<br />RHIZOME DIGEST: July 24, 2005<br /><br />Content:<br /><br />+note+<br />1. Lauren Cornell: Front page<br />2. Francis Hwang: Announcing: Rhizome Location<br /><br />+opportunity+<br />3. hroffice@bennington.edu: Bennington College: Digital Arts Technician<br />4. Jessica Ivins: Eyebeam's "Circuit" - A new program for emerging artists<br /><br />+comment+<br />5. Alexander Galloway and Eugene Thacker: Notes for a Liberated Computer<br />Language<br /><br />+work+<br />6. abe linkoln: magnum i.p.<br /><br />+commissioned for Rhizome.org+<br />7. Jonah Brucker-Cohen: Report from Artbots 2005<br /> <br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome is now offering Organizational Subscriptions, group memberships<br />that can be purchased at the institutional level. These subscriptions allow<br />participants at institutions to access Rhizome's services without<br />having to purchase individual memberships. For a discounted rate, students<br />or faculty at universities or visitors to art centers can have access to<br />Rhizome?s archives of art and text as well as guides and educational tools<br />to make navigation of this content easy. Rhizome is also offering<br />subsidized Organizational Subscriptions to qualifying institutions in poor<br />or excluded communities. Please visit <a rel="nofollow" href="http://rhizome.org/info/org.php">http://rhizome.org/info/org.php</a> for<br />more information or contact Lauren Cornell at LaurenCornell@Rhizome.org<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />1.<br /><br />Date: 7.18.05<br />From: Lauren Cornell <laurencornell@rhizome.org><br />Subject: Front page<br /><br />Hi everyone: <br /><br />Our new publishing system ­ a modified version of the reBlog<br />(www.eyebeam.org/reblog) - is now live on the front page. Many thanks to<br />Francis Hwang for making this happen, and also to our Superusers for<br />adapting to this new system.<br /><br />Best,<br />Lauren<br />– <br />Lauren Cornell<br />Executive Director, Rhizome.org<br />New Museum of Contemporary Art<br />210 Eleventh Ave, NYC, NY 10001<br /><br />tel. 212.219.1222 X 208<br />fax. 212.431.5328<br />ema. laurencornell@rhizome.org<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />2. <br /><br />Date: 7.22.05<br />From: Francis Hwang <francis@rhizome.org><br />Subject: Announcing: Rhizome Location<br /><br />Hey kids,<br /><br />I just rolled out the next Member feature here at Rhizome.org:<br />Location. Go here to see what I'm talking about:<br /><br /><a rel="nofollow" href="http://rhizome.org/location.rhiz">http://rhizome.org/location.rhiz</a><br /><br />Location gives Members the option to be searchable by their country of<br />residence. Right now we imagine this will be most useful for those<br />Members who live in countries where the new media arts scene has a ways<br />to grow. For example, right now we've got two Rhizome Members who live<br />in Finland:<br /><br /><a rel="nofollow" href="http://rhizome.org/location.rhiz?location=fi">http://rhizome.org/location.rhiz?location=fi</a><br /><br />Each specific location also has an RSS feed, so you can be notified of<br />new Members coming on in your country. (RSS for everything! Yay!) For<br />example, Finland's RSS feed is:<br /><br /><a rel="nofollow" href="http://rhizome.org/syndicate/location/fi.rss">http://rhizome.org/syndicate/location/fi.rss</a><br /><br />Not everyone will want to publish this information, of course. So if<br />you want to opt-out, you can do so by following these steps:<br /><br />1. Log in to the Rhizome web site.<br />2. Go to your preferences page at <a rel="nofollow" href="http://rhizome.org/preferences/">http://rhizome.org/preferences/</a> .<br />3. Click on the "Hidden" checkbox by the Country field, and then click<br />"Submit" at the bottom of the page.<br /><br />( I already sent out this info to every Member last week, but you never<br />know. Sometimes people don't read their email. )<br /><br />And, of course, if you think this is cool and you're not yet a Rhizome<br />Member, you can make a member contribution here:<br /><br /><a rel="nofollow" href="http://rhizome.org/support">http://rhizome.org/support</a><br />Best,<br /><br />Francis Hwang<br />Director of Technology<br />Rhizome.org<br />phone: 212-219-1288x202<br />AIM: francisrhizome<br />+ + +<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome ArtBase Exhibitions<br /><br /><a rel="nofollow" href="http://rhizome.org/art/exhibition/">http://rhizome.org/art/exhibition/</a><br /><br />Visit the fourth ArtBase Exhibition "City/Observer," curated by<br />Yukie Kamiya of the New Museum of Contemporary Art in New York and designed<br />by T.Whid of MTAA.<br /><br /><a rel="nofollow" href="http://rhizome.org/art/exhibition/city/">http://rhizome.org/art/exhibition/city/</a><br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />3.<br /><br />Date: 7.18.05<br />From: <hroffice@bennington.edu><br />Subject: Bennington College: Digital Arts Technician<br /><br />Digital Arts Technician<br />Office of the Provost/Dean of the College<br /><br />Bennington College seeks a Digital Arts Technician to work closely with<br />faculty, IT staff and students. The Technician is responsible for<br />supervising, maintaining and scheduling computing facilities, providing<br />technical assistance in support of the Digital Arts curriculum and managing<br />student monitors of the facility. Facilities include a lab with 13 Macintosh<br />Computers, Epson 7600 and 3000 printers, an adjunct workspace with 2 PC<br />computers and a small equipment bank. The position also involves<br />troubleshooting student problems, responding to faculty requests, and<br />providing basic instruction in equipment use. Working knowledge of<br />Macromedia Dreamweaver, Flash and Adobe Photoshop is a must as well as<br />Macintosh hardware/software troubleshooting skills. Experience with<br />microcontrollers and prototyping a plus. A Bachelorâ??s degree and expert<br />interpersonal skills are also required. This is a full-time position during<br />the academic terms (8 months per year), with benefits. Interested applicants<br />should send a cover letter and resume to:<br /><br />Human Resources<br />Bennington College<br />One College Drive<br />Bennington, Vermont 05201<br />802-440-4423<br />802-440-4424 (fax)<br />hroffice@bennington.edu<br />EOE<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />4. <br /><br />Date: 7.20.05<br />From: Jessica Ivins <jessica@rhizome.org><br />Subject: Eyebeam's "Circuit" - A new program for emerging artists<br /><br /><a rel="nofollow" href="http://www.eyebeam.org/learning/learning.php?page=circuit">http://www.eyebeam.org/learning/learning.php?page=circuit</a><br /><br />Circuit<br />Eyebeam has developed Circuit in response to the need for emerging<br />artists, particularly those exiting graduate-level programs (ie artists<br />who have not shown their work in a professional setting or outside of<br />university) to exhibit work and receive professional critique and exposure<br />to networks within the art and technology community. This three-day<br />intensive program offers a particular group of artists working and<br />experimenting with new tools and practices, the opportunity to:<br /><br />- meet fellow artists working with similar media;<br />- have the experience of exhibiting work at an art and technology center<br />in New York City<br />- receive critique from peers and professional curators, gallerists,<br />artists, academics, writers, theorists, etc.<br />- publicly present work during a public event at Eyebeam to gain feedback<br />from peers, professionals and the public<br /><br />The program will run three times per year, with a maximum of 6 artist<br />participants per Circuit program. Please see the information below<br />regarding the selection process and application timeline.<br /><br />Selected artists will exhibit their work in Eyebeam?s exhibition space for<br />three days, during which time they will take part in a critique organized<br />by Eyebeam?s Education and Curatorial staff, and present and/or perform<br />their projects during a public event at Eyebeam at the end of the three<br />days.<br /><br />Artists interested in applying to take part in Circuit should view this<br />program as a way to publicly prototype work under development (ie thesis<br />projects that are ready for the next level of presentation), and take part<br />in a rare structured critical discourse outside of the academic setting.<br />Eyebeam is interested in projects ranging from moving image, sound and<br />physical computing works, to software, websites, technical prototypes,<br />performances, workshops and other forms of public interventions.<br /><br />Structure<br />- Circuit will run three times per year.<br />- Circuits will be curated to the extent that similarly themed work (in<br />terms of content and/or medium) will be grouped together to allow for a<br />more focused critique and informed discussions about the work.<br />- Selected artists will gather on Thursday morning over coffee and<br />breakfast before installation begins.<br />- Set up/install will take place Thursday (all works will be installed by<br />8pm Thursday) and the artists will have two full days of exhibition on<br />Friday and Saturday.<br />- Works will be on-view Friday and Saturday to the public (12-6pm).<br />- Friday evening at 4:00pm artists will take part in a closed professional<br />critique with select Eyebeam staff and invited guest critics.<br />- 6:30 PM on Saturday evening will be a public event designed to give the<br />participating students an opportunity to present and/or perform their<br />work, and discuss their projects for 10-15 minutes to an audience in<br />Eyebeam?s space.<br /><br />Selection Process<br />Submissions are rolling. A Selection Committee will meet three times in a<br />year and curate three to four Circuit programs per year based on recurring<br />themes, content and media amongst the applicants.<br /><br />Online Application<br />Go to: <a rel="nofollow" href="http://www.eyebeam.org/production/onlineapp/index.php">http://www.eyebeam.org/production/onlineapp/index.php</a><br /><br />Schedule for the coming year:<br />Circuit 1: September 8-10, 2005<br />Call for participants/Letter to schools: June 17, 2005<br />Deadline: August 22, 2005<br /><br />Circuit 2: February 9-11, 2006<br />Call for participants/Letter to schools: November 15, 2005<br />Deadline: January 16, 2006<br /><br />Circuit 3: June 8-10, 2006<br />Call for participants/Letter to schools: March 21, 2006<br />Deadline: May 19, 2006<br /><br />Program Contact:<br />Liz Slagus<br />Director of Education<br />212.937.6580 ext. 230<br />liz@eyebeam.org<br /><br />*there is currently no travel budget, although we would like to consider<br />non-New York residents. Grad students should check with their respective<br />programs for available funds.<br />Jessica Ivins<br />ema. jessica@rhizome.org<br />Jessica Ivins<br />Intern, Rhizome.org<br />New Museum of Contemporary Art<br />210 11th Avenue 2nd Floor<br />NYC, NY 10001<br /><br />tel. 212.219.1288 X 208<br />fax. 212.431.5328<br />ema. jessica@rhizome.org<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org 2005-2006 Net Art Commissions<br /><br />The Rhizome Commissioning Program makes financial support available to<br />artists for the creation of innovative new media art work via panel-awarded<br />commissions.<br /><br />For the 2005-2006 Rhizome Commissions, eleven artists/groups were selected<br />to create original works of net art.<br /><br /><a rel="nofollow" href="http://rhizome.org/commissions/">http://rhizome.org/commissions/</a><br /><br />The Rhizome Commissions Program is made possible by support from the<br />Jerome Foundation in celebration of the Jerome Hill Centennial, the<br />Greenwall Foundation, the Andy Warhol Foundation for the Visual Arts, and<br />the New York City Department of Cultural Affairs. Additional support has<br />been provided by members of the Rhizome community.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />5.<br /><br />Date: 7.20.05<br />From: Alexander Galloway and Eugene Thacker <galloway@nyu.edu><br />Subject: Notes for a Liberated Computer Language<br /><br />backdoor TARGET.<br />Installs a backdoor in the machine specified in TARGET. If no target is<br />provided, the backdoor is installed in the local machine.<br /><br />bandwidth AMOUNT.<br />Enlarges or reduces bandwidth by AMOUNT.<br /><br />bitflip DATA, NUMBER.<br />Randomly flips a specified number of bits in the data source named by<br />DATA.<br /><br />bug APPLICATION, NUMBER.<br />Introduce specified NUMBER of bugs into the code of the specified<br />application.<br /><br />crash TIME.<br />Crashes the machine after the number of seconds provided by TIME by<br />interfering with the operating system kernel. If TIME is not provided,<br />the crash will occur immediately.<br /><br />degrade HARDWARE, TIME.<br />Introduces wear and tear, specified by number of months given in TIME,<br />into specified HARDWARE.<br /><br />destroy TARGET.<br />A quick and effective function for the complete destruction of anything<br />specified in TARGET.<br /><br />disidentify TARGET.<br />Removes all unique IDs, profile data, and other quantitative identifiers<br />for the object specified in TARGET.<br /><br />emp TIME.<br />After the number of seconds provided by TIME, this function sends an<br />electromagnetic pulse, neutralizing self and all machines within range.<br /><br />envision.<br />A subjective function that helps the user articulate unknown future<br />realities. Often used in conjunction with rebuild.<br /><br />fail FUNCTION.<br />Introduces logical fallacies into any other language method specified by<br />FUNCTION.<br /><br />frees TIME.<br />Frees the computer from operating by freezing it for the number of<br />seconds specified in TIME.<br /><br />jam NETWORK.<br />Sends jamming signal to the specified NETWORK.<br /><br />lose DEVICE.<br />Unlink a random file on the storage medium specified by DEVICE.<br /><br />mutate SEQUENCE.<br />Introduces a mutation into the given informatic SEQUENCE.<br /><br />netbust TARGET.<br />Exposes a network specified in TARGET to extremely high voltages,<br />thereby fatally damaging any network hardware attached to the network.<br />TARGET can also be "self" to affect only the local interface.<br /><br />noise PROTOCOL, AMOUNT.<br />Scatters a specific AMOUNT of random noise packets into the default<br />network interface using the specified PROTOCOL.<br /><br />obfuscate SEQUENCE.<br />Render any given SEQUENCE (gene, character string, etc.) completely<br />illegible to all parsing technologies.<br /><br />obsolete HARDWARE.<br />Renders any given piece of HARDWARE obsolete. Opposite of reclaim.<br /><br />overclock MULTIPLIER.<br />Increase the clock frequency of the central processing unit according to<br />the value of MULTIPLIER. A negative value will decrease the clock<br />frequency.<br /><br />processKiller.<br />Selects a process at random and kills it.<br /><br />processScrambler.<br />Randomly renumbers all currently running process IDs.<br /><br />rebuild TARGET.<br />Begins the process of rebuilding the object or scenario specified in<br />TARGET. Often used to remedy the effects of destroy.<br /><br />reclaim HARDWARE.<br />Rescues any given piece of HARDWARE from obsolescence. Opposite of<br />obsolete.<br /><br />reject.<br />A subjective function that heightens the user's desire to rebuff the<br />current state of affairs. Often used as a precursor to destroy.<br /><br />reverseEngineer TARGET.<br />If object specified in TARGET is an application, this function<br />decompiles the application and returns commented source code. If the<br />object specified in TARGET is a protocol, this function returns an<br />RFC-like document describing the protocol.<br /><br />rewrite APPLICATION.<br />Develop an entire new version upgrade for the piece of software<br />designated in APPLICATION. The upgrade would be optimized for only the<br />most startling and utopian developments.<br /><br />scramble DEVICE.<br />Randomly shuffle all filenames on the storage medium specified by<br />DEVICE.<br /><br />selfDestruct.<br />Imposes fatal physical damage on self. Equivalent to destroy SELF.<br /><br />struggle.<br />A subjective function that assists the user in agitation and opposition<br />to existing exploitation and control.<br /><br />zapMemory.<br />Clears all RAM on local machine.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Support Rhizome: buy a hosting plan from BroadSpire<br /><br /><a rel="nofollow" href="http://rhizome.org/hosting/">http://rhizome.org/hosting/</a><br /><br />Reliable, robust hosting plans from $65 per year.<br /><br />Purchasing hosting from BroadSpire contributes directly to Rhizome's fiscal<br />well-being, so think about about the new Bundle pack, or any other plan,<br />today!<br /><br />About BroadSpire<br /><br />BroadSpire is a mid-size commercial web hosting provider. After conducting a<br />thorough review of the web hosting industry, we selected BroadSpire as our<br />partner because they offer the right combination of affordable plans (prices<br />start at $14.95 per month), dependable customer support, and a full range of<br />services. We have been working with BroadSpire since June 2002, and have<br />been very impressed with the quality of their service.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />6.<br /><br />Date: 7.23.05<br />From: abe linkoln <abe@linkoln.net><br />Subject: magnum i.p.<br /><br />the 24hr online performance/happening/blog 'magnum i.p.' has now concluded<br /><br />please visit it in it's archived form at<br /><br /><a rel="nofollow" href="http://magnum-i.p.screenfull.net/">http://magnum-i.p.screenfull.net/</a><br />linkoln + jimpunk<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />7.<br /><br />Date: 7.24.05<br />From: Jonah Brucker-Cohen <jonah@coin-operated.com><br />Subject: Report from Artbots 2005<br /><br />Report from Artbots 2005<br /><br />July 15-17, 2005<br /><br />Saints Michael and John Church<br /><br />Dublin, Ireland<br />By Jonah Brucker-Cohen (jonah (at) coin-operated.com)<br /><br /> <br />For the first time outside of the US, the 4th annual ³Artbots: The Robot<br />Talent Show² took place in Saints Michael and John church in Dublin,<br />Ireland. During an unusually warm summer in Dublin, the yearly event<br />showcased over 20 projects from 10 countries ranging from kinetic<br />art-producing robots to solar robot building and scrapyard workshops.<br />Organized by Douglas Irving Repetto and curated this year with Michael John<br />Gorman and Marie Redmond, the event featured an even more international<br />group of artists than from previous years coming from as far as South<br />America, Europe, US, and the Middle East. The show was held in conjunction<br />with the larger, summer-long ³Save The Robots² festival about the culture<br />and history of robots organized by The Ark, a cultural center for children<br />located in the heart of Dublin¹s Temple Bar district.<br /><br />Upon entering the venue, visitors were greeted by Venezuelan artist Elias<br />Crespin's ³Malla Electrocinetica #1³, a mesh of 64 nodes hanging from the<br />ceiling that subtly moved in a wave above the entrance stairwell. This<br />piece¹s subtle movements were as intricate as they were beautiful and<br />precise. On the first level and down the hall was Will Tremblay and Rob<br />Gonsalves¹ ³Wave Puppet², a physical simulation of waves across the ocean¹s<br />surface. Following a similar aesthetic to Crespin¹s work, the project was<br />built from a combination of servomotors, acrylic walls, and a rubber surface<br />that bent forward and backwards like a steady moving wave.<br /><br />As the entrance hallway extended, there were two workshops that allowed<br />visitors to the show to build their own robots or musical instruments. Ralf<br />Schreiber and Tina Tonagel¹s ³60 minutes bot² workshop integrated simple<br />electronic components including wires, electric motors and solar panels to<br />create simple bots that exhibited varied movements based on their exposure<br />to light in a small exhibit space. The second workshop, which I ran with<br />Katherine Moriwaki, was called ³MIDI Scrapyard Challenge² and allowed<br />visitors to create musical controllers out of cast off or discarded<br />materials found in local junk shops and in the refuse bin of local computer<br />labs. Both workshops engaged participants from varied age groups to get<br />involved in the creation of robots and electronic instruments with little or<br />no previous knowledge of electronics.<br /><br />Further down the hallway along the walls was ³Sketch of a field of grass<br />(dunes, Pacific Coast, 2005)² by Ryan Wolfe. The project consisted of a row<br />of mechanically controlled blades of grass that responded to each other¹s<br />movements mimicking a breeze blowing through a field. The simplicity of this<br />array of grass was a nice reminder of how natural movements can be emulated<br />through simple motorized controllers. Across the walkway was Amanda Parkes<br />and Jessica Banks¹s ³Curiously Strong², an array of 250 mechanically<br />controlled Altoid¹s tins that opened and closed as a large kinetic<br />sculpture.<br /><br />Moving into the main exhibition space, robots exhibited ranged from those<br />that created art as a byproduct of their movements to those that questioned<br />the very definition of mechanical or autonomous art. Bruce Shapiro¹s ³Ribbon<br />Dancer² was two long metal arms mounted on a banister that moved wildly<br />around the space with ribbons attached to the ends. Their actions resulted<br />in a lively and fluid stream of animated fabric high in the air. Further<br />along the far wall was Sabrina Raaf¹s ³Translator II: Grower², a mechanical<br />robot that measured carbon dioxide levels in the room and drew green blades<br />of grass of varying heights along the walls. This type of immediate analysis<br />of the immediate environment was a nice constant reminder of our own<br />physical output manifested by the machine. Further across the room was local<br />Dublin artist Peter O¹Kennedy¹s ³Escape² a collection of 15 small<br />mouse-shaped robots all attempting to move towards a single passageway that<br />was only big enough for one of them. This simple concept proved addictive to<br />watch as the small bots scurried towards an awkward freedom.<br /><br />Though not a competition, Artbots awards two prizes each year: one to the<br />artist¹s choice and one for the audience choice. This year¹s audience<br />favorite was Garnet Hertz¹s ³Cockroach-controlled Mobile Robot #2². The<br />robot consisted of a large Madagascan Hissing Cockroach perched atop a<br />modified trackball that controlled a three-wheeled robot. As the cockroach<br />tried to move forward, its feet caught on the trackball, pushing the robot<br />forward. Thus the roach ³drove² the robot around depending on its activity.<br />This bot got a lot of stares from pedestrians as Hertz took it out to a<br />local square to give it more space to ³drive². The artist¹s favorite prize<br />was awarded to Elias Crespin?s kinetic mobile described earlier.<br /><br />Also located in the main exhibition space was the masochistic ³Shockbot<br />Corejulio², a computer-based device that affected its own behavior by<br />placing a piece of metal over its exposed circuit board. With each touch<br />from the metal, the bot consequently ³shocked² itself causing the graphics<br />output of the screen to change, The resulting output resembled a Mondrian<br />painting which became more and more abstract the further the bot was<br />shocked. Moving down into the basement of the church, ³Nervous², by Bjoern<br />Schuelke, consisted of small, bright orange, furry objects that coated the<br />walls of the space. As you got closer and touched them, they began to shake<br />and emit nervous sounds. This project was a nice simulation of the ³human<br />side² to artificial life and a reminder of the ³fragility² of automated<br />creatures.<br /><br />As the show came to a close, it was evident that automated or mechanized art<br />is not dependent on the creation itself. Most of the work in the show came<br />to life with audience involvement and through the individual perception each<br />participant and author brought to the works. Throughout its four year<br />existence, Artbots has presented a sample of work that re-defines what<br />³robotic art² is or how it could be perceived (see the website for a list of<br />all works included). Each of the works in this year¹s show were unique<br />reminders that technological art can produce the same visceral reaction<br />usually associated with traditional art forms. The kinetic nature of the<br />works adds a relational aspect for the viewer who can project their own<br />experience on the piece. This remarkable quality to the work and high<br />standard of curation from a yearly open call, has turned Artbots into one of<br />the most unique electronic art festivals worldwide.<br /><br /> <br />? By Jonah Brucker-Cohen (jonah (at) coin-operated.com)<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome.org is a 501©(3) nonprofit organization and an affiliate of<br />the New Museum of Contemporary Art.<br /><br />Rhizome Digest is supported by grants from The Charles Engelhard<br />Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for<br />the Visual Arts, and with public funds from the New York State Council<br />on the Arts, a state agency.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />Rhizome Digest is filtered by Kevin McGarry (kevin@rhizome.org). ISSN:<br />1525-9110. Volume 10, number 30. Article submissions to list@rhizome.org<br />are encouraged. Submissions should relate to the theme of new media art<br />and be less than 1500 words. For information on advertising in Rhizome<br />Digest, please contact info@rhizome.org.<br /><br />To unsubscribe from this list, visit <a rel="nofollow" href="http://rhizome.org/subscribe">http://rhizome.org/subscribe</a>.<br />Subscribers to Rhizome Digest are subject to the terms set out in the<br />Member Agreement available online at <a rel="nofollow" href="http://rhizome.org/info/29.php">http://rhizome.org/info/29.php</a>.<br /><br />+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<br /><br />