"Critical media artists demand interfaces that fracture immersion, do not
allow natural illusory integration into image worlds, and only open the
medium as a space for reflection on the basis of distance… Virtual art is
taking a similar road (to film) today, although the process is much faster
because of the WorldWideWeb.
A new analysis of the relationship between virtual images and their
evolution from the perspective of art and media history is presented in
Grau's new book "Virtual Art: From Illusion to Immersion." A recommendable
interview is presented by the Switch Journal.
http://switch.sjsu.edu/~switch/nextswitch/switch_engine/front/front.php?artc'3
Pete Otis
"Critical media artists demand interfaces that fracture immersion, do not
allow natural illusory integration into image worlds, and only open the
medium as a space for reflection on the basis of distance… Virtual art is
taking a similar road (to film) today, although the process is much faster
because of the WorldWideWeb.
A new analysis of the relationship between virtual images and their
evolution from the perspective of art and media history is presented in
Grau's new book "Virtual Art: From Illusion to Immersion." A recommendable
interview is presented by the Switch Journal.
http://switch.sjsu.edu/~switch/nextswitch/switch_engine/front/front.php?artc'3
Pete Otis