Game Design and Development Faculty

  • Deadline:
    Nov. 13, 2007, 12:24 p.m.
  • Location:
    US

Department of Telecommunication, Information Studies, and Media

Assistant/Associate Tenure Stream Professor sought to teach core courses in our game design and development undergraduate specialization and serious game design M.A. track. Candidate expected to gain visibility through juried game designs and peer-reviewed publications. Electronic portfolio of creative work (must include games) required. Terminal degree in related field.

Visit http://cas.msu.edu/faculty-hiring/gameposition.html for the full position description or contact Carrie Heeter (heeter@msu.edu). Search closes 12/1 or when a candidate is hired.

MSU is committed to achieving excellence through cultural diversity. The University actively encourages applications and/or nominations of women, persons of color, veterans and persons with disabilities.