Videogame appropriation in contemporary art: Pac-Man. By Mathias Jansson.
[img]http://www.furtherfield.org/pics/p\_4449.jpgt[/img]
In Part Four of his series on classic Videogames and their appropriation into contemporary art. Mathias Jansson explores Pac-Man, with a selection of examples of how the game has impacted artists' work and contemporary art culture.
Mathias Jansson is a Swedish art critic and Game Art researcher. He writes about New Media Art and Game Art for blogs and magazines such as Gamescenes (http://www.gamescenes.org) and DigiMag (http://www.digicult.it/digimag/). During the last year Jansson has written a series of interviews with the pioneers of Game Art and currently working on a sequel with artists, critics, curators, gallery owners operating in the field of Game Art. www.janssonswebb.se/gameart
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