Videogame appropriation in contemporary art: Pong. By Mathias Jansson.

Videogame appropriation in contemporary art: Pong. By Mathias Jansson.

[img]http://www.furtherfield.org/pics/p\_4379.jpg[/img]

Classic video games such as Pong, Tetris, Space Invaders, Pac Man and Super Mario have inspired many artists in their work, and influenced a whole generation. In a series of articles, we will look at some classic games and give examples of how they have been used in art and what impact they have made on the art scene. First out is PONG.

Mathias Jansson is a Swedish art critic and Game Art researcher. He writes about New Media Art and Game Art for blogs and magazines such as www.gamescenes.org and DigiMag (http://www.digicult.it/digimag/). During the last year Jansson has written a series of interviews, with the pioneers of Game Art and currently working on a sequel with artists, critics, curators, gallery owners operating in the field of Game Art. www.janssonswebb.se/gameart


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