RHIZOME DIGEST: 11.08.02

<br />RHIZOME DIGEST: November 8, 2002<br /><br />Content:<br /><br />+editor's note+<br />1. Rachel Greene: this week<br /><br />+announcement+ <br />2. Kathy Rae Huffman: Where Do We Go From Here?<br />3. chris@cryptic.demon.co.uk: REMOTE<br /><br />+work+<br />4. YAEL KANAREK: WORLD OF AWE- mRB - prototyping a super-toy<br /><br />+review+<br />5. cristine wang: Mckenzie Wark on the Theology of the Spectacle<br /><br />+report+<br />6. Andreas Broegger: Report from Electrohype<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 11.8.02<br />From: Rachel Greene (rachel@rhizome.org)<br />Subject: Editor's Note<br /><br />Thanks to those who participated in the survey about membership fees.<br />We'll present the results of the poll and concurrent discussion in next<br />week's Digest. If you haven't had a chance to contribute to the Rhizome<br />community campaign, now is the time:<br /><a rel="nofollow" href="http://rhizome.org/support/?dig10_05">http://rhizome.org/support/?dig10_05</a> That page also features the cool,<br />artiana we send to supporters – the Cary Peppermint shirt is a huge hit<br />in the Greene household – get one for yourself, and help Rhizome be a<br />self-sustaining community!!<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />+ad+<br /><br />David Byrne on northern european Blip Hop music and others in LEONARDO<br />MUSIC JOURNAL special issue no 12. on PLEASURE. Orders from<br />journals-orders@mit.edu for Table of Contents see<br /><a rel="nofollow" href="http://www.leonardo.info/lmj">http://www.leonardo.info/lmj</a>. CD features experimental music from<br />EASTERN EUROPE curated by Christian Scheib and Susanna Niedermayr.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 11.8.02<br />From: Kathy Rae Huffman (kathyraehuffman@cornerhouse.org)<br />Subject: Where Do We Go From Here?<br /><br />Where Do We Go From Here?<br />Curated by Kathy Rae Huffman, Cornerhouse<br />Cornerhouse, Manchester: 16 November - 22 December, 2002<br /><br />Cornerhouse is delighted to present Where Do We Go From Here? a new<br />media exhibition by internationally renowned artists, desperate<br />optimists, Jennifer and Kevin McCoy, Eva Ursprung and Heimo<br />Ranzenbacher, Mike Stubbs. The artists utilise digital film, internet,<br />sound and video within four installations which analyse the social<br />implications of movement, time and space. The media used create a<br />participatory role for the viewer within an immersive cinematic<br />environment where interaction is key. All of the pieces convey different<br />aspects of psychological behaviour, both in individual and social<br />situations, creating powerful statements about the nature of human<br />activity as observed through the lens of a camera. Observing systems of<br />behaviour, and reflecting upon the cycles of activity they represent,<br />gives context to the question: Where do we go from here?<br /><br />desperate optimists (Christine Molloy and Joe Lawlor) observe transient<br />behaviour in their new work Night Bus (2002), a triptych which explores<br />eccentricity in late night transit centres - reflective spaces, places<br />of the poor, the left over, and the exhausted partygoer. The piece<br />explores the inter relationships with the various cities, the people in<br />those cities and their late night experiences.<br /><br />This UK Premiere of horror chase (2002) by Kevin and Jennifer McCoy<br />portrays an endless cycle of flight and pursuit. This software-driven,<br />digital, single-shot, film projection recreates the famous Evil Dead 2<br />'chase scene'. The projected nature of the piece heightens the<br />incredible tension of terror created by the cycle of pursuit and chase,<br />adding a physical proximity to the work.<br /><br />Eva Ursprung and Heimo Ranzenbacher&#xB9;s collaboration was born out of<br />their individual experiences whilst travelling and the realisation that<br />everyone has a sense of place. R.E.M (2002) is an installation that<br />engages the live audience with a projected image that creates a<br />psychological test within the Rapid Eye Movement of the light source. An<br />acoustic space is created via sound bytes recorded from people in 22<br />countries expressing their feelings about space. Visitors can add their<br />own responses to notions of space via a chat terminal and live camera.<br /><br />Mike Stubbs brings space and movement into personal and autobiographical<br />reflection with Donut (2001), a visual poem on the bravado of lad<br />culture in the UK and his personal obsession with fast cars. Donut is a<br />multi-screen installation about the drawing of a perfect circle, but the<br />creator is a driver not an artist, the canvas is asphalt and the medium<br />is a car. Donut is the term used by young fast car enthusiasts to<br />describe a circle of burnt rubber made by spinning a rear wheel drive<br />car on the spot. It represents bravado and skill on the part of the<br />driver who is usually part of the car cruising culture, one of Britain&#xB9;s<br />biggest underground movements. The soundtrack to the video has been<br />produced by Scanner, using CB radio and other communication technologies<br />and the video produced by artist Gina Czarnecki.<br /><br />Curator of Where Do We Go From Here? Kathy Rae Huffman is also Director<br />Visual Arts at Cornerhouse. Formerly director of Hull Time Based Arts,<br />Kathy&#xB9;s specialism lies in web based initiatives, she is a collector of<br />new media works and a curator who pioneered support of artists&#xB9; work<br />centred in media theory and practice. Kathy&#xB9;s extensive experience and<br />international track record in the fields of visual arts and new media<br />means that she is well placed to lead Cornerhouse&#xB9;s exhibition programme<br />in a new direction.<br /><br />This is the first of a series of forthcoming exhibitions at Cornerhouse<br />themed by their exploration<br />of the inter-relationship between content and media used:<br />11 January - 23 February, 2003 Victor Burgin: Listen to Britain,<br />7 March - 13 April, 2003 Imaginary Balkans,<br />9 May - 22 June, 2003 Lab3D: The Dimensionalised Internet.<br /> <br /> EVENT: Where Do We Go From Here? A Discussion on Art and New Media<br /> Internationally recognised leaders in New Media discourse, the artists<br /> in Where Do We Go From Here? will discuss their work with the<br /> exhibition curator, Kathy Rae Huffman on Saturday 16 November,<br /> addressing some of the wider issues around artists using new media and<br /> the interdisciplinary nature of current artistic practice, both in the<br /> UK and internationally.<br /> <br />-Ends-<br />For further information please contact Jude Holmes<br />on 0161 200 1517 or email jude.holmes@cornerhouse.org<br />Images available on request<br /><br />www.cornerhouse.org<br /><br />(apologies for receiving this message more than once)<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />+ad+<br /><br />Digital H@ppy Hour, 11/13, 6pm, $8 &quot;Simulation and the Viewer as<br />Performer.&quot; What happens when viewers of interactive work are<br />transformed into performers? Explore the implications of such phenomena<br />in new media today with moderator Amy Taubin, panelists Manuel DeLanda,<br />Sandra McLean, Robert Stratton(Remote Lounge).<a rel="nofollow" href="http://www.thekitchen.org">http://www.thekitchen.org</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 11.1.02<br />From: chris@cryptic.demon.co.uk<br />Subject: REMOTE<br /><br />+++++++++++++++++++++++++++++++++++++++++++++++++++<br />REMOTE<br />new media artists respond to the Scottish Highlands<br />+++++++++++++++++++++++++++++++++++++++++++++++++++<br /><br />The Iona Gallery, Kingussie, Inverness-shire Exhibition: 4-16 November<br />2002 Open Mon-Fri 1-5pm Sat 10am-12pm. Admission free<br /><br />What happens when urban realism and rural romanticism collide?<br /><br />An exhibition featuring seven artists invited to respond to the physical<br />and social environments in the Cairngorms through residencies in the<br />area during Summer 2002.<br /><br />Thomson &amp; Craighead will exhibit new work 'The Price of Freedom' - a<br />modified book form appropriating lines from John Barbour's epic poem,<br />'The Bruce', as domain names offered for sale; and 'Making a case for<br />the twinning of Newtonmore and Las Vegas', an open public letter<br />accessible online.<br /><br />r a d i o q u a l i a's 'listening_stations' project resulted from a<br />residency at makrolab - a temporary art and science laboratory located<br />near Blair Atholl during the summer of 2002. The work is part of ongoing<br />research to make audible via an online radio station astronomy signals<br />intercepted from space, including the planet Jupiter and the Sun.<br /><br />Simon Fildes and Katrina McPherson, both based in Newtonmore, are<br />showing a number of projects including an interactive sound sculpture,<br />web-journeys and found objects inspired by the A889 road from Dalwhinnie<br />to Laggan, dubbed 'the most dangerous road in Britain'.<br /><br />Cavan Convery, presents 'Ground Truth' - an on-line Geographical<br />Information System of data, collected by a remote roving platform that<br />records images and sound, overlaid on an extraordinary 3-D contour map<br />of the Cairngorms offering sentimental personal discoveries.<br /><br />Following the exhibition, the works can be experienced as part of HOST,<br />New Media Scotland's online project space at <a rel="nofollow" href="http://host.mediascot.org">http://host.mediascot.org</a><br /><br />Artists' Talk: 3-5pm, Saturday 16 November 2002. Refreshments provided.<br />Admission free. Chair: Dr Anna Paterson, writer and journalist,<br />University of St Andrews. Author of 'Scotland's Landscape: Endangered<br />Icon' (Polygon, 2002).<br /><br />Further information at <a rel="nofollow" href="http://www.mediascot.org">http://www.mediascot.org</a><br /><br />REMOTE is a collaboration between New Media Scotland and Highland<br />Research, Newtonmore. Supported by the Scottish Arts Council; Highland<br />Council; Moray, Badenoch &amp; Strathspey Enterprise; Highlands &amp; Islands<br />Enterprise Broadband 4 Business; Scottish Natural Heritage; makrolab;<br />Dalwhinnie Distillery.<br /><br />+++++++++++++++++++++++++++++++++++++++++++++++++++<br />REMOTE Forum<br />exploring the geography of new media culture<br />+++++++++++++++++++++++++++++++++++++++++++++++++++<br /><br />11am-4pm, Monday 18 November 2002, The Fruitmarket Gallery, Edinburgh<br /><br />Tickets &#xA3;10 / &#xA3;5 concessions. Lunch and refreshments provided.<br />Pre-booking essential. Please contact The Fruitmarket Gallery on tel:<br />0131 225 2383 or email: education@fruitmarket.co.uk<br /><br />A one-day forum, gathering together leading media academics and writers<br />Lev Manovich and Sean Cubitt as well as REMOTE artists Thomson &amp;<br />Craighead, r a d i o q u a l i a, Simon Fildes and Katrina McPherson,<br />and Cavan Convery. Chaired by Sarah Cook and Chris Byrne, the<br />presentations and discussions will question popular notions of urban<br />monopoly on new technologies, and the construct of 'rural' as being<br />'remote.'<br /><br />Further information at <a rel="nofollow" href="http://www.mediascot.org">http://www.mediascot.org</a><br /><br />REMOTE Forum is a collaboration between New Media Scotland and The<br />Fruitmarket Gallery. Curated by Iliyana Nedkova and supported by the<br />Scottish Arts Council; University of Waikato, New Zealand; Moray,<br />Badenoch &amp; Strathspey Enterprise; Institute of Contemporary Art, London;<br />Dalwhinnie Distillery.<br /> <br />——————————————————–<br /> info@mediascot.org<br />——————————————————–<br />New Media Scotland tel: +44 131 477 3774<br />P.O. Box 23434, Edinburgh EH7 5SZ fax: +44 131 477 3775<br />Scotland, UK <a rel="nofollow" href="http://www.mediascot.org">http://www.mediascot.org</a><br />——————————————————–<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 11.4.02<br />From: YAEL KANAREK (yael@treasurecrumbs.com)<br />Subject: WORLD OF AWE: mRB - prototyping a super-toy<br /><br />WORLD OF AWE: mRB<br /><br />The mRB is a prototype of a fictional super-toy in the form of a ring.<br /><br />A collaboration between Yael Kanarek and Bnode (Judith Gieseler and<br />Innes Yates), the project elaborates on Kanarek's ongoing<br />interdisciplinary project, World of Awe, which is based on an original<br />narrative that uses the ancient genre of the traveler's tale to explore<br />the connections between storytelling, travel, memory, and technology.<br /><br />The collaborative project investigates the diffusion of<br />techno-scientific knowledge into popular culture through a fictional<br />super-toy ? the moodRingBaby. According to the narrative the toy<br />resembles an advanced Tamagotchi. Taking a hypothetical,<br />reverse-engineering approach, Kanarek and Bnode began speculating on the<br />origins of this fictional toy. The process has produced a prototype<br />called the mRB.<br />THE WEB COMPONENT<br /><a rel="nofollow" href="http://www.worldofawe.net/mRB">http://www.worldofawe.net/mRB</a><br /><br />The project utilizes a 3D web interface that allows the user to browse<br />various aspects of the mRB for clues to its origin, experiences, and<br />character.<br /><br />An exploratory interface provides access to five different components of<br />the mRB: Skin, Input, Memory, CPU and Output. Each component contains<br />experiences which demonstrate function and process.<br />THE INSTALLATION AT EYEBEAM<br /><a rel="nofollow" href="http://www.worldofawe.net/mRB/installation/">http://www.worldofawe.net/mRB/installation/</a><br /><br />The mRB installation is on view as part of the Beta-Launch exhibition at<br />Eyebeam from October 16 through December 1, 2002, located at 540 W. 21st<br />Street, between 10th &amp; 11th Avenues. The exhibition is open<br />Wednesday-Sunday, 12 - 6 PM.<br /><br />The installation displays the five different functions of the ring and<br />multiple rings created with a 3d printer made available through the R&amp;D<br />residency at Eyebeam.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 11.8.02<br />From: cristine wang (cristine_org@yahoo.com)<br />Subject: Mckenzie Wark on the Theology of the Spectacle<br />[Originally appeared on Nettime.org (November 5, 2002) Mckenzie Wark<br />speaks on the Theology of the Spectacle]:<br /><br />Masayuki Kawai &quot;About a Theological Situation in the Society of the<br />Spectactle&quot; Queens Museum of Art, New York, 3-10 Nov guest curator<br />Cristine Wang<br /><br />There is something untouchable about the major works of Guy Debord,<br />founder and animating force of the Situationist International. As<br />someone who famously declared &quot;we are not about to play the game&quot;, he is<br />not so easy to assimilate into the play of institutional signifiers that<br />is the art world.<br /><br />What makes Masayuki Kawai's video so fine is that it pretty much ignores<br />the question of what it means to appropriate and rework Debord's work.<br />This video just does it, and in fine style.<br /><br />What one learns, in the process, is that recession or not, Japanese<br />commodity culture still furnishes the kinds of images that really do<br />seem to bear out Debord's thesis.<br /><br />As Debord writes, &quot;the whole life of those societies in which modern<br />conditions of production prevail presents itself as an immense<br />accumulation of spectacles. All that was once directly lived has become<br />mere representation.&quot;<br /><br />This is a world in which &quot;that which is good appears, and that which<br />appears is good.&quot; The spectacle is not just an accumulation of images,<br />&quot;it is rather a social relationship mediated by images.&quot;<br /><br />Of course Debord made his own film version of his classic work, The<br />Society of the Spectacle. Part of the problem with that film is that<br />Debord was using the image culture of mid century France, which was far<br />from being the most highly developed of the time. Kawai's video, on the<br />other hand, is effective precisely because one seems to peer over the<br />brink of a future the bulk of the world has yet to quite enter.<br /><br />I'm not in a position to assess Kawai's development of the Debordian<br />thesis from one viewing, but there too, this is a work of some value.<br />There's something static, unreflective in the ways in which the thesis<br />of the spectacle is usually taken up. Debord's empahsis on separation<br />has its limitations in a world in which the vectoral and connective<br />property of media seems more telling. The alienation Debord identifies<br />hinges on a somewhat static understanding of a necessity that pre-exists<br />its rupture in the commodity economy.<br /><br />It's not that Kawai has resolved these issues in the Debordian thesis.<br />The video seems to me to offer a very elegant restatement and adaption<br />of the classic situationist position. But he does offer a very useful<br />artwork with which to think these issues through.<br /><br />Masayuki Kawai:<br />&quot;About a Theological Situation in the Society of<br />the Spectactle&quot;<br />single channel video<br />Queens Museum of Art 3-10 Nov<br />guest curator Cristine Wang<br /><br /><a rel="nofollow" href="http://www.asiasociety.org/acaw">http://www.asiasociety.org/acaw</a><br /><a rel="nofollow" href="http://www.queensmuseum.org">http://www.queensmuseum.org</a><br /><br />McKenzie Wark is a New York-based media theorist, critic, and the author<br />of three books, including &quot;Virtual Geography&quot; (1994); &quot;The Virtual<br />Republic&quot; (1997); and &quot;Celebrities, Culture and Cyberspace&quot; (1998).<br /><br /><a rel="nofollow" href="http://subsol.c3.hu/subsol_2/contributors0/warktext.html">http://subsol.c3.hu/subsol_2/contributors0/warktext.html</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />+ad+<br /><br />Metamute continues with its specially commissioned series of articles.<br />The latest are Stewart Home on Martin Amis, Benedict Seymour on Border<br />Crossing, and Nat Muller in conversation with Palestinian filmmaker Azza<br />El Hassan. <a rel="nofollow" href="http://www.metamute.com">http://www.metamute.com</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 11.8.02<br />From: Andreas Broegger (broegger@hum.ku.dk)<br />Subject: Report from Electrohype<br /><br />A report from Electrohype<br />Malm&#xF6;, Sweden<br />October 23-27 (exhibtion)<br />October 24-25 (conference)<br /><br />Although one of the most advanced regions in the world in terms of<br />digital infrastructure, providing its 23 million inhabitants<br />unprecedented access to digital services, Scandinavia is also<br />characterized by a significant lack of conferences, festivals, and<br />exhibitions dealing with digital technology in explicitly artistic<br />terms. Being both conference and exhibition, &quot;Electrohype&quot; is a welcome<br />exception to this rule. Based in the Swedish city of Malm&#xF6;, the first<br />Electrohype took place in 2000, and the organizers are now upgrading<br />Electrohype to a regular Scandinavian biennale for digital art.<br /><br />The exhibition provided the opportunity for Scandinavians to visit Marek<br />Walczak and Martin Wattenberg's Apartment<br />(<a rel="nofollow" href="http://www.turbulence.org/Works/apartment">http://www.turbulence.org/Works/apartment</a>), observe John Simon's<br />algorithmic art up close in his Every Icon and Color Panel v1.0<br />(<a rel="nofollow" href="http://www.numeral.com">http://www.numeral.com</a>), and get a sense of Lisa Jevbratt's data<br />package-measuring work Out of the Ordinary<br />(<a rel="nofollow" href="http://dma.sjsu.edu/jevbratt/ooo">http://dma.sjsu.edu/jevbratt/ooo</a>).<br /><br />Of work and artists perhaps less familiar to rhizomers, it is worth<br />mentioning Spanish artist Federico Muelas' installation &quot;Dripping<br />Sounds&quot;, experimenting with a translation of the flow of ink in water<br />into sound (<a rel="nofollow" href="http://www.sva.edu/mfacad/featuredstudents/fede.html">http://www.sva.edu/mfacad/featuredstudents/fede.html</a>).<br />Quoting J.W. Goethe, and comprising an old-fashioned water container and<br />ink dripping device, lighting and lenses for projection, a flushing<br />system, photosensitive modules, and a loudspeaker system, Muelas'<br />installation attempted to link digital technology to the technology of<br />centuries past in both philosophical, technological and stylistic ways.<br />Although the installation was beautifully executed, the visual side of<br />Muelas' &quot;Dripping Sounds&quot; unfortunately did not translate into a very<br />interesting audio experience. In itself leaving a lot up to the<br />synaesthetic imagination, I suppose.<br /><br />Swedish artist Thomas Broom&#xE9; presented his AI and biosensor-based<br />projects at the conference, many of which appropriate medical,<br />surveillance and military technology for creative or playful purposes,<br />although maintaining a sense of edgyness<br />(<a rel="nofollow" href="http://www.interactiveinstitute.se">http://www.interactiveinstitute.se</a>). In the Electrohype exhibition,<br />Broom&#xE9; displayed his tongue-in-cheek &quot;HellHunt&quot; project<br />(<a rel="nofollow" href="http://www.lordsoflegacy.com/hellhunt">http://www.lordsoflegacy.com/hellhunt</a>), searching the web for any<br />occurence in pictures of a diabolic symbol (the reversed pentagram).<br />Finding evil axes in even the most innocent corners of the web, Broom&#xE9;'s<br />algorithm combines the absurd with disturbing perspectives.<br /><br />Among the projects involving the spectator in a more direct way, &quot;Rekyl&quot;<br />by Danish collaborators Oncotype, Subsilo, Dinesen and Christiansen<br />(<a rel="nofollow" href="http://www.oncotype.dk/noodlefilm.phtml">http://www.oncotype.dk/noodlefilm.phtml</a>), exemplified the give-and-get<br />condition of interaction. By speaking into a microphone in front of a<br />video image projecting statistical information about the Danish<br />population you could break through to the other side of this monotonous<br />surface, to a place where individuals told stories about personal<br />experiences. At the same time, however, your voice was distorted by the<br />system, an interesting if highly frustrating &quot;recoil&quot; making listening<br />and speaking at the same time very difficult. For every word spoken,<br />more seemed lost to the ear.<br /><br />C. Anders Wall&#xE9;n's video installation &quot;jour et nuit&quot; was another example<br />of interaction where a &quot;meeting&quot; is made difficult<br />(<a rel="nofollow" href="http://www.vis.se/caw">http://www.vis.se/caw</a>) As you entered the installation, a man in the<br />video would leave his room. Leave, and he would re-enter. You could<br />subject your own body to digital displacement in Norwegian Ellen R&#xF8;ed's<br />installation &quot;Feedback&quot;, employing delayed video projections of<br />visitors' shadows on the walls mixed with the actual shadows of their<br />presence…<br /><br />The two-day long Electrohype conference tried to follow up on the recent<br />trend of &quot;software art&quot;, as evidenced in recent festivals like<br />Transmediale 2001 (<a rel="nofollow" href="http://www.transmediale.de/01/en/software.htm">http://www.transmediale.de/01/en/software.htm</a>) and<br />Readme 2002. As one of the organizers and jury members of the latter<br />event, Olga Guriunova mainly argued for the critical possibilities (even<br />responsibilities) of alternative software production. By contrast, John<br />F. Simon Jr. aligned his creative programming with modernist icons like<br />Mondrian and Stuart Davis rather than revolutionary forces opposing<br />software giants.<br /><br />Taking the example of artist Graham Harwood's modification of a poem by<br />William Blake (<a rel="nofollow" href="http://www.scotoma.org/lungs">http://www.scotoma.org/lungs</a>), Josephine Bosma argued for<br />the relevance of looking at code and programming on several levels. Code<br />as perhaps the vehicle of some sort of artistic &quot;style&quot;, as investigated<br />by the Whitney Artport's CODeDOC project<br />(<a rel="nofollow" href="http://whitney.org/artport/commissions/codedoc/index.shtml">http://whitney.org/artport/commissions/codedoc/index.shtml</a>), coding as<br />a way of &quot;thinking&quot; (as John F. Simon Jr. also talked about), but first<br />of all code as a processor of cultural and poetic content and form as in<br />the work of Graham Harwood. Bosma also expressed a skepticism towards<br />the trendiness of the term &quot;Software Art&quot; (as in: the next big thing<br />after net.art), but also an interest in the more narrow term &quot;code art&quot;<br />(as promoted by Florian Cramer).<br /><br />In a flashback to curator Jack Burnham's show &quot;Software&quot; at the Jewish<br />Museum in New York in 1970, I gave a talk comparing today's software art<br />to the art and technology projects of an age where they did not speak of<br />&quot;software art&quot; in literal terms, but rather metaphorically of art as a<br />kind of &quot;software&quot;. Many questions remain to be answered in relation to<br />the idea of software art, and perhaps some answers can be found by<br />looking back to Burnham's views in 1970, and his later disillusion with<br />a fusion of art and technology.<br /><br />One question is definitely how to bridge the gap between an allegedly<br />revolutionary, critical software practice, and the mainstream usage of<br />software (that is, if you really take the idea of &quot;revolutionary&quot; or<br />&quot;critical&quot; seriously). Or how to bridge the gap between artists creating<br />with software and the art world which has long since forgotten about<br />exhibits like Burnham's from 1970.<br /><br />In this respect, software artists and software art curators have not yet<br />moved from their own little ivory tower to the control tower of society,<br />to quote McLuhan. Certainly, Scandinavia could be the ideal region for<br />implementing software changes on a larger cultural, aesthetic and<br />economical scale, with the Scandinavian governments traditionally<br />emphasizing &quot;functional design for every citizen&quot;. For that, however, we<br />will need more electrohype.<br />Andreas Br&#xF8;gger<br /><br />Copenhagen, Denmark<br />——————-<br />broegger@hum.ku.dk<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization. If you value this<br />free publication, please consider making a contribution within your<br />means at <a rel="nofollow" href="http://rhizome.org/support">http://rhizome.org/support</a>. Checks and money orders may be sent<br />to Rhizome.org, 115 Mercer Street, New York, NY 10012. Contributions are<br />tax-deductible to the extent allowed by law and are gratefully<br />acknowledged at <a rel="nofollow" href="http://rhizome.org/info/10.php">http://rhizome.org/info/10.php</a>. Our financial statement<br />is available upon request.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Rachel Greene (rachel@rhizome.org). ISSN:<br />1525-9110. Volume 7, number 45. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. 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