RHIZOME DIGEST: 11.05.04

<br />RHIZOME DIGEST: November 5, 2004<br /><br />Content:<br /><br />+note+<br />1. Francis Hwang: Director of Technology's report, October 2004<br /><br />+announcement+<br />2. Cornelia Sollfrank: &quot;Legal Perspective&quot; by Cornelia Sollfrank in Basel<br />3. Christina McPhee: LOCATION!LOCATION!LOCATION!November 10 at the<br />Exploratorium SF<br />4. Richard de Boer: DEAF04: Dutch Electronic Art Festival starting on 9<br />November<br /><br />+opportunity+<br />5. Annie Wong: Technical Specialist - Parsons School of Design<br />6. Rachel Greene: Fwd: Mosaica web project<br />7. Rachel Greene: Fwd: The Canadian Film Centre's Habitat New Media Lab<br /><br />+work+<br />8. Rhizome.org: ust added to the Rhizome ArtBase: ARBUSh by Bruce Caron<br />9. Rhizome.org: Just added to the Rhizome ArtBase: { Software Structures }<br />by Casey Reas<br />10. Mendi+Keith Obadike: CDs and a book from Mendi+Keith Obadike<br /><br />+feature+<br />11. Gloria Sutton: Exhibiting New Media Art (Part 1 of 2)<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 11.02.04<br />From: Director of Technology's report, October 2004<br />Subject: Director of Technology's report, October 2004<br /><br />Hey everybody,<br /><br />A few more fun things happened this past month:<br /><br />1. Reports page<br />There's now a page that collects a lot of strategic-type documents<br />pertaining to where Rhizome has been and where it's going. It's pretty<br />wonky stuff, but you might find it useful for perspective.<br /><a rel="nofollow" href="http://rhizome.org/report/">http://rhizome.org/report/</a><br /><br />2. New RSS feed: Opportunities<br />If you're looking for a job, a chance to collaborate, a place to submit<br />your criticism, or other opportunities, point your RSS aggregators to<br />the Opportunities feed and browse away!<br /><a rel="nofollow" href="http://rhizome.org/syndicate/opportunities.rss">http://rhizome.org/syndicate/opportunities.rss</a><br />And keep in mind that the whole list of RSS feeds is maintained at<br /><a rel="nofollow" href="http://rhizome.org/syndicate/">http://rhizome.org/syndicate/</a><br /><br />3. Text display<br /><a rel="nofollow" href="http://rhizome.org/text/">http://rhizome.org/text/</a> now shows published texts in bold, and I fixed<br />a strange pagination bug that happened when you clicked on the &quot;older&quot;<br />or &quot;newer&quot; buttons. And just 'cause we live at internet speeds these<br />days, I added date+time displaying to the texts at thread.rhiz.<br /><br />Francis Hwang<br />Director of Technology<br />Rhizome.org<br />phone: 212-219-1288x202<br />AIM: francisrhizome<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 10.31.04<br />From: Cornelia Sollfrank &lt;cornelia@snafu.de&gt;<br />Subject: &quot;Legal Perspective&quot; by Cornelia Sollfrank in Basel<br /><br />&quot;Legal Perspective&quot;<br />Exhibition by Cornelia Sollfrank<br />November 5 - 22nd, 2004<br />Opening: November 4th, 2004; 8pm<br /><br />For the exhibition Cornelia Sollfrank realized a new work in the trouble<br />spot between a current artistic practice and the laws in force. Part of her<br />original project for the [plug.in] exhibition was to display a series of<br />images which were produced by her net.art generator. For these pieces the<br />net.art generator used Andy Warhol's flower images, and reassembled parts of<br />them to create new images. In the opinion of certain lawyers this project<br />would not have been in accordance with the law and could therefore not be<br />realized.<br /><br />As a consequence, Sollfrank and her camera team visited four lawyers<br />specialized in intellectual property right. She talked with the lawyers<br />about the legal risks implied in running and using the programs and in<br />downloading, saving, publishing and distributing the re-worked images, also<br />with regard to the possibility of displaying her work in [plug.in]. With<br />this project Sollfrank tries not only to make a point for artistic freedom<br />in general, but especially for free experimenting, processing and re-working<br />of exisiting material as a legitimate and serious artistic practice that has<br />been developed throughout the 20th century.<br /><br />The interviews address the limitations of the artistic freedom, which is<br />granted by the basic rights of most countries. They also ask about the<br />infringement of intellectual property rights, which are committed by a<br />computer program, by internet users, and by an artistic practice which is<br />becoming more and more important in a contemporary cultural discourse. The<br />beautiful and visually seducing re-worked Andy Warhol flower images are at<br />the core of the interviews, but must remain absent in the exhibition. What<br />becomes visible instead is the boundary, where it's no longer artists but<br />lawyers and courts which take decisions on cultural developments: The 'legal<br />perspective' as one possible contribution to art history's central<br />discussion about perspective?<br /><br />Collaborating lawyers: RA Peter Eller, Munich; RA Jens Brelle, Hamburg, Dr.<br />Rolf Auf der Mauer, Zurich; Dr. Sven Kr&#xFC;ger, Hamburg;<br /><br />The exhibition takes place within ?copy-create-manipulate&quot;, a part of the<br />VIPER Festival 2004 which was curated by [plug.in].<br /><br />Location:<br />[plug-in], St. Alban-Rheinweg 64, CH-4052 Basel<br />Tel. +41 61 283 60 50, Fax +41 61 283 60 51, office@iplugin.org<br />Opening hours: Wed-Sat 2-6 pm, Thu 2-6pm and 8-10pm<br /><a rel="nofollow" href="http://weallplugin.org">http://weallplugin.org</a><br /><a rel="nofollow" href="http://www.viper.ch">http://www.viper.ch</a><br /><br />–<br />–<br /> ____ ____ ____ ____ ____ ___ ___ ___<br />||a |||r |||t |||w |||a |||r |||e |||z || .org<br />||__|||__|||__|||__|||__|||__|||__|||__||<br />|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|<br /><br /> take it and run!<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering organizational subscriptions, memberships<br />purchased at the institutional level. These subscriptions allow<br />participants of an institution to access Rhizome's services without<br />having to purchase individual memberships. (Rhizome is also offering<br />subsidized memberships to qualifying institutions in poor or excluded<br />communities.) Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for more<br />information or contact Rachel Greene at Rachel@Rhizome.org.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 11.01.04<br />From: Christina McPhee &lt;christina112@earthlink.net&gt;<br />Subject: LOCATION!LOCATION!LOCATION!November 10 at the Exploratorium SF<br /><br />YLEM Forum:<br />LOCATION!LOCATION!LOCATION!<br />Three Projects in Locative Media by California Artists<br /><br />Wednesday, November 10, 7:30 pm<br />McBean Theater, Exploratorium<br />3501 Lyon St.<br />San Francisco, CA 94123<br />Free, Open to the public and wheelchair accessible<br /><br />&lt;<a rel="nofollow" href="http://www.exploratorium.edu/visit/directions.html">http://www.exploratorium.edu/visit/directions.html</a>&gt;<br /><br />PROGRAM<br /><br />1 Slipstreamkonza:Autochamber<br /><br />&lt;<a rel="nofollow" href="http://www.christinamcphee.net/slipkonza/autochamber.html">http://www.christinamcphee.net/slipkonza/autochamber.html</a>&gt;<br /><br />Christina McPhee with sound collaboration by Henry Warwick<br />Slipstreamkonza is a sonic topology that remediates carbon absorption and<br />release data from the tallgrass prairie. Autochamber is a sound prototype<br />that interprets data from an active climatologic research site using<br />locative robotic sound within an conceptual practice following the historic<br />HPSCHD by Lejaren Hiller and John Cage. Christina McPhee's new work from<br />the series Strike/Slip/Merz_city will open at Transport Gallery in LA in<br />March-April 2005 &lt;<a rel="nofollow" href="http://www.transportgallery.com/transport/">http://www.transportgallery.com/transport/</a>. Composer Henry<br />Warwick, at home in digital imaging and electronic sound, develops data/<br />sound topologies. He produced the San Francisco Performance Cinema Symposium<br />(2003) and makes work about the interface of catastrophy and technology. He<br />is a board member of YLEM (&lt;http:/www.ylem.org>;)<br />2 Remote Location 1:100,000<br /><br /><a rel="nofollow" href="http://www.paintersflat.net/remotelocation.html">http://www.paintersflat.net/remotelocation.html</a><br /><br />Paula Poole and Brett Stalbaum<br /><br />Created during August 2004, Box Elder County, Utah, Remote Location<br />1:100,000 binds together data about landscape and the landscape as data,<br />using GPS influenced tiles, soil samples, paintings and photo documentation.<br />The project is sponsored by the Center for Land Use Interpretation<br />(&lt;<a rel="nofollow" href="http://www.clui.org">http://www.clui.org</a>&gt;) Paula Poole is adapting landscape painting<br />traditions to new media. She centers on the landscape of the Great Basin<br />desert of North America. Brett Stalbaum is<br />a C5 research theorist and software development artist. He cofounded<br />Electronic Disturbance Theater and collaborates with Paula Poole on<br />land/walking/GPS/locative/performance/pictorial works.<br />3 &quot;34 north 118 west&quot;<br /><br /><a rel="nofollow" href="http://34N118W.net/">http://34N118W.net/</a><br /><br />Jeremy Hight, Jeff Knowlton and Naomi Spellman<br /><br />&quot;34 north 118 west&quot; uses gps data and interactive map that triggers live<br />data through movement in downtown Los Angeles. &quot;34 north 118 west&quot; won the<br />grand jury prize at the Los Angeles based Art in Motion Festival, Aim IV,<br />in 2003 &lt;<a rel="nofollow" href="http://www.usc.edu/dept/matrix/aim/aimIV/">http://www.usc.edu/dept/matrix/aim/aimIV/</a>&gt; Jeremy Hight is<br />a writer fascinated by the weather &lt;<a rel="nofollow" href="http://thepharmakon.org/RightAsRain/">http://thepharmakon.org/RightAsRain/</a>&gt;<br />and 'agitated space'. Naomi Spellman works in locative media, networked<br />narrative, and was Artist in Residence at the Media Centre, Huddersfield,<br />U.K.,&lt;<a rel="nofollow" href="http://project_diary.blogspot.com/">http://project_diary.blogspot.com/</a> last summer. Jeff Knowlton's &quot;A<br />text for the navigational age&quot;, showed at VRML Art 2000 and Siggraph2000.<br />Also at Huddersfield, UK, Jeff has worked with Naomi to design an<br />'interpretive engine' for various places on earth, which uses wireless<br />APs in New York to determine more generalised location. Its debut was in<br />October 2004 at Spectropolis: Mobile Media, Art and the City, NYC<br /><a rel="nofollow" href="http://www.spectropolis.info/">http://www.spectropolis.info/</a><br />&lt;<a rel="nofollow" href="http://www.ylem.org/">http://www.ylem.org/</a>&gt;<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 11.04.04<br />From: Richard de Boer<br />Subject: DEAF04: Dutch Electronic Art Festival starting on 9 November<br /><br />DEAF04: Dutch Electronic Art Festival starting 9 November<br /><br />The seventh edition of the Dutch Electronic Art Festival - DEAF04 will<br />be opened on Tuesday 9 November in Rotterdam (The Netherlands) with a<br />unique opening act by Jamie Lidell, FM Einheit and the Poetry Machine, a<br />computer which generates a stream of word associations.<br /><br />Dutch Electronic Art Festival is a biennial international festival for<br />electronic art, presented by V2_, Institute for the Unstable Media, in<br />Rotterdam, The Netherlands. The festival is a presentation platform for<br />new media art - some of it commissioned by DEAF - and as a forum for<br />critical debate and art education.<br /><br />By collaborating with local, national and international art and research<br />institutes, the festival creates a synergy between the various art<br />disciplines and the fields of architecture, philosophy, cultural and<br />sociological science.<br /><br />During DEAF04, a number of provocative art projects will address current<br />social and political issues revolving around both open and closed<br />systems. Interactivity plays a central part in this, as it defines the<br />way we think about such systems. Within this thematic framework, DEAF04<br />presents interactive art as an open system continuously creating new<br />relationships.<br /><br />FESTIVAL HIGHLIGHTS<br /><br />SEMINARS ON ART AND MEDIA TECHNOLOGY<br /><br />How do we experience mixed virtual and physical environments? Is<br />wearable computing empowering us, or are we becoming more vulnerable and<br />disembodied? How can machines be designed to express emotion by<br />themselves? On Wednesday 10 and Thursday 11 November, various seminars<br />are focusing on thought-provoking issues in art and media technology.<br />The seminar Wearable Turbulence focuses on context-aware, human-centred<br />computing; The Art of Immersive Spaces questions the role of<br />human-computer interaction principles in the design of immersive spaces.<br />The seminar Affective Systems presents research in the area of emotional<br />computing. See <a rel="nofollow" href="http://www.deaf04.nl">http://www.deaf04.nl</a><br />TWO-DAY SYMPOSIUM FEELINGS ARE ALWAYS LOCAL<br /><br />The central question during the two-day symposium Feelings Are Always<br />Local (Friday 12 &amp; Saturday 13 November) is - how do local systems arise<br />and maintain themselves in large, globalizing networks?<br /><br />Alex Galloway, artist, teacher, computer programmer and joint founder of<br />the Radical Software Group, will discuss the protocols that determine<br />how computer networks and biological networks function and describes how<br />this form of distributed exercise of power can be used for political<br />resistance.<br /><br />Christa Sommerer is an internationally renowned media artist working in<br />the field of interactive computer installation. In her lecture she will<br />elaborate on her work Mobile Feelings II shown in the DEAF04 exhibition.<br /><br />Other speakers are media theorist Arjen Mulder, biologist Tijs<br />Goldschmidt, anthropologist Christopher Kelty, economist Loretta<br />Napoleoni, and neurologist Karim Nader. The symposium is moderated by<br />philosopher Manuel DeLanda.<br /><br />For program details and reservations check <a rel="nofollow" href="http://www.deaf04.nl/symposium">http://www.deaf04.nl/symposium</a><br />WEB-CARTOGRAPHY WORKSHOP TACTICAL URBAN MAP HACK<br /><br />In the Tactical Urban Map Hack workshop locative media artists will work<br />together with the public in the creation of open maps; the content<br />produced by the workshop being consolidated in an online digital map<br />that will be displayed live within the Cartographic Command Center at<br />the festival location. Check <a rel="nofollow" href="http://www.deaf04.nl/maphack">http://www.deaf04.nl/maphack</a><br /><br />******************************************************<br />DEAF04 - Affective Turbulence: The Art of Open Systems<br />Tuesday 9 November - Sunday 21 November 2004<br />Van Nelle Ontwerpfabriek, Rotterdam (The Netherlands)<br /><a rel="nofollow" href="http://www.deaf04.nl">http://www.deaf04.nl</a><br /><br />Contact for information &amp; reservations:<br />Tel. + 31 (0)10 750 28 90<br />Fax + 31 (0)10 750 28 94<br />E-mail: tickets@v2.nl<br />******************************************************<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 11.01.04<br />From: Annie Wong &lt;wonga@newschool.edu&gt;<br />Subject: Technical Specialist - Parsons School of Design<br /><br />Parsons School of Design, a division of New School University, is seeking a<br />Technical Specialist in its Digital Design Department. The Technical<br />Specialist is responsible for the development and management of systems and<br />resources related primarily to department network presence (web, e-mail and<br />other network services) and the physical computing and programming<br />environment.<br /><br />Parsons School of Design's Digital Design Department is a leader in<br />technology-driven design education. It operates several academic programs<br />including full-time graduate and undergraduate degrees in design and<br />technology and a large group of undergraduate digital electives available to<br />the entire Parsons population. In addition to its academic programs the<br />Digital Design Department serves as a hub for technology related activity<br />throughout the university. Facilities available to the students and faculty<br />are state of the art<br /><br />Responsibilities:<br />+ Develop and maintain all aspects of the Digital Design Department&#xE2;??s<br />network presence, including account administration, web services, file<br />storage, e-mail management, security control and windows and linux server<br />management.<br />+ Must be an active participant in a collaborative environment working on<br />an evolving, cutting edge curriculum.<br />+ Provide technical support for the physical computing and programming<br />environment including systems installation and maintenance (Macintosh,<br />Windows and Linux), overall lab management, equipment inventory control, and<br />broader design and fabrication environment.<br />+ Work with the department to propose new additions to the technology<br />infrastructure related to advanced and experimental digital design research.<br />+ Maintain physical lab facility, including equipment and furnishings.<br />+ Serve on departmental and university-wide IT committees as a<br />representative of the department.<br />+ Assist in technology needs for various departmental events including<br />critiques and annual exhibitions.<br />+ Co-ordinate group of undergraduate and graduate student workers to<br />assist and support these tasks.<br />+ Lead and participate in specific research and development projects<br /><br /> Requirements:<br /> The ideal candidate will possess:<br />+ Extensive Linux systems administration experience; configuration of<br />mail systems, security, web services, LDAP.<br />+ Fluency in scripting languages and back-end technologies (Perl, PHP,<br />mySQL and other open-source languages).<br />+ Experience in network troubleshooting and support.<br />+ Thorough knowledge of the Macintosh OS and Windows Systems.<br />+ Solid organizational skills and team player a must.<br />+ Independent problem solving; self-direction is crucial.<br /><br />Benefits Include:<br />Tuition and comprehensive health insurance.<br /><br />Interested persons should email a cover letter and resume to<br />NSUjobs@newschool.edu. Please write Search # 22581 in the subject line to<br />ensure proper distribution of your resume.<br /><br />Parsons School of Design/New School University is committed to maintaining a<br />diverse educational and creative community, a policy of equal opportunity in<br />all its activities and programs, including employment and promotion. It does<br />not discriminate on the basis of race, color, national or ethnic origin,<br />citizenship status, religion, sex, sexual orientation, age, physical<br />handicap, veteran or marital status.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering organizational subscriptions, memberships<br />purchased at the institutional level. These subscriptions allow<br />participants of an institution to access Rhizome's services without<br />having to purchase individual memberships. (Rhizome is also offering<br />subsidized memberships to qualifying institutions in poor or excluded<br />communities.) Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for more<br />information or contact Rachel Greene at Rachel@Rhizome.org.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 11.01.04<br />From: Rachel Greene &lt;rachel@rhizome.org&gt;<br />Subject: Fwd: Mosaica web project<br /><br /> Begin forwarded message:<br /><br /> From: Rebecca Roberts &lt;mosaica@yorku.ca&gt;<br /> Date: November 1, 2004 11:27:59 AM EST<br /> To: <br /> Subject: Mosaica web project<br /> <br /><br />Call for online projects:<br /><br />Project Mosaica, a new website devoted to contemporary Jewish culture<br />online, is seeking projects from individuals and groups on the theme of Jews<br />and Diaspora: Jewish Culture, Web Culture, New Culture. Two $1,000 (CND)<br />production honoraria will be awarded to the successful candidates whose web<br />projects address the possibilities of the virtual diaspora with this theme.<br /><br />Projects should be innovative and address the visual possibilities of the<br />web as well as contribute to an understanding of the multi-valent nature,<br />complexities, significance and changes in meaning of diaspora. This call is<br />intended to be as inclusive as possible: projects enlisting any and all<br />artistic disciplines are welcome.<br /><br />Provide a project description in 500 words including the following: a<br />statement about the project&#xB9;s relationship to Jews and diaspora; why the web<br />is a viable medium for the project; and an explanation of how the project<br />will be sustainable beyond implementation.<br /><br />Include a web-ready presentation.<br /><br />Include a CV. <br /><br />Include a selected portfolio of previous work in CD-R, DV-R or video-DVD<br />(region-one compatible) as appropriate, featuring no more than three images<br />or five minutes of video.<br /><br />Proposals to be submitted in English or French; however, we recognize that<br />other languages may play a role in the final project.<br /><br />Innovative content and its adaptation to web aesthetics will be the primary<br />consideration in the selection process. Artists will maintain copyright of<br />their productions, which will be disseminated by Mosaica on the site<br /><a rel="nofollow" href="http://www.mosaica.ca">http://www.mosaica.ca</a> and may be presented at public talks and screenings.<br />Submission material will not be returned.<br /><br />Applications must be submitted by January 1, 2005.<br />Online applications are to be submitted to mosaica@yorku.ca<br />Decision date: Candidates will be notified by March 1, 2005.<br />A condition of the honorarium is completion of the project by September 1,<br />2005. <br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />For $65 annually, Rhizome members can put their sites on a Linux<br />server, with a whopping 350MB disk storage space, 1GB data transfer per<br />month, catch-all email forwarding, daily web traffic stats, 1 FTP<br />account, and the capability to host your own domain name (or use<br /><a rel="nofollow" href="http://rhizome.net/your_account_name">http://rhizome.net/your_account_name</a>). Details at:<br /><a rel="nofollow" href="http://rhizome.org/services/1.php">http://rhizome.org/services/1.php</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7.<br /><br />Date: 11.02.04<br />From: Rachel Greene &lt;rachel@rhizome.org&gt;<br />Subject: Fwd: The Canadian Film Centre's Habitat New Media Lab<br /><br /> Begin forwarded message:<br /><br /> From: &quot;Edu-News&quot; &lt;info@edu-news.com&gt;<br /> Date: November 1, 2004 6:45:13 PM EST<br /> To: &quot;rachel@rhizome.org&quot; &lt;rachel@rhizome.org&gt;<br /> Subject: The Canadian Film Centre's Habitat New Media Lab<br /> Reply-To: Edu-News &lt;info@edu-news.com&gt;<br /><br />Habitat New Media Lab<br />Canadian Film Centre<br />2489 Bayview Ave. <br />Toronto, ON <br />Canada M2L 1A8 <br />Tel. + 1 416.445.1446 ext. 296<br />habitat@cdnfilmcentre.com<br /><a rel="nofollow" href="http://www.cdnfilmcentre.com">http://www.cdnfilmcentre.com</a><br />The Canadian Film Centre's Habitat New Media Lab is currently accepting<br />applications for the Spring 2005 session of the Interactive Art &amp;<br />Entertainment Programme (IAEP), a five-month, post-graduate residency<br />focused on creating inventive interactive narrative projects for the<br />Canadian and international marketplace.<br /><br />A maximum of 12 spots are available.<br /><br />Established by acclaimed filmmaker Norman Jewison, the Canadian Film Centre<br />created Habitat in 1997 as a collaborative, production-based learning<br />environment where diverse teams push the evolution of art and entertainment.<br /><br />Based on a cycle of training, production and research, Habitat is an<br />internationally acclaimed facility that has produced award-winning new media<br />prototypes ranging from simulation-based interactive documentaries, to<br />wireless storytelling networks, to interactive short films and<br />narrative-driven media installations.<br /><br />Application Deadline: November 29, 2004<br /><br />For more information or to request an application please contact:<br />habitat@cdnfilmcentre.com<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />8.<br /><br />Date: 11.04.04<br />From: &quot;Rhizome.org&quot; &lt;artbase@rhizome.org&gt;<br />Subject: Just added to the Rhizome ArtBase: ARBUSh by Bruce Caron<br /><br />Just added to the Rhizome ArtBase …<br /><a rel="nofollow" href="http://rhizome.org/object.rhiz?28944">http://rhizome.org/object.rhiz?28944</a><br />+ ARBUSh +<br />+ Bruce Caron +<br /><br />This work is for non-commercial use only, and is an expression of the author<br />using found images.<br /><br />+ + +<br /><br />Biography<br /><br />Bruce Caron is the Founder and current executive director of the New Media<br />Studio. Trained as a social anthropologist and an urban cultural geographer,<br />he has a wide-ranging background in both quantitative and qualitative<br />methodologies. He has served as the President of the Federation of Earth<br />Science Information Partners. He is skilled in a variety of multimedia<br />authoring tools. He has experience as a programmer, database manager,<br />graphic designer, videographer, and project manager. Through the New Media<br />Studio, he sees the need to bring new tools and skills to the public to help<br />democratize the technological advantages of the digital revolution. He has<br />taught at colleges and universities in Japan, and at the University of<br />Pennsylvania and the University of California. He is a contributing editor<br />of the Kyoto Journal.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />9.<br /><br />Date: 11.04.04<br />From: &quot;Rhizome.org&quot; &lt;artbase@rhizome.org&gt;<br />Subject: Just added to the Rhizome ArtBase: { Software Structures } by<br />Casey Reas<br /><br />Just added to the Rhizome ArtBase …<br /><a rel="nofollow" href="http://rhizome.org/object.rhiz?28465">http://rhizome.org/object.rhiz?28465</a><br />+ { Software Structures } +<br />+ Casey Reas +<br /><br />The catalyst for this project is the work of Sol LeWitt, specifically his<br />wall drawings. I had a simple question: &quot;Is the history of conceptual art<br />relevant to the idea of software as art?&quot; I began to answer the question by<br />implementing three of Lewitt's drawings in software and then making<br />modifications.<br /><br />After working with the LeWitt plans, I created three structures unique to<br />software. These software structures are text descriptions outlining dynamic<br />relations between elements. They develop in the vague domain of image and<br />then mature in the more defined structures of natural language before any<br />thought is given to a specific machine implementation.<br /><br />Twenty-six pieces of software derived from these structures were written to<br />isolate different components of software structures including<br />interpretation, material, and process. For each, you may view the software,<br />source code, and comments.<br /><br />+ + +<br /><br />Biography<br /><br />Casey Reas is an artist and educator exploring kinetic systems through<br />diverse media. Reas has exhibited and lectured in Europe, Asia, and the<br />United States and his work has recently been shown at Ars Electronica<br />(Linz), Microwave (Hong Kong), ZKM (Karlsruhe), Bitforms (New York), DAM<br />(Berlin), and Uijeongbu City (Korea). Reas is currently an Assistant<br />Professor in the Design | Media Arts department at UCLA. Reas received his<br />MS degree in Media Arts and Sciences from MIT where he was a member of John<br />Maeda's Aesthetics and Computation Group. With Ben Fry, he is developing<br />Processing, a programming language and environment built for the electronic<br />arts community. <br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />10.<br /><br />Date: 11.04.04<br />From: Mendi+Keith Obadike &lt;mendi@blacknetart.com&gt;<br />Subject: CDs and a book from Mendi+Keith Obadike<br /><br />Artists Mendi+Keith Obadike announce the release of three new works &#xAD; The<br />Sour Thunder, Armor and Flesh, and SOFTSHELL.<br /><br />*The Sour Thunder*<br />Mendi+Keith&#xB9;s CD &quot;The Sour Thunder, an internet opera&quot; was just released on<br />Bridge Records. It can be ordered directly from Bridge or through<br />Amazon.com. &lt;<a rel="nofollow" href="http://bridgerecords.com">http://bridgerecords.com</a>&gt;<br />&lt;<a rel="nofollow" href="http://www.amazon.com/exec/obidos/tg/detail/-/B0006A05OU/ref=cm_ea_pl_prod_">http://www.amazon.com/exec/obidos/tg/detail/-/B0006A05OU/ref=cm_ea_pl_prod_</a><br />6/002-4997818-1604865&gt;<br /><br />&quot;The Sour Thunder&quot; blends science fiction and autobiography with hip-hop,<br />new music, and a theatrical bi-lingual text (English and Spanish), creating<br />a personal and surreal tale of cultural and racial identity. Musically, &quot;The<br />Sour Thunder&quot; is told through a series of 23 sound-text pieces and songs.<br />The textures that make up &quot;The Sour Thunder&quot; were created using digitally<br />treated hollow body guitars, Nigerian mbiras, field recordings of<br />environmental sounds, and electronically processed vocals.<br /><br />*Armor and Flesh*<br />Armor and Flesh is a new book by Mendi Obadike. It is available directly<br />from the publisher, Lotus Press, and from Amazon.com.<br /><br />&lt;<a rel="nofollow" href="http://www.amazon.com/exec/obidos/tg/detail/-/0916418936/qid=1089192625/sr=">http://www.amazon.com/exec/obidos/tg/detail/-/0916418936/qid=1089192625/sr=</a><br />8-1/ref=sr_8_xs_ap_i1_xgl14/002-4997818-1604865?v=glance&amp;s=books&amp;n=507846&gt;<br />&lt;<a rel="nofollow" href="http://www.lotuspress.org">http://www.lotuspress.org</a>&gt;<br /><br />The poems in this collection explore protective gestures (physical and<br />emotional hardness) and vulnerability. Armor and Flesh received the Naomi<br />Long Madgett Poetry Prize.<br /><br />*SOFTSHELL*<br />Keith Obadike composed a companion soundscape for Armor and Flesh entitled<br />SOFTSHELL. This composition, built from metallic abstractions and<br />synthesized sinews, functions as a micro score to the book. It is available<br />on a special edition transparent CD from <a rel="nofollow" href="http://Hellomachine.com">http://Hellomachine.com</a>.<br /><br />More information can be found at <a rel="nofollow" href="http://www.blacknetart.com">http://www.blacknetart.com</a>. For more<br />information regarding Mendi + Keith&#xB9;s readings, exhibitions, or performances<br />contact Evelyn McGhee at Office@blacknetart.com.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />11.<br /> <br />Date: 11.05.04 <br />From: Gloria Sutton &lt;suttong@humnet.ucla.edu&gt;<br />Subject: Exhibiting New Media Art (Part 1 of 2)<br /><br />Rhizome and lists devoted to new media curating such as CRUMB have recently<br />spurred heated discussions about the practical and theoretical issues of<br />exhibiting new media art within a traditional museum context. As I sat<br />eavesdropping on these some of these debates, it became clear to me how much<br />of the critical syntax around exhibition display strategies and audience<br />interaction echoed the conversations of the late 1960s and early 1970s.<br /><br />And more striking to me was the fact that at an earlier moment discussions<br />about contemporary art and new media used to take place in the same<br />conversation, be written about in the same publications and show in the same<br />venues. In the 1960s-1970s artists interested in issues of media,<br />computation, social networks, and communication theories used to be in<br />active dialogue with their contemporaries probing other issues under the<br />general guise of &quot;conceptual art.&quot; There was a moment when Stan Vanderbeek<br />would be exhibiting with Robert Whitman and Dan Graham (The Projected Image<br />show at ICA Boston, 1967) or Les Levine could be in the same show as Hans<br />Haacke, Douglas Huebler, and Lawrence Wiener (Software, 1970).<br /><br />Of course back then the issue wasn&#xB9;t about NEW media art, but the<br />introduction of media art within established venues for contemporary art and<br />the exponentially increasing impact of media and computer technology on the<br />arts writ large. Questions commonly asked included: what exactly was the<br />role of the arts in a technologically driven society? Are computers,<br />consumer electronics and communication theory transforming art production or<br />simply obscuring it? What was technology&#xB9;s relevance to art, if any, and did<br />art operate under a technological imperative? Sound familiar? While these<br />questions could have come from any one of the many new media art discussion<br />lists, they were questions posed by Philip Leider, a founding editor of<br />Artforum, as well as by other critics and artists in the pages of art<br />journals and exhibition catalogs between 1962 and 1972. These lines of<br />inquiry would get rehashed at gallery openings from Howard Wise in New York<br />City to Phyllis Kind in Chicago and the Albright-Knox in Buffalo, which were<br />some of the first commercial venues for media art in the U.S. Queries<br />regarding the relationship between art and technology would find their way<br />into basically every other influential site producing the discourse on art<br />in the 1960s and 1970s. However, within the discordant conversation on art<br />and technology, clear divisions emerged at the end of the1960s. One<br />trajectory followed earlier modernist preoccupations with &#xB3;machine art&#xB2; and<br />the other became more attuned to work based on what could be defined as<br />&#xB3;systems and information&#xB2; technology.<br />In line with recent efforts to look back at new media&#xB9;s now historical<br />status (think of Ars Electronica celebrating its 25th anniversary in<br />September 2004 and the upcoming Refresh conference on the history of new<br />media art), I thought it would be worth while to revisit the checklists and<br />arguments posed by three pivotal art exhibitions: The Museum of Modern Art&#xB9;s<br />&#xB3;The Machine as Seen at the End of the Mechanical Age&#xB2; and the Institute of<br />Contemporary London&#xB9;s &#xB3;Cybernetic Serendipity,&#xB2; both from 1968 and The<br />Jewish Museum&#xB9;s &#xB3;Software&#xB2; exhibition from 1970. These exhibitions can be<br />seen as recorded conversations capturing the particular voices and<br />inflections of the two trajectories of media technology-influenced art<br />practices during this pivotal period in which the terms and conditions for<br />art production were becoming solidified through their institutionalization<br />in art schools and museums. Through published catalogs and reviews, these<br />exhibitions allow us to eavesdrop on the debates, and note the shifting<br />vocabulary and rhetorical strategies regarding media technology&#xB9;s<br />application to art, which had a resounding impact on multiple strains of not<br />just of media art, but other neo-avant garde practices including Fluxus,<br />Happenings, and Expanded Cinema and various strains of Conceptual art. This<br />week&#xB9;s installment will focus the &#xB3;machine art&#xB2; trajectory established by<br />The Museum of Modern Art&#xB9;s historical survey entitled, &#xB3;The Machine as Seen<br />at the End of the Mechanical Age&#xB2; and the Institute of Contemporary London&#xB9;s<br />&#xB3;Cybernetic Serendipity,&#xB2; which focused on &#xB3;cybernetic devices&#xB2; and their<br />material output both from 1968.<br />In a marked contrast from these two exhibitions which prioritized art<br />practices that were invested in melding formalist ideals with motion, light,<br />and digital imaging into different sculptural or three-dimensional forms,<br />&#xB3;systems and information&#xB2; related projects applied a distinctly computing<br />vernacular to the art and technology conversation. In 1970 two exhibitions<br />opening within nine months of one another, presented a survey of<br />contemporary work that attempted to introduce the notion that art could be<br />conceived of, exchanged, transferred, and shared as information. More<br />prominent of the two exhibitions, &#xB3;Information&#xB2; curated by MoMA&#xB9;s Kynaston<br />McShine was held between July 2 and September 20, 1970. Next week&#xB9;s digest<br />will focus on the show that appeared just north of MoMA, on the upper east<br />side of Manhattan at the Jewish Museum, then known as a supporter of<br />cutting-edge art. &#xB3;Software: Information Technology: Its New Meaning for<br />Art&#xB2; was organized by art historian and artist, Jack Burnham who curated<br />twenty-six international contemporary artists into what would become a<br />sprawling display of Conceptual art and engineering experiments and ran from<br />September 16 to November 8 1970.<br /><br />Under examined by art historians, the exhibition presented a decidedly<br />idiosyncratic object of study from the late 1960s. The show&#xB9;s unique premise<br />and intriguing mix of disparate artistic practices and media, combined with<br />the fact that the exhibition was organized under the auspices of both The<br />Jewish Theological Seminary and the American Motors Corporation, certainly<br />set it apart from other exhibitions from the same period. More importantly,<br />&#xB3;Software&#xB2; signaled not only a break from the conception of &#xB3;technology&#xB2; as<br />a purely machine-based proposition, but demonstrated that Conceptual artists<br />during the late 1960s were in direct dialogue with artists that actively<br />engaged new technology?a strain of Conceptual art that is usually never<br />discussed in the same room with its more analytic or linguistic based<br />counterparts, but was nevertheless invested in a meta-critical discourse.<br /><br />Machine Art and Cybernetics<br /> <br /> Historically, the term &#xB3;machine art&#xB2; has tended to refer specifically to<br />works that have incorporated light and movement into sculpture&#xB9;s existing<br />vocabulary. The most prevalent result was kinetic sculptures that relied on<br />simple motor-driven devices and the inclusion of various light sources.<br />Early 1960s experiments in light and kinetics included a wide variety of<br />differing approaches to creating three-dimensional, dynamic works. Key<br />examples include Yves Klein&#xB9;s, Double Sided Wall of Fire (1961) in which<br />bursts of flames were contained within an evenly spaced geometric grid<br />mounted on a wall. Jean Tinguely&#xB9;s Radio Drawing (1962) was comprised of<br />stripped wires and exposed radio components, which were strapped and mounted<br />to a wall. Industrially produced, tube lighting would become the signature<br />material for Dan Flavin&#xB9;s fluorescent light sculptures. These iconic sixties<br />works all found a precedent in a variety of earlier modernist models and in<br />particular reference the interests of the Italian Futurists like Boccioni,<br />and Russian Constructivists as represented by Naum Gabo. Bauhaus pedagogy as<br />gleaned from Laszlo Moholy-Nagy became widely influential during this period<br />and in particular instruments such as his Light-Space Modulator (1922-1931)<br />became a reoccurring point of reference for artists experimenting with light<br />and motion in the 1960s.<br /><br />The burgeoning interest in kinetic sculpture in United States is what led<br />Ren&#xE9; d&#xB9;Harnoncout, MoMA&#xB9;s Director during the early 1960s, to approach Karl<br />G. Pontus Hult&#xE9;n, then Director of Moderna Museet in Stockholm to curate<br />MoMA&#xB9;s first show dedicated to kinetic art. Plans for what would be called<br />&#xB3;The Machine as Seen at the End of the Mechanical Age&#xB2; began in 1965 and<br />opened at MoMA on November 25, 1968 traveling to Houston and San Francisco<br />over the course of the next year. Although Hult&#xE9;n plainly stated that the<br />exhibition was not intended as an illustrated history of the machine, his<br />introductory essay rehearses the development of machines and devices. In<br />Hult&#xE9;n&#xB9;s account, major technological advancements directly correlate to a<br />strictly chronological survey of modern art movements, in which artists are<br />presented as responding to specific moments within this technological linear<br />progression. This method of linking the introduction of new consumer<br />electronics with new art forms becomes the reductive logic that historians<br />will rely on later when they suggest that the Sony Port-o-pac created video<br />art and the introduction of computers begets new media art. That the artists<br />engaged with video and new media were somehow never engaged with earlier<br />representational strategies.<br />Tracing the etymology of the Greek word techn&#xE9; as meaning both art and<br />technics, Hult&#xE9;n situated the origin for &#xB3;mechanic art&#xB2; in ancient Greek and<br />Roman ideas of scientific law and mechanical engineering. The narrative<br />follows mechanical and technical advances in the Western world up through<br />the middle ages, including steam engines, clocks and other precision<br />instruments. Arriving at the nineteenth century, Hult&#xE9;n pointed to the<br />mechanization of labor in England and the proliferation of industrial<br />factories as the precursor for what he described basically as the twentieth<br />century&#xB9;s machinist impulse not only within industry, but culture at large.<br />The exhibition solidified the clich&#xE9;d model of the hybrid scientist/artist<br />by presenting sixteenth century drawings of Leonardo da Vinci&#xB9;s flying<br />machines, and ended with a contemporary version through the artist/engineer<br />collaborations, which were picked through a competition process organized by<br />Experiments in Art and Technology (EAT). Between these two bookends, the<br />exhibition was able to represent multiple perspectives from each designated<br />movement in modern art from the Italian Futurists, Cubist painting and<br />collaged works, to Dada and Surrealist experiments in psychic automatism<br />with the intention to present a comprehensive overview of modernist<br />interpretations of technology in various aesthetic forms. Included were also<br />influential pieces from Picabia, Man Ray, Tatlin, Schwitters, Ernst, and<br />Moholy-Nagy (Light Space Modulator, 1921-1930), which would have been<br />considered standard fare for the Museum of Modern Art. More surprising was<br />the inclusion of drawings by Rube Goldberg, Charlie Chaplin&#xB9;s films and a<br />proto-type for Buckminster Fuller&#xB9;s Dymaxion Car (1933).<br />When Hult&#xE9;n&#xB9;s narrative arrived at the late 1930s, he paused to interject<br />the effect of the bombs dropped on Hiroshima and Nagasaki, which &#xB3;were the<br />most terrible shock that the world has ever received. Fear and horror sapped<br />the faith in technology and the confidence in rational behavior that might<br />have been expected to follow a long period of destruction.&#xB2; Hult&#xE9;n<br />continued by making the suggestion that from the mid-fifties onward, artists<br />&#xB3;devoted themselves to an attempt to establish better relations with<br />technology&#xB2; and that Pop artists in particular took &#xB3;a step toward finding a<br />way out of this alienation.&#xB2; Curiously, he claims that Pop art was somehow<br />able to evade the alienating impulse of technology in the face of nuclear<br />annihilation by relating, &#xB3;mass products to human will.&#xB2; Positioned in<br />sequence along with the Pop examples was Hans Haacke&#xB9;s Ice Stick (1964). A<br />slender metal rod covered in ice and mounted upright on a low podium, the<br />&#xB3;stick&#xB2; contained a motorized freezing coil inside causing the ice to form<br />in thick or thinner layers in relation to the local air temperature and<br />humidity. In the same section, works by Robert Rauschenberg were also<br />included along with Oracle (1965), a collaboration between Rauschenberg and<br />Billy Kl&#xFC;ver. In addition, the inclusion of the E.A.T. competition for<br />engineers and artists, along with Kenneth Knowlton&#xB9;s computer processed<br />photographic prints and Nam June Paik&#xB9;s McLuhan caged (1967) would draw<br />parallel links between their inclusion in &#xB3;The Machine&#xB2; show at MoMA and<br />their earlier incarnation as part of the Institute of Contemporary Art&#xB9;s<br />&#xB3;Cybernetic Serendipity&#xB2; exhibition where they were installed in London just<br />a month prior to being shipped to New York.<br />&#xB3;Cybernetic Serendipity&#xB2; was large-scale international exhibition curated by<br />the ICA&#xB9;s Associate Director, Jasia Reichardt and ran from August 2 to<br />October 20,1968. According to Reichardt, the exhibition was an attempt to<br />&#xB3;explore and demonstrate some of the relationships between technology and<br />creativity.&#xB2; The selected work could be divided into three distinct<br />sections. The largest was the first group comprised of computer-generated<br />graphics, animated films and musical compositions printed and framed for the<br />viewers. The second group could be described as &#xB3;cybernetic devices as<br />works of art&#xB2; and included environments, remote-control robots and &#xB3;painting<br />machines.&#xB2; The majority of these works were three-dimensional objects<br />presented as sculptural objects in vitrines or on podiums. The third<br />category of work demonstrated various computer functions and offered a<br />history of cybernetics as it related to Norbert Wiener&#xB9;s theories on the<br />subject.<br /><br /> Within the category of computer graphics, Kenneth Knowlton&#xB9;s computer<br />generated images of everyday objects and landscapes were situated among a<br />variety of other types of simple, black and white graphs and schematic<br />geometric forms which were some of the first attempts at computer animation<br />and computer generated imagery. Knowlton&#xB9;s crude images with their simple<br />pixilated shapes and rough shading, were made from an early technique of<br />&#xB3;scanning&#xB2; thirty-five millimeter transparencies, which were then digitized<br />into various digital characters and aligned in a particular coded sequence<br />manipulating their scale and color to register at different focal lengths<br />from the page on which they were printed. Nam June Paik&#xB9;s electromagnetic<br />manipulations of television sets such as McLuhan caged (1967) were referred<br />to as &#xB3;painting with magnetic fields&#xB2; situating them in the second category<br />of the exhibition. By waving large horseshoe magnets over black and white<br />television sets, Paik was able to manipulate, warp and distort the images<br />that appeared on the screen. Based on Norman Bauman&#xB9;s published account of<br />encountering the piece, viewers could actually manipulate the magnets and<br />alter the magnetic fields themselves. Describing the process Bauman<br />extolled, &#xB3;The feeling of holding a magnet in your hand and seeing a<br />visible, striking result, must be experienced to be appreciated. This is not<br />chickenshit iron filings, but a real, living, breathing, MAGNETIC FIELD,<br />that you can really use to deflect real, live, glowing, electrons.&#xB2;<br /><br />While EAT&#xB9;s collaborative work was not directly represented in the<br />exhibition, the group must have felt that the audience and artists who would<br />be drawn to &#xB3;Cybernetic Serendipity&#xB2; and the ICA in general were their<br />target audience. They tapped this audience to solicit submissions for their<br />competition to be exhibited at MoMA&#xB9;s &#xB3;Machine&#xB2; show in the fall of 1968.<br />EAT took out a full-page ad in the ICA&#xB9;s January bulletin promoting the<br />competition for collaborative projects between engineers and artists. EAT<br />offered to facilitate contact between interested parties and would then<br />judge the entries along with a jury of &#xB3;scientists and engineers from the<br />technical community who are not necessarily familiar with contemporary art.&#xB2;<br />While EAT would judge who was awarded the first and second place cash prizes<br />($3,000 and $1,000 respectively), the ad clearly stated that Hult&#xE9;n would<br />make the final selection of the works to be shown at MoMA.<br /> Overall the majority of the work chosen to be included in &#xB3;Cybernetic<br />Serendipity&#xB2; reinforced the focus on the technological apparatus and<br />peripheral devices such as computers, electronic robots, printers, and<br />monitors. A result was that most of these three-dimensional machines were<br />either photographed and the computer generated images printed and then<br />framed and hung on the wall along with explanatory labels. Computer<br />generated films were shown as projected films during the evenings, but then<br />represented in the exhibition and in the catalogue as black and white<br />stills. Through this process, the exhibition transferred the experience of<br />interacting with the machines into iconic images. Visitors were denied the<br />usual spectacles or frustrations that accompany trying to use any type of<br />electronic device in a public space, and the interaction remained confined<br />to a surface glance. However, due to the two dimensional format inherent in<br />the printed catalogue, organizers were able to foreground the discussion<br />regarding technology&#xB9;s relevancy to art production specifically in the<br />theories of Norbert Wiener by excerpting sections from his widely<br />influential book The Human Use of Human Beings, which they were not able to<br />do in the exhibition space.<br /><br /> - Gloria Sutton<br />Notes:<br /><br />1 - Based on Jack Burnham&#xB9;s definition of systems and information<br />technology as described in &#xB3;Art and Technology: The Panacea that Failed,&#xB2; in<br />The Myths of Information: Technology and Postindustrial Culture, edited by<br />Kathleen Woodward (Madison, Wisconsin: Coda Press, 1980), 213.<br /><br />2 - Karl Hult&#xE9;n, The Machine as Seen at the End of the Mechanical Age. exh.<br />cat. (New York: Museum of Modern Art and New York Graphic Society, 1968),3;<br />Jasia Reichardt, &#xB3;Introduction,&#xB2; Cybernetic Serendipity. exh. cat. (London:<br />Institute of Contemporary Art and W&amp;J Mackay Press,1968), 5.<br /><br />3 - Based on Jack Burnham&#xB9;s definition of systems and information technology<br />as described in &#xB3;Art and Technology: The Panacea that Failed,&#xB2; in The Myths<br />of Information: Technology and Postindustrial Culture, edited by Kathleen<br />Woodward (Madison, Wisconsin: Coda Press, 1980), 213.<br /><br />4 - According to the exhibition&#xB9;s catalog, The Jewish Museum in New York was<br />governed by The Jewish Theological Seminary of America. While the American<br />Motors Corporation was the show&#xB9;s main sponsor, the exhibition benefited<br />from in-kind donations from a variety of computer and consumer electronic<br />companies including Digital Equipment Corp., 3M, and Mohawk Data Systems.<br /><br />5 - In the introduction to the exhibition catalogue for &#xB3;The Machine&#xB2; Hult&#xE9;n<br />explains the origins of the exhibition as follows: &#xB3;Plans for this<br />exhibition were begun several years ago; the first letters discussing it<br />were exchanged in 1965. When Ren&#xE9; d&#xB9;Harnoncourt, the late Director of MoMA<br />asked me whether I should like to organize an exhibition on kinetic art for<br />his institution.&#xB2; The exhibition traveled to two addition venues: The<br />University of St. Thomas, Houston, Texas from March 25-May 18, 1969 and then<br />to the San Francisco&#xB9;s Museum of Art from June 23-August 24. 1969, Hult&#xE9;n,<br />3.<br /> <br />6 - Hult&#xE9;n, 13.<br /><br />7 - Hult&#xE9;n, 14.<br /><br />8 - Description based on Anne Rorimer&#xB9;s account in New Art in the 60s and<br />70s: Redefining Reality (New York: Thames and Hudson, 2001), 269.<br /><br />9 - Reichardt, 5.<br /><br />10 - Norman Bauman, &#xB3;Five-Year Guaranty&#xB2; in Cybernetic Serendipity, exh.<br />cat. (London: Institute of Contemporary Art and W&amp;J Mackay Press,1968), 42.<br /><br />11 - Description of the competition is based on the instructions listed in<br />the ad EAT took out in the ICA&#xB9;s January 1968 Bulletin, a 5&#xB2;x7&#xB2; black and<br />white publication that was circulated among the ICA&#xB9;s membership and<br />visitors to the gallery.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of<br />the New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Kevin McGarry (kevin@rhizome.org). ISSN:<br />1525-9110. Volume 9, number 44. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. For information on advertising in Rhizome<br />Digest, please contact info@rhizome.org.<br /><br />To unsubscribe from this list, visit <a rel="nofollow" href="http://rhizome.org/subscribe">http://rhizome.org/subscribe</a>.<br />Subscribers to Rhizome Digest are subject to the terms set out in the<br />Member Agreement available online at <a rel="nofollow" href="http://rhizome.org/info/29.php">http://rhizome.org/info/29.php</a>.<br /><br />Please invite your friends to visit Rhizome.org on Fridays, when the<br />site is open to members and non-members alike.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />