RHIZOME DIGEST: 4.09.04

<br />RHIZOME DIGEST: April 9, 2004<br /><br />Content:<br /><br />+note+<br />1. Francis Hwang: D. of T. report, March 2004<br /><br />+announcement+<br />2. Noel Kelly: NKS (Neue Slowenische Kunst) to open Dublin Passport Office -<br />Project Arts Centre, Temple Bar, Dublin, Ireland - April 29th 2004<br />3. Lev Manovich: Data-mining the subject<br />4. Scott Berry: Images Festival Toronto<br /> <br />+opportunity+<br />5. Terry Towery: 6 POSITIONS IN DIGITAL MEDIA<br />6. Johannes Birringer: Interaktionslabor 2: interactive architecture -<br />movement - adoptive systems<br /><br />+feature+ <br />7. Alexander Galloway: &quot;Protocol&quot;–Excerpt from Chapter 7 &quot;Internet Art&quot;<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 04.01.04 <br />From: Francis Hwang (francis@rhizome.org)<br />Subject: D. of T. report, March 2004<br /><br />Hi everyone,<br /><br />My March involved a lot of small, boring little housekeeping-type<br />tasks, and a few interesting ones. Some of the interesting ones<br />include:<br /><br />DONE IN MARCH:<br />+ Commission Voting<br />This got underway in March and other than a dumb error in the very<br />beginning, I have not heard any reports of technical problems with the<br />system. Whether voting is successful in a social/aesthetic sense is a<br />much more important question, and I think that remains to be seen.<br />Since we're still in the process of voting it wouldn't be appropriate<br />for me to say much now, but when this is all done I'll be writing up a<br />report for perusal &amp; discussion, which will help us refine, change, or<br />scrap the experiment for the next time Rhizome does commissions.<br /><a rel="nofollow" href="http://rhizome.org/commissions/">http://rhizome.org/commissions/</a><br /><br />+ Browse artworks by keyword<br />You can browse artworks in the ArtBase by keywords now! This is the<br />first (and easiest) step in the ongoing process to make searching the<br />website easier.<br /><a rel="nofollow" href="http://rhizome.org/fresh/artworks_by_keyword.rhiz">http://rhizome.org/fresh/artworks_by_keyword.rhiz</a><br /><br />+ Minor gender corrector<br />This is barely worth mentioning, but I switched the order of &quot;female&quot;<br />and &quot;male&quot; in the dropdown on the user demographics page. Mostly I was<br />taking a cue from Danah Boyd's off-hand comment about how interaction<br />designers almost always put &quot;male&quot; first without a good reason. (<br /><a rel="nofollow" href="http://www.misbehaving.net/2003/10/social_construc.html">http://www.misbehaving.net/2003/10/social_construc.html</a> )<br />Of course, now that I look at the page again I notice how &quot;in progress&quot;<br />slips out of order and that I'm not really certain how to treat that<br />since I suspect that most people who chose that option are joking. Or<br />the fact that gender is largely a social construct and that even the<br />basic designation of &quot;in progress&quot; would seem to imply that any state<br />of in-betweenness–whether you're talking about hermaphroditism, drag,<br />metrosexuality, or just dykes on bikes–is inherently unstable and that<br />the only genuine options are those proscribed by heteronormative<br />binarism.<br />Yes, I know that the field's optional, and that I'm thinking too much<br />about it.<br /><a rel="nofollow" href="http://rhizome.org/preferences/user.rhiz">http://rhizome.org/preferences/user.rhiz</a><br /><br />IN PROGRESS:<br />+ ArtBase revamp<br />The ArtBase revamping is getting started slowly. My general plan is to<br />introduce this in small stages from end of the process to the front, so<br />that artists who are going through the process will move forward out of<br />the old system into the new system without any interruption. Currently<br />I'm working on a user-friendly central control panel that tells you<br />&quot;These are the artworks you have in the system; you have to take<br />actions on these pieces, but not these pieces.&quot; I'm also building a<br />message-tracking system (inspired by various tech-support systems) that<br />will centralize all correspondence about a given artwork. ( There's<br />also a process-phase abstraction that would only really interest a<br />hardcore object-oriented domain modeling geek. )<br /><br />+ Hiring<br />I've also been interviewing for a part-time, short-term consultant to<br />help me with the programming, mostly for ArtBase and search. More on<br />this is it develops.<br /><br />Francis<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2.<br /><br />Date: 4.03.04<br />From: Noel Kelley (art.info@artprojectsnetwork.net)<br />Subject: NKS (Neue Slowenische Kunst) to open Dublin Passport Office -<br />Project Arts Centre, Temple Bar, Dublin, Ireland - April 29th 2004<br /><br />NSK (Neue Slowenische Kunst) is the world's first universal state. It is<br />larger than the European Union, more powerful than NATO, more populous than<br />the Vatican. NSK has established a territory without geographical, national<br />or cultural borders.<br /><br />The NSK State is installed in a real social and political space as a<br />sculpture comprising the body warmth, spirit and work of its members. NSK<br />confers the status of a state not upon territory but upon the mind, whose<br />borders are in a state of flux, in accordance with the movements and changes<br />of its symbolic and physical collective body. The project comments on<br />political developments in ex-Yugoslavia in a specific way, representing an<br />alternative to the political fixations on territories, ethnic groups and<br />borders that gained strength since the beginning of the 1990's.<br /><br />On April 29th 2004 NSK will establish a passport office for the issue of NSK<br />State Passports. As well as issuing NSK State Passports, the office will<br />display and provide of information concerning NSK and the individual groups<br />that constitute the NSK state. This will take place in Project Arts Centre,<br />Temple Bar, Dublin 1, Ireland<br /><br />The opening event will take place on April 29th 2004 @ 6pm<br /><br />The Passport Office will remain open until May 3rd 2004<br /><br />Further information can be found at<br /><a rel="nofollow" href="http://www.artprojectsnetwork.net">http://www.artprojectsnetwork.net</a><br />or <br />by phoning Noel Kelly on +353 (0)86 2471114<br />email: noel.kelly@artprojectsnetwork.net<br /><br />Funded by the Slovenian Ministry of Culture, and the Slovenian Ministry of<br />Foreign Affairs, with support from The Project Arts Centre.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 4.04.04 <br />From: Lev Manovich (manovich@jupiter.ucsd.edu)<br />Subject: Data-mining the subject<br /><br />To view this entire thread, click here:<br /><a rel="nofollow" href="http://rhizome.org/thread.rhiz?thread=12684&text=24405#24405">http://rhizome.org/thread.rhiz?thread=12684&text=24405#24405</a><br /><br />+ + +<br /><br />Schoenerwissen FOR IMMEDIATE RELEASE<br />Office for Computational Design Thursday, April 1, 2004<br /><br />www.sw.ofcd.com<br /><br />________________________________________________________________________<br />txtkit - Visual Text Mining Tool 1.1.0<br /><br />txtkit is an Open Source visual text mining tool for exploring large<br />amounts of multilingual texts. This multiuser-application mainly focuses<br />on the process of reading and reasoning as a series of decisions and<br />events. To expand this single perspective activity txtkit creates<br />content recommendations through collaborative filtering. The software<br />requires Mac OS X 10.3 and Internet access.<br />Technologies used: Objective-C, OpenGL, Java, MySQL<br /><br /> Free download at &lt;<a rel="nofollow" href="http://www.txtkit.sw.ofcd.com">http://www.txtkit.sw.ofcd.com</a>&gt;<br />________________________________________________________________________<br />Background<br /><br />txtkit was commissioned by Prof. Hans Ulrich Reck, co-author of the<br />concept and project director with Prof. Georg Trogemann of KIT (Kunst.<br />Informatik. Theorie. / Art. Computer Science. Theory.), a research<br />project based at the Art and Media Studies department at the Academy of<br />Media Arts Cologne. KIT is a part of the KUBIM programme, financed by<br />the Federal Ministry for Education and Research (BMB+F) and L&#xE4;nder<br />Ministries for Education or Science and Culture.<br /><br />________________________________________________________________________<br />Currently available text sources<br /><br />There are three sources at the moment:<br /> - HUReck_ArtMediaTheory.en.txtkit ( Hans Ulrich Reck / english )<br /> - HUReck_Collection.de.txtkit ( Hans Ulrich Reck / german )<br /> - LManovich_NewMediaResearch.en.txtkit ( Lev Manovich / english )<br /><br />Any suggestions for other free text sources are welcome!<br />________________________________________________________________________<br />About Schoenerwissen/OfCD<br /><br />Berlin based Schoenerwissen/OfCD (Anne Pascual &amp; Marcus Hauer)<br />specializes in the design and development of information architectures<br />and interfaces. Our design strategies integrate the use of new<br />technology, theory and experimentation. We seek for advanced information<br />infrastructures that provide spatial and temporal contexts serving as<br />frameworks for exploration and dynamic decision making.<br /><br />In 2002 the project Minitasking - a visual gnutella client has been<br />recognized by an Award of Distinction of the Prix Ars Electronica and<br />received the transmediale Software Award in 2003.<br /><br />More information at &lt;<a rel="nofollow" href="http://www.sw.ofcd.com">http://www.sw.ofcd.com</a>&gt; or contact us at<br />&lt;<a rel="nofollow" href="mailto:stdio@sw.ofcd.com?subject=information">mailto:stdio@sw.ofcd.com?subject=information</a>&gt;<br />________________________________________________________________________<br />Newsletter<br /><br />If you want to receive the txtkit newsletter you should send a message<br />to &lt;<a rel="nofollow" href="mailto:announce@sw.ofcd.com?subject=newsletter">mailto:announce@sw.ofcd.com?subject=newsletter</a>&gt; with your name and<br />e-mail address. It's pretty easy.<br />________________________________________________________________________<br />Project Related Links<br /><br />- &lt;<a rel="nofollow" href="http://www.kubim.de">http://www.kubim.de</a>&gt;<br />- &lt;<a rel="nofollow" href="http://www.khm.de/kmw/kit">http://www.khm.de/kmw/kit</a>&gt;<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering organizational subscriptions, memberships<br />purchased at the institutional level. These subscriptions allow<br />participants of an institution to access Rhizome's services without<br />having to purchase individual memberships. (Rhizome is also offering<br />subsidized memberships to qualifying institutions in poor or excluded<br />communities.) Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for more<br />information or contact Jessica Ivins at Jessica@Rhizome.org.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4.<br /><br />Date: 4.09.04 <br />From: Scott Berry (scott@imagesfestival.com)<br />Subject: Images Festival Toronto<br /><br />Images Festival (Toronto): OFF-SCREEN exhibition of media art Installations<br />&lt;PAUSE&gt; web.art exhibition w/MobileGaze.org launches 7 pm Wednesday 21 April<br />@ InterAccess Electronic Media Arts Centre 401 Richmond St West, ste #444<br />w/curators Val&#xE9;rie Lamontagne, Brad Todd &amp; artists: I8U, Yan Breleux and<br />Peter Horvath. Visit the audio &amp; video exhibition @ www.mobilegaze.org/pause<br /> <br />–<br />Toronto, April 1, 2004 - For ten meteoric days, from April 15-24, the<br />organizing team of Images Off-Screen focuses a new media lens on 16<br />installations by 17 artists at 13 venues in downtown Toronto. Audiences are<br />invited to experience the moving image through media art installations,<br />web-based and interactive projects, sound &amp; video works, performances,<br />artists' talks, receptions and the launch party on Friday, April 16 at the<br />Gladstone Hotel.<br /><br />Since 1995, the Images Festival has presented media art installations in<br />addition to its on-screen program in an ongoing dialogue between the<br />traditional cinematic approach to exhibition and the many innovative and<br />experimental off-screen formats for digital media. This year many of the<br />installation and new media projects investigate time, duration, stasis,<br />urban landscapes, travel and our lived environments.<br /><br />On Friday, April 16 from 10pm - 2am, the Festival will launch Images<br />Off-Screen with a free party at the Gladstone Hotel, 1214 Queen St. W,<br />featuring outdoor video projections by Oliver Hockenhull &amp; DJ Will Munro.<br />For information on additional openings, artist's talks, web launches &amp;<br />events please visit the Images website or pick up a program catalogue.<br /><br />Collaborating partners are: A Space, Art Gallery of Ontario, Gallery 44,<br />Gallery TPW, InterAccess, Katharine Mulherin Contemporary Art Projects, Paul<br />Petro Contemporary Art, Prefix Institute of Contemporary Art, Trinity Square<br />Video, Vtape, VMAC, Women's Art Resource Centre and Wynick/Tuck Gallery.<br /><br />Admission to all exhibitions is free (except the AGO, which is free on<br />Wednesdays from 6:00 to 8:30) and all galleries are open Tuesday - Sunday<br />12-5 during the festival.<br /><br />The Images Festival of Independent Film and Video, Canada's largest annual<br />event devoted exclusively to independent and experimental film, video and<br />new media, opens April 15 and runs through April 24 at two theatres and<br />thirteen gallery and performance venues in downtown Toronto. From<br />hand-tinted celluloid to digital video, performances and interactive media,<br />the Images Festival celebrates its 17th year with a 10-day line-up featuring<br />this year's best independent and experimental images. Audiences are given<br />the unmissable opportunity to take in more than 100 independent films and<br />videos, sixteen new media art installations, two web-based exhibitions and<br />five live events.<br /><br />IMAGES OFF-SCREEN INFORMATION:<br />www.imagesfestival.com<br /><br />Images Festival Ticket and Information Line: (416) 971-6236<br />–<br /> <br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 4.02.04 <br />From: Terry Towery (terryt@mac.com)<br />Subject: 6 POSITIONS IN DIGITAL MEDIA<br /><br />6 POSITIONS IN DIGITAL MEDIA<br /><br />Colleagues,<br />We are beginning the search process a little late so it would be helpful if<br />you could pass this along to potential candidates. If you have any questions<br />please feel free to contact me<br /><br />Salary Ranges:<br />Assistant Professor $45,163 - $65,388<br />Associate Professor $53,455 - $77,529<br />Full Professor &#xA0;$56,664 - $93,507<br /><br />POSITIONS IN DIGITAL MEDIA<br /><br />The City University of New York, the nation's largest public urban<br />university, is pleased to announce six tenure-track faculty positions in<br />various areas of digital media that will be filled as soon as September<br />2004. CUNY has identified digital media as a Flagship Program within its<br />nineteen campus system that it intends to enhance and expand over the next<br />three years.<br /><br />Candidates for this first round of positions must demonstrate broad<br />experience in using and creating digital media in artistic and/or academic<br />settings, a strong research agenda in various aspects of digital media<br />production and use, and a commitment to teaching and academic achievement in<br />digital media. A doctorate or a terminal degree in an appropriate and<br />related field is required. The positions are available at the Assistant,<br />Associate, and Professor levels, commensurate with the experience and<br />qualifications of the candidates.<br /><br />* Borough of Manhattan Community College: Multimedia Networking and Design<br />in the A.A.S. program in &#xA0;Multimedia Programming and Design<br />* Brooklyn College: Assistant or Associate Professor specializing in Radio<br />and Sound Art in the Academic Radio program and Center for Computer Music<br />* The City College of New York: Digital Post Production in the Media<br />Communications Arts M.F.A. program<br />* Hunter College: Digital Media Artist, with emphasis on 3-D modeling and<br />animation, in the M.F.A. Program in Integrated Media Arts<br />* Lehman College: Motion Graphics Expert, with emphasis on integrating video<br />into 3-D modeling and animation, in the Computer Graphics and Imaging B.A.,<br />B.F.A., B.S. and M.F.A. programs<br />* NYC College of Technology: Entertainment Technology, emphasis on live<br />performance and broadband broadcasting, with crossover to Computer<br />Engineering Technology for the Bachelor of Technology Degree<br />Additional position information is available at: <a rel="nofollow" href="http://cuny.edu/TBA">http://cuny.edu/TBA</a><br />Applicants must state which position(s) they are applying for. Send a letter<br />describing qualifications, experience and research agenda with vita and<br />names of three references to:<br /><br />Dr. Stephen Brier, Associate Provost for Instructional Technology and<br />Chair, Digital Media Cluster Hiring Initiative<br />The Graduate Center, CUNY<br />365 Fifth Ave., Rm. 8111<br />New York, NY 10016<br /><br />Applicants for more than one position should include duplicate materials.<br />Applications will be forwarded to the appropriate colleges; review of<br />application will begin immediately. The searches will remain open until the<br />positions are filled.<br />CUNY is an AA/EO employer M/F/D/V<br /><br />D I G I T A L &#xA0;&#xA0;M E D I A &#xA0;&#xA0;C L U S T E R &#xA0;&#xA0;H I R I N G &#xA0;&#xA0;I N I T I A T I V<br />E<br />————————————————————————<br /><br />The City University of New York, the nation's largest public urban<br />university, is pleased to announce six tenure-track faculty positions in<br />various areas of digital media that will be filled as soon as September<br />2004. CUNY has identified digital media as a Flagship Program within its<br />nineteen campus system that it intends to enhance and expand over the next<br />three years.<br /><br />Candidates for this first round of positions must demonstrate broad<br />experience in using and creating digital media in artistic and/or academic<br />settings, a strong research agenda in various aspects of digital media<br />production and use, and a commitment to teaching and academic achievement in<br />digital media. A doctorate or a terminal degree in an appropriate field is<br />required. The positions are available at the Assistant, Associate, and<br />Professor levels, commensurate with the experience and qualifications of the<br />candidates.<br /><br />Borough of Manhattan Community College<br />Multimedia Networking and Design in the A.A.S. program in Multimedia<br />Programming and Design.<br />This position will incorporate the business side of multimedia production<br />including feasibility, client requirements, pricing and project management,<br />as well as the creation of multimedia products. Skills should include<br />experience in a variety of web technologies, multimedia networking, sound<br />design for multimedia, physical computing, and 3D modeling and virtual<br />reality for specific industries including medicine, manufacturing,<br />aerospace, etc.<br /><br />Brooklyn College<br />Assistant or Associate Professor specializing in Radio and Sound Art in the<br />Academic Radio program and Center for Computer Music<br />Brooklyn College seeks candidates with a strong teaching and production<br />background in innovative radio and/or experimental composition with<br />technology, but would consider strong candidates with non-traditional<br />backgrounds in related disciplines who can show qualifications in teaching<br />or research in two or more of the following fields: sound art, sound<br />installation, sound design, history of sound art, and interactive sound<br />environments. Expertise in additional related fields would be considered. In<br />addition to sound art and radio teaching responsibilities, the individual<br />hired will:<br /><br />* &#xA0;Be a central participant in development of new interdisciplinary<br />programs, including possible BFA and MFA programs in Sound Arts, and a<br />possible MFA in Performance and Interactive Media Arts;<br />* &#xA0;&#xA0;&#xA0;&#xA0;&#xA0;&#xA0;&#xA0;Participate in team-teaching courses in the advanced certificate<br />program in Performance and Interactive Media Arts;<br />* &#xA0;&#xA0;&#xA0;Work individually with music composition students and/or advanced radio<br />students as per the hire's expertise;<br />* &#xA0;Participate in the coordination and production of on and off campus<br />events, such as the Brooklyn College International Electro-Acoustic Music<br />Festival, the Radio Speakers Series, Brooklyn College Radio Festival, and<br />Performance and Interactive Media Arts events;<br />* Help supervise the student radio station;<br />Candidates' proficiency or teaching experience with the SAW digital audio<br />editors and/or the Max/MSP programming environment will be considered.<br />Candidates' must show a significant record of all or some: original radio<br />work, original music, sound design, sound installation, interactive sound<br />environments, publication and scholarship in sound or radio theory,<br />innovative or traditional broadcast writing. Possible departments for<br />appointment are Television and Radio, or the Conservatory of Music. For more<br />information see www.interactivearts.org /soundarts/<br /><br />The City College of New York<br />Digital Post Production in the Media Communications Arts M.F.A. program<br />Specialist in the technique of digital post-production and motion picture<br />editing theory applied in the digital mode. Instruct digital post in a full<br />complement of production and post-production courses from introductory level<br />to advanced undergraduate and thesis-level graduate. &#xA0;Artist/Practitioner<br />with a strong grounding in traditional and non-traditional visual narrative<br />technique. Required additional experience in digital effects, text<br />applications, graphics and color correction. MCA has made the transition in<br />graduate and undergraduate studies to a fully digital post-production<br />facility. Position will expand on existing facilities and guide development<br />of new direction in digital post.<br /><br />Hunter College<br />Digital Media Artist with emphasis on 3D modeling and animation, in the<br />M.F.A. Program in Integrated Media Arts offering Advanced Studies in<br />Nonfiction Media Making<br />Applicants for this position should have experience in three-dimensional<br />modeling and/or animation, with a strong track record using new media<br />technologies for communicating ideas, knowledge and information. This hire<br />will be involved in the development of a number of essential courses,<br />undergraduate and graduate, including classes in 3D modeling, animation and<br />compositing for video, film and interactive media.<br /><br />Lehman College<br />Motion Graphics Expert with emphasis on integrating video into 3D modeling<br />and animation, in the Computer Graphics and Imaging B.A., B.F.A., B.S. and<br />M.F.A. programs<br />Lehman College of the City University of New York's Art Department is<br />offering a full-time tenure track position in digital media. The candidate<br />should have strong skills in motion graphics, video and animation, and would<br />be responsible for integrating video into our 3D modeling and animation<br />program. The position will help build on our already strong area of modeling<br />and animation for scientific, fine art and entertainment purposes. The skill<br />set should include Maya, video editing and video effects. Preference will be<br />given to those candidates who are versed in Game Design, Physical Computing<br />or interactive installation. Experience with Macintosh computers, OS X<br />operating system and a familiarity with Photoshop,Final Cut Pro, After<br />Effects and related software concerning digital video is desired. Qualified<br />applicant must be a working artist, possess an M.F.A., and have two years<br />teaching experience or equivalent (beyond Graduate Assistantship).<br />Applied/commercial experience is a plus. In addition to letter of<br />application, resume, and vita, applicants should include VHS/DVD samples of<br />personal work as well as samples of student work.<br /><br />NYC College of Technology<br />Entertainment Technology, emphasis on live performance and broadband<br />broadcasting, with crossover to Computer Engineering Technology for the<br />Bachelor of Technology Degree<br />This hire will be responsible for the development and implementation of<br />research and curriculum in new technologies for live performance production,<br />digital moviemaking, television and broadband broadcasting. Candidate will<br />be a practicing artist/scientist experienced in college teaching who is an<br />expert in audio and/or visual areas of live performance production,<br />interactive/enhanced TV computer controlled systems, interactive digital<br />video, mobile and wireless devices, and/or embedded systems, wearables,<br />telerobotics, robots and robotic devices.<br />Applicants must state which position(s) they are applying for. Send a letter<br />describing qualifications, experience and research agenda with vita and<br />names of three references to:<br /><br />Dr. Stephen Brier, Associate Provost for Instructional Technology and<br />Chair, Digital Media Cluster Hiring Initiative<br />The Graduate Center, CUNY<br />365Fifth Ave., Rm. 8111<br />New York, NY 10016<br /><br />Applicants for more than one position should include duplicate materials.<br />Applications will be forwarded to the appropriate colleges; review of<br />application will begin immediately. The searches will remain until the<br />positions are filled.<br />CUNY is an AA/EO employer M/F/D/V<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 4.02.04<br />From: Johannes Birringer (orpheus@rice.edu)<br />Subject: Interaktionslabor 2: interactive architecture - movement - adoptive<br />systems<br />Interaktionslabor 2:<br />interactive architecture - movement - adoptive systems<br /><br />G&#xF6;ttelborn Coal Mine - Saarland, Germany<br />July 5th-18th, 2004.<br /><br /><a rel="nofollow" href="http://interaktionslabor.iks-saar.net">http://interaktionslabor.iks-saar.net</a><br /><br />directed by Johannes Birringer<br /><br />Interaktionslabor G&#xF6;ttelborn is currently accepting applications for its<br />second international summer workshop in the former coalmine intended to<br />encourage and facilitate transdisciplinary creative practice. A<br />laboratory for new media arts, performance and interactive design is<br />created within the changing landscape of industrial culture. The former<br />coal mine becomes an emergent space for integrative projects in artistic and<br />scientific research.<br /><br />Cost:<br />Full intensive: EUR400 / Single day: EUR 50,-<br />* This cost does not include travel to G&#xF6;ttelborn and lodging. Those<br />arrangements should be made by the participant. The Lab is happy to<br />offer suggestions and/or facilitate room/ride sharing.<br /><br />Send your application with r&#xE9;sum&#xE9; before May 31 to<br />Magalie.Trognon@iks-saar.de or orpheus@rice.edu<br />Magalie Trognon, IndustrieKultur Saar GmbH, Zum Schacht,<br />66287 Quierschied-G&#xF6;ttelborn<br />Tel. +49 6825-94277-50 Fax. +49 6825-94277-99<br /> <br /><br />********************************************<br /><br />Interaktions-Labor 2:<br />Interaktive R&#xE4;ume - adoptive Systeme<br /><br />G&#xF6;ttelborner Bergwerk (Saarland)<br />5.-18. Juli 2004<br /><br /><a rel="nofollow" href="http://interaktionslabor.iks-saar.net">http://interaktionslabor.iks-saar.net</a><br /><br />Leitung: Johannes Birringer<br /><br />Die Werkstatt f&#xFC;r Interaktionsdesign, Kunst und Technologien nimmt ihre<br />Arbeit zum zweiten Mal auf und l&#xE4;dt ein zum experimentellen Prozess in<br />der transformierten Industrielandschaft. Das ehemalige Bergwerk<br />G&#xF6;ttelborn wird auch in diesem Sommer zum Raum f&#xFC;r Integrationsprojekte<br />in Medien-Kunst, Performance, Technik und Design.<br /><br />Werkstattgeb&#xFC;hr f&#xFC;r 14 Tag: EUR 400,- / EUR50 pro Tag<br /> Anmeldung mit R&#xE9;sum&#xE9; (begrenzte Teilnehmerzahl) bitte an:<br />Magalie.Trognon@iks-saar.de oder orpheus@rice.edu<br />Magalie Trognon, IndustrieKultur Saar GmbH, Zum Schacht,<br />66287 Quierschied-G&#xF6;ttelborn<br />Tel. +49 6825-94277-50 Fax. +49 6825-94277-99<br /><br />Die Werkstattgeb&#xFC;hr ist unabh&#xE4;ngig von Anreise- und<br />Unterbringungskosten. Das Labor ber&#xE4;t Sie gerne bei Fragen zur<br />Unterkunft am Ort.<br />****************************************************************************<br />*******************<br /><br />Laboratorio G&#xF6;ttelborn:<br /> <br />Laboratorio de Interacci&#xF3;n inicia su segundo taller experimental<br />en arte interactivo, tecnolog&#xED;a en medios de comunicaci&#xF3;n y ambientes<br />virtuales.<br /><br />G&#xF6;ttelborn, la antigua mina de carb&#xF3;n–Saarland, Alemania.<br />5 de julio al 18 de julio de 2004<br /><br /> <a rel="nofollow" href="http://interaktionslabor.iks-saar.net">http://interaktionslabor.iks-saar.net</a><br /><br />Director del proyecto:Johannes Birringer<br /><br />Cuota de inscripci&#xF3;n para artistas y t&#xE9;cnicos:<br />E400.00 (taller completo) o E50.00 por d&#xED;a.<br />Fecha l&#xED;mite de inscripci&#xF3;n: el 31 de mayo.<br /> orpheus@rice.edu o Magalie.Trognon@iks-saar.de<br /><br />Magalie Trognon, IndustrieKultur Saar GmbH, Zum Schacht,<br />66287 Quierschied-G&#xF6;ttelborn, Alemania<br />Tel. +49 6825-94277-50 Fax. +49 6825-94277-99<br /><br />****************************************************************************<br />***********<br /><br />Atelier Interactif 2<br /><br />TECHNOLOGIES DE COMMUNICATION, ARTS INTERACTIFS, ESPACES VIRTUELS<br /><br />Mine de G&#xF6;ttelborn - Sarre, Allemagne<br />5 - 18 Juillet, 2004<br /><br />Direction: Johannes Birringer<br /><br /><a rel="nofollow" href="http://interaktionslabor.iks-saar.net">http://interaktionslabor.iks-saar.net</a><br /><br />Un laboratoire exp&#xE9;rimental de recherche sera organis&#xE9; pour la deuxi&#xE8;me<br />ann&#xE9;e sur le site de l'ancienne mine de G&#xF6;ttelborn. Ce site fait partie<br />du projet de restructuration d'anciens sites industriels men&#xE9; par la<br />soci&#xE9;t&#xE9; IKS - IndustrieKultur Saar GmbH. G&#xF6;ttelborn deviendra un espace<br />&#xE9;volutionnaire pour des projets int&#xE9;gratifs dans les domaines de l'art<br />et de la recherche.<br /><br />Co&#xFB;ts : 400 EUR pour els 2 semaines / 50 EUR par jour<br />Ces co&#xFB;ts ne comprennent pas le transport ni l'h&#xE9;bergement, que le<br />participant doit lui-m&#xEA;me organiser. Les organisateurs se tiennent &#xE0;<br />votre disposition pour vous conseiller dans ces domaines.<br /><br />Informations: Magalie.Trognon@iks-saar.de ou orpheus@rice.edu<br /><br />Magalie Trognon, IndustrieKultur Saar GmbH, Zum Schacht,<br /> 66287 Quierschied-G&#xF6;ttelborn<br />Tel. +49 6825-94277-50 Fax. +49 6825-94277-99<br /><br />Le site: G&#xF6;ttelborn se trouve dans le Land de la Sarre, &#xE0; proximit&#xE9; de<br />la fronti&#xE8;re fran&#xE7;aise et &#xE0; environ 20 min au nord de Sarrebruck.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />For $65 annually, Rhizome members can put their sites on a Linux<br />server, with a whopping 350MB disk storage space, 1GB data transfer per<br />month, catch-all email forwarding, daily web traffic stats, 1 FTP<br />account, and the capability to host your own domain name (or use<br /><a rel="nofollow" href="http://rhizome.net/your_account_name">http://rhizome.net/your_account_name</a>). Details at:<br /><a rel="nofollow" href="http://rhizome.org/services/1.php">http://rhizome.org/services/1.php</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7.<br /><br />Date: 4.05.04<br />From: Alexander Galloway (galloway@nyu.edu)<br />Subject: &quot;Protocol&quot;–Excerpt from Chapter 7 &quot;Internet Art&quot;<br /><br />&quot;Protocol: How Control Exists After Decentralization&quot;<br />Excerpt from Chapter 7 &quot;Internet Art&quot;:<br /><br />Let me now take a closer look at Internet art by examining some of its<br />specific aesthetic qualities. The Internet's early autonomous<br />communities were the first space where pure network aesthetics (Web site<br />specificity) emerged–email lists like 7-11, Nettime, recode, Rhizome,<br />and Syndicate.<br /><br />Primitive signs were seen in early net.art projects, such as Alexei<br />Shulgin's Refresh, an art project consisting of nothing but links<br />between Web pages. Refresh involves many different organizations working<br />together, using many different computers all around the world. In<br />Refresh a chain of Web pages is created. Each page is programmed to link<br />automatically (on a 10-second delay) to the next Web page in the chain.<br />Shulgin describes the project as &quot;A Multi-Nodal Web-Surf-Create-Session<br />for an Unspecified Number of Players.&quot; Anyone can collaborate in the<br />project by slipping his or her own page into the link of refreshes. The<br />user may load any Web page in the chain, and then watch as a new Web<br />site appears every several seconds like a slide show.<br /><br />In this way, Refresh was one of the first works to render the network in<br />an artistic way–as a painter renders a landscape or a sculptor renders<br />a physical form. The art exists &quot;out there&quot; in the network, not on any<br />individual Web page in the chain. Refresh made visible a virtual network<br />of collaboration that was not based on individual content. Shulgin's<br />work spatializes the Web. It turns the Internet, and protocol with it,<br />into a sculpture. […]<br /><br />While Shulgin's work is highly conceptual, more formal work was also<br />produced in this period. Perhaps the best example of formal work is from<br />the European duo Jodi. For several years Jodi has refined a formal style<br />by making computers both the subject and content of their art making.<br />Focusing specifically on those places where computers break down, Jodi<br />derives a positive computer aesthetic by examining its negative, its<br />point of collapse.<br /><br />For example, in Jodi's work 404, which alludes to the Web's ubiquitous<br />&quot;file not found&quot; 404 error code (which is built into Berners-Lee's HTTP<br />protocol), the artists use the default fonts and simple colors available<br />to primitive Web browsers. 404 is a collection of pages where users can<br />post text messages and see what other users have written. But this<br />simple bulletin board system becomes confused as the input text is<br />pushed through various distorting filters before being added to the Web<br />page for general viewing. The result is a rather curious collection of<br />bathroom-wall scrawl that foregrounds the protocols of the Web page<br />itself, rather than trying to cover over the technology with pleasing<br />graphics or a deliberate design.<br /><br />The 404 error code has also been used by other artists. Lisa Jevbratt's<br />&quot;Non-Site Gallery&quot; opens up the dead end of the 404 error page. She<br />transforms the 404 message into a generative doorway, where the<br />requested page is generated on the fly, as if it had always existed for<br />the user and was not the result of a mistake.<br /><br />The 404 error code was also used in a more conceptual sense by the EDT.<br />As part of its virtual sit-ins the EDT have created software that sends<br />out Web requests for nonexistent Web pages on remote servers embedded<br />with special messages–addresses in the form of<br />www.server.com/__special_ message__. Since the Web pages do not exist on<br />the remote server (and were never intended to exist), an error message<br />is immediately generated by the server and returned to the EDT software.<br /><br />However–and this is the trick–since Web servers record all traffic to<br />their Web site including errors, the error acts like a Trojan horse and<br />the &quot;special message&quot; is recorded in the remote server's log book along<br />with the rest of its Web traffic. This accomplishes the difficult task<br />of actually uploading a certain specified piece of information to the<br />server of one's choice (albeit in a rather obscure, unthreatening<br />location). As the messages pass from the protester to the protested<br />site, a relationship is created between the local user and the remote<br />server, like a type of virtual sculpture.<br /><br />While the artwork may offer little aesthetic gratification, it has<br />importance as a conceptual artwork. It moves the moment of art making<br />outside the aesthetic realm and into the invisible space of protocols:<br />Web addresses and server error messages.<br /><br />As work from the EDT suggests, Internet conceptualism is often achieved<br />through a spatialization of the Web. It turns protocol into a sculpture.<br />As the Internet changes, expanding its complex digital mass, one sees<br />that the Web itself is a type of art object–a basis for myriad artistic<br />projects. It is a space in which the distinction between art and not art<br />becomes harder and harder to see. It is a space that offers itself up as<br />art. […]<br /><br />The Web Stalker is also a good example of the conceptual nature of<br />Internet art. It is an alternate browser that offers a completely<br />different interface for moving through pages on the Web. The Web Stalker<br />takes the idea of the visual browser (e.g., Netscape Navigator or<br />Internet Explorer) and turns it on its head. Instead of showing the art<br />on the Web through interpreting HTML and displaying in-line images, it<br />exhibits the Web itself as art through a making-visible of its latent<br />structure. The user opens a Web address, then watches as the Stalker<br />spits back the HTML source for that address. In a parallel window the<br />Web Stalker exhaustively maps each page linked from that URL,<br />exponentially enlarging the group of scanned pages and finally pushing<br />an entire set of interlinked pages to the user. The pages are mapped in<br />a deep, complex hypertextual relation.<br /><br />The Web Stalker doesn't produce art but, in Matthew Fuller's words,<br />&quot;produces a relationship to art.&quot; The Stalker slips into a new category,<br />the &quot;not-just-art&quot; that exists when revolutionary thinking is<br />supplemented by aesthetic production.<br /><br />Let me now propose a simple periodization that will help readers<br />understand Internet art practice from 1995 to the present. Early<br />Internet art–the highly conceptual phase known as &quot;net.art&quot;–is<br />concerned primarily with the network, while later Internet art–what can<br />be called the corporate or commercial phase–has been concerned<br />primarily with software. This is the consequence of a rather dramatic<br />change in the nature of art making concurrent with the control societies<br />and protocological media discussed throughout this book.<br /><br />The first phase, net.art, is a dirty aesthetic deeply limited, but also<br />facilitated, by the network. The network's primary limitation is the<br />limitation on bandwidth (the speed at which data can travel), but other<br />limitations also exist such as the primitive nature of simple network<br />protocols like HTML. Because of this, one sees a type of art making that<br />is a mapping of the network's technological limitations and failures–as<br />the wasp is a map of the orchid on which it alights, to use Deleuze and<br />Guattari's expression. Examples include Jodi, Olia Lialina, Heath<br />Bunting, Alexei Shulgin, Vuk Cosic, and many others. Net.art is a very<br />exciting aesthetic, full of creativity and interesting conceptual moves.<br /><br />Yet this first phase may already be coming to an end. Baumg&#xE4;rtel<br />recently observed that it is &quot;the end of an era. The first formative<br />period of net culture seems to be over.&quot; He is referring to a series of<br />years from 1995 to 1999 when the genre of net.art was first developed.<br />In this period, due to prominent technical constraints such as bandwidth<br />and computer speed, many artists were forced to turn toward conceptual<br />uses of the Internet that were not hindered by these technical<br />constraints, or, in fact, made these constrains the subject of the work.<br />All art media involve constraints, and through these constraints<br />creativity is born. Net.art is low bandwidth through and through. This<br />is visible in ASCII art, form art, HTML conceptualism–anything that can<br />fit quickly and easily through a modem.<br /><br />But this primary limitation has now begun to disappear. Today Internet<br />art is much more influenced by the limitations of certain commercial<br />contexts. These contexts can take many different forms, from commercial<br />animation suites such as Flash, to the genre of video gaming (a<br />fundamentally commercial genre), to the corporate aesthetic seen in the<br />work of RTMark, Etoy, and others. My argument is aesthetic, not<br />economic. Thus, it is not a question of &quot;selling out&quot; but rather of<br />moving to a new artistic playing field. As computers and network<br />bandwidth improved during the late 1990s, the primary physical reality<br />that governed the aesthetic space of net.art began to fall away. Taking<br />its place is the more commercial context of software, what may be seen<br />as a new phase in Internet art.<br /><br />[Excerpt reprinted with the permission of The MIT Press.]<br /><br />—-<br /><br />&quot;Protocol: How Control Exists After Decentralization&quot;<br />by Alexander R. Galloway<br />The MIT Press (March, 2004), 248 pages, ISBN 0262072475<br /><br />book homepage: <a rel="nofollow" href="http://mitpress.mit.edu/protocol">http://mitpress.mit.edu/protocol</a><br />table of contents: <a rel="nofollow" href="http://homepages.nyu.edu/~ag111/Protocol-contents.doc">http://homepages.nyu.edu/~ag111/Protocol-contents.doc</a><br />amazon page: <a rel="nofollow" href="http://www.amazon.com/exec/obidos/ASIN/0262072475">http://www.amazon.com/exec/obidos/ASIN/0262072475</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of<br />the New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Kevin McGarry (kevin@rhizome.org). ISSN:<br />1525-9110. Volume 9, number 15. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. For information on advertising in Rhizome<br />Digest, please contact info@rhizome.org.<br /><br />To unsubscribe from this list, visit <a rel="nofollow" href="http://rhizome.org/subscribe">http://rhizome.org/subscribe</a>.<br />Subscribers to Rhizome Digest are subject to the terms set out in the<br />Member Agreement available online at <a rel="nofollow" href="http://rhizome.org/info/29.php">http://rhizome.org/info/29.php</a>.<br /><br />Please invite your friends to visit Rhizome.org on Fridays, when the<br />site is open to members and non-members alike.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br />