RHIZOME DIGEST: 3.15.02

<br />RHIZOME DIGEST: March 15, 2002<br /><br />Content:<br /><br />+work+<br />1. kanonmedia.com: &lt;&lt;&lt; new media line &gt;&gt;&gt; open<br />2. turbulence: new works on turbulence<br /><br />+opportunity+<br />3. Lucia Leao: call for artists–Plural maps<br />4. Thom Kevin Gillespie: INDIANA IDEAS 2002<br /><br />+announcement+<br />5. Jon Ippolito: &quot;Who Controls New Media&quot;–Thu Mar 21 at Guggenheim<br /><br />+interview+<br />6. Jeremy Turner: Warmdesk–An Interview With William Selman<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 3.5.2002<br />From: kanonmedia.com (office@kanonmedia.com)<br />Subject: &lt;&lt;&lt; new media line &gt;&gt;&gt; open<br />Keywords: net art, exhibition<br /><br />visit our new project &lt;&lt;&lt; new media line &gt;&gt;&gt; featuring such interesting<br />net.art pieces as:<br /><br />amorphoscapes by stanza (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/stanza1.htm">http://www.kanonmedia.com/news/nml/stanza1.htm</a>)<br /><br />ICOn_Portraits by Carlo Zanni [a.k.a. beta]<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/zanni.htm">http://www.kanonmedia.com/news/nml/zanni.htm</a>)<br /><br />merry-go-round by Gudrun Kemsa<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/kemsa.htm">http://www.kanonmedia.com/news/nml/kemsa.htm</a>)<br /><br />AfterSherrieLevine.com / AfterWalkerEvans.com by Michael Mandiberg<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/mandi.htm">http://www.kanonmedia.com/news/nml/mandi.htm</a>)<br /><br />Berlin by Gudrun Kemsa<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/berlin/berlin.htm">http://www.kanonmedia.com/news/nml/berlin/berlin.htm</a>)<br /><br />sPACE, Navigable Music by LAB[au]<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/labau.htm">http://www.kanonmedia.com/news/nml/labau.htm</a>)<br /><br />NewZoid by Daniel Young (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/young.htm">http://www.kanonmedia.com/news/nml/young.htm</a>)<br /><br />The 12hr-ISBN-JPEG Project by Brad Brace<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/brace.htm">http://www.kanonmedia.com/news/nml/brace.htm</a>)<br /><br />Ethnic Software by Yevgeniy Fiks<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/fiks.htm">http://www.kanonmedia.com/news/nml/fiks.htm</a>)<br /><br />Heart Time / Time Heat by Valery Grancher<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/grancher.htm">http://www.kanonmedia.com/news/nml/grancher.htm</a>)<br /><br />Spawn_Kill by Fakeshop/(jeff gompertz)<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/fake.htm">http://www.kanonmedia.com/news/nml/fake.htm</a>)<br /><br />pecker by computer fine arts<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/pecker.htm">http://www.kanonmedia.com/news/nml/pecker.htm</a>)<br /><br />vib~ratio~n by Reiner Strasser/ Octavia Davis / Bill Marsh<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/vibration.htm">http://www.kanonmedia.com/news/nml/vibration.htm</a>)<br /><br />never wake up by Agricola de Cologne<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/agricola1.htm">http://www.kanonmedia.com/news/nml/agricola1.htm</a>)<br /><br />project hope by Reiner Strasser / Annie Abrahams / Alan Sondheim<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/hope.htm">http://www.kanonmedia.com/news/nml/hope.htm</a>)<br /><br />Identity of Colour by Agricola de Cologne<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/agricola2.htm">http://www.kanonmedia.com/news/nml/agricola2.htm</a>)<br /><br />Hans - a true story by Agricola de Cologne<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/agricola3.htm">http://www.kanonmedia.com/news/nml/agricola3.htm</a>)<br /><br />xena by computer fine arts (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/xena.htm">http://www.kanonmedia.com/news/nml/xena.htm</a>)<br /><br />Museum of the Mind by Doctor Hugo<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/hugo1.htm">http://www.kanonmedia.com/news/nml/hugo1.htm</a>)<br /><br />cities by judson (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/judson.htm">http://www.kanonmedia.com/news/nml/judson.htm</a>)<br /><br />symbiosis by Eric Deis (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/deis.htm">http://www.kanonmedia.com/news/nml/deis.htm</a>)<br /><br />Why did you let them change you by Franklin Joyce &amp; the teens<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/joyce.htm">http://www.kanonmedia.com/news/nml/joyce.htm</a>)<br /><br />sitting by Eunji Cho (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/cho.htm">http://www.kanonmedia.com/news/nml/cho.htm</a>)<br /><br />line by Melinda Rackham (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/rackham.htm">http://www.kanonmedia.com/news/nml/rackham.htm</a>)<br /><br />hollyland by computer fine arts<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/hollyland.htm">http://www.kanonmedia.com/news/nml/hollyland.htm</a>)<br /><br />'code scares me' by Jessica Loseby<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/code.htm">http://www.kanonmedia.com/news/nml/code.htm</a>)<br /><br />'wolf' by Jessica Loseby (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/wolf.htm">http://www.kanonmedia.com/news/nml/wolf.htm</a>)<br /><br />interactive poem / etkilesimli siir by Genco Gulan<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/gulan.htm">http://www.kanonmedia.com/news/nml/gulan.htm</a>)<br /><br />WebArt I by Fransje Jepkes<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/jepkes.htm">http://www.kanonmedia.com/news/nml/jepkes.htm</a>)<br /><br />opening day by Red Ed (<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/reded.htm">http://www.kanonmedia.com/news/nml/reded.htm</a>)<br /><br />Digital Totem Poles by Rick Doble<br />(<a rel="nofollow" href="http://www.kanonmedia.com/news/nml/doble.htm">http://www.kanonmedia.com/news/nml/doble.htm</a>)<br /><br /><a rel="nofollow" href="http://www.kanonmedia.com">http://www.kanonmedia.com</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />+ad+<br /><br />The time has arrived to pick up the new Leonardo Music Journal, (LMJ),<br />Volume 11, including a double CD titled &quot;Not Necessarily 'English Music.'&quot;<br />The journal and CD feature pieces from pioneering U.K. composers and<br />performers from the late 60s through the mid-70s. Visit the LMJ website at<br /><a rel="nofollow" href="http://mitpress2.mit.edu/Leonardo/lmj/">http://mitpress2.mit.edu/Leonardo/lmj/</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 3.10.02<br />From: turbulence (turbulence.org@verizon.net)<br />Subject: new works on turbulence<br /><br />Turbulence is pleased to announce the launch of &quot;Poetic Dialogues 1.0&quot;<br />by Yusef Merhi, and two short works, &quot;Dervish Flowers&quot; and &quot;Moon Tribe&quot;<br />by Nicolas Clauss with Jean-Jacques Berge, music.<br /><br />&quot;Poetic Dialogues 1.0&quot; is a work comprised of 18 different flash movies<br />made with a high-tech wristwatch camera. Each movie contains images of<br />three people reciting lines of verse by Merhi. The interaction between<br />these &quot;characters&quot; generates new poems. The number of possible different<br />poems or combinations is 216.<br /><br />Yusef Merhi, an Argentinian by birth, now lives permanently in New York<br />City. He has created a number of installations and sculptural works..<br />His &quot;Poetic Clock&quot; which in the opinion of one reviewer &quot;generates<br />better poetry than Jenny Holzer&quot; was exhibited at Exit Art in 2000.<br />&quot;Poetic Clock&quot; is a machine that converts time into poetry and generates<br />86.400 different poems daily.<br /><br />&quot;Poetic Dialogues 1.0&quot; was funded with a grant from the Jerome Foundation.<br /><br />&quot;Dervish Flowers&quot; and &quot;Moon Tribe&quot; are shockwave works by French painter<br />Niclolas Clauss and composer Jean-Jaques Berge. Short beautiful and fun,<br />users can interact with the dancers in these works. In &quot;Moon Tribe&quot; they<br />can also create their own version of the music to which the dancers<br />dance.<br /><br />Nicolas Clauss is a Paris-based painter, who has stopped traditional<br />&quot;painting&quot; to use the Internet as his canvas. His website,<br />www.flyingpuppet.com, was a created as a place of experimentation.<br />Interested users will find numerous interactive shockwave pieces that<br />are both beautiful to look at and fun to play with Jean-Jacques Berges<br />is a composer who has created many musical works for film and multimedia<br />works.<br /><br /><a rel="nofollow" href="http://turbulence.org">http://turbulence.org</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />+ad+<br /><br />**MUTE MAGAZINE NEW ISSUE** Coco Fusco/Ricardo Dominguez on activism and<br />art; JJ King on the US military's response to asymmetry and Gregor Claude on<br />the digital commons. Matthew Hyland on David Blunkett, Flint Michigan and<br />Brandon Labelle on musique concrete and 'Very Cyberfeminist International'.<br /><a rel="nofollow" href="http://www.metamute.com/mutemagazine/issue23/index.htm">http://www.metamute.com/mutemagazine/issue23/index.htm</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 3.12.02<br />From: Lucia Leao (lucleao@yahoo.com)<br />Subject: call for artists–Plural maps<br /><br />Plural maps: lost in Sao Paulo<br /><br />Net art project<br /><br />Plural maps: lost in Sao Paulo is a collaborative project on the WWW<br />that is going to be shown at 25 Sao Paulo Biennial, next March.<br /><br />The idea of Plural maps: lost in Sao Paulo is to use cyberspace to<br />create a multidimensional cartography of Sao Paulo. This cartography<br />will be constructed by the choices sent by netcitizens and some other<br />points like webcams showing traffic avenues and cultural centers.<br /><br />Based on an open structure, Plural maps: lost in Sao Paulo will<br />incorporate the received material in order to create a big rhizomatic<br />labyrinth. Each element sent by the netcitizens will be a knot, a link<br />that will contribute to the creation of this organic, subjective and<br />collective cartography.<br /><br />You are the cartographer: put something on the map! Send what you<br />consider important in Sao Paulo city.<br /><br />You may send images, webcam views, videos, texts, Sounds, urls.<br /><br />Send your material to: labweb@lucialeao.pro.br<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />+ad+<br /><br />STATE OF THE ARTS SYMPOSIUM * UCLA APRIL 4-6, 2002 * RHIZOME DISCOUNT *<br />&lt;<a rel="nofollow" href="http://www.eliterature.org/state">http://www.eliterature.org/state</a>&gt; ELO invites Rhizome subscribers to<br />join leading web artists, writers, critics, theorists for the seminal<br />e-lit event of 2002. Rhizome subscribers who register before FEB 15 2002<br />may register at ELO member rates ($25 discount).<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 3.9.02<br />From: Thom Kevin Gillespie (thom@indiana.edu)<br />Subject: INDIANA IDEAS 2002<br /><br />INDIANA IDEAS 2002, interactive Digital Environments, Art &amp; Storytelling<br /><br />an Indiana-wide competition and juried show of interactive<br />entertainment, 3D, 2D, aural, virtual, animated and still creative work<br /><br />April 20 (12 - 3 pm) and 21 (4-7pm)<br />Radio &amp; TV Center, Indiana University, Bloomington, Indiana<br /><br />Cash prizes to be awarded in seven categories.<br /><br />Best Interactive/Live Performance (music, theater, VR)<br />Best Game or Simulation<br />Best Digital Environment (3D, worlds, CAVEs, sound installations)<br />Best Gesture (animation, elegance and/or inventiveness )<br />Best Screenful ( 2D, scientific and/or data visualizations)<br />Best Creative Computer Programming<br /><br />Submissions must be received by April 1, 2002<br /><br />Opening reception Saturday April 20, 12 noon.<br /><br />For additional information:<br /><br /><a rel="nofollow" href="http://www.mime.indiana.edu/ideas/showtime">http://www.mime.indiana.edu/ideas/showtime</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 3.15.02<br />From: Jon Ippolito (JIppolito@guggenheim.org)<br />Subject: &quot;Who Controls New Media&quot;–Thu Mar 21 at Guggenheim<br /><br />Who Controls New Media? Open Art in Closed Systems<br />Thursday March 21, 7-9 pm<br />A panel discussion co-organized by the Guggenheim Museum and Goethe-<br />Institut Inter Nationes New York.<br /><br />DESCRIPTION<br /><br />In the 1960s artists and technologists independently laid the groundwork<br />for two parallel forms of democratic expression: the &quot;open artwork&quot;<br />characterized by viewer participation, and a global Internet where ideas<br />and images could be freely circulated. Four decades later, the expansion<br />of copyright has raised questions of public use, interactivity has<br />become a marketing buzzword, and national security and freedom of<br />expression appear unreconcilable.<br /><br />&quot;Who Controls New Media&quot; will examine the historical roots of this<br />shift, from Bertold Brecht's emancipatory theory of radio in the 1920s<br />to Nam June Paik's Participation TV in the 1960s to the rise of Internet<br />art in the 1990s. Following this analysis the participants will present<br />a number of contemporary attempts to reassert open protocols in what<br />many artists see as an increasingly closed society. The discussion will<br />be punctuated by audiovisual documentation of artwork from such<br />historical figures as John Cage as well as cutting-edge artworks from<br />today's Internet.<br /><br />PARTICIPANTS<br /><br />Dieter Daniels is a professor of art history and media theory at<br />Leipzig's Academy of Visual Arts who has written extensively on such<br />topics as Marcel Duchamp, Fluxus, and new media. He conceived and<br />organized Leipzig's media biennale Minima Media, co-founded the<br />Videonale in Bonn, and headed the mediatheque at the ZKM Center for Art<br />and Media, Karlsruhe from 1991-93. Daniels is the editor with Rudolf<br />Frieling of two books and CD-ROMs produced by ZKM and the Goethe-<br />Institut, Media Art Action and Media Art Interaction.<br /><br />Alex Galloway is an artist, computer programmer, and Director of Content<br />and Technology at Rhizome.org, a leading online platform for new media<br />art. He is the producer of Carnivore, a networked art project. Based on<br />the FBI software of the same name, Carnivore uses packet-sniffing<br />technologies to create vivid depictions of raw data; the work is<br />currently on tour to the Princeton Art Museum and the New Museum of<br />Contemporary Art. Galloway's first book, PROTOCOL, or, How Control<br />Exists after Decentralization, will appear next year from The MIT Press.<br /><br />Wendy Seltzer is a lawyer, computer programmer, and a Fellow with<br />Harvard Law School's Berkman Center for Internet and Society. In<br />collaboration with Stanford law professor Lawrence Lessig and others,<br />Seltzer is launching three online projects to preserve and strengthen<br />the public domain: Openlaw, an approach to legal argument modeled on the<br />&quot;open source&quot; programming method; Creative Commons, an effort to provide<br />artists and authors with alternatives to traditionally restrictive<br />copyright licenses; and Chilling Effects, a project to identify and<br />respond to ungrounded legal threats that have a &quot;chilling effect&quot; on<br />online activity.<br /><br />Moderator Jon Ippolito is an artist and Associate Curator of Media Arts<br />at the Guggenheim, where he curated the first major museum exhibition of<br />virtual reality, the award-winning CyberAtlas project, and, with John G.<br />Hanhardt, The Worlds of Nam June Paik. His publications include a<br />forthcoming book entitled The Edge of Art.<br /><br />DIRECTIONS<br /><br />Presentation 7-9 pm<br />Solomon R. Guggenheim Museum, Peter B. Lewis Theater<br />1071 Fifth Avenue at 88th Street<br />Please enter via the sidewalk ramp at 88th Street and Fifth Avenue.<br /><br />Reception 9-10 pm<br />Goethe-Institut, 1014 Fifth Avenue at 83rd Street<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 2.26.2002<br />From: Jeremy Turner (JERTEMP711@AOL.COM)<br />Subject: Warmdesk–An Interview With William Selman<br />Keywords: electronic music, dance music, composition, audio<br /><br />JEREMY: When I think of the title &quot;Warmdesk&quot; my laptop comes to mind as<br />it gets quite warm on my lap after spending much time on it processing<br />audio files. As you have probably also noticed, the desk gets warm too<br />if one was playing live. Is this the inspiration behind the project's<br />name?<br /><br />WARMDESK: This is part of it certainly. I do most of my work around<br />computers, but also use hardware synthesizers and samplers as well. It<br />does warm up… The name Warmdesk is also a track on a rather obscure<br />early 90s cologne record by a group called 4 squared logos that included<br />Jan Werner (of Mouse on Mars), fx randomiz and the amazing guitarist<br />Joseph Suchy. This was the music I was listening to at the time I<br />started seriously thinking about producing music (circa 1997) and it<br />inspired me to do so…releases on labels like Gefriem, Erfolg, quiet<br />art works, etc. It is intended to be an homage of sorts to this<br />inspiration.<br /><br />JEREMY: Ahhh. I thought I have heard this name somewhere before from<br />around the late nineties. So, you were very actively listening to the<br />German and Austrian scenes around you at that time. I guess the &quot;Third<br />Viennese School&quot; (Mego records) must be a major influence on your work<br />as well. Your bio mentions that you live in Vienna as well as Chicago.<br />What prompted you to live in Vienna?<br /><br />WARMDESK: I do like many of the Mego artists, but I have tried to limit<br />their influence on me. I have been listening to their music for a long<br />time. I think that many of them have their own distinct sound and I<br />don't wish to replicate it - esp. someone like Fennesz or Peter Rehberg<br />who have worked very hard and for years to develop very personal<br />languages of sound. Also, as I said, I have been moving in a much more<br />dance direction for the last two years or so.<br /><br />However, that is not necessarily incongruent because Rehberg is an<br />amazing DJ and listens/plays lots of dance music, so that is not<br />irrelevant to Mego per se. Also, they distribute mostly dance music<br />through their mail-order arm. It has a lot to do with marketing.<br /><br />It's funny that you call it the &quot;third viennese school&quot;. I wonder how<br />they would respond to that appellation. To be honest, in the city<br />itself, they are not especially famous. The cognoscenti know what Mego<br />is, but I think they are probably better known outside of Vienna.<br /><br />I think I probably feel most akin to one of their recent signings, Uli<br />Troyer. We played a concert together at the Rhiz with Massimo (he also<br />did an invalidObject) and actually did an improv set with together that<br />was really successful. Uli has a similar approach to me. He is attracted<br />to concrete sounds as well and is also interested in doing something<br />more akin to dance music with them, but with a sense of humor. He is<br />doing a mix of the Guero Variations for me. Also, he has agreed to do a<br />12&quot; for my label, A Posteriori, some time in the next year. I lived in<br />Vienna because my girlfriend got a Fulbright grant to do research there<br />on Austrian-Jewish history and the Austrian empire in the late 19th<br />century.<br /><br />I quit my job here in Chicago and managed to scrape by on odd jobs and<br />savings there for about six months. I also took German classes to brush<br />up my college-level German. However, it's pretty tough because Austrian<br />German is very different from the German you are taught in college…at<br />first, until I figured out the accent and the different words, it was<br />hard to understand much of what people were saying. It is difficult as a<br />foreigner to find work in the EU unless you have a specific field, so I<br />had to leave. However, I'm working on a master's degree in Computer<br />Science right now at the University of Chicago and I would like to<br />return to live there soon.<br /><br />JEREMY: Have you ever found the rich musical history surrounding Vienna<br />to be a detriment or a burden to your creativity or do you find this<br />legacy inspirational?<br /><br />WARMDESK: I found Vienna and Europe in general very inspirational. There<br />is much more of a supported &quot;scene&quot; and people are more accepting of<br />music as music. All of these issues you hear in the States (and perhaps<br />in Canada) about the lack of a performance aspect in &quot;laptop&quot; music is<br />not really important. When you play a show, people actually LISTEN to<br />the music and don't demand showmanship–at least on the continent. I<br />don't always play with just a laptop, but it is nice to simply play the<br />music without the demand for a visual component. This was simply my<br />observation, but it may be wrong.<br /><br />Also, it is possible simply to hear some much more music. The radio<br />plays interesting shows, there are always concerts going on and they are<br />relatively cheap. I did also hear some great chamber music there by some<br />younger Austrian composers. I do listen to some chamber music<br />(contemporary and classical) and you don't get the impression that<br />people are overburdened by the legacy of the past.<br /><br />People are aware of the past, but a city like Vienna is focused very<br />much on the present, esp. with new construction like the<br />Museumsquartier. The past is often marketed toward tourists really.<br /><br />JEREMY: Do you recall any names of the younger Austrian composers? Also,<br />I was curious to know the kinds of classical music you like and why? Can<br />you give specific examples where listening to a piece of classical music<br />(in any century) has directly inspired your general aesthetic taste and<br />working processes? I understand that there are probably zillions of<br />composers and styles that you listen to so maybe you can just list off<br />some of the more recent ones on your mind.<br /><br />WARMDESK: No, unfortunately, I don't recall the names of the Austrian<br />composers. Sorry. I remember seeing a couple of pieces of organ music<br />and some piano compositions.<br /><br />I think the last piece that inspired me was &quot;guero&quot; which led to the<br />desire to do some variations on it. I picked up a copy of a CD of<br />Lachenmann's piano works in a cut-out bin in Germany and wasn't familiar<br />with those pieces. I heard &quot;guero&quot; and was astounded by it. I loved the<br />emphasis on texture with such a simple means and saw how it was similar<br />to some ideas I had. However, I wanted to translate some of the ideas<br />there into repetitive, grid-based structures with beats to see if I<br />could make it work.<br /><br />I think I started listening to classical music in the late 80s/early<br />90s. I went to an arts high school and knew lots of young composition<br />students, although I studied painting. They introduced me to lots of<br />composers andI heard many concerts then, even though I was probably more<br />into noisy rock, stuff like Sonic Youth and later Talk-Talk. I remember<br />one night listening to the radio and hearing a retrospective of<br />Penderecki and learned that he was in town for some concerts. We went to<br />go see those performances and I loved them.<br /><br />One of my friends always sent me packages of mix cassettes with musique<br />concrete and serialist composers. He studied with Herbert Brun for<br />awhile and I really loved his stuff in particular. Pieces like<br />&quot;Futility&quot; are still a big inspiration for me. Also, Varese's &quot;Poeme<br />Electronique&quot; and Tod Dockstaedter which my friend introduced me to.<br /><br />Later, I began listening to other composers like Pierre Schaeffer,<br />Pierre Henry, Parmeghiani and Luc Ferrari, etc. I still listen to these<br />people, but my goals have begun to shift toward more and more rhythmic,<br />almost pop music. In fact, composers like Brun have an almost idolatrous<br />(is that a word?) relationship to the idea of composition. I'm certainly<br />not working along those lines in which I am constantly shifting ideas<br />around and improvising with parameters and arrangements. However, I<br />still hear a bit of the solemnity of their work in mine sometimes.<br />However, I hope my work doesn't come across as so serious.<br /><br />To be honest though, lately I have been listening almost exclusively to<br />dance music and soul records, so it's hard to say.<br /><br />JEREMY: Why do you find the compositions of Herbert Brun to be &quot;almost<br />idolatrous&quot;? Would one not argue that dance-based music or those that<br />appropriate source material via sampling technologies is in fact a form<br />of idolatry?<br /><br />WARMDESK: Mmmm…maybe &quot;idolatrous&quot; was the wrong word. I think maybe<br />&quot;reverent&quot; is probably better. Brun, if you read interviews with him,<br />saw the role of composer as being one that had a very political<br />component. He himself was a Marxist and saw composition through that<br />lens. I think that he viewed jazz and rock and popular musics probably<br />not too far off from Adorno and Horkheimer's account of the culture<br />industry (although not exactly in terms of Adorno's troubling and I<br />think wrong view of jazz). He remarks that it is entertainment and that<br />it is a distraction from the political tasks at hand that the serious<br />composer is somehow equipped to confront.<br /><br />Now, this is of course facing down the old question of the role of the<br />composer and his relationship to the political. I do not intend to make<br />political music. Of course, one can argue that aesthetics and formalism<br />are political statements, but I am not engaged in that from a conscious<br />perspective so that it does become merely an academic question and<br />probably one for criticism.<br /><br />I think that this is really a very 60s sort of question. I think music<br />is an extremely inarticulate medium of expression for a discourse that<br />requires a much more articulate means of expression. You can dress up a<br />recording with all sorts of liner notes and explanations, but it really<br />is not so capable in and of itself of explaining much of anything beyond<br />emotional or direct experience or its relationship to other music.<br />Music of course is not a closed system, it has a social function, but I<br />just don't think it's equipped to bring about radical social or<br />political change. Politics by its very nature requires a leap beyond<br />that. This is walking dangerously close to solipsism though…so you<br />have to think about music's social function, esp. a medium like dance<br />music.<br /><br />I do use recordings of everyday life, but those are really only<br />aesthetic reflections of my life. For instance, I live in the flight<br />path of ohare, so there is a constant drone of air traffic whether I am<br />conscious of it or not. How could that not in one way or another affect<br />my work? I try not to fetishize them, but rather to bring disparate<br />elements together.<br /><br />To answer your second question, it is idolatrous, but it's all about<br />context and use, so these samples can be used well. Musicians also<br />listen to music and it becomes part of their music. There are good uses<br />and bad uses of sampling technology. However, you can only discern the<br />difference when you actually hear it and writing about it or describing<br />it doesn't make it work. It only works within its own context that it<br />creates for itself and how it might expand beyond the source material or<br />bring a new perspective on it.<br /><br />Dance music is really ephemeral and it's a matter of changing tastes.<br />For instance, (this is an old example) there is somewhat of a ban on<br />using samples of James Brown. Not that James Brown is bad (in fact, &quot;hot<br />pants&quot; is probably one of the best records ever made), but I think<br />people just got bored with hearing James Brown samples and it became<br />uninteresting and uncreative. I think it may still be possible to use<br />those samples, but one would have to think of another means to approach<br />them. Art despite its desire for the eternal can never break away from<br />the present.<br /><br />JEREMY: Where do you spend more of your time? Are you also influenced by<br />your regional climate(S) and personal upbringing? Has living in Chicago<br />affected how you view digital signal processing?<br /><br />WARMDESK: This is actually a very astute question. I live in Chicago<br />full time again. I actually didn't grow up here, but rather in Houston,<br />Texas. Despite what people think, Houston is a coastal city and it's<br />very humid and essentially built on top of a swamp. Even though I don't<br />live in Texas anymore, I will say that the sounds and climate of the<br />region do influence my attraction to certain sounds. I can remember the<br />thickness of the air there and also the drone of cicadas and insects at<br />night. I think this does influence my desire to create dense spaces in<br />my mixing and also droning tones in the background. The last set of<br />tracks on the invalidObject release is called &quot;Bolivar&quot; which is the<br />name of a peninsula on the Texas coast where my grandfather and great-<br />grandfather lived. I wanted to capture the feeling and the sounds of the<br />air there which I think are very unique. Also, I do use place names<br />often as titles because afterward the track may evoke it somehow for me.<br />Place is very important for me. Chicago isn't too much of an influence<br />on me. I don't feel so connected to the city as I have only lived here<br />for a few years. I don't plan on staying. It's not that I don't like<br />it…I've grown to appreciate it, but I find the winters difficult and<br />the city itself is often difficult to negotiate and not so inspiring for<br />me. I have met some interesting people here and there are often good<br />concerts worth seeing though.<br /><br />JEREMY: I have not heard Warmdesk's entire repetoire yet but judging<br />from the &quot;Invalid Objects&quot; compilation, your short pieces seem more<br />timbrally focused than rhythmically driven. As I am a drummer like<br />yourself, I have noticed that my compositions have drifted further away<br />from pulse and meter and have gravitated towards timbral complexity and<br />detail. Do you think that this may be a natural progression for<br />percussion-based composers to experience? Or, is it more likely that the<br />general zeitgeist has changed as the 20th century was the age of<br />percussion and therefore the 21st century is being hyped as the new age<br />of timbre?<br /><br />WARMDESK: Well, the short pieces are meant to be more about breaking<br />away from rhythm. In fact, a lot of the pieces on the invalidObject<br />release were attempts to break through &quot;writers block&quot; and frustration<br />that I had started before the Fallt project. However, my other work is<br />very rhythmic and I am definitely working in the vein of dance music…I<br />think (where) you can get a hint of this is the later pieces on the<br />invalidObject. In fact, the most recent tracks I have been working on<br />are almost house music. I am doing a release based on a piece by Helmut<br />Lachenmann called &quot;Guero&quot; that is more or less Musique Concrete with<br />traditional instruments (in this case, a piano). I am taking samples of<br />recordings and my own samples of piano manipulations and basically<br />putting it into loops and using extended improvisations all to a strict<br />4/4 beat.<br /><br />I haven't actually touched a drum kit in about four years. I just don't<br />have access to one any more, so I can't say that the physical act of<br />playing drums affects me very much these days. From a listening<br />perspective, I learned early on that despite my first impulsive belief<br />that percussion was solely about rhythm, it should be used to carry<br />tonal aspects of a piece of music also. If you listen to some jazz<br />drummers, like Ed Blackwell for instance, you can hear this clearly. I<br />try to incorporate this into my current work. The second part of your<br />question…I think the 20th century was absolutely about timbre. The<br />rise of electronic music and the break away from 18th cent. approaches<br />to composition and playing were all about timbre. I guess you could<br />argue that the first part of the 20th century, in western music, it was<br />about harmony and its discontents. But after the 50s, timbre strikes me<br />as primary. I don't know what the 21st century is about. I think it may<br />be more about rhythm actually. That's just a hunch however.<br />Nevertheless, with the saturation of electronics in every aspect of<br />music-making, I think the primacy of timbre is still there.<br /><br />JEREMY: Given the above, how important is harmony and melody in your<br />work? Do you ever think in terms of line or counterpoint?<br /><br />WARMDESK: I wouldn't say that harmony and melody are that important to<br />me. I think about them, but I was never really trained formally apart<br />from percussion and so they aren't really my strong suits or of strong<br />interest to me, it is more about timbre and how certain sounds fit<br />together. So, harmony is more about the harmonious coexistence of<br />timbres rather than of tones. I do use chords and notes of course, esp.<br />bass which is very important to me, but these seem to be tertiary<br />elements in my music. They are used mostly in a skeletal sense.<br />Counterpoint is also not essential in the classical sense to me either.<br />I tend to think of counterpoint in the relationship of sounds to one<br />another both in how and when they happen both simultaneously and also in<br />terms of rhythm. It isn't about tone or melodic or narrative<br />development. Really, since I have been listening to a lot of dance music<br />lately, I am trying to move away from anything that might seem like<br />&quot;narrative&quot;; or a song. I think other people can pull this off well, but<br />when I listen to it in my own music, I tend to toss it out because it<br />never seems to work. You can hear it on the first track of my single for<br />&quot;static caravan&quot;, but that would be the sole exception and I'm not so<br />satisfied with it looking back.<br /><br />JEREMY: The last few movements from your contribution to the<br />&quot;invalidObjects&quot; compilation that were posted on www.fallt.com (the<br />rhythmic ones) remind me a little of Commodore-64 era video-game music.<br />I am now sure why that is because the timbres are not the same as the<br />kind I used to hear in 1983. Maybe it just has the same playful attitude<br />and edge. As you are around the same age I am, I was wondering if you<br />might have some insight into how our generation has been appropriating<br />our influences into our compositions. Did you also grow up with home-<br />computers and video-game music? If so, can you also hear that influence<br />in your rhythmic music?<br /><br />WARMDESK: That is not intentional. A lot of those sounds are from things<br />lying around my desk where my studio sits (pencil sharpeners, coins,<br />boards, etc.), guitar and also synthesizers. I wanted those tracks to be<br />fun and playful, but I didn't have video games in mind.<br /><br />I was a computer geek when I was a kid and aspire to be one now and I<br />did spend way too much time playing video games then. They did have<br />those somewhat irritating and extremely repetitive soundtracks which I<br />heard over and over again. They aren't all annoying though. I still like<br />the soundtrack to &quot;Super Mario Bros.&quot; a lot. I'm sure it is floating<br />around inside my head unconsciously.<br /><br />I think the influence of computers has more to do for me with the<br />comfort level as a tool. I simply feel more comfortable working with a<br />computer than I do working with traditional musical tools like<br />keyboards. That is likely because I was never trained on a keyboard and<br />only now am I an extremely bad player! I've been playing with computers<br />since I first got an Apple IIe in 1982, although I did go through<br />periods in which I hated them and found them to be dehumanizing. Now, I<br />realize they are simply just tools. Nevertheless, I feel more<br />comfortable working with a computer-based sequencer than a hardware-<br />based one, although my mpc2000 is a bit like a video game controller.<br /><br />I like the idea of seeing things laid out and often compose with the<br />mouse. It probably isn't much of stretch for most people between a<br />Nintendo and a program like Logic. The visual elements and functions are<br />all there, limited by our capacity to interact with them.<br /><br />I will say that I probably never would have become more serious about<br />music without the aid of a computer. However, I'm not trying to<br />implicate the tool or criticize it with my work. I realize that it can<br />impose limits in the thinking of the user by their design, but I try to<br />think past that. A program like Max is nice for this, but on the other<br />hand, I do sometimes feel paralysed by how open-ended it can be. The<br />tools themselves are like sound and synthesis itself in the sound-making<br />tools we have at present…<br /><br />When most any sound is possible, it is sometimes easier to work within<br />self-defined limits. Otherwise, I think I would be making music that was<br />all over the place. In some ways, it is, but I am in a constant battle<br />to quash that and focus my work. In that way, I try to stick with<br />certain strategies using the limits of the tools at hand until they<br />become hindering or I get bored with them.<br /><br />+ + +<br /><br />Warmdesk is the project of Chicago-based producer, William Selman.<br />Warmdesk uses concrete elements to compose rhythmically-based music that<br />includes dense, humid atmospheres grounded by droning backgrounds.<br />Warmdesk has released singles on Fallt, A Posteriori and Static Caravan<br />and appeared on one of the well-known &quot;Bip-Hop&quot; compilation/magazines.<br />Currently, Warmdesk is planning on releasing the &quot;Guero Variations&quot; 12&quot;<br />which is based on a piece by Helmut Lachenmann. This single will include<br />additional mixes by Twine and Uli Troyer. Also in the works are other<br />singles. Warmdesk has performed in the US and in Europe live and on the<br />radio with such artists as Uli Troyer, Designer (Casey Rice), Twine,<br />Marumari, Massimo, Tennis and Kevin Drumm.<br /><br />Jeremy Turner is an inter-disciplinary artist and music composer. He is<br />currently exploring the creative possibilities within the pre-existing<br />software architectures of OnLive Traveler and ActiveWorlds. He is the co-<br />founder of an international artist collective, 536<br />(www.fivethreesix.com). Turner used to be a regular Arts/Entertainment<br />critic for AOL Canada and website reviewer for Intelligentagent.com in<br />New York. He has recently written interviews and articles for<br />www.ctheory.net www.shift.com and www.extropy.org<br /><br />This interview was conducted by email on November 02-05, 2001.<br /><br /><a rel="nofollow" href="http://www.fallt.com/artists/warmdesk.html">http://www.fallt.com/artists/warmdesk.html</a><br /><a rel="nofollow" href="http://www.fallt.com">http://www.fallt.com</a><br /><a rel="nofollow" href="http://www.fivethreesix.com">http://www.fivethreesix.com</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization. If you value this<br />free publication, please consider making a contribution within your<br />means.<br /><br />We accept online credit card contributions at<br /><a rel="nofollow" href="http://rhizome.org/support">http://rhizome.org/support</a>. Checks may be sent to Rhizome.org, 115<br />Mercer Street, New York, NY 10012. 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