.art all star group (Bunting, jodi,<br />Lialina, etc.)… Have you seen a lot of these short bursts of<br />collective invention in your life in the art world? How to nurture them<br />is really my interest but it's a vague one. What's your take?<br /><br />DR: In real time, it is hard to see how any of these groups relate to<br />one another. In fact, the early video scene was quite fractious and<br />competitive. Not only was grant money scarce, but in Nixon-era paranoia,<br />I always suspected that government agencies wanted to keep us from<br />uniting, and used grant competition to foster mistrust and to defeat<br />what should have been a truly harmonious moment. Ideology aside (as if<br />that¹s ever possible), the groups that were contemporaneous in the 60¹s<br />and 70¹s shared several things (anti-war sentiment being primary, the<br />fight against racism being more localized), but never found common<br />ground based in technology or aesthetics.  The attempt to foster and<br />nurture these types of creative cross-fertilization and mutual support<br />is a great romantic struggle ?one in which I continue to indulge.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Rachel Greene (rachel@rhizome.org). ISSN:<br />1525-9110. Volume 8, number 35. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. For information on advertising in Rhizome<br />Digest, please contact info@rhizome.org.<br /><br />To unsubscribe from this list, visit <a rel="nofollow" href="http://rhizome.org/subscribe">http://rhizome.org/subscribe</a>.<br />Subscribers to Rhizome Digest are subject to the terms set out in the<br />Member Agreement available online at <a rel="nofollow" href="http://rhizome.org/info/29.php">http://rhizome.org/info/29.php</a>.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br />