CLASS WARGAMES: The Game of War

  • Location:
    Aksioma | Project Space, Komenskega 18 , Ljubljana, 1000, 1000, SI

Aksioma – Institute for Contemporary Art, Ljubljana, in collaboration with The Faculty of Social Sciences – Department for Media and Communication Studies, Zavod Bunker and Drugo more, presents:

Class Wargames
The Game of War
Solo Exhibition


http://aksioma.org/classwargames/

Exhibition opening: Wednesday, 22 April 2015 at 9 pm
At the opening, the members of the Class Wargames group, Richard Barbrook and Fabian Tompsett, will play The Game of War with the visitors.


Accompanying program:

-TUE, April 21, 2015 at 2 pm, Faculty of Social Sciences, Ljubljana, Lecture Hall 3, Imaginary Futures: From thinking Machines to the Global Village, lecture by Richard Barbrook

-WED, 22 April 2015 at 7 pm, Old Power Station, Ljubljana: Class Wargames: Ludic Subversion Against Spectacular Capitalism, lecture by Richard Barbrook and screening of the movie The Game of War as an introduction to the exhibition

-FRI, April 24, 2015 at 7 pm, Filodrammatica, Rijeka (CRO): The Californian Ideology 20.0, lecture by Richard Barbrook


After the May ‘68 Revolution, Guy Debord - the founder of the Situationist International and the author of The Society of the Spectacle (1967), a searing critique of the media-saturated society of consumer capitalism - devoted much of the rest of his life to inventing, refining and promoting what he came to regard as his most important project: The Game of War. The Game of War is a a Napoleonic-era military strategy boardgame where armies must maintain their communications structure to survive - and where victory is achieved by smashing your opponent's supply network rather than by taking their pieces. As such, it isn’t just a game: it is a guide to how people should live their lives within Fordist society. By playing, revolutionary activists could learn how to fight and win against the oppressors of spectacular society.

Intrigued by the importance Guy Debord placed on his invention of The Game of War, in 2007 a multinational group of artists, activists and academics formed Class Wargames to investigate the political and strategic lessons that could be learnt from playing his ludic experiment. Class Wargames is committed to exploring how Debord used the metaphor of the Napoleonic battlefield to propagate a Situationist analysis of modern society. Inspired by his example, its members have also hacked other military simulations: H.G. Wells’ Little Wars; Chris Peers’ Reds versus Reds and Richard Borg’s Commands & Colors. For the group’s members, playing wargames is not a diversion from politics: it is the training ground of tomorrow’s cybernetic communist insurgents.
Along the years, Class Wargames manifested itself through a series of public events - to all effects, performances - in which the group members play the Game of War in public, in such locations as the Hermitage Museum, the ICA Institute of Contemporary Arts or the Sculpture Hall of the Victoria and Albert Museum, London.

On show at Aksioma Project Space will be presented: a metal, sculptural version of the Game of War boardgame; the book Class Wargames: Ludic Subversion Against Spectacular Capitalism (2014); The Game of War film by Ilze Black, a 21st century treatise on revolutionary strategy in the cybernetic age that analyses the modern conditions of neo-liberal capitalism and the methods required to transcend it utilising both classical military theory and the political insights of Situationism; and seven prints from the Xenon-Eye series by visual artist Alex Veness. A Class Wargames co-founder, Alex Veness documented most of the group events since 2007 with an hybrid camera constructed by himself, combining a hacked digital scanner (to become a photographic plate) and a Victorian camera. Xenon-Eye’s lack of empathy, its predilection for representing humans as unnatural grotesques, can be understood as a parodic visual aesthetic for neoliberalism. As awareness grows of unchecked market’s indifference to human welfare, these images come to define the individual’s true identity within the presiding system’s logic: distorted, extruded and forced into unbearable forms. Far from showing people ‘as they really are’, Xenon-Eye shows them ‘as they really exist’: unwilling actors within the current socio-economic logic.

Class Wargames is an avant-garde movement of artists, activists, and theoreticians engaged in the production of visual artworks of ludic subversion in the bureaucratic society of controlled consumption. The members of Class Wargames are Dr. Richard Barbrook, author and senior lecturer in the Department of Politics & IR at the University of Westminster; Rod Dickinson, visual artist and lecturer at University of the West of England; Alex Veness, visual artist; Ilze Black, artist and producer; Fabian Tompsett, initiator of London Psychogeographical Association and author; Mark Copplestone, author and designer; Lucy Blake, software developer; Stefan Lutschinger, lecturer, artist and researcher; and Elena Vorontsova, World Radio Network and journalist.

Production of the exhibition: Aksioma - Institute for Contemporary Art, Ljubljana, 2015

Artistic Director: Janez Janša
Producer: Marcela Okretič
Executive Producer: Sonja Grdina
Public Relations: Hana Ostan Ožbolt
Technician: Valter Udovičić
Documentation: Jernej Čuček Gerbec

Partners: The Faculty of Social Sciences – Department for Media and Communication Studies, Zavod Bunker, Drugo more

The Game of War is realized in the framework of Masters & Servers / www.mastersandservers.org

Supported by: The Ministry of Culture of the Republic of Slovenia, the Municipality of Ljubljana