VIRTUAL WORLDS

  • Location:
    PT

"Virtual world" in common sense, leads to the idea of a 3D environment, which seeks to resemble the real world. These worlds actually imitates the real world laws such as gravity, topography, communication, etc., creating alternative worlds to reality designed primarily for entertainment (such as, for example, computer games).
In recent years, however, we witnessed a massive growth in internet and the birth of many virtual worlds are beginning to depart from the rudimentary purpose of entertainment, evolving into real social networks of some importance (as is the case of Second Life).
Regardless of the objectives that have these worlds, its creation involves an area of contemporary art that should be encouraged, and in-depth study: 3D art creation.
With Aaron Oldenburg, Caterina Davinio, Gregoire Zabé, Henry Gwiazda. Jinson Joseph, Kevin Sarmiento, Laura Castanedo, Mark Skarek, Mi You, Olivier Ruellet, Patrick Millard, Silvestre Pestana, Gruppo Sinestético, Suguru Goto, Susanne Weigner e Tony Murray.

[img]http://www.uavm.net/images/expos/virtual_worlds/worlds.jpg[/img]