RHIZOME DIGEST: 1.08.05

<br />RHIZOME DIGEST: January 8, 2005<br /><br />Content:<br /><br />+announcement+<br />1. Lev Manovich: Soft Cinema installation at Chelsea Art Museum<br />2. Rachel Greene: Mongrel launch - 15th Jan 2005 - at the Jelliedeel Shed<br />3. Mark Marino: Bookchin at UCR 1/12/05<br /><br />+opportunity+<br />4. Pau Waelder: Prix Ars Electronica 2005 is Good to Go!<br />5. Kevin McGarry: Want to Write for Rhizome.org?<br />6. miranda@TCNJ.EDU: Adjunct Position, College of New Jersey<br /><br />+work+<br />7. Christiane Paul, Jim Andrews, Barbara Lattanzi: artport gatepage January<br />05: C-SPAN x 4 by Barbara Lattanzi<br />8. Katie Lips: Calling mobile audio (ringtone) enthusiasts and sound artists<br /><br />+interview+<br />9. Kevin McGarry: Database Imaginary: Sarah Cook, Steve Dietz, and Anthony<br />Kiendl interviewed by Kevin McGarry<br /><br />+thread+<br />10. Jon Thomson, Alexander Galloway, t.whid, Michael Szpakowski, curt<br />cloninger, ryan griffis, M. River, Rob Myers: BEACON<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 1.04.05<br />From: Lev Manovich &lt;manovich@jupiter.ucsd.edu&gt;<br />Subject: Soft Cinema installation at Chelsea Art Museum<br />MISSION TO EARTH (Soft Cinema Edition)<br />A Media Installation by Lev Manovich<br />Exhibit In The Project Room @ Chelsea Art Museum, NYC<br />556 West 22nd Street, @ 11th avenue<br />January 8 &#xAD; 26, 2004<br /> <br />The Presentation of a new DVD by Lev Manovich and Andreas Kratky<br />SOFT CINEMA: Navigating The Database (The MIT Press, 2005)<br /> <br />Opening and Panel at Chelsea Art Museum SATURDAY January 8, 2:00 - 4:30 PM<br />with:<br />Lev Manovich, associate professor of new media, UCSD<br />Christiane Paul, adjunct new media curator, Whitney Museum of American Art<br />Barbara London, curator, video and digital media, Museum of Modern Art<br />Sue Hubbard, art critic, Independent Newspaper, London<br />Ken Feinstein, artist/professor of experimental video<br /> <br />WHERE:<br />The Project Room @ Chelsea Art Museum<br /><br />www.chelseaartmuseum.org<br /> <br />What kind of cinema is appropriate for the age of Palm Pilot and Google?<br />Automatic surveillance and self-guided missiles? Consumer profiling and CNN?<br />To investigate answers to this question Lev Manovich has paired with<br />award-winning new media artist and designer Andreas Kratky to create the<br />Soft Cinema project. They have also invited contributions from such other<br />leading cultural figures as DJ Spooky, Scanner, George Lewis and J&#xF3;hann<br />J&#xF3;hannsson (music), servo (architecture), Schoenerwissen/Office for<br />Computational Design (data visualization), and Ross Cooper Studios (media<br />design). <br /> <br /><br />SOFT CINEMA: Navigating the Database is the Soft Cinema project&#xB9;s first DVD<br />publication published and distributed by The MIT Press (2005). It presents<br />three ?films&#xB9;, including Mission to Earth, that were created within the<br />framework of the project. Although the ?films&#xB9; on the DVD reference the<br />familiar genres of cinema, the process by which they were created and the<br />resulting aesthetics fully belong to the software age. They demonstrate the<br />possibilities of soft(ware) cinema - a 'cinema' in which human subjectivity<br />and the variable choices made by custom software combine to create films<br />that can run infinitely without ever exactly repeating the same image<br />sequences, screen layouts and narratives.<br /><br /> <br />MISSION TO EARTH (Soft Cinema edition) is a science fiction allegory of the<br />immigrant experience that adopts the variable choices and multi-frame layout<br />of the Soft Cinema system to represent ?variable identity&#xB9;. In this gallery<br />installation the film is being assembled in real-time by the Soft Cinema<br />software from a large database of media elements. While the narrative stays<br />the same and repeats every 23 minutes, all other elements can potentially<br />change. As a result, there is no single ?unique&#xB9; version of the film &#xAD; every<br />run produces a new version.<br /> <br /> <br />FURTHER INFORMATION<br /><br />Soft Cinema Project: www.softcinema.net<br /><br />Complete text used in Mission to Earth is available at<br />www.softcinema.net/mission_to_earth.htm<br /><br />Chelsea Art Museum: www.chelseaartmuseum.org<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 1.06.05<br />From: Rachel Greene &lt;rachel@rhizome.org&gt;<br />Subject: Mongrel launch - 15th Jan 2005 - at the Jelliedeel Shed<br /> Begin forwarded message:<br /><br /> From: &quot;mary jelly&quot; &lt;mary@jelliedeel.org&gt;<br /> Date: January 6, 2005 11:43:11 AM EST<br /> To: &lt;mary@jelliedeel.org&gt;<br /> Subject: Mongrel launch - 15th Jan 2005 - at the Jelliedeel Shed<br /> <br />Mongrel invites you to the informal launch of our new space:<br />&#xB3;THE JELLIEDEEL SHED&#xB2;<br />in sunny Southend-on-Sea,<br />and our first arts project for Southend:<br />&#xB3;PHONE-SLAM&#xB2; <br /><br />16:00pm to 21:00pm <br />Saturday January 15th, 2005.<br /><br />&gt;From 17:00pm, lend us your ear for:<br /> <br />&#xB3;Phone-Slam&#xB2; telephony &amp; trash.<br />&#xB3;NetMonster: the BlairBush Project&#xB2; (Harwood)<br />&#xB3;Forever Sailor Moon&#xB2; (Francesca da Rimini)<br />&#xB3;The Container Tapes&#xB2; (Mervin Jarman)<br /><br />Plus a smorgasbord of traditional estuary sustenance:<br />Jelliedeels, Brixton Patties, McCains Oven Chips, Shandy Bass<br />(no salads or other foreign food)<br /><br />——————————————-<br />The Jelliedeel Shed<br />Unit 38, Grainger Road Industrial Estate,<br />Southend-on-Sea, Essex, SS2 5DD.<br />T: 01702 460590 <br /><a rel="nofollow" href="http://www.jelliedeel.org">http://www.jelliedeel.org</a><br /><br />Getting there: <br />Trains from Liverpool Street to Southend Victoria. (15, 24 and 55<br />minutes past the hour, journey time - one hour).<br />Grainger Road estate is 5 mins walk away &#xAD; turn left from the station,<br />across the B&amp;Q car park and take the right fork at the corner shop, then<br />chuck a left into Grainger Rd.<br /><a rel="nofollow" href="http://www.jelliedeel.org/images/jelliedeel-map.jpg">http://www.jelliedeel.org/images/jelliedeel-map.jpg</a><br /><br />To reserve a jelliedeel RSVP to:<br />mary@jelliedeel.org<br />——————————————–<br /><br />&quot;Phone-Slam&quot; is part of the &quot;Being Here&quot; arts initiative.<br />Supported by Arts Council England.<br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 1.07.05<br />From: Mark Marino &lt;mmarino@lmu.edu&gt;<br />Subject: Bookchin at UCR 1/12/05<br /><br />global_interface Mellon Workshop presents:<br />Gravedigging and the Internet - A Proposal for the Future<br />A talk by Natalie Bookchin<br />Co-Director of the Photography and Media Program, CalArts.<br /><br />Time: 12:30 pm-2:30 pm, Wednesday, January 12, 2005<br />Location: Humanities 1500<br /><br />In this talk, Natalie Bookchin will examine debates about the life and death<br />of net art, framing it within broader conversations proposing the ends of<br />the avant-garde and of utopia in art, political thought, and early visions<br />of the Internet. Attempting to resurrect some supposedly &quot;dead ideas&quot;, this<br />talk will offer a proposal for a speculative social network for the future,<br />where visual artists use the Internet to gain more control of the reception<br />and circulation of their work and ideas. In imagining this network,<br />Bookchin will cull from grassroots strategies used and proposed by net art,<br />alternative music, and blogging independent journalists.<br /><br />Based in L.A., Natalie Bookchin has been creating online projects since<br />1997. She recently worked with political theorist Jackie Stevens<br />&lt;<a rel="nofollow" href="http://jacquelinestevens.org">http://jacquelinestevens.org</a>&gt; to initiate and develop the first phase of<br />the online project agoraXchange &lt;<a rel="nofollow" href="http://agoraXchange.net">http://agoraXchange.net</a>&gt;, an online<br />collaboration for imagining and building a massive multiplayer online game<br />that offers a tangible political alternative to our current world order. She<br />is known internationally for her online art work, including a project<br />entitled Metapet &lt;<a rel="nofollow" href="http://metapet.net/">http://metapet.net/</a>&gt;, a parody of capitalist productivity<br />in which the player must maximize the profit margin without alienating the<br />Metapet worker. She is a recent recipient of a Rockefeller Foundation<br />Fellowship and a Guggenheim Fellowship. Her work is exhibited at<br />institutions world-wide including PS1, Mass MOCA, the Museum of Contemporary<br />Art in Barcelona, KunstWerke, Berlin, the Generali Foundation, Vienna, the<br />Walker Art Center, the Whitney Museum of American Art, and the Shedhale in<br />Zurich.<br /><br />See these online works by Natalie Bookchin:<br /><br />agoraXchange: (in collaboration with Jackie Stevens)<br />&lt;<a rel="nofollow" href="http://agoraxchange.net">http://agoraxchange.net</a>&gt;<br />Metapet:<br />&lt;<a rel="nofollow" href="http://metapet.net">http://metapet.net</a>&gt;<br />Intruder:<br /><a rel="nofollow" href="http://www.calarts.edu/~bookchin/intruder">http://www.calarts.edu/~bookchin/intruder</a><br /><br />Additional Information:<br /><br />Open to: Public<br />Admission: Free<br />Sponsor: UCR Mellon workshops<br /><br />Contact Information:<br /><br />For more information concerning this specific event contact:<br />global_interface@hotmail.com<br />or visit: <a rel="nofollow" href="http://globalinterface.blogspot.com">http://globalinterface.blogspot.com</a><br />For further details of the Mellon Workshop project contact:<br />mellonworkshop@ucr.edu<br />or visit: <a rel="nofollow" href="http://www.ucrmellonworkshop.ucr.edu">http://www.ucrmellonworkshop.ucr.edu</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering organizational subscriptions, memberships<br />purchased at the institutional level. These subscriptions allow<br />participants of an institution to access Rhizome's services without<br />having to purchase individual memberships. (Rhizome is also offering<br />subsidized memberships to qualifying institutions in poor or excluded<br />communities.) Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for more<br />information or contact Kevin McGarry at Kevin@Rhizome.org or Rachel Greene<br />at Rachel@Rhizome.org.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 1.04.05<br />From: Pau Waelder &lt;pau@sicplacitum.com&gt;<br />Subject: Prix Ars Electronica 2005 is Good to Go!<br /><br />World's largest CyberArts competition - Six Golden Nicas and &#xE2;?&#xAC; 110,000 in<br />prize money - Entries commence January 10th.<br /><br />Creatives across the entire spectrum of media art and technology may begin<br />submitting their work to the 2005 Prix Ars Electronica on January 10th. The<br />categories range from [the next idea] and u19 competitions for young people<br />to the classic Ars Electronica disciplines-Digital Musics, Net Vision,<br />Computer Animation and Interactive Art-all the way to Digital Communities<br />with its programmatic commitment to sociopolitical innovation. The deadline<br />for submissions is March 10, 2005.<br /><br />The Prix Ars Electronica is being held for the 19th time this year. This<br />cyberarts competition is conceived as an open platform for works<br />representing a broad spectrum of disciplines in the digital media field at<br />the interface of art, technology and society. Since 1987, the Prix Ars<br />Electronica is the most important and most successful international showcase<br />of the best of digital media art.<br /><br />&gt;&gt;&gt; Details about the categories are provided on the following pages.<br /><br />To submit an entry and for more information, log on to www.aec.at/prix<br />&lt;<a rel="nofollow" href="http://www.aec.at/prix">http://www.aec.at/prix</a>&gt;<br /><br />The Categories<br /><br />COMPUTER ANIMATION / VISUAL EFFECTS<br />&lt;<a rel="nofollow" href="http://www.aec.at/de/prix/animation/animation.asp">http://www.aec.at/de/prix/animation/animation.asp</a>&gt;<br />The &quot;Computer Animation / Visual Effects&quot; category has been part of the Prix<br />Ars Electronica since its very inception. It recognizes excellence in<br />independent work in the arts and sciences as well as in high-end commercial<br />productions in the film, advertising and entertainment industries. In this<br />category, artistic originality counts just as much as masterful technical<br />achievement.<br /><br />DIGITAL MUSICS &lt;<a rel="nofollow" href="http://www.aec.at/de/prix/musics/musics.asp">http://www.aec.at/de/prix/musics/musics.asp</a>&gt;<br />Contemporary digital sound productions from the broad spectrum of<br />&quot;electronica&quot; come in for consideration in the &quot;Digital Musics&quot; category, as<br />do works combining sound and media, computer compositions ranging from<br />electro-acoustic to experimental music, and sound installations. This<br />category's programmatic agenda is to expand horizons beyond the confines of<br />individual genres and artistic currents.<br /><br />INTERACTIVE ART &lt;<a rel="nofollow" href="http://www.aec.at/de/prix/interactive/interactive.asp">http://www.aec.at/de/prix/interactive/interactive.asp</a>&gt;<br />The &quot;Interactive Art&quot; category is dedicated to interactive works in all<br />forms and formats, from installations to performances. Here, particular<br />consideration is given to the realization of a powerful artistic concept<br />through the especially appropriate use of technologies, the innovativeness<br />of the interaction design, and the work's inherent potential to expand the<br />human radius of action.<br /><br />NET VISION &lt;<a rel="nofollow" href="http://www.aec.at/de/prix/net/net.asp">http://www.aec.at/de/prix/net/net.asp</a>&gt;<br />The &quot;Net Vision&quot; category singles out for recognition artistic projects in<br />the Internet that display brilliance in how they have been engineered,<br />designed and-especially-conceived, works that are outstanding with respect<br />to innovation, interface design and the originality of their content. The<br />way in which a work of net-based art deals with the online medium is<br />essential in this category.<br /><br />DIGITAL COMMUNITIES<br />For the second time in 2005, Prix Ars Electronica will honor important<br />achievements by digital communities. This category focuses attention on the<br />wide-ranging social impact of the Internet as well as on the latest<br />developments in the fields of social software, mobile communications and<br />wireless networks. &quot;Digital Communities&quot; spotlights bold and inspired<br />innovations impacting human coexistence-efforts to bridge the geographical<br />as well as gender-based digital divide, to create outstanding social<br />software or to enhance the accessibility of technological-social<br />infrastructure. This category showcases the political potential of digital<br />and networked systems and is thus designed as a forum for the consideration<br />of a broad spectrum of projects, programs, initiatives and phenomena in<br />which social innovation is taking place, as it were, in real time. A Golden<br />Nica, two Awards of Distinction and up to 12 Honorary Mentions will be<br />awarded in the Digital Communities category in 2005.<br /><br />[the next idea] &lt;<a rel="nofollow" href="http://www.aec.at/de/prix/nextidea/index.asp">http://www.aec.at/de/prix/nextidea/index.asp</a>&gt;<br />Art and Technology Grant<br /><br />The aim of this grant focusing on the mutually enriching interplay of art<br />and technology is to nurture concepts for the future that young thinkers are<br />coming up with today. This category's target group includes students at<br />universities, art schools, polytechnic colleges and other educational<br />institutions, as well as all other interested persons throughout the world<br />between the ages of 19 and 27, who have developed a not-yet-realized concept<br />in the fields of media art, media design or media technology. The winner<br />will receive a &#xE2;?&#xAC; 7,500 grant and an invitation to spend a semester as<br />scientific assistant and artist-in-residence at the Ars Electronica<br />Futurelab.<br /><br />u19 freestyle computing<br /><br />&quot;u19 freestyle computing&quot; is Austria's foremost computer competition for<br />young people. Helping youngsters to bring their ideas to fruition and<br />exhibit their work, and nurturing their abilities, creativity and<br />inventiveness in working with modern technologies and new media is the<br />mission of Prix Ars Electronica's u19 freestyle computing category. Just as<br />the name &quot;freestyle computing&quot; suggests, the spectrum of potential<br />submissions is broad. And a perusal of the 1,103 entries in 2004 confirms<br />that Austrian young people are giving free rein to their creativity. The<br />list of past winners and recipients of Awards of Distinction and Honorary<br />Mentions also displays great diversity, including groups of kids as well as<br />individuals, primary school pupils and high school grads. The thematically<br />wide-ranging creative encounter of Austrian youth with the kaleidoscope of<br />modern technology is being played out in computer animation, robotics, Web<br />design, interactive games and an array of other fields.<br /> <br /><br />Ars Electronica<br /> <br />Presseteam: Partner der Medien<br />Press Team: Partner of the Media<br /><br />Pressemeldungen/Pressemappen<br />Press Releases/Press Kits<br /><a rel="nofollow" href="http://www.aec.at/press">http://www.aec.at/press</a><br /><br />Bilder (300 dpi)<br />Images (300 dpi)<br /><a rel="nofollow" href="http://www.aec.at/pictures">http://www.aec.at/pictures</a><br /><br />Mag. Wolfgang A. Bednarzek MAS<br />Pressesprecher / Press Officer<br /><br />tel: +43.732.7272-38<br />mob: +43.664.81 26 156<br />fax: +43.732.7272-638<br /><a rel="nofollow" href="mailto:wolfgang.bednarzek@aec.at">mailto:wolfgang.bednarzek@aec.at</a><br />Mag. Robert Bauernhansl<br />Assistent Pressebetreuung / Assistant Press<br />tel: +43.732.7272-966<br />fax: +43.732.7272-632<br /><a rel="nofollow" href="mailto:robert.bauernhansl@aec.at">mailto:robert.bauernhansl@aec.at</a><br /><br />Ars Electronica Center<br />Hauptstra&#xC3;?e 2-4, 4040 Linz, Austria<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 1.05.05<br />From: Kevin McGarry &lt;kevin@rhizome.org&gt;<br />Subject: Want to Write for Rhizome.org?<br /><br />Ongoing, Rhizome.org calls for new writers and correspondents around the<br />world. If you are interested in writing for Net Art News or reporting on<br />international new media arts events for Rhizome, please send an email to<br />kevin@rhizome.org with the subject line intact and with the following<br />information:<br /><br />(Note: currently all editorials commissioned by Rhizome are written in<br />English. Please don't be discouraged if English is not your first language:<br />if you can clearly communicate your ideas and observations, that is what we<br />are looking for.)<br /><br />–<br /><br />Name:<br />Email:<br />Location: <br /><br /> Note if you live/work in multiple<br /> countries or frequently/easily travel to a certain place.<br />Background and special interests:<br /><br /> Briefly describe your experience and familiarity with new media art.<br /> Rhizome encourages perspectives from all kinds of practitioners, whether<br /> you've been involved with net art for years (artist, programmer,<br /> curator, writer? . . .), or have recently encountered the work and ideas<br /> discussed here via any other discipline/s (film/video, activism, poetry,<br /> performance, education? . . .).<br /><br />Writing sample:<br /><br /> Please paste below, or link to, 2 writing samples. Ideally, please<br /> submit one shorter sample (150-300 words) and one that is longer (1000+<br /> words). Topics should be relevant to art/technology/culture.<br /> <br /> No attachments please.<br /><br />–<br /><br />Distribute this message freely–thank you,<br /><br />Kevin<br />Kevin McGarry<br />Content Coordinator, Rhizome.org<br />Editor, Net Art News<br />New Museum of Contemporary Art<br />210 11th Ave 2nd Fl.<br />New York, NY 10001<br /><br />tel 212 219 1288 x220<br />fax 212 431 5328<br />ema kevin@rhizome.org<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 1.07.05<br />From: &lt;miranda@TCNJ.EDU&gt;<br />Subject: Adjunct Position, College of New Jersey<br /><br />The Art Department at the College of New Jersey, located in Ewing, NJ<br />(driving about 40 minutes from Philadelphia and an hour and half from NYC<br />- public transporation available) is seeking an adjunct professor to teach<br />an introductory course in interactive design using either Flash or<br />Director. The course is titled &quot;Experiencing Art&quot; this is a non-art major<br />course in which students take three week workshops in Sculpture, Print,<br />Drawing, Computer Graphics and Interactive Design. The course merely<br />attempts to give non art majors an overview of the various forms of art<br />making. In the past, the Interactive module has been presented using<br />Macromedia Director to present fundamental concepts in building<br />interactive computer applications. The students in the class are divided<br />into groups of 15 and rotate through the semester from one module to the<br />next. The course meets Thursday mornings from 8:30am to 11:30am, the pay<br />is $2835 for the semester, beginning Thursday January 20th through<br />Thursday May5th. The class is taught in the Macintosh environment with<br />the latest version of computer graphics software.<br />TCNJ Art Department Site:<br /><a rel="nofollow" href="http://www.tcnj.edu/~artmain/index.php">http://www.tcnj.edu/~artmain/index.php</a><br />TCNJ academic calendar:<br /><a rel="nofollow" href="http://www.tcnj.edu/%7Eacademic/calendars/cal2004.html">http://www.tcnj.edu/%7Eacademic/calendars/cal2004.html</a><br />If you qualify and are interested please contact Ricardo Miranda at<br />miranda@tcnj.edu or call 917 748-9975.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Member-curated Exhibits<br /><br /><a rel="nofollow" href="http://rhizome.org/art/member-curated/">http://rhizome.org/art/member-curated/</a><br /><br />View online exhibits Rhizome members have curated from works in the ArtBase,<br />or learn how to create your own exhibit.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7.<br /><br />Date: 1.05.05 - 1.06.05<br />From: &lt;Christiane_Paul@whitney.org&gt;, Jim Andrews &lt;jim@vispo.com&gt;, Barbara<br />Lattanzi &lt;threads@wildernesspuppets.net&gt;<br />Subject: artport gatepage January 05: C-SPAN x 4 by Barbara Lattanzi<br /><br />&lt;Christiane_Paul@whitney.org&gt; posted:<br /><br />artport gatepage January 05<br /><br />features<br />C-SPAN x 4 by Barbara Lattanzi<br /><br /><a rel="nofollow" href="http://artport.whitney.org">http://artport.whitney.org</a> &lt;<a rel="nofollow" href="http://artport.whitney.org/">http://artport.whitney.org/</a>&gt;<br /><br /> <br />Barbara Lattanzi's C-SPAN x 4 consists of 4 different variations on video<br />clips of current news made available by the C-SPAN Network:<br /><br />&#xB7; The Interrupting Annotator (allowing users to collaboratively annotate<br />C-Span videos and store and reinsert the comments for subsequent viewers);<br /><br />&#xB7; C-SPAN Alphaville (which plays the videos with subtitles excerpted from<br />the English version of Jean-Luc Godard's film Alphaville);<br /><br />&#xB7; C-SPAN Karaoke (which invites you to sing along with the news to tunes<br />such as &quot;It's A Wonderful World&quot;);<br /><br />&#xB7; In Lieu of Standing on Yer Head (which highlights the idea of political<br />spin by literally turning the news upside down).<br />The strategy of &quot;annotating&quot; the original news clips without changing their<br />contents provides an interesting play with context: through its<br />interventions, C-SPAN x 4 highlights the interplay of text, sound, and image<br />in the construction and change of meaning. Results range from the humorous<br />to the disturbing and cynical.<br /><br />+ + +<br /><br />Jim Andrews &lt;jim@vispo.com&gt; replied:<br /><br />Hi Barbara,<br /> <br />Could you tell me a little about the differences between the web versions<br />and the downloadable versions of this work?<br /> <br />Have you selected particular video clips, or do the apps search certain<br />locations for video clips and work with whatever they find?<br /> <br />If the latter, how did you arrive at the texts? It's interesting to think of<br />that, erm, cross-product, ie, consider a video * text work where the videos<br />are selected randomly from an unknown pool of videos (though they are all,<br />in this case, concerned with politics) and the texts are drawn somewhat<br />randomly from a pool of pre-composed texts by the author. Annotated video,<br />yes, but also possibly a literary work.<br /> <br />This work of yours is quite strong in the possibilities it suggests and its<br />meditation on video and political process.<br /> <br />+ + +<br /><br />Barbara Lattanzi &lt;threads@wildernesspuppets.net&gt; replied:<br /><br />Hi Jim.<br /><br />thanks for the questions about the project &quot;C-SPAN x 4&quot;, and the opportunity<br />to comment on the political content (toward the end of this email).<br /><br />First, just a quick note that the software, including the web versions, are<br />only for Windows PC. (I just clarified this on the web versions today,<br />Jan.6. Some Mac users visiting it yesterday may have tried it and been<br />confused.)<br /><br />Anyone, using either Mac or Windows, should be able to view the<br />Quicktime-format video demos:<br /><br /><a rel="nofollow" href="http://artport.whitney.org">http://artport.whitney.org</a><br /><br /> &lt;<a rel="nofollow" href="http://artport.whitney.org/">http://artport.whitney.org/</a>&gt; At 01:42 AM 1/6/2005, you wrote:<br /><br />Could you tell me a little about the differences between the web versions<br />and the downloadable versions of this work?<br /><br />The web browser versions and the downloadable software versions are exactly<br />the same. <br /><br />The minor exception is that, in rare cases, some Mac users with an _older_<br />version of the Real Video media player may be able to experience the web<br />browser versions of CSPAN x 4. This has to do with a boring technicality.<br /><br />The Mac technical limitation is likely never to be fixed by Macromedia. That<br />limitation prohibits use of Director and Shockwave in conjunction with the<br />newer versions of the Real Video media player, Like they say, &quot;It was nice<br />while it lasted.&quot;<br /><br /> Have you selected particular video clips, or do the apps search certain<br />locations for video clips and work with whatever they find?<br /><br />There is no filter for &quot;The Interrupting Annotator&quot;, one of 4 software<br />applications that make up &quot;CSPAN x 4&quot;. A perl script simply goes to the<br />front page of the CSPAN.org website and adds any new video titles to an<br />ongoing, cumulative list of CSPAN titles stored on my website, which then<br />appears as a selectable list for the person using the software.<br /><br />C-SPAN x 4 has an additional 3 software applications. Unlike &quot;The<br />Interrupting Annotator&quot;, these other 3 softwares are satirical works. I<br />realized, at the time the Tsunami tragedy occurred, that some sort of filter<br />was needed. I do not want all CSPAN videos to be available to &quot;CSPAN<br />Karaoke&quot;, &quot;CSPAN Alphaville&quot;, and &quot;In Lieu of Standing on Yer Head&quot;.<br /><br />Instead, these 3 softwares receive a filtered list of video titles from the<br />CSPAN website, i.e., the filtered list includes all the staid and proper<br />CSPAN video documents of public policy-making that have become a window onto<br />the corporate and fundamentalist slow-motion hijacking of the US government.<br /><br /> If the latter, how did you arrive at the texts?<br /><br />As just described, 3 of the 4 softwares receive a slightly filtered list of<br />CSPAN videos more appropriate to the satirical content of the overlaid<br />texts.<br /><br />The selection of the texts - Alphaville subtitles (&quot;CSPAN Alphaville&quot;),<br />1970s pop songs (&quot;CSPAN Karaoke&quot;) - were based on the possibility of being<br />understood as ironic framing of the CSPAN videos. Since the video titles<br />are constantly being added to, the texts had to be broad enough to &quot;apply&quot;<br />to any of the public policy-making videos.<br /><br /> It's interesting to think of that, erm, cross-product, ie, consider a video<br />* text work where the videos are selected randomly from an unknown pool of<br />videos (though they are all, in this case, concerned with politics) and the<br />texts are drawn somewhat randomly from a pool of pre-composed texts by the<br />author. Annotated video, yes, but also possibly a literary work.<br /><br />The CSPAN website is one of the few news-based websites where it is easy to<br />access streaming video in this way. I have been looking into a military<br />news website that uses Flash videos that seem impossible to effectively<br />embed in another frame. And I have never tried those strange &quot;passports&quot; to<br />access CNN streams, etc. There is more research to do in this area of<br />reframing news streams (or video streams with other content).<br /><br />In regard to the potential for text works. I do think that one of the<br />CSPAN x 4 components, &quot;The Interrupting Annotator&quot;, could be a useful tool<br />for writing experiments, or for teaching writing as, I think, Alan Sondheim<br />suggested to me. In fact the original prototype for this software used<br />several &quot;seed&quot; texts, one of which was a text written by Alan that he had<br />posted to the Syndicate discussion list.<br /><br /> <br />This work of yours is quite strong in the possibilities it suggests and its<br />meditation on video and political process.<br /><br />Its meditation includes a question like &quot;what would it look like to have a<br />kind of video channel that turns everything upside down?&quot;. Then realizing<br />it is a not-so-bad distancing strategy for political spin - maybe giving you<br />a bit of mental space for making historical or other associations as you<br />grapple with current events. Or, &quot;what would it be like to watch public<br />policymaking in a convivial anarchic way with friends&quot;. And realize that<br />karaoke is a genre retroactively made (at least in my imaginary universe) to<br />ironically enliven the viewing and consideration of public policymaking. I<br />am waiting for CSPAN Karaoke bars to appear - akin to neighborhood sports<br />bars, or to bars where labor union organizing used to be done.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />8. <br /><br />Date: 1.07.05<br />From: Katie Lips &lt;katie@kisky.co.uk&gt;<br />Subject: Calling mobile audio (ringtone) enthusiasts and sound artists<br /><br />New Digital Art project for creating, converting and sharing original<br />mobile audio….<br /><br />Use Freeloader to crete your own mobile audio art!<br /><br />Freeloader is a DIY ringtone creation and distribution environment. &#xC2;&#xA0;It is<br />a commission by UK based FACT (Foundation for Art and Creative Technology)<br />and created by Kisky Netmedia. It allows users to input MP3, MIDI and WAV<br />files and turn them into original ringtone content. The web application<br />converts audio into ringtones suitable for over 350 phones allowing for<br />playback of experimental work for a wide user group.<br /><br />The project is set to develop its content in 2005 through pupils projects,<br />artist lead workshops, and through input from remote users - anyone who<br />wishes to experiment with their own mobile content.<br /><br />If you are a sound artist, musician, composer, or mobile tone enthusiast, or<br />just want a new original ringtone you may like to have a go at making your<br />own tones using Freeloader. All submitted content should be original and<br />copyright free and will be shared with the Freeloader community growing this<br />resource of user-generated content.<br />Freeloader was developed as part of FACT's Stream and Shout Project.<br />&#xA0;<br />For more information visit:<br /><a rel="nofollow" href="http://freeloader.fact.co.uk">http://freeloader.fact.co.uk</a><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br />9.<br /><br />Date: 1.08.05<br />From: Kevin McGarry &lt;kevin@rhizome.org&gt;<br />Subject: Database Imaginary: Sarah Cook, Steve Dietz, and Anthony Kiendl<br />interviewed by Kevin McGarry<br /><br /> <br /><br />** DATABASE IMAGINARY at The Walter Phillips Gallery, Banff Centre<br />** Sarah Cook, Steve Dietz, and Anthony Kiendl interviewed by Kevin McGarry<br /> <br />Kevin: While Sarah and I were setting up this interview, she mentioned that<br />Anthony conceived of &#xB3;Database Imaginary&#xB2; about 4 years ago. Anthony, what<br />were the observations that sparked the premise for the exhibition?<br />Anthony: There were a number of factors that led to the premise for this<br />exhibition. If I narrowed it down to two main factors, they would be context<br />and reading. <br /><br />The context was working at the Dunlop Art Gallery where I was Curator until<br />2002. The Dunlop Art Gallery is a rare thing, a public art gallery located<br />in a library, the Regina Public Library (Regina is the capital of<br />Saskatchewan, a province in the middle of Canada). Several galleries still<br />exist in libraries in Canada, but I think the Dunlop is the only one that<br />has the same Board as the library, and actually functions as a department of<br />the library with the same goals and mandate: access to information, visual<br />literacy and so on. As you can imagine, as Curator I was a library manager,<br />and part of the conversations of the library and its staff. Technologies and<br />databases were of course part of the daily conversations and planning of the<br />library. I really don&#xB9;t think this exhibition would come about had I been<br />working in an autonomous art gallery, or a gallery in a different context.<br />It was a remarkable experience, and I think, an unparalleled way to look at<br />the presentation of art as visual information, as a public service, and as a<br />right of citizens. This may sound a little tangential here, but I think it<br />is ultimately reflected in the work we chose for this exhibition. Rather<br />than simply being a database, the art in this exhibition often has an<br />approach relevant to social or personal agency and more broadly social<br />context.<br /><br />As for the second factor, reading, it was through reading Lev Manovich&#xB9;s<br />writing on databases that I thought of trying to make an exhibition on this<br />theme. Without his work I don&#xB9;t think this exhibition would have happened.<br />I&#xB9;m so glad his work is part of the exhibition, and his writing will be<br />re-printed in the catalogue. Actually, he came up with<br />the term &#xB3;database imaginary&#xB2; at Sarah&#xB9;s colloquium at BALTIC in England.<br /> <br />To see if this exhibition idea was compelling to others, and to further<br />elaborate what it actually could be, I invited a group of curators and<br />writers to a brainstorming meeting in Regina. I knew Sarah had worked in a<br />library previously and I was familiar with her curatorial work, so her<br />involvement seemed natural. I had admired Steve Dietz&#xB9;s work prior to<br />meeting him on this project, and his knowledge of new media and previous<br />interest in the topic were invaluable. Laura U. Marks had written some<br />interesting and distinct things on new media and I wanted to ensure a<br />feminist perspective, so she came. Sheila Petty at the University of Regina<br />was also invited and brought a film and media studies perspective, as well<br />as several previous projects on race and identity which also related to our<br />interest in agency.<br /> <br /><br />Kevin: Sarah and Steve, how did each of you come on board the project, and<br />how has the concept evolved over time? I notice that more than half of the<br />projects in the exhibition were only created over the last 4 years. Did the<br />roster grow gradually, or were most of the selections made at a particular<br />point in the process?<br />Steve: As Anthony mentioned, we were part of a larger group of curators and<br />theorists invited to the Bitmaps thinktank in 2001. Over time specific works<br />changed considerably, but I think from the very beginning we were not very<br />interested in databases as a &#xB3;medium&#xB2; but always in its social implications<br />and imaginative possibilities. The other interesting vector was a lot of<br />discussion about how to present the show. We&#xB9;ve ended up with a wide variety<br />of modes, from performance to interactive to cinematic to sculpture to<br />prints to net-based works. I&#xB9;m personally very excited about this.<br />Sarah: Working collaboratively in three different countries and three<br />different time zones meant that we had to keep trying to all get around the<br />same table to discuss works that were important to us and to our individual<br />and collective notions of the show. We talked on the phone or by email all<br />the time but actually managed to have two very productive research meetings<br />together with artists, one in Banff as part of Anthony&#xB9;s &#xB3;Obsession,<br />Compulsion, Collection&#xB2; curatorial symposium and one in the UK at BALTIC,<br />where I am based, as part of a symposium on &#xB3;data-based art&#xB2; that I<br />organized to conclude Lev Manovich&#xB9;s residency there. From my perspective at<br />times the actual checklist of works seemed to split along national lines &#xAD;<br />with Anthony holding to Canadian works and me to UK ones &#xAD; in other cases<br />along chronological lines &#xAD; with Steve bringing to the table newer projects<br />or recent updates of existing works and Anthony and I mining the earlier<br />histories of technology.<br /><br /> <br />Steve: From my perspective the process of selection was more attenuated,<br />with these nodal moments of discussion, and in retrospect seems not as<br />important as the ideas we batted about.<br />Sarah: I agree. We&#xB9;ve always hoped that as the show tours, the checklist<br />could change to include other older works that weren&#xB9;t available in November<br />[2004], or newer works, or other projects that relate to the conditions of<br />the exhibiting venue.<br /><br /> <br />Kevin: The notion of the Imaginary is integral to the exhibition, of course,<br />in terms of its title and the creative scenarios the artists find for<br />applying their databases. I&#xB9;ve noticed in some cases that when probing the<br />database a transubstantiation occurs from factual to felt; quantitative<br />information returns a result that is Imagined and poetic in form. I&#xB9;m<br />talking about one of the interfaces offered by Lisa Jevbratt&#xB9;s &#xB3;1:1&#xB2;, which<br />visualizes her database of all IP addresses on one webpage, or how Cory<br />Arcangel&#xB9;s &#xB3;Data Diaries&#xB2; produces audiovisual content from a bitstream<br />forced into Quicktime. Particularly, I am struck by Graham Harwood&#xB9;s<br />&#xB3;Lungs&#xB2;, which combines statistics about a given population, ranging from<br />life-expectancy to lung capacity, to calculate a symbolic volume of air that<br />could be expelled to perform a singular scream of X seconds long. Deriving<br />a scream from rational information is beautiful. Can you talk more about<br />your notion of the Imaginary and how it relates to the works you selected?<br /><br /> <br />Sarah: In some ways thinking about the imaginary was a way to get at<br />artworks that distanced the notion of a database from the idea of a computer<br />&#xAD; it wasn&#xB9;t enough to include just any work that used a database, it seemed<br />more important to choose works that pointed out the kind of idea that<br />wouldn&#xB9;t be there were it not for their specific use of the database &#xAD;<br />imagining combinations of data the database hadn&#xB9;t accounted for. There&#xB9;s a<br />longer history in art of the imagination than of the database and it felt<br />like something familiar or reassuring to hold on to as we navigated the seas<br />of information in search of projects like Graham Harwood/Mongrel&#xB9;s &#xB3;Lungs&#xB2;.<br />Steve: I agree especially with the part about the &#xB3;longer history.&#xB2; We were<br />interested in evoking the idea that &#xB3;database thinking&#xB2; existed before<br />databases; for example Helguera&#xB9;s piece based on Camillo&#xB9;s memory theater.<br />And now that databases have become instantiated in nearly every aspect of<br />contemporary culture, I think it&#xB9;s important for artists like Harwood to<br />recuperate what this mass of numbers might mean in lived experience or, on<br />the opposite end of the spectrum, to get a certain sense of the sublime,<br />which I think you do with Jevbratt&#xB9;s work.<br />Anthony: The idea for the exhibition is somewhat polemical, in proposing<br />that databases are a cultural form. Outside of new media circles, this still<br />may be a contentious or even shocking notion. So part of selecting these<br />works was to actually build an environment in the gallery where this<br />imaginary could be realized. We often talked about the exhibition itself, as<br />a whole, being a walk in database. Not to mention, it really is hard to<br />imagine or visualize a database on the level of a singular piece of art,<br />perhaps more so than as a relational structure. This is despite the fact<br />that databases are ubiquitous. So we were trying to imagine several things<br />ourselves.<br />Kevin: You write in the press release that the works in this show &#xB3;deploy<br />databases in imaginative ways to comment on everyday life in the 21st<br />Century.&#xB2; I think your selections succeed in doing this, particularly by how<br />they reflect the incremental assimilation of digital culture into everyday<br />life. The works narrate the chronological progression of new ideas and<br />concerns thought and felt by artists about everyday lives changing from new<br />technologies. This is evident in a work made around the time of the<br />Internet&#xB9;s popular arrival, Natalie Bookchin&#xB9;s &#xB3;Databank of the Everyday&#xB2;<br />(1996), which engaged the then new possibility of creating a database to<br />account completely for the artist&#xB9;s identity. It reclaimed the form of the<br />database as literary, rather than utilitarian, and the project became in her<br />words, an autobiography. Bookchin describes it as an &#xB3;ultimate databank, one<br />with no conceivable limits: the databank of Life Itself&#xB2; &#xAD; it sounds like<br />something from Borges, and I think it functions as that same kind of<br />conceptual illustration. A lot of my thoughts about this exhibition are<br />about the differences between the artworks that function as conceptual<br />illustrations and those that function as tools that users can implement in<br />order to gain knowledge or to produce experience. Heath Bunting and Kayle<br />Brandon&#xB9;s &#xB3;The Status Project,&#xB2; among others, is one work that I believe<br />functions in both ways. How do the works in this show function when they<br />produce the most salient commentary on everyday life?<br />Sarah: I think you may have answered the question yourself &#xAD; I think it is<br />in the incremental. I don&#xB9;t think people give databases much thought until<br />they awkwardly bump into one &#xAD; recently I went to the video store to rent a<br />dvd and because I hadn&#xB9;t rented one from them in over 6 months they&#xB9;d<br />deleted my account from their database, although I had a valid card in my<br />wallet. With some of the works in the show your recognition of the database<br />and its place in your everyday life emerges in a similar way, but with a<br />greater, more serious impact ?&#xAD; a little chink of light is let in to your<br />picture of your place in the world and then it&#xB9;s blown open. You hand your<br />drivers liscence over to Swipe to get your drink at the opening night<br />reception and they hand you back a receipt printed with all the data they<br />have mined from the simple bits of discrete information stored in the<br />barcode on your drivers liscence.<br />Steve: So much of our understanding of art is time-based &#xAD; not just the art.<br />So a work like Haacke&#xB9;s &#xB3;Visitors Survey&#xB2;, which was compiled by computer in<br />real time in Milwaukee had a whole other level of fascination beyond its<br />content that is completely unremarkable now &#xAD; the technology. I would like<br />to think that all of the works in Database Imaginary will hold up similarly<br />well once the technologies they deploy become equally quotidian.<br />Kevin: Do you believe that the use value intrinsic to traditional databases<br />is essential to databases that are created as art, or can these databases<br />fully subsist as conceptual?<br /><br /> <br />Sarah: They can subsist as conceptual projects in my mind. Databases are<br />empty until someone fills them.<br /><br /> <br />Steve: I agree. In a way, it&#xB9;s almost harder to create a useful database<br />that&#xB9;s also conceptual rather than a solely conceptual project. Muntadas&#xB9;s<br />&#xB3;File Room&#xB2; is different than the American Civil Liberties Union&#xB9;s database<br />because of its open source nature, because of its theatrical installation,<br />because of its acceptance of the limits of knowledge and the possibility of<br />false information. But these very factors also make it of potential use to a<br />wider or at least different audience than the ACLU&#xB9;s.<br /><br /> <br />Anthony: Thankfully, use value is not essential to a database created as<br />art. However, it is interesting to see how that use value may be re-directed<br />to pursue diverse ends, especially in this exhibition, those related to acts<br />of social agency and identity. Also, it may be that use value and concept<br />are not mutually exclusive, or even difficult to separate.<br /><br /> <br />Kevin: Many of these projects thrive on unnaturally capturing a complete,<br />finite set of data, or imposing the comprehensive structure of a database on<br />subjects that are not rationally quantifiable. As with Agnes Heged&#xFC;s&#xB9;<br />&#xB3;Things Spoken&#xB2;(1999) or David Rokeby&#xB9;s &#xB3;The Giver of Names&#xB2; (1997),<br />applying rigidity to subjective or personal materials produces, I think,<br />feelings toward fantasy and infinity. For the works in &#xB3;Database Imaginary&#xB2;,<br />it&#xB9;s complicated to consider how they are embodied as objects, because one<br />of their distinguishing qualities is their ability to simultaneously<br />manifest as finite and infinite. When new media works are presented in an<br />exhibition, an important consideration is how they are construed as art<br />objects. How does a network of data and behaviours amount to a singular<br />object? What are your thoughts on objecthood and the works in this<br />exhibition?<br /><br /> <br />Sarah: I&#xB9;d disagree that Rokeby&#xB9;s piece ?applies rigidity.&#xB9; It uses a<br />database to show just how subjective data-sets can be. But yes, it does<br />simultaneously manifest the finite and infinite, but I suppose that could<br />almost be said of all ?tangible&#xB9; artworks. The question on objecthood is a<br />good one (it&#xB9;s one we debated on the CRUMB list in November as the<br />exhibition opened). We were careful to chose works that we thought would<br />engender a great viewing experience for the visitor to the gallery &#xAD; this<br />would be a different show were it not in a contemplative gallery space,<br />contained within four walls and the average visitor&#xB9;s time allocation for<br />engaging with a work.<br />Steve: Another way to look at the two projects you mention is that they<br />examine ways that discrete data that can be sequenced in a potentially<br />infinite number of ways can also tell a story. A lot of the works in the<br />show grapple with this issue from &#xB3;Unmovie&#xB2; to &#xB3;Template Cinema&#xB2;, and I<br />think it is a central issue of our time. How do we make sense of all this<br />data? We certainly can&#xB9;t package it into a single master narrative.<br />Open-ended and imaginative &#xB3;sense-making&#xB2; is a critical function of much<br />great art, I would argue.<br />Anthony: Those are very interesting questions, because those are for me<br />fundamental preoccupations of this exhibition, and it is complicated. Those<br />questions hang in the air as I walk through the gallery. What are our<br />thoughts on the objecthood and the works in this exhibition? At some level,<br />it is a question asked of all the works in the exhibition, and I suppose one<br />that is answered slightly differently in each piece. There are certainly a<br />number of works that are performative, transient and relational, and<br />therefore I think less object-oriented. I&#xB9;m thinking of Swipe for example<br />(although it came in the biggest crates). One of the questions we asked when<br />considering works, one of the guidelines to consider, was how open-ended and<br />transformative the database was. This seemed to distinguish database works<br />from the plethora of &#xB3;archive&#xB2; works, and a number of archive exhibitions<br />such as &#xB3;Deep Storage&#xB2; (at P.S.1). Databases seem to lend themselves to an<br />ongoing transformation by multiple users, whereas archives tend to be more<br />collection oriented in the traditional sense, and perhaps more rigid.<br />Changing an archive, or a museum-style collection seems more precious and<br />controlled than a database. So in that way, the content of the database is<br />contrary to the idea of a singular object. Databases are multiple and<br />mutable, and combining them creates yet another &#xB3;object.&#xB2;<br />Kevin: A debated problem with digital art is that formal aspects of the<br />works often need to be explained to viewers in order to be understood or<br />made meaningful. The workings of a database seem to circumvent this problem<br />&#xAD; it&#xB9;s an open book, viewers see the parts contained within and cipher or<br />contribute to the guts themselves to arrive at the art experience and to<br />&#xB3;complete&#xB2; the artwork, as cited from Haacke in your notes. It seems that<br />the structure of the database is ideal for presenting ideas that are less<br />evident in other digital forms. Would you agree?<br />Steve: Of course, many databases are also black boxes. Do we really know how<br />the databases behind &#xB3;The Giver of Names&#xB2; or &#xB3;Unmovie&#xB2; or &#xB3;Soft Cinema&#xB2; are<br />being queried to create their output? I think that understanding the<br />specific algorithms and data structures of a particular work may be less<br />important that giving people permission to enjoy the experience of something<br />they don&#xB9;t fully understand. This is often a difficult proposition,<br />especially in a culture like the United States, where I am from, where there<br />appears to be much greater value placed on unequivocalness, even if it is<br />patently false.<br />Kevin: What do you think of Wikipedia? Could it be considered a database?<br />Maybe an anti-database? Its function is similar: to collect information and<br />enable it for retrieval and distribution. However, an entry on Wikipedia is<br />edited by a network of users who distill the most important information an<br />discard the rest. I don&#xB9;t think the ideal database would discard anything.<br />Whereas networks of trust and shared accountability power new information<br />technologies, like wikis and de.icio.us, the model of the database has<br />always removed accountability from its producers. Since a database endeavors<br />to organize a comprehensive set of facts, the integrity of its<br />determinations is not subject to bias &#xAD; the producers of a database simply<br />include everything and omit nothing. I would argue that the producers of a<br />traditional database are not accountable for its determinations, only for<br />the consistency of how its contents are indexed. Though a wiki is surely<br />subject to editorial bias, it could offer a new model for a database that<br />also integrates shared accountability. A wiki is also much more concise than<br />a traditional database, and given the overload of information today and<br />endemic data burn out, could the traditional model of the database be or be<br />becoming outmoded? What are your thoughts on the historical trajectories,<br />into the past and into the future, of databases and their creative<br />applications?<br />Sarah: I love the wikipedia and a big part, for me, of working on the show<br />was founding the Faculty of Taxonomy within the University of Openess &#xAD; a<br />wiki-based organization for socializing research &#xAD; in our case, our joint<br />research into the naming and classification systems that structure<br />knowledge. I think one of the biggest challenges in thinking about these<br />artworks in relation to known and possible future manifestations of the<br />database form is the way in which they question on whose authority the<br />structuring systems of classification are established. This then has an<br />impact on how public and private knowledge is reconciled. I&#xB9;ve been<br />thinking about this as regards the difference between networked or<br />relational databases and hierarchical ones. The latter seems to imply<br />authorship or editorial bias, whereas the former is geared to get along with<br />others so has to be more open.<br />Steve: You&#xB9;ve packed a lot of questions into your last question, and many of<br />them are at the heart of our show. In general, I would say that like<br />perspective, the database is here to stay. That said, there is nothing<br />intrinsic about a database, nor is there anything natural or neutral. Every<br />database is a set of choices, and these choices have consequences. As Denis<br />Wood, the geographer, says about maps: &#xB3;Maps serve interests.&#xB2; The same is<br />true of databases. We should never forget this. But sometimes those<br />interests can be revealed; sometimes those interests can be &#xB3;ours&#xB2;;<br />sometimes those interests can be imagined differently.<br /><a rel="nofollow" href="http://databaseimaginary.banff.org">http://databaseimaginary.banff.org</a><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />10.<br /><br />Date: 1.05.05 - 1.07.05<br />From: Jon Thomson &lt;j.thomson@ucl.ac.uk&gt;, Alexander Galloway<br />&lt;galloway@nyu.edu&gt;, &quot;t.whid&quot; &lt;twhid@twhid.com&gt;, Michael Szpakowski<br />&lt;szpako@yahoo.com&gt;, curt cloninger &lt;curt@lab404.com&gt;, ryan griffis<br />&lt;grifray@yahoo.com&gt;, &quot;M. River&quot; &lt;mriver102@yahoo.com&gt;, Rob Myers<br />&lt;robmyers@mac.com&gt;<br />Subject: BEACON<br /><br />Jon Thomson &lt;j.thomson@ucl.ac.uk&gt; posted:<br /><br />BEACON. A new on-line artwork by Thomson &amp; Craighead, 2005.<br /><br />At 00.00hrs on January 1st 2005 an automated beacon began broadcasting<br />on the web at:<br /><br /><a rel="nofollow" href="http://www.automatedbeacon.net">http://www.automatedbeacon.net</a><br /><br />The beacon continuously relays selected live web searches as they are<br />being made around the world, presenting them back in series and at<br />regular intervals.<br /><br />The beacon has been instigated to act as a silent witness: a feedback<br />loop providing a global snapshot of ourselves to ourselves in<br />real-time. As resources become available, ?Beacon&#xB9; will also begin<br />broadcasting an audio version of this signal across the web and as a<br />series of short wave radio broadcasts and FM local area broadcasts<br />&#xAD;time and places to be confirmed. A physical display system is also<br />being developed for installation in public spaces, galleries &amp;c.&#xA0;Please<br />make any enquiries to:<br /><br />info@automatedbeacon.net<br /><br />best wishes,<br />Jon &amp; Alison<br />+ + +<br /><br />Alexander Galloway &lt;galloway@nyu.edu&gt; replied:<br /><br />There have been many projects that use real-time displays of random<br />search strings, here are some:<br /><br /><a rel="nofollow" href="http://www.metaspy.com/">http://www.metaspy.com/</a><br /><a rel="nofollow" href="http://www.google.com/press/zeitgeist.html">http://www.google.com/press/zeitgeist.html</a><br /><a rel="nofollow" href="http://www.wordtracker.com">http://www.wordtracker.com</a><br /><a rel="nofollow" href="http://sp.ask.com/docs/about/jeevesiq.html">http://sp.ask.com/docs/about/jeevesiq.html</a><br /><a rel="nofollow" href="http://50.lycos.com/">http://50.lycos.com/</a><br /><a rel="nofollow" href="http://buzz.yahoo.com/">http://buzz.yahoo.com/</a><br /><a rel="nofollow" href="http://search.store.yahoo.com/OT">http://search.store.yahoo.com/OT</a>?<br /><br />How does Beacon differ from these other sites? more specifically, what<br />makes it an artwork?<br /><br />+ + +<br /><br />&quot;t.whid&quot; &lt;twhid@twhid.com&gt; replied:<br /><br />Hi all,<br /><br />An oldie but a goodie that seems relevant:<br /><br /><a rel="nofollow" href="http://www.mteww.com/mtaaRR/news/twhid/google_netartmasterpiece.html">http://www.mteww.com/mtaaRR/news/twhid/google_netartmasterpiece.html</a><br /><br />submitted in the spirit of discussion.<br /><br />+ + +<br /><br />Michael Szpakowski &lt;szpako@yahoo.com&gt;<br /><br />Curious to find myself defending, if this is the right<br />term, a piece like this, which ordinarily would not be<br />at all to my taste .<br />It's the massively concentrated *calling attention to*<br />the linguistic content of the search strings which are<br />here denuded of their original context - assisted by<br />the rather splendidly austere design of the page-<br />which does it for me.<br />The outcome is genuinely poetic and moving , it seems<br />to me, and thank god, irreducible to an artist<br />statement or simple explanation - its something to do<br />with zeitgeist, yes; also something to do with an<br />enormous sense of multitude but also something to do<br />with a linguistic pleasure akin to me to that I derive<br />from the work of Alan Sondheim, for example.<br />And that pleasure isn't simply ,abstractly, linguistic<br />but also refers very directly to the world out there<br />in a sort of updated automatic writing -but rather<br />than the outpourings of a single unconscious, we have<br />access to almost literally a *collective* unconcious.<br /><br />On the whole I'm bored rigid by *good-ideaism*, by the<br />artistic one liner, which has struck me as a<br />particularly lazy form of aspiring to art ( I hated,<br />for example, Data Diaries) - but there's no point<br />arguing when something hits you in the viscera.<br /> I'm also generally rather more predisposed in favour<br />of stuff involving perhaps a little more craft (<br />although there's clearly real care and thought here<br />-reminds me of MTAA in that respect) -but sometimes,<br />as we all know, it just happens. It does here.<br />michael<br /><br />+ + +<br /><br />Michael Szpakowski &lt;szpako@yahoo.com&gt; added:<br /><br /> &lt;An oldie but a goodie that seems relevant:<br /><a rel="nofollow" href="http://www.mteww.com/mtaaRR/news/twhid/google_netartmasterpiece.html">http://www.mteww.com/mtaaRR/news/twhid/google_netartmasterpiece.html</a><br />submitted in the spirit of discussion.&gt;<br /><br />Indeed. This is very interesting -I'd read it on the<br />list &amp; forgotten I had. SO the T&amp;C piece is clearly<br />even more zetigeisty than it felt.<br />The bottom line seems to me though, &quot;artistic<br />intention&quot;, which I would maintain is a necessary, but<br />not sufficient, condition for art. Not that I don't<br />think the Google display (or the things on Alex<br />Galloway's list) couldn't be an object of *aesthetic*<br />contemplation &amp; pleasure, as indeed can the sunset or<br />thick grey clouds over the Derbyshire moors on a<br />winter's afternoon, without involving human artistic<br />intervention. But art ( as opposed to simply an<br />aesthetic sense) is a *human_activity* or it's<br />nothing, even if this activity is simply a &quot;framing&quot;<br />or conceptualisation - of course then we can argue<br />about the value of each specific piece.<br />( of course one could argue that the act of<br />contemplation of nature or Google is similar to the<br />above last.. I think this is pushing it a bit however<br />then I think of snow viewing ceremonies &amp;c and the<br />line does seem very blurred.. maybe we just have to<br />have a kind of Wittgensteinian approach to the thing..<br />and the dynamic nature of human history and thought<br />means inevitably perhaps that *static* definitions are<br />doomed or at least partial, hence the importance of<br />this sort of discussion..)<br />I *do* like this Beacon piece more each time I look at<br />it - and Thomson and Craighead get points for plucking<br />the idea from the zeitgeist and realizing it, I think.<br />michael<br /><br />+ + +<br /><br />curt cloninger &lt;curt@lab404.com&gt; replied:<br /><br />As long as we're on the subject,<br /><br />Why is this art:<br /><a rel="nofollow" href="http://www.nomemory.org/search/">http://www.nomemory.org/search/</a><br />but not this?:<br /><a rel="nofollow" href="http://google.com">http://google.com</a><br /><br />Perhaps a more pertinent question – is it good/interesting art?<br /><br />Taking an already existing commercial technology, baldfacedly replicating<br />its exact functionality, and then merely couching it in conceptual para-art<br />text, that seems very 1996. One could argue that by *not* modifying the<br />commercial functionality at all, the artist is focusing on the ordinary and<br />foregrounding implicit and profound aspects that may have initially been<br />overlooked. Perhaps in some instances. But honestly, who hasn't done a<br />google search of their own name and mulled over the implications? Jodi.org<br />was answering interview questions with links to google searches of<br />&quot;aaaaaaaaaaaa&quot; back in 199x. Who hasn't already visited metaspy.com and<br />immediately grasped the noospherical implications?<br /><br />For my &quot;search engine art&quot; money, I prefer projects that start with live<br />search feeds but are much more provocatively implemented – the conecpt is<br />integrated into the functionality of the remix; it's not just some<br />conceptual text tacked on.<br />cf: <a rel="nofollow" href="http://deepyoung.org/current/parse/">http://deepyoung.org/current/parse/</a><br />(particularly gogolchat and prototype #38)<br /><br />[In all fairness, the FM local broadcast aspect of the &quot;beacon&quot; project does<br />reconfigure the tech enough to be interesting to me. But as T. Whid pointed<br />out, the public display aspect has already been done, by Google themselves<br />in the recepetion area of their own corporate offices.]<br /><br />As long as we're on the subject of &quot;search engine art,&quot; check google's beta<br />&quot;suggest&quot; function here:<br /><a rel="nofollow" href="http://www.google.com/webhp?complete=1">http://www.google.com/webhp?complete=1</a><br />(details here: <a rel="nofollow" href="http://labs.google.com/suggest/faq.html">http://labs.google.com/suggest/faq.html</a> )<br /><br />That thing is cool in and of itself already. But it's a commercial product<br />and not &quot;art,&quot; so it's still fair game for some wiley net artist to put a<br />new html interface on it and then write some artist statement lamenting how<br />contemporary mindspace is more focused on &quot;SHArper image&quot; than<br />&quot;SHAkespeare.&quot; Personally, I'd rather just read an insightful essay on the<br />matter.<br /><br />+ + +<br /><br />ryan griffis &lt;grifray@yahoo.com&gt; replied:<br /><br />&gt; [In all fairness, the FM local broadcast aspect of the &quot;beacon&quot;<br />&gt; project does reconfigure the tech enough to be interesting to me. But<br />&gt; as T. Whid pointed out, the public display aspect has already been<br />&gt; done, by Google themselves in the recepetion area of their own<br />&gt; corporate offices.]<br /><br />agree on curt's perspective comments relating to &quot;search art&quot;. Natalie<br />Jeremijenko did a project for the Xerox PARC residency (i think it was<br />her at XP anyway) that used real time stock quotes to control the flow<br />of water in a fountain, or something like that. What JS Brown called<br />&quot;using peripheral vision&quot; in his futurist-corporate speak.<br /><a rel="nofollow" href="http://cat.nyu.edu/natalie/projectdatabase/">http://cat.nyu.edu/natalie/projectdatabase/</a><br /><br />+ + +<br /><br />M. River &lt;mriver102@yahoo.com&gt; replied:<br /><br /> On Jan 5, 2005, at 11:14 AM, P.Erl wrote:<br /> &gt; There have been many projects that use real-time displays of random<br /> &gt; search strings.<br /><br />You know what would be very cool? If you made a search engine which only<br />yields results about a child star from 80s&#xE2;?? American television who types<br />his diary into a computer (early blog?) in each episode. If only someone<br />would make a search engine like that…if only…<br />+ + +<br /><br />Rob Myers &lt;robmyers@mac.com&gt; replied:<br /><br />On Thursday, January 06, 2005, at 01:59PM, M. River &lt;mriver102@yahoo.com&gt;<br />wrote:<br /><br />&gt;&gt; On Jan 5, 2005, at 11:14 AM, P.Erl wrote:<br />&gt;&gt; <br />&gt;&gt; &gt; There have been many projects that use real-time displays of random<br />&gt;&gt; &gt; search strings.<br />&gt;<br />&gt;You know what would be very cool? If you made a search engine which only yields<br />results about a child star from 80s??? American television who types his diary<br />into a computer (early blog?) in each episode. If only someone would make a<br />search engine like that…if only…<br /><br />Which show was that?<br /><br />Hmmm. A history of computer diarists would illuminate the current debate<br />around blogging. Does Ada lovelace count, or do you have to have written<br />your diary on a computer rather than about a computer in your diary?<br /><br />What you *really* want is a meta-search engine that only searches art<br />project search engines.<br /><br />Or failing that, payment from Google for all the cultural assimilation these<br />projects do for them. ;-)<br /><br />+ + +<br /><br />Alexander Galloway &lt;galloway@nyu.edu&gt; replied:<br /><br />interesting reply from jon thomson below (forwarded to raw on his<br />request)….<br /><br /> &gt; From: Jon Thomson &lt;j.thomson@ucl.ac.uk&gt;<br /> <br />&gt; […] Some of the things mentioned here by Michael were in our minds when<br />&gt; conceiving this work, particularly our desire to contextualise the<br />&gt; search criteria poetically and also to examine the poetic nature of<br />&gt; the terms themselves -as a kind of real-time lament or echo actually.<br />&gt;<br />&gt; And as alex says it's part of a whole host of stuff artists have been<br />&gt; doing with search engine data -us also in previous work of our own.<br />&gt; As artists we're not particularly interested in technical novelty, nor<br />&gt; do we see it as off-limits to further explore the nature of this kind<br />&gt; of data just because others have already made things that use search<br />&gt; engine data flow.<br />&gt;<br />&gt; In more than a few cases, Contemporary Art can suffer from<br />&gt; novelty-lust. Maybe it's some hangover from the Avant Garde? Anyway,<br />&gt; we would like to think that we are simply contributing to a<br />&gt; conversation that's ongoing in this nook of the Contemporary Art<br />&gt; canon. Just as Philosophy seems to extend and extend one long<br />&gt; conversation, we see contemporary art functioning in the same kind of<br />&gt; way. We don't see art works taken individually as necessarily<br />&gt; insular, and in the case of our own art much of it is in dialogue with<br />&gt; Art History at some level, while configuration is of paramount<br />&gt; importance to us.<br />&gt;<br />&gt; In our minds, 'Beacon' is both landscape and portrait, and it's the<br />&gt; kind of convergent simultaneous nature of the gesture that interests<br />&gt; us.<br />&gt;<br />&gt; best wishes,<br />&gt;<br />&gt; Jon &amp; Alison<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of<br />the New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Kevin McGarry (kevin@rhizome.org). 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